3,876 research outputs found

    MAGDA: A Mobile Agent based Grid Architecture

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    Mobile agents mean both a technology and a programming paradigm. They allow for a flexible approach which can alleviate a number of issues present in distributed and Grid-based systems, by means of features such as migration, cloning, messaging and other provided mechanisms. In this paper we describe an architecture (MAGDA – Mobile Agent based Grid Architecture) we have designed and we are currently developing to support programming and execution of mobile agent based application upon Grid systems

    CODEWEAVE: exploring fine-grained mobility of code

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    This paper is concerned with an abstract exploration of code mobility constructs designed for use in settings where the level of granularity associated with the mobile units exhibits significant variability. Units of mobility that are both finer and coarser grained than the unit of execution are examined. To accomplish this, we take the extreme view that every line of code and every variable declaration are potentially mobile, i.e., it may be duplicated or moved from one program context to another on the same host or across the network. We also assume that complex code assemblies may move with equal ease. The result is CODEWEAVE, a model that shows how to develop new forms of code mobility, assign them precise meaning, and facilitate formal verification of programs employing them. The design of CODEWEAVE relies greatly on Mobile UNITY, a notation and proof logic for mobile computing. Mobile UNITY offers a computational milieu for examining a wide range of constructs and semantic alternatives in a clean abstract setting, i.e., unconstrained by compilation and performance considerations traditionally associated with programming language design. Ultimately, the notation offered by CODEWEAVE is given exact semantic definition by means of a direct mapping to the underlying Mobile UNITY model. The abstract and formal treatment of code mobility offered by CODEWEAVE establishes a technical foundation for examining competing proposals and for subsequent integration of some of the mobility constructs both at the language level and within middleware for mobility

    Active architecture for pervasive contextual services

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    International Workshop on Middleware for Pervasive and Ad-hoc Computing MPAC 2003), ACM/IFIP/USENIX International Middleware Conference (Middleware 2003), Rio de Janeiro, Brazil This work was supported by the FP5 Gloss project IST2000-26070, with partners at Trinity College Dublin and Université Joseph Fourier, and by EPSRC grants GR/M78403/GR/M76225, Supporting Internet Computation in Arbitrary Geographical Locations, and GR/R45154, Bulk Storage of XML Documents.Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of as-similating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself.Peer reviewe

    Active architecture for pervasive contextual services

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    Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of assimilating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself

    Forum Session at the First International Conference on Service Oriented Computing (ICSOC03)

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    The First International Conference on Service Oriented Computing (ICSOC) was held in Trento, December 15-18, 2003. The focus of the conference ---Service Oriented Computing (SOC)--- is the new emerging paradigm for distributed computing and e-business processing that has evolved from object-oriented and component computing to enable building agile networks of collaborating business applications distributed within and across organizational boundaries. Of the 181 papers submitted to the ICSOC conference, 10 were selected for the forum session which took place on December the 16th, 2003. The papers were chosen based on their technical quality, originality, relevance to SOC and for their nature of being best suited for a poster presentation or a demonstration. This technical report contains the 10 papers presented during the forum session at the ICSOC conference. In particular, the last two papers in the report ere submitted as industrial papers

    Design Environments for Complex Systems

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    The paper describes an approach for modeling complex systems by hiding as much formal details as possible from the user, still allowing verification and simulation of the model. The interface is based on UML to make the environment available to the largest audience. To carry out analysis, verification and simulation we automatically extract process algebras specifications from UML models. The results of the analysis is then reflected back in the UML model by annotating diagrams. The formal model includes stochastic information to handle quantitative parameters. We present here the stochastic -calculus and we discuss the implementation of its probabilistic support that allows simulation of processes. We exploit the benefits of our approach in two applicative domains: global computing and systems biology

    Toward Dynamic Interoperability of Mobile Agent Systems

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    Mobile agents are an increasingly popular paradigm and in recent years there has been a proliferation of mobile-agent systems. These systems are, however, largely incompatible with each other. In particular, agents cannot migrate to a host that runs a different mobile-agent system. Prior approaches to interoperability have tried to force agents to use a common API and so far none have succeeded. This goal led to our efforts to develop mechanisms that support dynamic runtime interoperability of mobile-agent systems. This paper describes the \em Grid Mobile-Agent System, which allows agents to migrate to different mobile-agent systems

    Context Aware Session Management for Services in Ad Hoc Networks

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    The increasing ubiquity of wireless mobile devices is promoting unprecedented levels of electronic collaboration among devices interoperating to achieve a common goal. Issues related to host interoperability are addressed partially by the service-oriented computing paradigm. However, certain technical concerns relating to reliable interactions among hosts in ad hoc networks have not yet received much attention. We introduce ”follow-me sessions”, where interaction occur between a client and a service, rather than a specific provider or server. We allow the client to switch service providers if needed. The redundancy offers scope for reliable communication in the presence of mobility induced disconnections. We exploit strategies involving the use of contextual information, strong process migration, context-sensitive binding, and location-agnostic communication protocols. We show how follow-me sessions mitigate issues related to proxy-based service-oriented architectures in ad hoc networks, making them more reliable
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