4,697 research outputs found

    Of course we share! Testing Assumptions about Social Tagging Systems

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    Social tagging systems have established themselves as an important part in today's web and have attracted the interest from our research community in a variety of investigations. The overall vision of our community is that simply through interactions with the system, i.e., through tagging and sharing of resources, users would contribute to building useful semantic structures as well as resource indexes using uncontrolled vocabulary not only due to the easy-to-use mechanics. Henceforth, a variety of assumptions about social tagging systems have emerged, yet testing them has been difficult due to the absence of suitable data. In this work we thoroughly investigate three available assumptions - e.g., is a tagging system really social? - by examining live log data gathered from the real-world public social tagging system BibSonomy. Our empirical results indicate that while some of these assumptions hold to a certain extent, other assumptions need to be reflected and viewed in a very critical light. Our observations have implications for the design of future search and other algorithms to better reflect the actual user behavior

    Web 2.0 and folksonomies in a library context

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    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2011 ElsevierLibraries have a societal purpose and this role has become increasingly important as new technologies enable organizations to support, enable and enhance the participation of users in assuming an active role in the creation and communication of information. Folksonomies, a Web 2.0 technology, represent such an example. Folksonomies result from individuals freely tagging resources available to them on a computer network. In a library environment folksonomies have the potential of overcoming certain limitations of traditional classification systems such as the Library of Congress Subject Headings (LCSH). Typical limitations of this type of classification systems include, for example, the rigidity of the underlying taxonomical structures and the difficulty of introducing change in the categories. Folksonomies represent a supporting technology to existing classification systems helping to describe library resources more flexibly, dynamically and openly. As a review of the current literature shows, the adoption of folksonomies in libraries is novel and limited research has been carried out in the area. This paper presents research into the adoption of folksonomies for a University library. A Web 2.0 system was developed, based on the requirements collected from library stakeholders, and integrated with the existing library computer system. An evaluation of the work was carried out in the form of a survey in order to understand the possible reactions of users to folksonomies as well as the effects on their behavior. The broad conclusion of this work is that folksonomies seem to have a beneficial effect on users’ involvement as active library participants as well as encourage users to browse the catalogue in more depth

    The role of social networks in students’ learning experiences

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    The aim of this research is to investigate the role of social networks in computer science education. The Internet shows great potential for enhancing collaboration between people and the role of social software has become increasingly relevant in recent years. This research focuses on analyzing the role that social networks play in students’ learning experiences. The construction of students’ social networks, the evolution of these networks, and their effects on the students’ learning experience in a university environment are examined

    Incentive-Centered Design for User-Contributed Content

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    We review incentive-centered design for user-contributed content (UCC) on the Internet. UCC systems, produced (in part) through voluntary contributions made by non-employees, face fundamental incentives problems. In particular, to succeed, users need to be motivated to contribute in the first place ("getting stuff in"). Further, given heterogeneity in content quality and variety, the degree of success will depend on incentives to contribute a desirable mix of quality and variety ("getting \emph{good} stuff in"). Third, because UCC systems generally function as open-access publishing platforms, there is a need to prevent or reduce the amount of negative value (polluting or manipulating) content. The work to date on incentives problems facing UCC is limited and uneven in coverage. Much of the empirical research concerns specific settings and does not provide readily generalizable results. And, although there are well-developed theoretical literatures on, for example, the private provision of public goods (the "getting stuff in" problem), this literature is only applicable to UCC in a limited way because it focuses on contributions of (homogeneous) money, and thus does not address the many problems associated with heterogeneous information content contributions (the "getting \emph{good} stuff in" problem). We believe that our review of the literature has identified more open questions for research than it has pointed to known results.http://deepblue.lib.umich.edu/bitstream/2027.42/100229/1/icd4ucc.pdf7

    The impact of image descriptions on user tagging behavior: A study of the nature and functionality of crowdsourced tags

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    Crowdsourcing has emerged as a way to harvest social wisdom from thousands of volunteers to perform a series of tasks online. However, little research has been devoted to exploring the impact of various factors such as the content of a resource or crowdsourcing interface design on user tagging behavior. Although images' titles and descriptions are frequently available in image digital libraries, it is not clear whether they should be displayed to crowdworkers engaged in tagging. This paper focuses on offering insight to the curators of digital image libraries who face this dilemma by examining (i) how descriptions influence the user in his/her tagging behavior and (ii) how this relates to the (a) nature of the tags, (b) the emergent folksonomy, and (c) the findability of the images in the tagging system. We compared two different methods for collecting image tags from Amazon's Mechanical Turk's crowdworkers - with and without image descriptions. Several properties of generated tags were examined from different perspectives: diversity, specificity, reusability, quality, similarity, descriptiveness, and so on. In addition, the study was carried out to examine the impact of image description on supporting users' information seeking with a tag cloud interface. The results showed that the properties of tags are affected by the crowdsourcing approach. Tags from the "with description" condition are more diverse and more specific than tags from the "without description" condition, while the latter has a higher tag reuse rate. A user study also revealed that different tag sets provided different support for search. Tags produced "with description" shortened the path to the target results, whereas tags produced without description increased user success in the search task

    Online Social Networks: Measurements, Analysis and Solutions for Mining Challenges

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    In the last decade, online social networks showed enormous growth. With the rise of these networks and the consequent availability of wealth social network data, Social Network Analysis (SNA) led researchers to get the opportunity to access, analyse and mine the social behaviour of millions of people, explore the way they communicate and exchange information. Despite the growing interest in analysing social networks, there are some challenges and implications accompanying the analysis and mining of these networks. For example, dealing with large-scale and evolving networks is not yet an easy task and still requires a new mining solution. In addition, finding communities within these networks is a challenging task and could open opportunities to see how people behave in groups on a large scale. Also, the challenge of validating and optimizing communities without knowing in advance the structure of the network due to the lack of ground truth is yet another challenging barrier for validating the meaningfulness of the resulting communities. In this thesis, we started by providing an overview of the necessary background and key concepts required in the area of social networks analysis. Our main focus is to provide solutions to tackle the key challenges in this area. For doing so, first, we introduce a predictive technique to help in the prediction of the execution time of the analysis tasks for evolving networks through employing predictive modeling techniques to the problem of evolving and large-scale networks. Second, we study the performance of existing community detection approaches to derive high quality community structure using a real email network through analysing the exchange of emails and exploring community dynamics. The aim is to study the community behavioral patterns and evaluate their quality within an actual network. Finally, we propose an ensemble technique for deriving communities using a rich internal enterprise real network in IBM that reflects real collaborations and communications between employees. The technique aims to improve the community detection process through the fusion of different algorithms

    Social Dynamics in Online Cultural Fields

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    In spite of a long literature on online communities and electronic networks, little theoretical work has been done on understanding a recent online phenomenon: user-generated content (UGC) platforms. This paper proposes an analytical lens for the study of social dynamics on UGC platforms. Drawing on Bourdieu\u27s concepts of field and capital, we introduce the notion of online cultural field and investigate which characteristics of agents and their contribution behavior produce status distinctions in these fields. These characteristics are then placed in a framework which attempts to address how capital is produced, reproduced and transformed in online cultural fields and how these processes help us understand the evolution of these fields. We briefly review how we will follow this theoretical model with an empirical investigation

    Dynamic Enrichment of Social Users' Interests

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    International audienceIn a social context, the user is more and more an active contributor for producing social information. Then, he needs a tailored information reflecting his current needs and interests in every period of time. This aims to provide a better adaptation while accessing the information space by integrating users' interests dynamic. Indeed, users' interests may change and become “outdated” through time. So, an interest judged as relevant in a period of time may fluctuate in the next period of time. Moreover, analysing the classic user behaviour to deduce his current interests is a difficult task. In fact, his behaviour isn't always reflecting his real interests. In this paper, we propose a new approach for enriching the user profile in an evolutionary environment such as a social network. The enrichment takes into account: i) the social behaviour and more precisely the tagging behaviour (that reflects user's interests) and ii) the temporal information (that reflects the dynamic evolution of users' interests). Our approach focus on the concept of temperature that reflects the importance of a resource in each period of time. This concept is used to infer common interests of users tagging the same “important” resource. The originality of our approach relies on combining information tags, users and resources in a way that guarantees a better enrichment for the social user profile. Our approach has been tested and evaluated with the Delicious social database and shows interesting precision values
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