3,364 research outputs found

    Robust surface modelling of visual hull from multiple silhouettes

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    Reconstructing depth information from images is one of the actively researched themes in computer vision and its application involves most vision research areas from object recognition to realistic visualisation. Amongst other useful vision-based reconstruction techniques, this thesis extensively investigates the visual hull (VH) concept for volume approximation and its robust surface modelling when various views of an object are available. Assuming that multiple images are captured from a circular motion, projection matrices are generally parameterised in terms of a rotation angle from a reference position in order to facilitate the multi-camera calibration. However, this assumption is often violated in practice, i.e., a pure rotation in a planar motion with accurate rotation angle is hardly realisable. To address this problem, at first, this thesis proposes a calibration method associated with the approximate circular motion. With these modified projection matrices, a resulting VH is represented by a hierarchical tree structure of voxels from which surfaces are extracted by the Marching cubes (MC) algorithm. However, the surfaces may have unexpected artefacts caused by a coarser volume reconstruction, the topological ambiguity of the MC algorithm, and imperfect image processing or calibration result. To avoid this sensitivity, this thesis proposes a robust surface construction algorithm which initially classifies local convex regions from imperfect MC vertices and then aggregates local surfaces constructed by the 3D convex hull algorithm. Furthermore, this thesis also explores the use of wide baseline images to refine a coarse VH using an affine invariant region descriptor. This improves the quality of VH when a small number of initial views is given. In conclusion, the proposed methods achieve a 3D model with enhanced accuracy. Also, robust surface modelling is retained when silhouette images are degraded by practical noise

    Towards A Self-calibrating Video Camera Network For Content Analysis And Forensics

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    Due to growing security concerns, video surveillance and monitoring has received an immense attention from both federal agencies and private firms. The main concern is that a single camera, even if allowed to rotate or translate, is not sufficient to cover a large area for video surveillance. A more general solution with wide range of applications is to allow the deployed cameras to have a non-overlapping field of view (FoV) and to, if possible, allow these cameras to move freely in 3D space. This thesis addresses the issue of how cameras in such a network can be calibrated and how the network as a whole can be calibrated, such that each camera as a unit in the network is aware of its orientation with respect to all the other cameras in the network. Different types of cameras might be present in a multiple camera network and novel techniques are presented for efficient calibration of these cameras. Specifically: (i) For a stationary camera, we derive new constraints on the Image of the Absolute Conic (IAC). These new constraints are shown to be intrinsic to IAC; (ii) For a scene where object shadows are cast on a ground plane, we track the shadows on the ground plane cast by at least two unknown stationary points, and utilize the tracked shadow positions to compute the horizon line and hence compute the camera intrinsic and extrinsic parameters; (iii) A novel solution to a scenario where a camera is observing pedestrians is presented. The uniqueness of formulation lies in recognizing two harmonic homologies present in the geometry obtained by observing pedestrians; (iv) For a freely moving camera, a novel practical method is proposed for its self-calibration which even allows it to change its internal parameters by zooming; and (v) due to the increased application of the pan-tilt-zoom (PTZ) cameras, a technique is presented that uses only two images to estimate five camera parameters. For an automatically configurable multi-camera network, having non-overlapping field of view and possibly containing moving cameras, a practical framework is proposed that determines the geometry of such a dynamic camera network. It is shown that only one automatically computed vanishing point and a line lying on any plane orthogonal to the vertical direction is sufficient to infer the geometry of a dynamic network. Our method generalizes previous work which considers restricted camera motions. Using minimal assumptions, we are able to successfully demonstrate promising results on synthetic as well as on real data. Applications to path modeling, GPS coordinate estimation, and configuring mixed-reality environment are explored

    Robust surface modelling of visual hull from multiple silhouettes

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    Reconstructing depth information from images is one of the actively researched themes in computer vision and its application involves most vision research areas from object recognition to realistic visualisation. Amongst other useful vision-based reconstruction techniques, this thesis extensively investigates the visual hull (VH) concept for volume approximation and its robust surface modelling when various views of an object are available. Assuming that multiple images are captured from a circular motion, projection matrices are generally parameterised in terms of a rotation angle from a reference position in order to facilitate the multi-camera calibration. However, this assumption is often violated in practice, i.e., a pure rotation in a planar motion with accurate rotation angle is hardly realisable. To address this problem, at first, this thesis proposes a calibration method associated with the approximate circular motion. With these modified projection matrices, a resulting VH is represented by a hierarchical tree structure of voxels from which surfaces are extracted by the Marching cubes (MC) algorithm. However, the surfaces may have unexpected artefacts caused by a coarser volume reconstruction, the topological ambiguity of the MC algorithm, and imperfect image processing or calibration result. To avoid this sensitivity, this thesis proposes a robust surface construction algorithm which initially classifies local convex regions from imperfect MC vertices and then aggregates local surfaces constructed by the 3D convex hull algorithm. Furthermore, this thesis also explores the use of wide baseline images to refine a coarse VH using an affine invariant region descriptor. This improves the quality of VH when a small number of initial views is given. In conclusion, the proposed methods achieve a 3D model with enhanced accuracy. Also, robust surface modelling is retained when silhouette images are degraded by practical noise

    Automated Semantic Content Extraction from Images

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    In this study, an automatic semantic segmentation and object recognition methodology is implemented which bridges the semantic gap between low level features of image content and high level conceptual meaning. Semantically understanding an image is essential in modeling autonomous robots, targeting customers in marketing or reverse engineering of building information modeling in the construction industry. To achieve an understanding of a room from a single image we proposed a new object recognition framework which has four major components: segmentation, scene detection, conceptual cueing and object recognition. The new segmentation methodology developed in this research extends Felzenswalb\u27s cost function to include new surface index and depth features as well as color, texture and normal features to overcome issues of occlusion and shadowing commonly found in images. Adding depth allows capturing new features for object recognition stage to achieve high accuracy compared to the current state of the art. The goal was to develop an approach to capture and label perceptually important regions which often reflect global representation and understanding of the image. We developed a system by using contextual and common sense information for improving object recognition and scene detection, and fused the information from scene and objects to reduce the level of uncertainty. This study in addition to improving segmentation, scene detection and object recognition, can be used in applications that require physical parsing of the image into objects, surfaces and their relations. The applications include robotics, social networking, intelligence and anti-terrorism efforts, criminal investigations and security, marketing, and building information modeling in the construction industry. In this dissertation a structural framework (ontology) is developed that generates text descriptions based on understanding of objects, structures and the attributes of an image

    Graph-Based Classification of Omnidirectional Images

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    Omnidirectional cameras are widely used in such areas as robotics and virtual reality as they provide a wide field of view. Their images are often processed with classical methods, which might unfortunately lead to non-optimal solutions as these methods are designed for planar images that have different geometrical properties than omnidirectional ones. In this paper we study image classification task by taking into account the specific geometry of omnidirectional cameras with graph-based representations. In particular, we extend deep learning architectures to data on graphs; we propose a principled way of graph construction such that convolutional filters respond similarly for the same pattern on different positions of the image regardless of lens distortions. Our experiments show that the proposed method outperforms current techniques for the omnidirectional image classification problem

    Towards Reliable and Accurate Global Structure-from-Motion

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    Reconstruction of objects or scenes from sparse point detections across multiple views is one of the most tackled problems in computer vision. Given the coordinates of 2D points tracked in multiple images, the problem consists of estimating the corresponding 3D points and cameras\u27 calibrations (intrinsic and pose), and can be solved by minimizing reprojection errors using bundle adjustment. However, given bundle adjustment\u27s nonlinear objective function and iterative nature, a good starting guess is required to converge to global minima. Global and Incremental Structure-from-Motion methods appear as ways to provide good initializations to bundle adjustment, each with different properties. While Global Structure-from-Motion has been shown to result in more accurate reconstructions compared to Incremental Structure-from-Motion, the latter has better scalability by starting with a small subset of images and sequentially adding new views, allowing reconstruction of sequences with millions of images. Additionally, both Global and Incremental Structure-from-Motion methods rely on accurate models of the scene or object, and under noisy conditions or high model uncertainty might result in poor initializations for bundle adjustment. Recently pOSE, a class of matrix factorization methods, has been proposed as an alternative to conventional Global SfM methods. These methods use VarPro - a second-order optimization method - to minimize a linear combination of an approximation of reprojection errors and a regularization term based on an affine camera model, and have been shown to converge to global minima with a high rate even when starting from random camera calibration estimations.This thesis aims at improving the reliability and accuracy of global SfM through different approaches. First, by studying conditions for global optimality of point set registration, a point cloud averaging method that can be used when (incomplete) 3D point clouds of the same scene in different coordinate systems are available. Second, by extending pOSE methods to different Structure-from-Motion problem instances, such as Non-Rigid SfM or radial distortion invariant SfM. Third and finally, by replacing the regularization term of pOSE methods with an exponential regularization on the projective depth of the 3D point estimations, resulting in a loss that achieves reconstructions with accuracy close to bundle adjustment

    Perception of Unstructured Environments for Autonomous Off-Road Vehicles

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    Autonome Fahrzeuge benötigen die Fähigkeit zur Perzeption als eine notwendige Voraussetzung für eine kontrollierbare und sichere Interaktion, um ihre Umgebung wahrzunehmen und zu verstehen. Perzeption für strukturierte Innen- und Außenumgebungen deckt wirtschaftlich lukrative Bereiche, wie den autonomen Personentransport oder die Industrierobotik ab, während die Perzeption unstrukturierter Umgebungen im Forschungsfeld der Umgebungswahrnehmung stark unterrepräsentiert ist. Die analysierten unstrukturierten Umgebungen stellen eine besondere Herausforderung dar, da die vorhandenen, natürlichen und gewachsenen Geometrien meist keine homogene Struktur aufweisen und ähnliche Texturen sowie schwer zu trennende Objekte dominieren. Dies erschwert die Erfassung dieser Umgebungen und deren Interpretation, sodass Perzeptionsmethoden speziell für diesen Anwendungsbereich konzipiert und optimiert werden müssen. In dieser Dissertation werden neuartige und optimierte Perzeptionsmethoden für unstrukturierte Umgebungen vorgeschlagen und in einer ganzheitlichen, dreistufigen Pipeline für autonome Geländefahrzeuge kombiniert: Low-Level-, Mid-Level- und High-Level-Perzeption. Die vorgeschlagenen klassischen Methoden und maschinellen Lernmethoden (ML) zur Perzeption bzw.~Wahrnehmung ergänzen sich gegenseitig. Darüber hinaus ermöglicht die Kombination von Perzeptions- und Validierungsmethoden für jede Ebene eine zuverlässige Wahrnehmung der möglicherweise unbekannten Umgebung, wobei lose und eng gekoppelte Validierungsmethoden kombiniert werden, um eine ausreichende, aber flexible Bewertung der vorgeschlagenen Perzeptionsmethoden zu gewährleisten. Alle Methoden wurden als einzelne Module innerhalb der in dieser Arbeit vorgeschlagenen Perzeptions- und Validierungspipeline entwickelt, und ihre flexible Kombination ermöglicht verschiedene Pipelinedesigns für eine Vielzahl von Geländefahrzeugen und Anwendungsfällen je nach Bedarf. Low-Level-Perzeption gewährleistet eine eng gekoppelte Konfidenzbewertung für rohe 2D- und 3D-Sensordaten, um Sensorausfälle zu erkennen und eine ausreichende Genauigkeit der Sensordaten zu gewährleisten. Darüber hinaus werden neuartige Kalibrierungs- und Registrierungsansätze für Multisensorsysteme in der Perzeption vorgestellt, welche lediglich die Struktur der Umgebung nutzen, um die erfassten Sensordaten zu registrieren: ein halbautomatischer Registrierungsansatz zur Registrierung mehrerer 3D~Light Detection and Ranging (LiDAR) Sensoren und ein vertrauensbasiertes Framework, welches verschiedene Registrierungsmethoden kombiniert und die Registrierung verschiedener Sensoren mit unterschiedlichen Messprinzipien ermöglicht. Dabei validiert die Kombination mehrerer Registrierungsmethoden die Registrierungsergebnisse in einer eng gekoppelten Weise. Mid-Level-Perzeption ermöglicht die 3D-Rekonstruktion unstrukturierter Umgebungen mit zwei Verfahren zur Schätzung der Disparität von Stereobildern: ein klassisches, korrelationsbasiertes Verfahren für Hyperspektralbilder, welches eine begrenzte Menge an Test- und Validierungsdaten erfordert, und ein zweites Verfahren, welches die Disparität aus Graustufenbildern mit neuronalen Faltungsnetzen (CNNs) schätzt. Neuartige Disparitätsfehlermetriken und eine Evaluierungs-Toolbox für die 3D-Rekonstruktion von Stereobildern ergänzen die vorgeschlagenen Methoden zur Disparitätsschätzung aus Stereobildern und ermöglichen deren lose gekoppelte Validierung. High-Level-Perzeption konzentriert sich auf die Interpretation von einzelnen 3D-Punktwolken zur Befahrbarkeitsanalyse, Objekterkennung und Hindernisvermeidung. Eine Domänentransferanalyse für State-of-the-art-Methoden zur semantischen 3D-Segmentierung liefert Empfehlungen für eine möglichst exakte Segmentierung in neuen Zieldomänen ohne eine Generierung neuer Trainingsdaten. Der vorgestellte Trainingsansatz für 3D-Segmentierungsverfahren mit CNNs kann die benötigte Menge an Trainingsdaten weiter reduzieren. Methoden zur Erklärbarkeit künstlicher Intelligenz vor und nach der Modellierung ermöglichen eine lose gekoppelte Validierung der vorgeschlagenen High-Level-Methoden mit Datensatzbewertung und modellunabhängigen Erklärungen für CNN-Vorhersagen. Altlastensanierung und Militärlogistik sind die beiden Hauptanwendungsfälle in unstrukturierten Umgebungen, welche in dieser Arbeit behandelt werden. Diese Anwendungsszenarien zeigen auch, wie die Lücke zwischen der Entwicklung einzelner Methoden und ihrer Integration in die Verarbeitungskette für autonome Geländefahrzeuge mit Lokalisierung, Kartierung, Planung und Steuerung geschlossen werden kann. Zusammenfassend lässt sich sagen, dass die vorgeschlagene Pipeline flexible Perzeptionslösungen für autonome Geländefahrzeuge bietet und die begleitende Validierung eine exakte und vertrauenswürdige Perzeption unstrukturierter Umgebungen gewährleistet

    Real-Time Multi-Fisheye Camera Self-Localization and Egomotion Estimation in Complex Indoor Environments

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    In this work a real-time capable multi-fisheye camera self-localization and egomotion estimation framework is developed. The thesis covers all aspects ranging from omnidirectional camera calibration to the development of a complete multi-fisheye camera SLAM system based on a generic multi-camera bundle adjustment method
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