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A validation study regarding a generative approach in choosing appropriate colors for impaired users
Adaptive Methods for Color Vision Impaired Users
Color plays a key role in the understanding of the information in computer environments. It
happens that about 5% of the world population is affected by color vision deficiency (CVD),
also called color blindness. This visual impairment hampers the color perception, ending up by
limiting the overall perception that CVD people have about the surrounding environment, no
matter it is real or virtual. In fact, a CVD individual may not distinguish between two different
colors, what often originates confusion or a biased understanding of the reality, including web
environments, whose web pages are plenty of media elements like text, still images, video,
sprites, and so on.
Aware of the difficulties that color-blind people may face in interpreting colored contents,
a significant number of recoloring algorithms have been proposed in the literature with the
purpose of improving the visual perception of those people somehow. However, most of those
algorithms lack a systematic study of subjective assessment, what undermines their validity, not
to say usefulness. Thus, in the sequel of the research work behind this Ph.D. thesis, the central
question that needs to be answered is whether recoloring algorithms are of any usefulness and
help for colorblind people or not.
With this in mind, we conceived a few preliminary recoloring algorithms that were published in
conference proceedings elsewhere. Except the algorithm detailed in Chapter 3, these conference
algorithms are not described in this thesis, though they have been important to engender
those presented here. The first algorithm (Chapter 3) was designed and implemented for people
with dichromacy to improve their color perception. The idea is to project the reddish hues onto
other hues that are perceived more regularly by dichromat people.
The second algorithm (Chapter 4) is also intended for people with dichromacy to improve their
perception of color, but its applicability covers the adaptation of text and image, in HTML5-
compliant web environments. This enhancement of color contrast of text and imaging in web
pages is done while keeping the naturalness of color as much as possible. Also, to the best of our
knowledge, this is the first web recoloring approach targeted to dichromat people that takes
into consideration both text and image recoloring in an integrated manner.
The third algorithm (Chapter 5) primarily focuses on the enhancement of some of the object
contours in still images, instead of recoloring the pixels of the regions bounded by such contours.
Enhancing contours is particularly suited to increase contrast in images, where we find adjacent
regions that are color indistinguishable from dichromat’s point of view. To our best knowledge,
this is one of the first algorithms that take advantage of image analysis and processing techniques
for region contours.
After accurate subjective assessment studies for color-blind people, we concluded that the CVD
adaptation methods are useful in general. Nevertheless, each method is not efficient enough to
adapt all sorts of images, that is, the adequacy of each method depends on the type of image
(photo-images, graphical representations, etc.).
Furthermore, we noted that the experience-based perceptual learning of colorblind people
throughout their lives determines their visual perception. That is, color adaptation algorithms must satisfy requirements such as color naturalness and consistency, to ensure that dichromat
people improve their visual perception without artifacts. On the other hand, CVD adaptation
algorithms should be object-oriented, instead of pixel-oriented (as typically done), to select
judiciously pixels that should be adapted. This perspective opens an opportunity window for
future research in color accessibility in the field of in human-computer interaction (HCI).A cor desempenha um papel fundamental na compreensão da informação em ambientes computacionais.
Porém, cerca de 5% da população mundial é afetada pela deficiência de visão de
cor (ou Color Vision Deficiency (CVD), do Inglês), correntemente designada por daltonismo. Esta
insuficiência visual dificulta a perceção das cores, o que limita a perceção geral que os indivíduos
têm sobre o meio, seja real ou virtual. Efetivamente, um indivíduo com CVD vê como iguais
cores que são diferentes, o que origina confusão ou uma compreensão distorcida da realidade,
assim como dos ambientes web, onde existe uma abundância de conteúdos média coloridos,
como texto, imagens fixas e vídeo, entre outros.
Com o intuito de mitigar as dificuldades que as pessoas com CVD enfrentam na interpretação de
conteúdos coloridos, tem sido proposto na literatura um número significativo de algoritmos de
recoloração, que têm como o objetivo melhorar, de alguma forma, a perceção visual de pessoas
com CVD. Porém, a maioria desses trabalhos carece de um estudo sistemático de avaliação
subjetiva, o que põe em causa a sua validação, se não mesmo a sua utilidade. Assim, a principal
questão à qual se pretende responder, como resultado do trabalho de investigação subjacente
a esta tese de doutoramento, é se os algoritmos de recoloração têm ou não uma real utilidade,
constituindo assim uma ajuda efetiva às pessoas com daltonismo.
Tendo em mente esta questão, concebemos alguns algoritmos de recoloração preliminares que
foram publicados em atas de conferências. Com exceção do algoritmo descrito no Capítulo 3,
esses algoritmos não são descritos nesta tese, não obstante a sua importância na conceção
daqueles descritos nesta dissertação. O primeiro algoritmo (Capítulo 3) foi projetado e implementado
para pessoas com dicromacia, a fim de melhorar a sua perceção da cor. A ideia consiste
em projetar as cores de matiz avermelhada em matizes que são melhor percebidos pelas pessoas
com os tipos de daltonismo em causa.
O segundo algoritmo (Capítulo 4) também se destina a melhorar a perceção da cor por parte de
pessoas com dicromacia, porém a sua aplicabilidade abrange a adaptação de texto e imagem,
em ambientes web compatíveis com HTML5. Isto é conseguido através do realce do contraste
de cores em blocos de texto e em imagens, em páginas da web, mantendo a naturalidade da
cor tanto quanto possível. Além disso, tanto quanto sabemos, esta é a primeira abordagem de
recoloração em ambiente web para pessoas com dicromacia, que trata o texto e a imagem de
forma integrada.
O terceiro algoritmo (Capítulo 5) centra-se principalmente na melhoria de alguns dos contornos
de objetos em imagens, em vez de aplicar a recoloração aos pixels das regiões delimitadas por
esses contornos. Esta abordagem é particularmente adequada para aumentar o contraste em
imagens, quando existem regiões adjacentes que são de cor indistinguível sob a perspetiva dos
observadores com dicromacia. Também neste caso, e tanto quanto é do nosso conhecimento,
este é um dos primeiros algoritmos em que se recorre a técnicas de análise e processamento de
contornos de regiões.
Após rigorosos estudos de avaliação subjetiva com pessoas com daltonismo, concluiu-se que os
métodos de adaptação CVD são úteis em geral. No entanto, cada método não é suficientemente
eficiente para todos os tipo de imagens, isto é, o desempenho de cada método depende do tipo de imagem (fotografias, representações gráficas, etc.).
Além disso, notámos que a aprendizagem perceptual baseada na experiência das pessoas daltónicas
ao longo de suas vidas é determinante para perceber aquilo que vêem. Isto significa que os
algoritmos de adaptação de cor devem satisfazer requisitos tais como a naturalidade e a consistência
da cor, de modo a não pôr em causa aquilo que os destinatários consideram razoável
ver no mundo real. Por outro lado, a abordagem seguida na adaptação CVD deve ser orientada
aos objetos, em vez de ser orientada aos pixéis (como tem sido feito até ao momento), de
forma a possibilitar uma seleção mais criteriosa dos pixéis que deverão ser sujeitos ao processo
de adaptação. Esta perspectiva abre uma janela de oportunidade para futura investigação em
acessibilidade da cor no domínio da interacção humano-computador (HCI)
Image Content Enhancement Through Salient Regions Segmentation for People With Color Vision Deficiencies
Color vision deficiencies affect visual perception of colors and, more generally, color images. Several sciences such as genetics, biology, medicine, and computer vision are involved in studying and analyzing vision deficiencies. As we know from visual saliency findings, human visual system tends to fix some specific points and regions of the image in the first seconds of observation summing up the most important and meaningful parts of the scene. In this article, we provide some studies about human visual system behavior differences between normal and color vision-deficient visual systems. We eye-tracked the human fixations in first 3 seconds of observation of color images to build real fixation point maps. One of our contributions is to detect the main differences between the aforementioned human visual systems related to color vision deficiencies by analyzing real fixation maps among people with and without color vision deficiencies. Another contribution is to provide a method to enhance color regions of the image by using a detailed color mapping of the segmented salient regions of the given image. The segmentation is performed by using the difference between the original input image and the corresponding color blind altered image. A second eye-tracking of color blind people with the images enhanced by using recoloring of segmented salient regions reveals that the real fixation points are then more coherent (up to 10%) with the normal visual system. The eye-tracking data collected during our experiments are in a publicly available dataset called Eye-Tracking of Color Vision Deficiencies
Image Content Enhancement Through Salient Regions Segmentation for People With Color Vision Deficiencies.
Color vision deficiencies affect visual perception of colors and, more generally, color images. Several sciences such as genetics, biology, medicine, and computer vision are involved in studying and analyzing vision deficiencies. As we know from visual saliency findings, human visual system tends to fix some specific points and regions of the image in the first seconds of observation summing up the most important and meaningful parts of the scene. In this article, we provide some studies about human visual system behavior differences between normal and color vision-deficient visual systems. We eye-tracked the human fixations in first 3 seconds of observation of color images to build real fixation point maps. One of our contributions is to detect the main differences between the aforementioned human visual systems related to color vision deficiencies by analyzing real fixation maps among people with and without color vision deficiencies. Another contribution is to provide a method to enhance color regions of the image by using a detailed color mapping of the segmented salient regions of the given image. The segmentation is performed by using the difference between the original input image and the corresponding color blind altered image. A second eye-tracking of color blind people with the images enhanced by using recoloring of segmented salient regions reveals that the real fixation points are then more coherent (up to 10%) with the normal visual system. The eye-tracking data collected during our experiments are in a publicly available dataset called Eye-Tracking of Color Vision Deficiencies
Personalizable edge services for Web accessibility
Web Content Accessibility guidelines by W3C (W3C Recommendation, May 1999. http://www.w3.org/TR/WCAG10/) provide several suggestions for Web designers regarding how to author Web pages in order to make them accessible to everyone. In this context, this paper proposes the use of edge services as an efficient and general
solution to promote accessibility and breaking down the
digital barriers that inhibit users with disabilities to actively
participate to any aspect of society. The idea behind edge
services mainly affect the advantages of a personalized navigation in which contents are tailored according to different issues, such as client’s devices capabilities, communication systems and network conditions and, finally, preferences and/or abilities of the growing number of users that access the Web. To meet these requirements, Web designers have to efficiently provide content adaptation and
personalization functionalities mechanisms in order to guarantee universal access to the Internet content. The so far dominant paradigm of communication on theWWW, due to its simple request/responsemodel, cannot efficiently address such requirements. Therefore, it must be augmented with new components that attempt to enhance the scalability, the performances and the ubiquity of the Web. Edge servers, acting on the HTTP data flow exchanged between client and server, allow on-the-fly content adaptation as well as other complex functionalities beyond the traditional caching and content replication services. These value-added services are called edge services and include personalization and customization, aggregation from multiple sources, geographical personalization of the navigation of pages (with
insertion/emphasis of content that can be related to the user’s
geographical location), translation services, group navigation and awareness for social navigation, advanced services for bandwidth optimization such as adaptive compression and format transcoding, mobility, and ubiquitous access to Internet content. This paper presents Personalizable Accessible Navigation (PAN) that is a set of edge services designed to improveWeb pages accessibility, developed and deployed on top of a programmable intermediary framework. The characteristics and the location of the services,
i.e., provided by intermediaries, as well as the personalization and the opportunities to select multiple profiles make PAN a platform that is especially suitable for accessing the Web seamlessly also from mobile terminals
Project Pele: Humanoid Robotic Programming - A Study in Artificial Intelligence
In the ever changing world of technology, the humanoid robot has been a constant member of science fiction culture. Our project goal was to develop a humanoid robot capable of independently displaying effective soccer skills. We divided the tasks into two teams; one designed a ball kicking robot program while the other designed a path tracking robot program. After each group completed their four major objectives, we had created a superior program than its predecessors. Using our optimized code as a foundation, another group can further develop these robot programs to demonstrate even more humanlike soccer skills
Project Pele: Humanoid Robotic Programming A Study in Artificial Intelligence
In the ever changing world of technology, the humanoid robot has been a constant member of science fiction culture. Our project goal was to develop a humanoid robot capable of independently displaying effective soccer skills. We divided the tasks into two teams; one designed a ball kicking robot program while the other designed a path tracking robot program. After each group completed their four major objectives, we had created a superior program than its predecessors. Using our optimized code as a foundation, another group can further develop these robot programs to demonstrate even more humanlike soccer skills
Project Pele: Humanoid Robotic Programming -A Study in Artificial Intelligence
In the ever changing world of technology, the humanoid robot has been a constant member of science fiction culture. Our project goal was to develop a humanoid robot capable of independently displaying effective soccer skills. We divided the tasks into two teams; one designed a ball kicking robot program while the other designed a path tracking robot program. After each group completed their four major objectives, we had created a superior program than its predecessors. Using our optimized code as a foundation, another group can further develop these robot programs to demonstrate even more humanlike soccer skills
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