83 research outputs found

    Wave-Style Token Machines and Quantum Lambda Calculi

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    Particle-style token machines are a way to interpret proofs and programs, when the latter are written following the principles of linear logic. In this paper, we show that token machines also make sense when the programs at hand are those of a simple quantum lambda-calculus with implicit qubits. This, however, requires generalising the concept of a token machine to one in which more than one particle travel around the term at the same time. The presence of multiple tokens is intimately related to entanglement and allows us to give a simple operational semantics to the calculus, coherently with the principles of quantum computation.Comment: In Proceedings LINEARITY 2014, arXiv:1502.0441

    The Geometry of Synchronization (Long Version)

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    We graft synchronization onto Girard's Geometry of Interaction in its most concrete form, namely token machines. This is realized by introducing proof-nets for SMLL, an extension of multiplicative linear logic with a specific construct modeling synchronization points, and of a multi-token abstract machine model for it. Interestingly, the correctness criterion ensures the absence of deadlocks along reduction and in the underlying machine, this way linking logical and operational properties.Comment: 26 page

    Quantum Programming Made Easy

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    We present IQu, namely a quantum programming language that extends Reynold's Idealized Algol, the paradigmatic core of Algol-like languages. IQu combines imperative programming with high-order features, mediated by a simple type theory. IQu mildly merges its quantum features with the classical programming style that we can experiment through Idealized Algol, the aim being to ease a transition towards the quantum programming world. The proposed extension is done along two main directions. First, IQu makes the access to quantum co-processors by means of quantum stores. Second, IQu includes some support for the direct manipulation of quantum circuits, in accordance with recent trends in the development of quantum programming languages. Finally, we show that IQu is quite effective in expressing well-known quantum algorithms.Comment: In Proceedings Linearity-TLLA 2018, arXiv:1904.0615

    The (In)Efficiency of interaction

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    Evaluating higher-order functional programs through abstract machines inspired by the geometry of the interaction is known to induce space efficiencies, the price being time performances often poorer than those obtainable with traditional, environment-based, abstract machines. Although families of lambda-terms for which the former is exponentially less efficient than the latter do exist, it is currently unknown how general this phenomenon is, and how far the inefficiencies can go, in the worst case. We answer these questions formulating four different well-known abstract machines inside a common definitional framework, this way being able to give sharp results about the relative time efficiencies. We also prove that non-idempotent intersection type theories are able to precisely reflect the time performances of the interactive abstract machine, this way showing that its time-inefficiency ultimately descends from the presence of higher-order types

    Towards A Theory Of Quantum Computability

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    We propose a definition of quantum computable functions as mappings between superpositions of natural numbers to probability distributions of natural numbers. Each function is obtained as a limit of an infinite computation of a quantum Turing machine. The class of quantum computable functions is recursively enumerable, thus opening the door to a quantum computability theory which may follow some of the classical developments

    Quantum Turing Machines Computations and Measurements

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    Contrary to the classical case, the relation between quantum programming languages and quantum Turing Machines (QTM) has not being fully investigated. In particular, there are features of QTMs that have not been exploited, a notable example being the intrinsic infinite nature of any quantum computation. In this paper we propose a definition of QTM, which extends and unifies the notions of Deutsch and Bernstein and Vazirani. In particular, we allow both arbitrary quantum input, and meaningful superpositions of computations, where some of them are "terminated" with an "output", while others are not. For some infinite computations an "output" is obtained as a limit of finite portions of the computation. We propose a natural and robust observation protocol for our QTMs, that does not modify the probability of the possible outcomes of the machines. Finally, we use QTMs to define a class of quantum computable functions---any such function is a mapping from a general quantum state to a probability distribution of natural numbers. We expect that our class of functions, when restricted to classical input-output, will be not different from the set of the recursive functions.Comment: arXiv admin note: substantial text overlap with arXiv:1504.02817 To appear on MDPI Applied Sciences, 202

    Foundations of Software Science and Computation Structures

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    This open access book constitutes the proceedings of the 23rd International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 31 regular papers presented in this volume were carefully reviewed and selected from 98 submissions. The papers cover topics such as categorical models and logics; language theory, automata, and games; modal, spatial, and temporal logics; type theory and proof theory; concurrency theory and process calculi; rewriting theory; semantics of programming languages; program analysis, correctness, transformation, and verification; logics of programming; software specification and refinement; models of concurrent, reactive, stochastic, distributed, hybrid, and mobile systems; emerging models of computation; logical aspects of computational complexity; models of software security; and logical foundations of data bases.

    Foundations of Software Science and Computation Structures

    Get PDF
    This open access book constitutes the proceedings of the 23rd International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 31 regular papers presented in this volume were carefully reviewed and selected from 98 submissions. The papers cover topics such as categorical models and logics; language theory, automata, and games; modal, spatial, and temporal logics; type theory and proof theory; concurrency theory and process calculi; rewriting theory; semantics of programming languages; program analysis, correctness, transformation, and verification; logics of programming; software specification and refinement; models of concurrent, reactive, stochastic, distributed, hybrid, and mobile systems; emerging models of computation; logical aspects of computational complexity; models of software security; and logical foundations of data bases.
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