50 research outputs found

    A Two-level Approach to Web Genre Classification

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    Waltinger U, Mehler A, Wegner A. A Two-level Approach to Web Genre Classification. In: Filipe J, Cordeiro J, eds. WEBIST 2009 - Proceedings of the Fifth International Conference on Web Information Systems and Technologies, Lisbon, Portugal, March 23-26, 2009. INSTICC Press; 2009: 689-692

    Open BOK on Software Engineering Educational Context: A Systematic Literature Review

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    In this review, a Systematic Literature Review (SLR) on Open Body of Knowledge (BOK) is presented. Moreover, the theoretical base to build a model for knowledge description was created, and it was found that there is a lack of guidelines to describe knowledge description because of the dramatically increasing number of requirements to produce an Open BOK, the difficulty of comparing related BOK contents, and the fact that reusing knowledge description is a very laborious task. In this sense, this review can be considered as a first step in building a model that can be used for describing knowledge description in Open BOK. Finally, in order to improve the educational context, a comparison among BOK, structure, and evolution is conducted.This work is supported partially by RTI2018-096846-B-C21 (MCIU/AEI/FEDER, UE) and ADIAN grant IT980-16 (BasqueGovernment)

    Improved online services by personalized recommendations and optimal quality of experience parameters

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    Modelo de acesso a fontes em linguagem natural no governo electrónico

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    Doutoramento em Engenharia InformáticaFor the actual existence of e-government it is necessary and crucial to provide public information and documentation, making its access simple to citizens. A portion, not necessarily small, of these documents is in an unstructured form and in natural language, and consequently outside of which the current search systems are generally able to cope and effectively handle. Thus, in thesis, it is possible to improve access to these contents using systems that process natural language and create structured information, particularly if supported in semantics. In order to put this thesis to test, this work was developed in three major phases: (1) design of a conceptual model integrating the creation of structured information and making it available to various actors, in line with the vision of e-government 2.0; (2) definition and development of a prototype instantiating the key modules of this conceptual model, including ontology based information extraction supported by examples of relevant information, knowledge management and access based on natural language; (3) assessment of the usability and acceptability of querying information as made possible by the prototype - and in consequence of the conceptual model - by users in a realistic scenario, that included comparison with existing forms of access. In addition to this evaluation, at another level more related to technology assessment and not to the model, evaluations were made on the performance of the subsystem responsible for information extraction. The evaluation results show that the proposed model was perceived as more effective and useful than the alternatives. Associated with the performance of the prototype to extract information from documents, comparable to the state of the art, results demonstrate the feasibility and advantages, with current technology, of using natural language processing and integration of semantic information to improve access to unstructured contents in natural language. The conceptual model and the prototype demonstrator intend to contribute to the future existence of more sophisticated search systems that are also more suitable for e-government. To have transparency in governance, active citizenship, greater agility in the interaction with the public administration, among others, it is necessary that citizens and businesses have quick and easy access to official information, even if it was originally created in natural language.Para a efectiva existência de governo electrónico é necessário e crucial a disponibilização de informação e documentação pública e tornar simples o acesso a esta pelos cidadãos. Uma parte, não necessariamente pequena, destes documentos encontra-se sob uma forma não estruturada e em linguagem natural e, consequentemente, fora do que os sistemas de pesquisa actuais conseguem em geral suportar e disponibilizar eficazmente. Assim, em tese, é possível melhorar o acesso a estes conteúdos com recurso a sistemas que processem linguagem natural e que sejam capazes de criar informação estruturada, em especial se suportados numa semântica. Com o objectivo de colocar esta tese à prova, o desenvolvimento deste trabalho integrou três grandes fases ou vertentes: (1) Criação de um modelo conceptual integrando a criação de informação estruturada e a sua disponibilização para vários actores, alinhado com a visão do governo electrónico 2.0; (2) Definição e desenvolvimento de um protótipo instanciando os módulos essenciais deste modelo conceptual, nomeadamente a extracção de informação suportada em ontologias e exemplos de informação relevante, gestão de conhecimento e acesso baseado em linguagem natural; (3) Uma avaliação de usabilidade e aceitabilidade da consulta à informação tornada possível pelo protótipo – e em consequência do modelo conceptual - por utilizadores num cenário realista e que incluiu comparação com formas de acesso existentes. Além desta avaliação, a outro nível, mais relacionado com avaliação de tecnologias e não do modelo, foram efectuadas avaliações do desempenho do subsistema responsável pela extracção de informação. Os resultados da avaliação mostram que o modelo proposto foi percepcionado como mais eficaz e mais útil que as alternativas. Associado ao desempenho do protótipo a extrair informação dos documentos, comparável com o estado da arte, os resultados obtidos mostram a viabilidade e as vantagens, com a tecnologia actual, de utilizar processamento de linguagem natural e integração de informação semântica para melhorar acesso a conteúdos em linguagem natural e não estruturados. O modelo conceptual e o protótipo demonstrador pretendem contribuir para a existência futura de sistemas de pesquisa mais sofisticados e adequados ao governo electrónico. Para existir transparência na governação, cidadania activa, maior agilidade na interacção com a administração pública, entre outros, é necessário que cidadãos e empresas tenham acesso rápido e fácil a informação oficial, mesmo que ela tenha sido originalmente criada em linguagem natural

    Promoting Programming Learning. Engagement, Automatic Assessment with Immediate Feedback in Visualizations

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    The skill of programming is a key asset for every computer science student. Many studies have shown that this is a hard skill to learn and the outcomes of programming courses have often been substandard. Thus, a range of methods and tools have been developed to assist students’ learning processes. One of the biggest fields in computer science education is the use of visualizations as a learning aid and many visualization based tools have been developed to aid the learning process during last few decades. Studies conducted in this thesis focus on two different visualizationbased tools TRAKLA2 and ViLLE. This thesis includes results from multiple empirical studies about what kind of effects the introduction and usage of these tools have on students’ opinions and performance, and what kind of implications there are from a teacher’s point of view. The results from studies in this thesis show that students preferred to do web-based exercises, and felt that those exercises contributed to their learning. The usage of the tool motivated students to work harder during their course, which was shown in overall course performance and drop-out statistics. We have also shown that visualization-based tools can be used to enhance the learning process, and one of the key factors is the higher and active level of engagement (see. Engagement Taxonomy by Naps et al., 2002). The automatic grading accompanied with immediate feedback helps students to overcome obstacles during the learning process, and to grasp the key element in the learning task. These kinds of tools can help us to cope with the fact that many programming courses are overcrowded with limited teaching resources. These tools allows us to tackle this problem by utilizing automatic assessment in exercises that are most suitable to be done in the web (like tracing and simulation) since its supports students’ independent learning regardless of time and place. In summary, we can use our course’s resources more efficiently to increase the quality of the learning experience of the students and the teaching experience of the teacher, and even increase performance of the students. There are also methodological results from this thesis which contribute to developing insight into the conduct of empirical evaluations of new tools or techniques. When we evaluate a new tool, especially one accompanied with visualization, we need to give a proper introduction to it and to the graphical notation used by tool. The standard procedure should also include capturing the screen with audio to confirm that the participants of the experiment are doing what they are supposed to do. By taken such measures in the study of the learning impact of visualization support for learning, we can avoid drawing false conclusion from our experiments. As computer science educators, we face two important challenges. Firstly, we need to start to deliver the message in our own institution and all over the world about the new – scientifically proven – innovations in teaching like TRAKLA2 and ViLLE. Secondly, we have the relevant experience of conducting teaching related experiment, and thus we can support our colleagues to learn essential know-how of the research based improvement of their teaching. This change can transform academic teaching into publications and by utilizing this approach we can significantly increase the adoption of the new tools and techniques, and overall increase the knowledge of best-practices. In future, we need to combine our forces and tackle these universal and common problems together by creating multi-national and multiinstitutional research projects. We need to create a community and a platform in which we can share these best practices and at the same time conduct multi-national research projects easily.Siirretty Doriast

    LL(O)D and NLP perspectives on semantic change for humanities research

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    CC BY 4.0This paper presents an overview of the LL(O)D and NLP methods, tools and data for detecting and representing semantic change, with its main application in humanities research. The paper’s aim is to provide the starting point for the construction of a workflow and set of multilingual diachronic ontologies within the humanities use case of the COST Action Nexus Linguarum, European network for Web-centred linguistic data science, CA18209. The survey focuses on the essential aspects needed to understand the current trends and to build applications in this area of study

    The Digital Classicist 2013

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    This edited volume collects together peer-reviewed papers that initially emanated from presentations at Digital Classicist seminars and conference panels. This wide-ranging volume showcases exemplary applications of digital scholarship to the ancient world and critically examines the many challenges and opportunities afforded by such research. The chapters included here demonstrate innovative approaches that drive forward the research interests of both humanists and technologists while showing that rigorous scholarship is as central to digital research as it is to mainstream classical studies. As with the earlier Digital Classicist publications, our aim is not to give a broad overview of the field of digital classics; rather, we present here a snapshot of some of the varied research of our members in order to engage with and contribute to the development of scholarship both in the fields of classical antiquity and Digital Humanities more broadly
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