7,786 research outputs found

    Usability testing for improving interactive geovisualization techniques

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    Usability describes a product’s fitness for use according to a set of predefined criteria. Whatever the aim of the product, it should facilitate users’ tasks or enhance their performance by providing appropriate analysis tools. In both cases, the main interest is to satisfy users in terms of providing relevant functionality which they find fit for purpose. “Testing usability means making sure that people can find and work with [a product’s] functions to meet their needs” (Dumas and Redish, 1999: 4). It is therefore concerned with establishing whether people can use a product to complete their tasks with ease and at the same time help them complete their jobs more effectively. This document describes the findings of a usability study carried out on DecisionSite Map Interaction Services (Map IS). DecisionSite, a product of Spotfire, Inc.,1 is an interactive system for the visual and dynamic exploration of data designed for supporting decisionmaking. The system was coupled to ArcExplorer (forming DecisionSite Map IS) to provide limited GIS functionality (simple user interface, basic tools, and data management) and support users of spatial data. Hence, this study set out to test the suitability of the coupling between the two software components (DecisionSite and ArcExplorer) for the purpose of exploring spatial data. The first section briefly discusses DecisionSite’s visualization functionality. The second section describes the test goals, its design, the participants and data used. The following section concentrates on the analysis of results, while the final section discusses future areas of research and possible development

    Stochastic Attraction-Repulsion Embedding for Large Scale Image Localization

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    This paper tackles the problem of large-scale image-based localization (IBL) where the spatial location of a query image is determined by finding out the most similar reference images in a large database. For solving this problem, a critical task is to learn discriminative image representation that captures informative information relevant for localization. We propose a novel representation learning method having higher location-discriminating power. It provides the following contributions: 1) we represent a place (location) as a set of exemplar images depicting the same landmarks and aim to maximize similarities among intra-place images while minimizing similarities among inter-place images; 2) we model a similarity measure as a probability distribution on L_2-metric distances between intra-place and inter-place image representations; 3) we propose a new Stochastic Attraction and Repulsion Embedding (SARE) loss function minimizing the KL divergence between the learned and the actual probability distributions; 4) we give theoretical comparisons between SARE, triplet ranking and contrastive losses. It provides insights into why SARE is better by analyzing gradients. Our SARE loss is easy to implement and pluggable to any CNN. Experiments show that our proposed method improves the localization performance on standard benchmarks by a large margin. Demonstrating the broad applicability of our method, we obtained the third place out of 209 teams in the 2018 Google Landmark Retrieval Challenge. Our code and model are available at https://github.com/Liumouliu/deepIBL.Comment: ICC

    Management of spatial data for visualization on mobile devices

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    Vector-based mapping is emerging as a preferred format in Location-based Services(LBS), because it can deliver an up-to-date and interactive map visualization. The Progressive Transmission(PT) technique has been developed to enable the ecient transmission of vector data over the internet by delivering various incremental levels of detail(LoD). However, it is still challenging to apply this technique in a mobile context due to many inherent limitations of mobile devices, such as small screen size, slow processors and limited memory. Taking account of these limitations, PT has been extended by developing a framework of ecient data management for the visualization of spatial data on mobile devices. A data generalization framework is proposed and implemented in a software application. This application can signicantly reduce the volume of data for transmission and enable quick access to a simplied version of data while preserving appropriate visualization quality. Using volunteered geographic information as a case-study, the framework shows exibility in delivering up-to-date spatial information from dynamic data sources. Three models of PT are designed and implemented to transmit the additional LoD renements: a full scale PT as an inverse of generalisation, a viewdependent PT, and a heuristic optimised view-dependent PT. These models are evaluated with user trials and application examples. The heuristic optimised view-dependent PT has shown a signicant enhancement over the traditional PT in terms of bandwidth-saving and smoothness of transitions. A parallel data management strategy associated with three corresponding algorithms has been developed to handle LoD spatial data on mobile clients. This strategy enables the map rendering to be performed in parallel with a process which retrieves the data for the next map location the user will require. A viewdependent approach has been integrated to monitor the volume of each LoD for visible area. The demonstration of a exible rendering style shows its potential use in visualizing dynamic geoprocessed data. Future work may extend this to integrate topological constraints and semantic constraints for enhancing the vector map visualization

    MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a museum

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    In recent years there has been a growing interest into the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discovering and following the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present MusA (Museum Assistant), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these application

    Schematic bus transit maps for the web using genetic algorithms

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    Dissertation submitted in partial fulfilment of the requirements for the degree of Master of Science in Geospatial TechnologiesThe octilinear schematic map, layout recognized worldwide in metro maps, is an important transit informative tool. This research investigates how algorithms for the visualization of schematic maps can be availed in mobile web devices context in order to empower the efficiency in transmitting information of bus transit maps. A genetic algorithm for path octilinear schematization technique has been used and tested to create the schematic data. Location-based and interactivity functionalities were embedded to the resulting digital maps in order to create personalized maps to meet specific user needs. A prototype of a web application and real transit data of the city of CastellĂłn in Spain was used to test the methodology. The results have shown that real time schematizations open possibilities concerning usability that add extra value to schematic transit maps. Additionally, suggested improvements have been made to the genetic algorithm and performance tests show that genetic algorithms are adequate, in terms of efficiency, to sketch bus transit maps automatically

    Interface Design of Location-Based Services

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    Constructive 3D Visualization techniques on Mobile platform- Empirical Analysis

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    As per the concept of 3D visualization on mobile devices it is clear that it belongs to two approaches i.e. local and remote approach. According to the technological advances in mobile devices it is possible to handle some complex data locally and visualized it. But still it is a challenging task to manage real entities on mobile devices locally. Remote visualization plays a vital role for 3D visualization on mobile platform in which data comes from server. Remote approach for 3D visualization on mobile platform consist of various techniques, critical analysis of such techniques is focus into this paper. Also the main focus is on network aspects
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