872 research outputs found

    Temporally coherent 4D reconstruction of complex dynamic scenes

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    This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras. Sparse-to-dense temporal correspondence is integrated with joint multi-view segmentation and reconstruction to obtain a complete 4D representation of static and dynamic objects. Temporal coherence is exploited to overcome visual ambiguities resulting in improved reconstruction of complex scenes. Robust joint segmentation and reconstruction of dynamic objects is achieved by introducing a geodesic star convexity constraint. Comparative evaluation is performed on a variety of unstructured indoor and outdoor dynamic scenes with hand-held cameras and multiple people. This demonstrates reconstruction of complete temporally coherent 4D scene models with improved nonrigid object segmentation and shape reconstruction.Comment: To appear in The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2016 . Video available at: https://www.youtube.com/watch?v=bm_P13_-Ds

    General Dynamic Scene Reconstruction from Multiple View Video

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    This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene reconstruction from multiple wide-baseline camera views primarily focus on accurate reconstruction in controlled environments, where the cameras are fixed and calibrated and background is known. These approaches are not robust for general dynamic scenes captured with sparse moving cameras. Previous approaches for outdoor dynamic scene reconstruction assume prior knowledge of the static background appearance and structure. The primary contributions of this paper are twofold: an automatic method for initial coarse dynamic scene segmentation and reconstruction without prior knowledge of background appearance or structure; and a general robust approach for joint segmentation refinement and dense reconstruction of dynamic scenes from multiple wide-baseline static or moving cameras. Evaluation is performed on a variety of indoor and outdoor scenes with cluttered backgrounds and multiple dynamic non-rigid objects such as people. Comparison with state-of-the-art approaches demonstrates improved accuracy in both multiple view segmentation and dense reconstruction. The proposed approach also eliminates the requirement for prior knowledge of scene structure and appearance

    A generalised framework for saliency-based point feature detection

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    Here we present a novel, histogram-based salient point feature detector that may naturally be applied to both images and 3D data. Existing point feature detectors are often modality specific, with 2D and 3D feature detectors typically constructed in separate ways. As such, their applicability in a 2D-3D context is very limited, particularly where the 3D data is obtained by a LiDAR scanner. By contrast, our histogram-based approach is highly generalisable and as such, may be meaningfully applied between 2D and 3D data. Using the generalised approach, we propose salient point detectors for images, and both untextured and textured 3D data. The approach naturally allows for the detection of salient 3D points based jointly on both the geometry and texture of the scene, allowing for broader applicability. The repeatability of the feature detectors is evaluated using a range of datasets including image and LiDAR input from indoor and outdoor scenes. Experimental results demonstrate a significant improvement in terms of 2D-2D and 2D-3D repeatability compared to existing multi-modal feature detectors

    A family of globally optimal branch-and-bound algorithms for 2D–3D correspondence-free registration

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    We present a family of methods for 2D–3D registration spanning both deterministic and non-deterministic branch-and-bound approaches. Critically, the methods exhibit invariance to the underlying scene primitives, enabling e.g. points and lines to be treated on an equivalent basis, potentially enabling a broader range of problems to be tackled while maximising available scene information, all scene primitives being simultaneously considered. Being a branch-and-bound based approach, the method furthermore enjoys intrinsic guarantees of global optimality; while branch-and-bound approaches have been employed in a number of computer vision contexts, the proposed method represents the first time that this strategy has been applied to the 2D–3D correspondence-free registration problem from points and lines. Within the proposed procedure, deterministic and probabilistic procedures serve to speed up the nested branch-and-bound search while maintaining optimality. Experimental evaluation with synthetic and real data indicates that the proposed approach significantly increases both accuracy and robustness compared to the state of the art

    A generalisable framework for saliency-based line segment detection

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    Here we present a novel, information-theoretic salient line segment detector. Existing line detectors typically only use the image gradient to search for potential lines. Consequently, many lines are found, particularly in repetitive scenes. In contrast, our approach detects lines that define regions of significant divergence between pixel intensity or colour statistics. This results in a novel detector that naturally avoids the repetitive parts of a scene while detecting the strong, discriminative lines present. We furthermore use our approach as a saliency filter on existing line detectors to more efficiently detect salient line segments. The approach is highly generalisable, depending only on image statistics rather than image gradient; and this is demonstrated by an extension to depth imagery. Our work is evaluated against a number of other line detectors and a quantitative evaluation demonstrates a significant improvement over existing line detectors for a range of image transformation

    Globally optimal 2D-3D registration from points or lines without correspondences

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    We present a novel approach to 2D-3D registration from points or lines without correspondences. While there exist established solutions in the case where correspondences are known, there are many situations where it is not possible to reliably extract such correspondences across modalities, thus requiring the use of a correspondence-free registration algorithm. Existing correspondence-free methods rely on local search strategies and consequently have no guarantee of finding the optimal solution. In contrast, we present the first globally optimal approach to 2D-3D registration without correspondences, achieved by a Branch-and-Bound algorithm. Furthermore, a deterministic annealing procedure is proposed to speed up the nested branch-and-bound algorithm used. The theoretical and practical advantages this brings are demonstrated on a range of synthetic and real data where it is observed that the proposed approach is significantly more robust to high proportions of outliers compared to existing approaches

    Colour Helmholtz Stereopsis for Reconstruction of Complex Dynamic Scenes

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    Helmholtz Stereopsis (HS) is a powerful technique for reconstruction of scenes with arbitrary reflectance properties. However, previous formulations have been limited to static objects due to the requirement to sequentially capture reciprocal image pairs (i.e. two images with the camera and light source positions mutually interchanged). In this paper, we propose colour HS-a novel variant of the technique based on wavelength multiplexing. To address the new set of challenges introduced by multispectral data acquisition, the proposed novel pipeline for colour HS uniquely combines a tailored photometric calibration for multiple camera/light source pairs, a novel procedure for surface chromaticity calibration and the state-of-the-art Bayesian HS suitable for reconstruction from a minimal number of reciprocal pairs. Experimental results including quantitative and qualitative evaluation demonstrate that the method is suitable for flexible (single-shot) reconstruction of static scenes and reconstruction of dynamic scenes with complex surface reflectance properties

    A Bayesian Framework for Enhanced Geometric Reconstruction of Complex Objects by Helmholtz Stereopsis

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    Helmholtz stereopsis is an advanced 3D reconstruction technique for objects with arbitrary reflectance properties that uniquely characterises surface points by both depth and normal. Traditionally, in Helmholtz stereopsis consistency of depth and normal estimates is assumed rather than explicitly enforced. Furthermore, conventional Helmholtz stereopsis performs maximum likelihood depth estimation without neighbourhood consideration. In this paper, we demonstrate that reconstruction accuracy of Helmholtz stereopsis can be greatly enhanced by formulating depth estimation as a Bayesian maximum a posteriori probability problem. In reformulating the problem we introduce neighbourhood support by formulating and comparing three priors: a depth-based, a normal-based and a novel depth-normal consistency enforcing one. Relative performance evaluation of the three priors against standard maximum likelihood Helmholtz stereopsis is performed on both real and synthetic data to facilitate both qualitative and quantitative assessment of reconstruction accuracy. Observed superior performance of our depth-normal consistency prior indicates a previously unexplored advantage in joint optimisation of depth and normal estimates

    A saliency-based framework for 2D-3D registration

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    Abstract: Here we propose a saliency-based filtering approach to the problem of registering an untextured 3D object to a single monocular image. The principle of saliency can be applied to a range of modalities and domains to find intrinsically descriptive entities from amongst detected entities, making it a rigorous approach to multi-modal registration. We build on the Kadir-Brady saliency framework due to its principled information-theoretic approach which enables us to naturally extend it to the 3D domain. The salient points from each domain are initially aligned using the SoftPosit algorithm. This is subsequently refined by aligning the silhouette with contours extracted from the image. Whereas other point based registration algorithms focus on corners or straight lines, our saliency-based approach is more general as it is more widely applicable e.g. to curved surfaces where a corner detector would fail. We compare our salient point detector to the Harris corner and SIFT keypoint detectors and show it generally achieves superior registration accuracy.
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