195 research outputs found

    Tracking interacting targets in multi-modal sensors

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    PhDObject tracking is one of the fundamental tasks in various applications such as surveillance, sports, video conferencing and activity recognition. Factors such as occlusions, illumination changes and limited field of observance of the sensor make tracking a challenging task. To overcome these challenges the focus of this thesis is on using multiple modalities such as audio and video for multi-target, multi-modal tracking. Particularly, this thesis presents contributions to four related research topics, namely, pre-processing of input signals to reduce noise, multi-modal tracking, simultaneous detection and tracking, and interaction recognition. To improve the performance of detection algorithms, especially in the presence of noise, this thesis investigate filtering of the input data through spatio-temporal feature analysis as well as through frequency band analysis. The pre-processed data from multiple modalities is then fused within Particle filtering (PF). To further minimise the discrepancy between the real and the estimated positions, we propose a strategy that associates the hypotheses and the measurements with a real target, using a Weighted Probabilistic Data Association (WPDA). Since the filtering involved in the detection process reduces the available information and is inapplicable on low signal-to-noise ratio data, we investigate simultaneous detection and tracking approaches and propose a multi-target track-beforedetect Particle filtering (MT-TBD-PF). The proposed MT-TBD-PF algorithm bypasses the detection step and performs tracking in the raw signal. Finally, we apply the proposed multi-modal tracking to recognise interactions between targets in regions within, as well as outside the cameras’ fields of view. The efficiency of the proposed approaches are demonstrated on large uni-modal, multi-modal and multi-sensor scenarios from real world detections, tracking and event recognition datasets and through participation in evaluation campaigns

    Coopération de réseaux de caméras ambiantes et de vision embarquée sur robot mobile pour la surveillance de lieux publics

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    Actuellement, il y a une demande croissante pour le déploiement de robots mobile dans des lieux publics. Pour alimenter cette demande, plusieurs chercheurs ont déployé des systèmes robotiques de prototypes dans des lieux publics comme les hôpitaux, les supermarchés, les musées, et les environnements de bureau. Une principale préoccupation qui ne doit pas être négligé, comme des robots sortent de leur milieu industriel isolé et commencent à interagir avec les humains dans un espace de travail partagé, est une interaction sécuritaire. Pour un robot mobile à avoir un comportement interactif sécuritaire et acceptable - il a besoin de connaître la présence, la localisation et les mouvements de population à mieux comprendre et anticiper leurs intentions et leurs actions. Cette thèse vise à apporter une contribution dans ce sens en mettant l'accent sur les modalités de perception pour détecter et suivre les personnes à proximité d'un robot mobile. Comme une première contribution, cette thèse présente un système automatisé de détection des personnes visuel optimisé qui prend explicitement la demande de calcul prévue sur le robot en considération. Différentes expériences comparatives sont menées pour mettre clairement en évidence les améliorations de ce détecteur apporte à la table, y compris ses effets sur la réactivité du robot lors de missions en ligne. Dans un deuxiè contribution, la thèse propose et valide un cadre de coopération pour fusionner des informations depuis des caméras ambiant affixé au mur et de capteurs montés sur le robot mobile afin de mieux suivre les personnes dans le voisinage. La même structure est également validée par des données de fusion à partir des différents capteurs sur le robot mobile au cours de l'absence de perception externe. Enfin, nous démontrons les améliorations apportées par les modalités perceptives développés en les déployant sur notre plate-forme robotique et illustrant la capacité du robot à percevoir les gens dans les lieux publics supposés et respecter leur espace personnel pendant la navigation.This thesis deals with detection and tracking of people in a surveilled public place. It proposes to include a mobile robot in classical surveillance systems that are based on environment fixed sensors. The mobile robot brings about two important benefits: (1) it acts as a mobile sensor with perception capabilities, and (2) it can be used as means of action for service provision. In this context, as a first contribution, it presents an optimized visual people detector based on Binary Integer Programming that explicitly takes the computational demand stipulated into consideration. A set of homogeneous and heterogeneous pool of features are investigated under this framework, thoroughly tested and compared with the state-of-the-art detectors. The experimental results clearly highlight the improvements the different detectors learned with this framework bring to the table including its effect on the robot's reactivity during on-line missions. As a second contribution, the thesis proposes and validates a cooperative framework to fuse information from wall mounted cameras and sensors on the mobile robot to better track people in the vicinity. Finally, we demonstrate the improvements brought by the developed perceptual modalities by deploying them on our robotic platform and illustrating the robot's ability to perceive people in supposed public areas and respect their personal space during navigation

    Evidential Reasoning for Multimodal Fusion in Human Computer Interaction

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    Fusion of information from multiple modalities in Human Computer Interfaces (HCI) has gained a lot of attention in recent years, and has far reaching implications in many areas of human-machine interaction. However, a major limitation of current HCI fusion systems is that the fusion process tends to ignore the semantic nature of modalities, which may reinforce, complement or contradict each other over time. Also, most systems are not robust in representing the ambiguity inherent in human gestures. In this work, we investigate an evidential reasoning based approach for intelligent multimodal fusion, and apply this algorithm to a proposed multimodal system consisting of a Hand Gesture sensor and a Brain Computing Interface (BCI). There are three major contributions of this work to the area of human computer interaction. First, we propose an algorithm for reconstruction of the 3D hand pose given a 2D input video. Second, we develop a BCI using Steady State Visually Evoked Potentials, and show how a multimodal system consisting of the two sensors can improve the efficiency and the complexity of the system, while retaining the same levels of accuracy. Finally, we propose an semantic fusion algorithm based on Transferable Belief Models, which can successfully fuse information from these two sensors, to form meaningful concepts and resolve ambiguity. We also analyze this system for robustness under various operating scenarios

    Stochastic optimization and interactive machine learning for human motion analysis

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    The analysis of human motion from visual data is a central issue in the computer vision research community as it enables a wide range of applications and it still remains a challenging problem when dealing with unconstrained scenarios and general conditions. Human motion analysis is used in the entertainment industry for movies or videogame production, in medical applications for rehabilitation or biomechanical studies. It is also used for human computer interaction in any kind of environment, and moreover, it is used for big data analysis from social networks such as Youtube or Flickr, to mention some of its use cases. In this thesis we have studied human motion analysis techniques with a focus on its application for smart room environments. That is, we have studied methods that will support the analysis of people behavior in the room, allowing interaction with computers in a natural manner and in general, methods that introduce computers in human activity environments to enable new kind of services but in an unobstrusive mode. The thesis is structured in two parts, where we study the problem of 3D pose estimation from multiple views and the recognition of gestures using range sensors. First, we propose a generic framework for hierarchically layered particle filtering (HPF) specially suited for motion capture tasks. Human motion capture problem generally involve tracking or optimization of high-dimensional state vectors where also one have to deal with multi-modal pdfs. HPF allow to overcome the problem by means of multiple passes through substate space variables. Then, based on the HPF framework, we propose a method to estimate the anthropometry of the subject, which at the end allows to obtain a human body model adjusted to the subject. Moreover, we introduce a new weighting function strategy for approximate partitioning of observations and a method that employs body part detections to improve particle propagation and weight evaluation, both integrated within the HPF framework. The second part of this thesis is centered in the detection of gestures, and we have focused the problem of reducing annotation and training efforts required to train a specific gesture. In order to reduce the efforts required to train a gesture detector, we propose a solution based on online random forests that allows training in real-time, while receiving new data in sequence. The main aspect that makes the solution effective is the method we propose to collect the hard negatives examples while training the forests. The method uses the detector trained up to the current frame to test on that frame, and then collects samples based on the response of the detector such that they will be more relevant for training. In this manner, training is more effective in terms of the number of annotated frames required.L'anàlisi del moviment humà a partir de dades visuals és un tema central en la recerca en visió per computador, per una banda perquè habilita un ampli espectre d'aplicacions i per altra perquè encara és un problema no resolt quan és aplicat en escenaris no controlats. L'analisi del moviment humà s'utilitza a l'indústria de l'entreteniment per la producció de pel·lícules i videojocs, en aplicacions mèdiques per rehabilitació o per estudis bio-mecànics. També s'utilitza en el camp de la interacció amb computadors o també per l'analisi de grans volums de dades de xarxes socials com Youtube o Flickr, per mencionar alguns exemples. En aquesta tesi s'han estudiat tècniques per l'anàlisi de moviment humà enfocant la seva aplicació en entorns de sales intel·ligents. És a dir, s'ha enfocat a mètodes que puguin permetre l'anàlisi del comportament de les persones a la sala, que permetin la interacció amb els dispositius d'una manera natural i, en general, mètodes que incorporin les computadores en espais on hi ha activitat de persones, per habilitar nous serveis de manera que no interfereixin en la activitat. A la primera part, es proposa un marc genèric per l'ús de filtres de partícules jeràrquics (HPF) especialment adequat per tasques de captura de moviment humà. La captura de moviment humà generalment implica seguiment i optimització de vectors d'estat de molt alta dimensió on a la vegada també s'han de tractar pdf's multi-modals. Els HPF permeten tractar aquest problema mitjançant multiples passades en subdivisions del vector d'estat. Basant-nos en el marc dels HPF, es proposa un mètode per estimar l'antropometria del subjecte, que a la vegada permet obtenir un model acurat del subjecte. També proposem dos nous mètodes per la captura de moviment humà. Per una banda, el APO es basa en una nova estratègia per les funcions de cost basada en la partició de les observacions. Per altra, el DD-HPF utilitza deteccions de parts del cos per millorar la propagació de partícules i l'avaluació de pesos. Ambdós mètodes són integrats dins el marc dels HPF. La segona part de la tesi es centra en la detecció de gestos, i s'ha enfocat en el problema de reduir els esforços d'anotació i entrenament requerits per entrenar un detector per un gest concret. Per tal de reduir els esforços requerits per entrenar un detector de gestos, proposem una solució basada en online random forests que permet l'entrenament en temps real, mentre es reben noves dades sequencialment. El principal aspecte que fa la solució efectiva és el mètode que proposem per obtenir mostres negatives rellevants, mentre s'entrenen els arbres de decisió. El mètode utilitza el detector entrenat fins al moment per recollir mostres basades en la resposta del detector, de manera que siguin més rellevants per l'entrenament. D'aquesta manera l'entrenament és més efectiu pel que fa al nombre de mostres anotades que es requereixen

    Object Tracking

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    Object tracking consists in estimation of trajectory of moving objects in the sequence of images. Automation of the computer object tracking is a difficult task. Dynamics of multiple parameters changes representing features and motion of the objects, and temporary partial or full occlusion of the tracked objects have to be considered. This monograph presents the development of object tracking algorithms, methods and systems. Both, state of the art of object tracking methods and also the new trends in research are described in this book. Fourteen chapters are split into two sections. Section 1 presents new theoretical ideas whereas Section 2 presents real-life applications. Despite the variety of topics contained in this monograph it constitutes a consisted knowledge in the field of computer object tracking. The intention of editor was to follow up the very quick progress in the developing of methods as well as extension of the application

    Advanced machine learning approaches for target detection, tracking and recognition

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    This dissertation addresses the key technical components of an Automatic Target Recognition (ATR) system namely: target detection, tracking, learning and recognition. Novel solutions are proposed for each component of the ATR system based on several new advances in the field of computer vision and machine learning. Firstly, we introduce a simple and elegant feature, RelCom, and a boosted feature selection method to achieve a very low computational complexity target detector. Secondly, we present a particle filter based target tracking algorithm that uses a quad histogram based appearance model along with online feature selection. Further, we improve the tracking performance by means of online appearance learning where appearance learning is cast as an Adaptive Kalman filtering (AKF) problem which we formulate using both covariance matching and, for the first time in a visual tracking application, the recent autocovariance least-squares (ALS) method. Then, we introduce an integrated tracking and recognition system that uses two generative models to accommodate the pose variations and maneuverability of different ground targets. Specifically, a tensor-based generative model is used for multi-view target representation that can synthesize unseen poses, and can be trained from a small set of signatures. In addition, a target-dependent kinematic model is invoked to characterize the target dynamics. Both generative models are integrated in a graphical framework for joint estimation of the target's kinematics, pose, and discrete valued identity. Finally, for target recognition we advocate the concept of a continuous identity manifold that captures both inter-class and intra-class shape variability among training targets. A hemispherical view manifold is used for modeling the view-dependent appearance. In addition to being able to deal with arbitrary view variations, this model can determine the target identity at both class and sub-class levels, for targets not present in the training data. The proposed components of the ATR system enable us to perform low computational complexity target detection with low false alarm rates, robust tracking of targets under challenging circumstances and recognition of target identities at both class and sub-class levels. Experiments on real and simulated data confirm the performance of the proposed components with promising results

    Online Audio-Visual Multi-Source Tracking and Separation: A Labeled Random Finite Set Approach

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    The dissertation proposes an online solution for separating an unknown and time-varying number of moving sources using audio and visual data. The random finite set framework is used for the modeling and fusion of audio and visual data. This enables an online tracking algorithm to estimate the source positions and identities for each time point. With this information, a set of beamformers can be designed to separate each desired source and suppress the interfering sources

    Advances and Applications of Dezert-Smarandache Theory (DSmT) for Information Fusion (Collected Works), Vol. 4

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    The fourth volume on Advances and Applications of Dezert-Smarandache Theory (DSmT) for information fusion collects theoretical and applied contributions of researchers working in different fields of applications and in mathematics. The contributions (see List of Articles published in this book, at the end of the volume) have been published or presented after disseminating the third volume (2009, http://fs.unm.edu/DSmT-book3.pdf) in international conferences, seminars, workshops and journals. First Part of this book presents the theoretical advancement of DSmT, dealing with Belief functions, conditioning and deconditioning, Analytic Hierarchy Process, Decision Making, Multi-Criteria, evidence theory, combination rule, evidence distance, conflicting belief, sources of evidences with different importance and reliabilities, importance of sources, pignistic probability transformation, Qualitative reasoning under uncertainty, Imprecise belief structures, 2-Tuple linguistic label, Electre Tri Method, hierarchical proportional redistribution, basic belief assignment, subjective probability measure, Smarandache codification, neutrosophic logic, Evidence theory, outranking methods, Dempster-Shafer Theory, Bayes fusion rule, frequentist probability, mean square error, controlling factor, optimal assignment solution, data association, Transferable Belief Model, and others. More applications of DSmT have emerged in the past years since the apparition of the third book of DSmT 2009. Subsequently, the second part of this volume is about applications of DSmT in correlation with Electronic Support Measures, belief function, sensor networks, Ground Moving Target and Multiple target tracking, Vehicle-Born Improvised Explosive Device, Belief Interacting Multiple Model filter, seismic and acoustic sensor, Support Vector Machines, Alarm classification, ability of human visual system, Uncertainty Representation and Reasoning Evaluation Framework, Threat Assessment, Handwritten Signature Verification, Automatic Aircraft Recognition, Dynamic Data-Driven Application System, adjustment of secure communication trust analysis, and so on. Finally, the third part presents a List of References related with DSmT published or presented along the years since its inception in 2004, chronologically ordered

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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