2,675 research outputs found
An insight into the science of unstructured meshes in computer numerical simulation
Computer numerical simulation is a beneficial tool for studying various domains of knowledge. Among the steps in the whole process of numerical simulation is the generation of unstructured meshes. Since the unstructured meshes are usually generated using automatic software, the fundamental knowledge of the unstructured meshes is often neglected. This paper highlighted some useful insights into the unstructured meshes in numerical simulation for several application domains, such as the radiative heat transfer problem, ocean modelling and biomedical engineering. It also reviewed some fundamental concepts and frameworks for element generation in producing unstructured meshes, particularly the Delaunay triangulation and advancing front techniques
Faculty of Engineering and Design. Research Review
STUDENTS AND ACADEMICS - This publication introduces you to the department or school and then each faculty member’s research areas, research applications, and their most recent activities. A comprehensive index can be found at the back of this publication to help guide you by specific areas of interest, as well as point out interdisciplinary topics and researchers.
INDUSTRY LEADERS - This publication includes information regarding specific facilities, labs, and research areas of departments and
schools as well as individual faculty members and researchers. A comprehensive index can be found at the back of this publication to help guide you by specific areas of interest, as well as point out interdisciplinary topics and researchers
MEMS DESIGN SIMPLIFICATION WITH VIRTUAL PROTOTYPING
MEMS design requires a good understanding of interactions in complex processes and highly specialized interdisciplinary skills. Traditional prototyping is not easy or cheap due to typically needing very expensive manufacturing facilities for its implementation. Progress towards faster, cheaper prototyping has been achieved but, it cannot be applied to MEMS fabrication in general. This paper analyzes the benefits of Virtual Prototyping for a simplification and aid in MEMS design and proposes the continuation of MEMS Animated Graphic Design Aid (MAGDA) project. Its purpose is to simplify preliminary design stages and make MEMS design more accessible to a wider audience
Implementation of Virtual Reality (VR) simulators in Norwegian maritime pilotage training
With millions of tons of cargo transported to and from Norwegian ports every year, the
maritime waterways in Norway are heavily used. The high consequences of accidents and
mishaps require well-trained seafarers and safe operating practices. The normal crews of vessels
are supported by the Norwegian Coastal Administration (NCA) pilot service when operating
vessels not meeting specific regulations.
Simulator training is used as part of the toolset designed to educate, train, and advance the
knowledge of maritime pilots in order to improve their operability. The NCA is working on an
internal project to distribute Virtual Reality (VR) simulators to selected pilot stations along the
coast and train and familiarize maritime pilots with the tool. There has been a lack of research
on virtual reality simulators and how they are implemented in maritime organizations. The goal
of this research is to see if a VR-simulator can be used as a training tool within the Norwegian
Coastal Administration's pilot service. Furthermore, the findings of this study contribute to the
understanding of VR-simulators in the field of Maritime Education and Training (MET). The
thesis is addressing two research questions:
1. Is the Virtual Reality training useful in the competence development process of
Norwegian maritime pilots?
2. How can the Virtual Reality simulators improve training outcomes of today’s maritime
pilot education?
The data gathered from the systematic literature review corresponds to the findings of the
interviews. Considering the similarities with previous study findings from sectors such as
healthcare, construction, and education, it is concluded that the results of the interviews can be
generalized. For maritime pilots, the simulator offers recurrent scenario-based training and a
high level of immersion. Pilots can learn at home, onboard a vessel, at the pilot station, and in
group settings thanks to the system's mobility and user-friendliness. In terms of motivation and
training effectiveness, the study finds that VR-simulators are effective and beneficial. The
technology received positive reviews from the pilots. The simulator can be used to teach both
novice and experienced maritime pilots about new operations, larger tonnage, and new
operational areas, according to the findings of the research.
After the NCA has utilized VR-simulators for some time, additional research may analyze
the success of VR-simulators using a training evaluation study and investigate the impact of
VR-training in the organization
1997 Graduate Student Researchers Program
In 1980, NASA initiated the Graduate Student Research Program (GSRP) to cultivate additional research ties to the academic community and to support a culturally diverse group of students pursuing advanced degrees in science and engineering. Eligibility requirements for this program are described, and program administrators are listed. Research areas are detailed for NASA Headquarters and all Research and Flight Centers
The 1993/1994 NASA Graduate Student Researchers Program
The NASA Graduate Student Researchers Program (GSRP) attempts to reach a culturally diverse group of promising U.S. graduate students whose research interests are compatible with NASA's programs in space science and aerospace technology. Each year we select approximately 100 new awardees based on competitive evaluation of their academic qualifications, their proposed research plan and/or plan of study, and their planned utilization of NASA research facilities. Fellowships of up to $22,000 are awarded for one year and are renewable, based on satisfactory progress, for a total of three years. Approximately 300 graduate students are, thus, supported by this program at any one time. Students may apply any time during their graduate career or prior to receiving their baccalaureate degree. An applicant must be sponsored by his/her graduate department chair or faculty advisor; this book discusses the GSRP in great detail
2022 Review of Data-Driven Plasma Science
Data-driven science and technology offer transformative tools and methods to science. This review article highlights the latest development and progress in the interdisciplinary field of data-driven plasma science (DDPS), i.e., plasma science whose progress is driven strongly by data and data analyses. Plasma is considered to be the most ubiquitous form of observable matter in the universe. Data associated with plasmas can, therefore, cover extremely large spatial and temporal scales, and often provide essential information for other scientific disciplines. Thanks to the latest technological developments, plasma experiments, observations, and computation now produce a large amount of data that can no longer be analyzed or interpreted manually. This trend now necessitates a highly sophisticated use of high-performance computers for data analyses, making artificial intelligence and machine learning vital components of DDPS. This article contains seven primary sections, in addition to the introduction and summary. Following an overview of fundamental data-driven science, five other sections cover widely studied topics of plasma science and technologies, i.e., basic plasma physics and laboratory experiments, magnetic confinement fusion, inertial confinement fusion and high-energy-density physics, space and astronomical plasmas, and plasma technologies for industrial and other applications. The final section before the summary discusses plasma-related databases that could significantly contribute to DDPS. Each primary section starts with a brief introduction to the topic, discusses the state-of-the-art developments in the use of data and/or data-scientific approaches, and presents the summary and outlook. Despite the recent impressive signs of progress, the DDPS is still in its infancy. This article attempts to offer a broad perspective on the development of this field and identify where further innovations are required
The 1995 NASA guide to graduate support
The future of the United States is in the classrooms of America and tomorrow's scientific and technological capabilities are derived from today's investments in research. In 1980, NASA initiated the Graduate Student Researchers Program (GSRP) to cultivate additional research ties to the academic community and to support promising students pursuing advanced degrees in science and engineering. Since then, approximately 1300 students have completed the program's requirements. In 1987, the program was expanded to include the Underrepresented Minority and Disabled Focus (UMDF) Component. This program was designed to increase participation of underrepresented groups in graduate study and research and, ultimately, in space science and aerospace technology careers. Approximately 270 minority students have completed the program's requirements while making significant contributions to the nation's aerospace efforts. Continuing to expand fellowship opportunities, NASA announced the Graduate Student Fellowships in Global Change Research in 1990. Designed to support the rapid growth in the study of earth as a system, more than 250 fellowships have been awarded. And, in 1992, NASA announced opportunities in the multiagency High Performance Computing and Communications (HPCC) Program designed to accelerate the development and application of massively parallel processing. Approximately five new fellowships will be awarded yearly. This booklet will guide you in your efforts to participate in programs for graduate student support
Computational Tools and Facilities for the Next-Generation Analysis and Design Environment
This document contains presentations from the joint UVA/NASA Workshop on Computational Tools and Facilities for the Next-Generation Analysis and Design Environment held at the Virginia Consortium of Engineering and Science Universities in Hampton, Virginia on September 17-18, 1996. The presentations focused on the computational tools and facilities for analysis and design of engineering systems, including, real-time simulations, immersive systems, collaborative engineering environment, Web-based tools and interactive media for technical training. Workshop attendees represented NASA, commercial software developers, the aerospace industry, government labs, and academia. The workshop objectives were to assess the level of maturity of a number of computational tools and facilities and their potential for application to the next-generation integrated design environment
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