1,304 research outputs found

    MapReduce is Good Enough? If All You Have is a Hammer, Throw Away Everything That's Not a Nail!

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    Hadoop is currently the large-scale data analysis "hammer" of choice, but there exist classes of algorithms that aren't "nails", in the sense that they are not particularly amenable to the MapReduce programming model. To address this, researchers have proposed MapReduce extensions or alternative programming models in which these algorithms can be elegantly expressed. This essay espouses a very different position: that MapReduce is "good enough", and that instead of trying to invent screwdrivers, we should simply get rid of everything that's not a nail. To be more specific, much discussion in the literature surrounds the fact that iterative algorithms are a poor fit for MapReduce: the simple solution is to find alternative non-iterative algorithms that solve the same problem. This essay captures my personal experiences as an academic researcher as well as a software engineer in a "real-world" production analytics environment. From this combined perspective I reflect on the current state and future of "big data" research

    MRFS: A Multi-Resource Fair Scheduling Algorithm in Heterogeneous Cloud Computing

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    Task scheduling in cloud computing is considered as a significant issue that has attracted much attention over the last decade. In cloud environments, users expose considerable interest in submitting tasks on multiple Resource types. Subsequently, finding an optimal and most efficient server to host users’ tasks seems a fundamental concern. Several attempts have suggested various algorithms, employing Swarm optimization and heuristics methods to solve the scheduling issues associated with cloud in a multi-resource perspective. However, these approaches have not considered the equalization of dominant resources on each specific resource type. This substantial gap leads to unfair allocation, SLA degradation and resource contention. To deal with this problem, in this paper we propose a novel task scheduling mechanism called MRFS. MRFS employs Lagrangian multipliers to locate tasks in suitable servers with respect to the number of dominant resources and maximum resource availability. To evaluate MRFS, we conduct time-series experiments in the cloudsim driven by randomly generated workloads. The results show that MRFS maximizes per-user utility function by %15-20 in FFMRA compared to FFMRA in absence of MRFS. Furthermore, the mathematical proofs confirm that the sharingincentive, and Pareto-efficiency properties are improved under MRF

    Improving capacity-performance tradeoffs in the storage tier

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    Data-set sizes are growing. New techniques are emerging to organize and analyze these data-sets. There is a key access pattern emerging with these new techniques, large sequential file accesses. The trend toward bigger files exists to help amortize the cost of data accesses from the storage layer, as many workloads are recognized to be I/O bound. The storage layer is widely recognized as the slowest layer in the system. This work focuses on the tradeoff one can make with that storage capacity to improve system performance. ^ Capacity can be leveraged for improved availability or improved performance. This tradeoff is key in the storage layer, as this allows for data loss prevention and bandwidth aggregation. Typically these tradeoffs do not allow much choice with regard to capacity use. This work will leverage replication as the enabling mechanism to improve the capacity-performance tradeoff in the storage tier, while still providing for availability. ^ This capacity-performance tradeoff can be made at both the local and distributed file system level. I propose two techniques that allow for an improved tradeoff of capacity. The local file system can be employed on scale-out or scale-up infrastructures to improve performance. The distributed file system is targeted at distributed frameworks, such as MapReduce, to improve the cluster performance. The local file system design is MorphStore, and the distributed file system is BoostDFS. ^ MorphStore is a file system that significantly improves performance when accessing large files by using two innovations. MorphStore combines (a) load-adaptive I/O access scheduling to dynamically optimize throughput (aggregation), and (b) utility-xiii driven replication to best use capacity for performance. Additionally, adaptive-access scheduling can be utilized to optimize scheduling of requests (for throughput) on systems with a large number of storage devices. Replication is utilized to make available high utility files and then optimize throughput of these high utility files based on system load. ^ BoostDFS is a distributed file system that allows a better capacity-performance tradeoff via inter-node file replication. BoostDFS is built on the observation that distributed file systems currently inter-node replication for availability, but provide no mechanism to further improve performance. Replication for availability provides diminishing returns on performance, this is due to saturation of locality. BoostDFS exploits the common by improving I/O performance of these local tasks. This is done via intra-node replication by leveraging MorphStore as the local file system. This technique allows for capacity to be traded for availability as well as performance, with a small capacity overhead under constant availability. ^ Both MorphStore and BoostDFS utilize replication. Replication allows for both bandwidth aggregation and availability, This work primarily focuses on the performance utility of replication, but does not sacrifice availability in the process. These techniques provide an improved capacity-performance tradeoff while allowing the desired level of availability

    Economic regulation for multi tenant infrastructures

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    Large scale computing infrastructures need scalable and effi cient resource allocation mechanisms to ful l the requirements of its participants and applications while the whole system is regulated to work e ciently. Computational markets provide e fficient allocation mechanisms that aggregate information from multiple sources in large, dynamic and complex systems where there is not a single source with complete information. They have been proven to be successful in matching resource demand and resource supply in the presence of sel sh multi-objective and utility-optimizing users and sel sh pro t-optimizing providers. However, global infrastructure metrics which may not directly affect participants of the computational market still need to be addressed -a.k.a. economic externalities like load balancing or energy-efficiency. In this thesis, we point out the need to address these economic externalities, and we design and evaluate appropriate regulation mechanisms from di erent perspectives on top of existing economic models, to incorporate a wider range of objective metrics not considered otherwise. Our main contributions in this thesis are threefold; fi rst, we propose a taxation mechanism that addresses the resource congestion problem e ffectively improving the balance of load among resources when correlated economic preferences are present; second, we propose a game theoretic model with complete information to derive an algorithm to aid resource providers to scale up and down resource supply so energy-related costs can be reduced; and third, we relax our previous assumptions about complete information on the resource provider side and design an incentive-compatible mechanism to encourage users to truthfully report their resource requirements effectively assisting providers to make energy-eff cient allocations while providing a dynamic allocation mechanism to users.Les infraestructures computacionals de gran escala necessiten mecanismes d’assignació de recursos escalables i eficients per complir amb els requisits computacionals de tots els seus participants, assegurant-se de que el sistema és regulat apropiadament per a que funcioni de manera efectiva. Els mercats computacionals són mecanismes d’assignació de recursos eficients que incorporen informació de diferents fonts considerant sistemes de gran escala, complexos i dinàmics on no existeix una única font que proveeixi informació completa de l'estat del sistema. Aquests mercats computacionals han demostrat ser exitosos per acomodar la demanda de recursos computacionals amb la seva oferta quan els seus participants son considerats estratègics des del punt de vist de teoria de jocs. Tot i això existeixen mètriques a nivell global sobre la infraestructura que no tenen per que influenciar els usuaris a priori de manera directa. Així doncs, aquestes externalitats econòmiques com poden ser el balanceig de càrrega o la eficiència energètica, conformen una línia d’investigació que cal explorar. En aquesta tesi, presentem i descrivim la problemàtica derivada d'aquestes externalitats econòmiques. Un cop establert el marc d’actuació, dissenyem i avaluem mecanismes de regulació apropiats basats en models econòmics existents per resoldre aquesta problemàtica des de diferents punts de vista per incorporar un ventall més ampli de mètriques objectiu que no havien estat considerades fins al moment. Les nostres contribucions principals tenen tres vessants: en primer lloc, proposem un mecanisme de regulació de tipus impositiu que tracta de mitigar l’aparició de recursos sobre-explotats que, efectivament, millora el balanceig de la càrrega de treball entre els recursos disponibles; en segon lloc, proposem un model teòric basat en teoria de jocs amb informació o completa que permet derivar un algorisme que facilita la tasca dels proveïdors de recursos per modi car a l'alça o a la baixa l'oferta de recursos per tal de reduir els costos relacionats amb el consum energètic; i en tercer lloc, relaxem la nostra assumpció prèvia sobre l’existència d’informació complerta per part del proveïdor de recursos i dissenyem un mecanisme basat en incentius per fomentar que els usuaris facin pública de manera verídica i explícita els seus requeriments computacionals, ajudant d'aquesta manera als proveïdors de recursos a fer assignacions eficients des del punt de vista energètic a la vegada que oferim un mecanisme l’assignació de recursos dinàmica als usuari

    Managing contamination delay to improve Timing Speculation architectures

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    Timing Speculation (TS) is a widely known method for realizing better-than-worst-case systems. Aggressive clocking, realizable by TS, enable systems to operate beyond specified safe frequency limits to effectively exploit the data dependent circuit delay. However, the range of aggressive clocking for performance enhancement under TS is restricted by short paths. In this paper, we show that increasing the lengths of short paths of the circuit increases the effectiveness of TS, leading to performance improvement. Also, we propose an algorithm to efficiently add delay buffers to selected short paths while keeping down the area penalty. We present our algorithm results for ISCAS-85 suite and show that it is possible to increase the circuit contamination delay by up to 30% without affecting the propagation delay. We also explore the possibility of increasing short path delays further by relaxing the constraint on propagation delay and analyze the performance impact

    Cloud computing resource scheduling and a survey of its evolutionary approaches

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    A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon
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