1,195 research outputs found
Deterministic Automata for Unordered Trees
Automata for unordered unranked trees are relevant for defining schemas and
queries for data trees in Json or Xml format. While the existing notions are
well-investigated concerning expressiveness, they all lack a proper notion of
determinism, which makes it difficult to distinguish subclasses of automata for
which problems such as inclusion, equivalence, and minimization can be solved
efficiently. In this paper, we propose and investigate different notions of
"horizontal determinism", starting from automata for unranked trees in which
the horizontal evaluation is performed by finite state automata. We show that a
restriction to confluent horizontal evaluation leads to polynomial-time
emptiness and universality, but still suffers from coNP-completeness of the
emptiness of binary intersections. Finally, efficient algorithms can be
obtained by imposing an order of horizontal evaluation globally for all
automata in the class. Depending on the choice of the order, we obtain
different classes of automata, each of which has the same expressiveness as
CMso.Comment: In Proceedings GandALF 2014, arXiv:1408.556
The power of linear programming for general-valued CSPs
Let , called the domain, be a fixed finite set and let , called
the valued constraint language, be a fixed set of functions of the form
, where different functions might have
different arity . We study the valued constraint satisfaction problem
parametrised by , denoted by VCSP. These are minimisation
problems given by variables and the objective function given by a sum of
functions from , each depending on a subset of the variables.
Finite-valued constraint languages contain functions that take on only rational
values and not infinite values.
Our main result is a precise algebraic characterisation of valued constraint
languages whose instances can be solved exactly by the basic linear programming
relaxation (BLP). For a valued constraint language , BLP is a decision
procedure for if and only if admits a symmetric fractional
polymorphism of every arity. For a finite-valued constraint language ,
BLP is a decision procedure if and only if admits a symmetric
fractional polymorphism of some arity, or equivalently, if admits a
symmetric fractional polymorphism of arity 2.
Using these results, we obtain tractability of several novel classes of
problems, including problems over valued constraint languages that are: (1)
submodular on arbitrary lattices; (2) -submodular on arbitrary finite
domains; (3) weakly (and hence strongly) tree-submodular on arbitrary trees.Comment: A full version of a FOCS'12 paper by the last two authors
(arXiv:1204.1079) and an ICALP'13 paper by the first author (arXiv:1207.7213)
to appear in SIAM Journal on Computing (SICOMP
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Meta-Constraints: to aid interaction and to provide explanations
We explore the use of meta-constraints as a way of providing explanations to the user. Meta-constraints can provide a summary of the state of the CPS, and thus form a way of leaving out a large amount of detail that would be unhelpful to the user when dealing with a large problem. The ideas are illustrated through the problem of University students selecting modules for their studies
Phylogenetic CSPs are Approximation Resistant
We study the approximability of a broad class of computational problems --
originally motivated in evolutionary biology and phylogenetic reconstruction --
concerning the aggregation of potentially inconsistent (local) information
about items of interest, and we present optimal hardness of approximation
results under the Unique Games Conjecture. The class of problems studied here
can be described as Constraint Satisfaction Problems (CSPs) over infinite
domains, where instead of values or a fixed-size domain, the
variables can be mapped to any of the leaves of a phylogenetic tree. The
topology of the tree then determines whether a given constraint on the
variables is satisfied or not, and the resulting CSPs are called Phylogenetic
CSPs. Prominent examples of Phylogenetic CSPs with a long history and
applications in various disciplines include: Triplet Reconstruction, Quartet
Reconstruction, Subtree Aggregation (Forbidden or Desired). For example, in
Triplet Reconstruction, we are given triplets of the form
(indicating that ``items are more similar to each other than to '')
and we want to construct a hierarchical clustering on the items, that
respects the constraints as much as possible. Despite more than four decades of
research, the basic question of maximizing the number of satisfied constraints
is not well-understood. The current best approximation is achieved by
outputting a random tree (for triplets, this achieves a 1/3 approximation). Our
main result is that every Phylogenetic CSP is approximation resistant, i.e.,
there is no polynomial-time algorithm that does asymptotically better than a
(biased) random assignment. This is a generalization of the results in
Guruswami, Hastad, Manokaran, Raghavendra, and Charikar (2011), who showed that
ordering CSPs are approximation resistant (e.g., Max Acyclic Subgraph,
Betweenness).Comment: 45 pages, 11 figures, Abstract shortened for arxi
Neutralization in Aztec Phonology – the Case of Classical Nahuatl Nasals
This article investigates nasal assimilation in Classical Nahuatl. The distribution of nasal consonants is shown to be the result of coda neutralization. It is argued that generalizations made for root and word level are disproportionate and cannot be explained through the means of rule-based phonology. It is shown that the process responsible for nasal distribution can only be accounted for by introducing derivational levels in Optimality Theor
Complexity of Unordered CNF Games
The classic TQBF problem is to determine who has a winning strategy in a game played on a given CNF formula, where the two players alternate turns picking truth values for the variables in a given order, and the winner is determined by whether the CNF gets satisfied. We study variants of this game in which the variables may be played in any order, and each turn consists of picking a remaining variable and a truth value for it.
- For the version where the set of variables is partitioned into two halves and each player may only pick variables from his/her half, we prove that the problem is PSPACE-complete for 5-CNFs and in P for 2-CNFs. Previously, it was known to be PSPACE-complete for unbounded-width CNFs (Schaefer, STOC 1976).
- For the general unordered version (where each variable can be picked by either player), we also prove that the problem is PSPACE-complete for 5-CNFs and in P for 2-CNFs. Previously, it was known to be PSPACE-complete for 6-CNFs (Ahlroth and Orponen, MFCS 2012) and PSPACE-complete for positive 11-CNFs (Schaefer, STOC 1976)
Subsampling Mathematical Relaxations and Average-case Complexity
We initiate a study of when the value of mathematical relaxations such as
linear and semidefinite programs for constraint satisfaction problems (CSPs) is
approximately preserved when restricting the instance to a sub-instance induced
by a small random subsample of the variables. Let be a family of CSPs such
as 3SAT, Max-Cut, etc., and let be a relaxation for , in the sense
that for every instance , is an upper bound the maximum
fraction of satisfiable constraints of . Loosely speaking, we say that
subsampling holds for and if for every sufficiently dense instance and every , if we let be the instance obtained by
restricting to a sufficiently large constant number of variables, then
. We say that weak subsampling holds if the
above guarantee is replaced with whenever
. We show: 1. Subsampling holds for the BasicLP and BasicSDP
programs. BasicSDP is a variant of the relaxation considered by Raghavendra
(2008), who showed it gives an optimal approximation factor for every CSP under
the unique games conjecture. BasicLP is the linear programming analog of
BasicSDP. 2. For tighter versions of BasicSDP obtained by adding additional
constraints from the Lasserre hierarchy, weak subsampling holds for CSPs of
unique games type. 3. There are non-unique CSPs for which even weak subsampling
fails for the above tighter semidefinite programs. Also there are unique CSPs
for which subsampling fails for the Sherali-Adams linear programming hierarchy.
As a corollary of our weak subsampling for strong semidefinite programs, we
obtain a polynomial-time algorithm to certify that random geometric graphs (of
the type considered by Feige and Schechtman, 2002) of max-cut value
have a cut value at most .Comment: Includes several more general results that subsume the previous
version of the paper
- …