19,867 research outputs found

    The Mundane Computer: Non-Technical Design Challenges Facing Ubiquitous Computing and Ambient Intelligence

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    Interdisciplinary collaboration, to include those who are not natural scientists, engineers and computer scientists, is inherent in the idea of ubiquitous computing, as formulated by Mark Weiser in the late 1980s and early 1990s. However, ubiquitous computing has remained largely a computer science and engineering concept, and its non-technical side remains relatively underdeveloped. The aim of the article is, first, to clarify the kind of interdisciplinary collaboration envisaged by Weiser. Second, the difficulties of understanding the everyday and weaving ubiquitous technologies into the fabric of everyday life until they are indistinguishable from it, as conceived by Weiser, are explored. The contributions of Anne Galloway, Paul Dourish and Philip Agre to creating an understanding of everyday life relevant to the development of ubiquitous computing are discussed, focusing on the notions of performative practice, embodied interaction and contextualisation. Third, it is argued that with the shift to the notion of ambient intelligence, the larger scale socio-economic and socio-political dimensions of context become more explicit, in contrast to the focus on the smaller scale anthropological study of social (mainly workplace) practices inherent in the concept of ubiquitous computing. This can be seen in the adoption of the concept of ambient intelligence within the European Union and in the focus on rebalancing (personal) privacy protection and (state) security in the wake of 11 September 2001. Fourth, the importance of adopting a futures-oriented approach to discussing the issues arising from the notions of ubiquitous computing and ambient intelligence is stressed, while the difficulty of trying to achieve societal foresight is acknowledged

    Ubiquitous Computing and Ambient Intelligence—UCAmI

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    The Ubiquitous Computing (UC) idea envisioned by Weiser in 1991 [1] has recently evolved to a more general paradigm known as Ambient Intelligence (AmI) that represents a new generation of user-centred computing environments and systems. These solutions aim to find new ways to better integrate information technology into everyday life devices and activities. AmI environments are integrated by several autonomous computational devices of modern life ranging from consumer electronics to mobile phones. Ideally, people in an AmI environment will not notice these devices, but will benefit from the services these solutions provide them. Such devices are aware of the people present in those environments by reacting to their gestures, actions, and context [2]. Recently the interest in AmI environments has grown considerably due to new challenges posed by society’s demand for highly innovative services, such as smart environments, Ambient Assisted Living (AAL), e-Health, Internet of Things, and intelligent systems, among others.The Ubiquitous Computing (UC) idea envisioned by Weiser in 1991 [1] has recently evolved to a more general paradigm known as Ambient Intelligence (AmI) that represents a new generation of user-centred computing environments and systems. These solutions aim to find new ways to better integrate information technology into everyday life devices and activities. AmI environments are integrated by several autonomous computational devices of modern life ranging from consumer electronics to mobile phones. Ideally, people in an AmI environment will not notice these devices, but will benefit from the services these solutions provide them. Such devices are aware of the people present in those environments by reacting to their gestures, actions, and context [2]. Recently the interest in AmI environments has grown considerably due to new challenges posed by society’s demand for highly innovative services, such as smart environments, Ambient Assisted Living (AAL), e-Health, Internet of Things, and intelligent systems, among others

    MODERN APPROACES IN THE CONTEXT OF AMBIENT INTELLIGENCE

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    Ambient Intelligence (AmI), as a new vision and concept of the tomorrow, gathers a few features regarding both the integration of technology in the environment and the capacity technology has to recognize the user and its context, the system capacity to iAmbient Intelligence (AmI), ubiquitous computing, scenario, artificial intelligence (AI)

    Ubiquitous computing and ambient intelligence: New challenges for computing

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    The IST Advisory Group (ISTAG) of the European Union had a vision of "Ambient Intelligence" (AmI) in 1999. It refers to "an exciting new paradigm of information technology, in which people are empowered through a digital environment that is aware of their presence and context sensitive, adaptive and responsive to their needs, habits, gestures and emotions". In AmI the technology will become invisible, embedded, present whenever we need it, enabled by simple interactions, attuned to all our senses and adaptive to users and contexts (Scenarios for Ambient Intelligence). AmI proposes a shift in computing from the traditional computer to a whole set of devices placed around us providing users with an intelligent background

    Software Development Support for Ambient Assisted Living

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    Key issues in software development support for Ambient Intelligence and Ubiquitous Computing are briefly discussed; special requirements in the context of Ambient Assisted Living are discussed

    Analysis of pervasive mobile ad hoc routing protocols

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    Pervasive computing (also referred to as ubiquitous computing or ambient intelligence) aims to create environments where computers are invisibly and seamlessly integrated and connected into our everyday environment. Pervasive computing and intelligent multimedia technologies are becoming increasingly important, although many potential applications have not yet been fully realized. These key technologies are creating a multimedia revolution that will have significant impact across a wide spectrum of consumer, business, healthcare, and governmental domains. This useful volume provides up-to-date and state-of-the-art coverage of the diverse topics related to pervasive computing and intelligent multimedia technologies. The use of different computational intelligence-based approaches to various problems in pervasive computing are examined, including video streaming, intelligent behavior modeling and control for mobile manipulators, tele-gaming, indexing video summaries for quick video browsing, web service processes, virtual environments, ambient intelligence, and prevention and detection of attacks to ubiquitous databases. Topics and features: -Includes a comprehensive overview, providing a thorough literature review and an outline of the important research challenges -Discusses pervasive computing approaches in the context of intelligent multimedia -Examines virtual reality technology, mobile virtual environments, and the potential use of intelligent multimedia and ubiquitous computing in the hotels of the future -Describes various approaches in ambient intelligence for home health care for the elderly and those suffering from Alzheimer’s disease, for volcano monitoring, and for preventing attacks to ubiquitous databases Investigates issues in web services and situation awareness in pervasive computing environments -Explores wireless network applications, such as mobile agents and e-commerce

    Freedom and privacy in ambient intelligence

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    This paper analyzes ethical aspects of the new paradigm of Ambient Intelligence, which is a combination of Ubiquitous Computing and Intelligent User Interfaces (IUI’s). After an introduction to the approach, two key ethical dimensions will be analyzed: freedom and privacy. It is argued that Ambient Intelligence, though often designed to enhance freedom and control, has the potential to limit freedom and autonomy as well. Ambient Intelligence also harbors great privacy risks, and these are explored as well

    Trust and Privacy Permissions for an Ambient World

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    Ambient intelligence (AmI) and ubiquitous computing allow us to consider a future where computation is embedded into our daily social lives. This vision raises its own important questions and augments the need to understand how people will trust such systems and at the same time achieve and maintain privacy. As a result, we have recently conducted a wide reaching study of people’s attitudes to potential AmI scenarios with a view to eliciting their privacy concerns. This chapter describes recent research related to privacy and trust with regard to ambient technology. The method used in the study is described and findings discussed

    Tumult and turmoil : privacy in an ambient world

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    Ambient Intelligence (AmI) and ubiquitous computing allow us to consider a future where computation is embedded into our daily social lives. This vision raises its own important questions. Our own interest in privacy predates this impending vision, but nonetheless holds a great deal of relevance there. As a result, we have recently conducted a wide reaching study of people’s attitudes to potential AmI scenarios with a view to eliciting their privacy concerns. The approach and findings will be discussed

    Multimodal Interaction for Ambient Assisted Living (AAL)

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    Ambient Assisted Living calls for considerable advancements in user interfaces, compared to conventional computers and applications. Multimodal interaction plays an important role in this context. The contribution start from the broader perspective of ambient intelligence and ubiquitous computing, discussing major requirements imposed on multimodal interaction and interactive software development. These more general requirements are then briefly revised with respect to AAL specific issues
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