367 research outputs found

    Scalable video compression with optimized visual performance and random accessibility

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    This thesis is concerned with maximizing the coding efficiency, random accessibility and visual performance of scalable compressed video. The unifying theme behind this work is the use of finely embedded localized coding structures, which govern the extent to which these goals may be jointly achieved. The first part focuses on scalable volumetric image compression. We investigate 3D transform and coding techniques which exploit inter-slice statistical redundancies without compromising slice accessibility. Our study shows that the motion-compensated temporal discrete wavelet transform (MC-TDWT) practically achieves an upper bound to the compression efficiency of slice transforms. From a video coding perspective, we find that most of the coding gain is attributed to offsetting the learning penalty in adaptive arithmetic coding through 3D code-block extension, rather than inter-frame context modelling. The second aspect of this thesis examines random accessibility. Accessibility refers to the ease with which a region of interest is accessed (subband samples needed for reconstruction are retrieved) from a compressed video bitstream, subject to spatiotemporal code-block constraints. We investigate the fundamental implications of motion compensation for random access efficiency and the compression performance of scalable interactive video. We demonstrate that inclusion of motion compensation operators within the lifting steps of a temporal subband transform incurs a random access penalty which depends on the characteristics of the motion field. The final aspect of this thesis aims to minimize the perceptual impact of visible distortion in scalable reconstructed video. We present a visual optimization strategy based on distortion scaling which raises the distortion-length slope of perceptually significant samples. This alters the codestream embedding order during post-compression rate-distortion optimization, thus allowing visually sensitive sites to be encoded with higher fidelity at a given bit-rate. For visual sensitivity analysis, we propose a contrast perception model that incorporates an adaptive masking slope. This versatile feature provides a context which models perceptual significance. It enables scene structures that otherwise suffer significant degradation to be preserved at lower bit-rates. The novelty in our approach derives from a set of "perceptual mappings" which account for quantization noise shaping effects induced by motion-compensated temporal synthesis. The proposed technique reduces wavelet compression artefacts and improves the perceptual quality of video

    Directional Transforms for Video Coding Based on Lifting on Graphs

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    In this work we describe and optimize a general scheme based on lifting transforms on graphs for video coding. A graph is constructed to represent the video signal. Each pixel becomes a node in the graph and links between nodes represent similarity between them. Therefore, spatial neighbors and temporal motion-related pixels can be linked, while nonsimilar pixels (e.g., pixels across an edge) may not be. Then, a lifting-based transform, in which filterin operations are performed using linked nodes, is applied to this graph, leading to a 3-dimensional (spatio-temporal) directional transform which can be viewed as an extension of wavelet transforms for video. The design of the proposed scheme requires four main steps: (i) graph construction, (ii) graph splitting, (iii) filte design, and (iv) extension of the transform to different levels of decomposition. We focus on the optimization of these steps in order to obtain an effective transform for video coding. Furthermore, based on this scheme, we propose a coefficien reordering method and an entropy coder leading to a complete video encoder that achieves better coding performance than a motion compensated temporal filterin wavelet-based encoder and a simple encoder derived from H.264/AVC that makes use of similar tools as our proposed encoder (reference software JM15.1 configu ed to use 1 reference frame, no subpixel motion estimation, 16 × 16 inter and 4 × 4 intra modes).This work was supported in part by NSF under grant CCF-1018977 and by Spanish Ministry of Economy and Competitiveness under grants TEC2014-53390-P and TEC2014-52289-R.Publicad

    Error-resilient performance of Dirac video codec over packet-erasure channel

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    Video transmission over the wireless or wired network requires error-resilient mechanism since compressed video bitstreams are sensitive to transmission errors because of the use of predictive coding and variable length coding. This paper investigates the performance of a simple and low complexity error-resilient coding scheme which combines source and channel coding to protect compressed bitstream of wavelet-based Dirac video codec in the packet-erasure channel. By partitioning the wavelet transform coefficients of the motion-compensated residual frame into groups and independently processing each group using arithmetic and Forward Error Correction (FEC) coding, Dirac could achieves the robustness to transmission errors by giving the video quality which is gracefully decreasing over a range of packet loss rates up to 30% when compared with conventional FEC only methods. Simulation results also show that the proposed scheme using multiple partitions can achieve up to 10 dB PSNR gain over its existing un-partitioned format. This paper also investigates the error-resilient performance of the proposed scheme in comparison with H.264 over packet-erasure channel

    State of the art in 2D content representation and compression

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    Livrable D1.3 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D3.1 du projet

    Enabling error-resilient internet broadcasting using motion compensated spatial partitioning and packet FEC for the dirac video codec

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    Video transmission over the wireless or wired network require protection from channel errors since compressed video bitstreams are very sensitive to transmission errors because of the use of predictive coding and variable length coding. In this paper, a simple, low complexity and patent free error-resilient coding is proposed. It is based upon the idea of using spatial partitioning on the motion compensated residual frame without employing the transform coefficient coding. The proposed scheme is intended for open source Dirac video codec in order to enable the codec to be used for Internet broadcasting. By partitioning the wavelet transform coefficients of the motion compensated residual frame into groups and independently processing each group using arithmetic coding and Forward Error Correction (FEC), robustness to transmission errors over the packet erasure wired network could be achieved. Using the Rate Compatibles Punctured Code (RCPC) and Turbo Code (TC) as the FEC, the proposed technique provides gracefully decreasing perceptual quality over packet loss rates up to 30%. The PSNR performance is much better when compared with the conventional data partitioning only methods. Simulation results show that the use of multiple partitioning of wavelet coefficient in Dirac can achieve up to 8 dB PSNR gain over its existing un-partitioned method

    State-of-the-Art and Trends in Scalable Video Compression with Wavelet Based Approaches

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    3noScalable Video Coding (SVC) differs form traditional single point approaches mainly because it allows to encode in a unique bit stream several working points corresponding to different quality, picture size and frame rate. This work describes the current state-of-the-art in SVC, focusing on wavelet based motion-compensated approaches (WSVC). It reviews individual components that have been designed to address the problem over the years and how such components are typically combined to achieve meaningful WSVC architectures. Coding schemes which mainly differ from the space-time order in which the wavelet transforms operate are here compared, discussing strengths and weaknesses of the resulting implementations. An evaluation of the achievable coding performances is provided considering the reference architectures studied and developed by ISO/MPEG in its exploration on WSVC. The paper also attempts to draw a list of major differences between wavelet based solutions and the SVC standard jointly targeted by ITU and ISO/MPEG. A major emphasis is devoted to a promising WSVC solution, named STP-tool, which presents architectural similarities with respect to the SVC standard. The paper ends drawing some evolution trends for WSVC systems and giving insights on video coding applications which could benefit by a wavelet based approach.partially_openpartially_openADAMI N; SIGNORONI. A; R. LEONARDIAdami, Nicola; Signoroni, Alberto; Leonardi, Riccard

    Discrete Wavelet Transforms

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    The discrete wavelet transform (DWT) algorithms have a firm position in processing of signals in several areas of research and industry. As DWT provides both octave-scale frequency and spatial timing of the analyzed signal, it is constantly used to solve and treat more and more advanced problems. The present book: Discrete Wavelet Transforms: Algorithms and Applications reviews the recent progress in discrete wavelet transform algorithms and applications. The book covers a wide range of methods (e.g. lifting, shift invariance, multi-scale analysis) for constructing DWTs. The book chapters are organized into four major parts. Part I describes the progress in hardware implementations of the DWT algorithms. Applications include multitone modulation for ADSL and equalization techniques, a scalable architecture for FPGA-implementation, lifting based algorithm for VLSI implementation, comparison between DWT and FFT based OFDM and modified SPIHT codec. Part II addresses image processing algorithms such as multiresolution approach for edge detection, low bit rate image compression, low complexity implementation of CQF wavelets and compression of multi-component images. Part III focuses watermaking DWT algorithms. Finally, Part IV describes shift invariant DWTs, DC lossless property, DWT based analysis and estimation of colored noise and an application of the wavelet Galerkin method. The chapters of the present book consist of both tutorial and highly advanced material. Therefore, the book is intended to be a reference text for graduate students and researchers to obtain state-of-the-art knowledge on specific applications

    On factorization of a subclass of 2-D digital FIR lossless matricesfor 2-D QMF bank applications

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    The role of one-dimensional (1-D) digital finite impulse response (FIR) lossless matrices in the design of FIR perfect reconstruction quadrature mirror filter (QMF) banks has been explored previously. Structures which can realize the complete family of FIR lossless transfer matrices, have also been developed, with QMF application in mind. For the case of 2-D QMF banks, the same concept of lossless polyphase matrix has been used to obtain perfect reconstruction. However, the problem of finding a structure to cover all 2-D FIR lossless matrices of a given degree has not been solved. Progress in this direction is reported. A structure which completely covers a well-defined subclass of 2-D digital FIR lossless matrices is obtained

    Adapted generalized lifting schemes for scalable lossless image coding

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    International audienceStill image coding occasionally uses linear predictive coding together with multi-resolution decompositions, as may be found in several papers. Those related approaches do not take into account all the information available at the decoder in the prediction stage. In this paper, we introduce an adapted generalized lifting scheme in which the predictor is built upon two filters, leading to taking advantage of all this available information. With this structure included in a multi-resolution decomposition framework, we study two kinds of adaptation based on least squares estimation, according to different assumptions, which are either a global or a local second order stationarity of the image. The efficiency in lossless coding of these decompositions is shown on synthetic images and their performances are compared with those of well-known codecs (S+P, JPEG-LS, JPEG2000, CALIC) on actual images. Four images' families are distinguished: natural, MRI medical, satellite and textures associated with fingerprints. On natural and medical images, the performances of our codecs do not exceed those of classical codecs. Now for satellite images and textures, they present a slightly noticeable (about 0.05 to 0.08 bpp) coding gain compared to the others that permit a progressive coding in resolution, but with a greater coding time
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