8 research outputs found

    Layer Selection in Progressive Transmission of Motion-Compensated JPEG2000 Video

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    MCJ2K (Motion-Compensated JPEG2000) is a video codec based on MCTF (Motion- Compensated Temporal Filtering) and J2K (JPEG2000). MCTF analyzes a sequence of images, generating a collection of temporal sub-bands, which are compressed with J2K. The R/D (Rate-Distortion) performance in MCJ2K is better than the MJ2K (Motion JPEG2000) extension, especially if there is a high level of temporal redundancy. MCJ2K codestreams can be served by standard JPIP (J2K Interactive Protocol) servers, thanks to the use of only J2K standard file formats. In bandwidth-constrained scenarios, an important issue in MCJ2K is determining the amount of data of each temporal sub-band that must be transmitted to maximize the quality of the reconstructions at the client side. To solve this problem, we have proposed two rate-allocation algorithms which provide reconstructions that are progressive in quality. The first, OSLA (Optimized Sub-band Layers Allocation), determines the best progression of quality layers, but is computationally expensive. The second, ESLA (Estimated-Slope sub-band Layers Allocation), is sub-optimal in most cases, but much faster and more convenient for real-time streaming scenarios. An experimental comparison shows that even when a straightforward motion compensation scheme is used, the R/D performance of MCJ2K competitive is compared not only to MJ2K, but also with respect to other standard scalable video codecs

    Semi-automatic video object segmentation for multimedia applications

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    A semi-automatic video object segmentation tool is presented for segmenting both still pictures and image sequences. The approach comprises both automatic segmentation algorithms and manual user interaction. The still image segmentation component is comprised of a conventional spatial segmentation algorithm (Recursive Shortest Spanning Tree (RSST)), a hierarchical segmentation representation method (Binary Partition Tree (BPT)), and user interaction. An initial segmentation partition of homogeneous regions is created using RSST. The BPT technique is then used to merge these regions and hierarchically represent the segmentation in a binary tree. The semantic objects are then manually built by selectively clicking on image regions. A video object-tracking component enables image sequence segmentation, and this subsystem is based on motion estimation, spatial segmentation, object projection, region classification, and user interaction. The motion between the previous frame and the current frame is estimated, and the previous object is then projected onto the current partition. A region classification technique is used to determine which regions in the current partition belong to the projected object. User interaction is allowed for object re-initialisation when the segmentation results become inaccurate. The combination of all these components enables offline video sequence segmentation. The results presented on standard test sequences illustrate the potential use of this system for object-based coding and representation of multimedia

    Symmetric and Asymmetric Data in Solution Models

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    This book is a Printed Edition of the Special Issue that covers research on symmetric and asymmetric data that occur in real-life problems. We invited authors to submit their theoretical or experimental research to present engineering and economic problem solution models that deal with symmetry or asymmetry of different data types. The Special Issue gained interest in the research community and received many submissions. After rigorous scientific evaluation by editors and reviewers, seventeen papers were accepted and published. The authors proposed different solution models, mainly covering uncertain data in multicriteria decision-making (MCDM) problems as complex tools to balance the symmetry between goals, risks, and constraints to cope with the complicated problems in engineering or management. Therefore, we invite researchers interested in the topics to read the papers provided in the book

    Low delay video coding

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    Analogue wireless cameras have been employed for decades, however they have not become an universal solution due to their difficulties of set up and use. The main problem is the link robustness which mainly depends on the requirement of a line-of-sight view between transmitter and receiver, a working condition not always possible. Despite the use of tracking antenna system such as the Portable Intelligent Tracking Antenna (PITA [1]), if strong multipath fading occurs (e.g. obstacles between transmitter and receiver) the picture rapidly falls apart. Digital wireless cameras based on Orthogonal Frequency Division Multiplexing (OFDM) modulation schemes give a valid solution for the above problem. OFDM offers strong multipath protection due to the insertion of the guard interval; in particular, the OFDM-based DVB-T standard has proven to offer excellent performance for the broadcasting of multimedia streams with bit rates over 10 Mbps in difficult terrestrial propagation channels, for fixed and portable applications. However, in typical conditions, the latency needed to compress/decompress a digital video signal at Standard Definition (SD) resolution is of the order of 15 frames, which corresponds to ≃ 0.5 sec. This delay introduces a serious problem when wireless and wired cameras have to be interfaced. Cabled cameras do not use compression, because the cable which directly links transmitter and receiver does not impose restrictive bandwidth constraints. Therefore, the only latency that affects a cable cameras link system is the on cable propagation delay, almost not significant, when switching between wired and wireless cameras, the residual latency makes it impossible to achieve the audio-video synchronization, with consequent disagreeable effects. A way to solve this problem is to provide a low delay digital processing scheme based on a video coding algorithm which avoids massive intermediate data storage. The analysis of the last MPEG based coding standards puts in evidence a series of problems which limits the real performance of a low delay MPEG coding system. The first effort of this work is to study the MPEG standard to understand its limit from both the coding delay and implementation complexity points of views. This thesis also investigates an alternative solution based on HERMES codec, a proprietary algorithm which is described implemented and evaluated. HERMES achieves better results than MPEG in terms of latency and implementation complexity, at the price of higher compression ratios, which means high output bit rates. The use of HERMES codec together with an enhanced OFDM system [2] leads to a competitive solution for wireless digital professional video applications

    Real-time communications over switched Ethernet supporting dynamic QoS management

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    Doutoramento em Engenharia InformáticaDurante a última década temos assistido a um crescente aumento na utilização de sistemas embutidos para suporte ao controlo de processos, de sistemas robóticos, de sistemas de transportes e veículos e até de sistemas domóticos e eletrodomésticos. Muitas destas aplicações são críticas em termos de segurança de pessoas e bens e requerem um alto nível de determinismo com respeito aos instantes de execução das respectivas tarefas. Além disso, a implantação destes sistemas pode estar sujeita a limitações estruturais, exigindo ou beneficiando de uma configuração distribuída, com vários subsistemas computacionais espacialmente separados. Estes subsistemas, apesar de espacialmente separados, são cooperativos e dependem de uma infraestrutura de comunicação para atingir os objectivos da aplicação e, por consequência, também as transacções efectuadas nesta infraestrutura estão sujeitas às restrições temporais definidas pela aplicação. As aplicações que executam nestes sistemas distribuídos, chamados networked embedded systems (NES), podem ser altamente complexas e heterogéneas, envolvendo diferentes tipos de interacções com diferentes requisitos e propriedades. Um exemplo desta heterogeneidade é o modelo de activação da comunicação entre os subsistemas que pode ser desencadeada periodicamente de acordo com uma base de tempo global (time-triggered), como sejam os fluxos de sistemas de controlo distribuído, ou ainda ser desencadeada como consequência de eventos assíncronos da aplicação (event-triggered). Independentemente das características do tráfego ou do seu modelo de activação, é de extrema importância que a plataforma de comunicações disponibilize as garantias de cumprimento dos requisitos da aplicação ao mesmo tempo que proporciona uma integração simples dos vários tipos de tráfego. Uma outra propriedade que está a emergir e a ganhar importância no seio dos NES é a flexibilidade. Esta propiedade é realçada pela necessidade de reduzir os custos de instalação, manutenção e operação dos sistemas. Neste sentido, o sistema é dotado da capacidade para adaptar o serviço fornecido à aplicação aos respectivos requisitos instantâneos, acompanhando a evolução do sistema e proporcionando uma melhor e mais racional utilização dos recursos disponíveis. No entanto, maior flexibilidade operacional é igualmente sinónimo de maior complexidade derivada da necessidade de efectuar a alocação dinâmica dos recursos, acabando também por consumir recursos adicionais no sistema. A possibilidade de modificar dinâmicamente as caracteristicas do sistema também acarreta uma maior complexidade na fase de desenho e especificação. O aumento do número de graus de liberdade suportados faz aumentar o espaço de estados do sistema, dificultando a uma pre-análise. No sentido de conter o aumento de complexidade são necessários modelos que representem a dinâmica do sistema e proporcionem uma gestão optimizada e justa dos recursos com base em parâmetros de qualidade de serviço (QdS). É nossa tese que as propriedades de flexibilidade, pontualidade e gestão dinâmica de QdS podem ser integradas numa rede switched Ethernet (SE), tirando partido do baixo custo, alta largura de banda e fácil implantação. Nesta dissertação é proposto um protocolo, Flexible Time-Triggered communication over Switched Ethernet (FTT-SE), que suporta as propriedades desejadas e que ultrapassa as limitações das redes SE para aplicações de tempo-real tais como a utilização de filas FIFO, a existência de poucos níveis de prioridade e a pouca capacidade de gestão individualizada dos fluxos. O protocolo baseia-se no paradigma FTT, que genericamente define a arquitectura de uma pilha protocolar sobre o acesso ao meio de uma rede partilhada, impondo desta forma determinismo temporal, juntamente com a capacidade para reconfiguração e adaptação dinâmica da rede. São ainda apresentados vários modelos de distribuição da largura de banda da rede de acordo com o nível de QdS especificado por cada serviço utilizador da rede. Esta dissertação expõe a motivação para a criação do protocolo FTT-SE, apresenta uma descrição do mesmo, bem como a análise de algumas das suas propiedades mais relevantes. São ainda apresentados e comparados modelos de distribuição da QdS. Finalmente, são apresentados dois casos de aplicações que sustentam a validade da tese acima mencionada.During the last decade we have witnessed a massive deployment of embedded systems on a wide applications range, from industrial automation to process control, avionics, cars or even robotics. Many of these applications have an inherently high level of criticality, having to perform tasks within tight temporal constraints. Additionally, the configuration of such systems is often distributed, with several computing nodes that rely on a communication infrastructure to cooperate and achieve the application global goals. Therefore, the communications are also subject to the same temporal constraints set by the application requirements. Many applications relying on such networked embedded systems (NES) are complex and heterogeneous, comprehending different activities with different requirements and properties. For example, the communication between subsystems may follow a strict temporal synchronization with respect to a global time-base (time-triggered), like in a distributed feedback control loop, or it may be issued asynchronously upon the occurrence of events (eventtriggered). Regardless of the traffic characteristics and its activation model, it is of paramount importance having a communication framework that provides seamless integration of heterogeneous traffic sources while guaranteeing the application requirements. Another property that has been emerging as important for NES design and operation is flexibility. The need to reduce installation and operational costs, while facilitating maintenance is promoting a more rational use of the available resources at run-time, exploring the ability to tune service parameters as the system evolves. However, such operational flexibility comes with the cost of increasing the complexity of the system to handle the dynamic resource management, which on the other hand demands the allocation of additional system resources. Moreover, the capacity to dynamically modify the system properties also causes a higher complexity when designing and specifying the system, since the operational state-space increases with the degrees of flexibility of the system. Therefore, in order to bound this complexity appropriate operational models are needed to handle the system dynamics and carry on an efficient and fair resource management strategy based on quality of service (QoS) metrics. This thesis states that the properties of flexibility and timeliness as needed for dynamic QoS management can be provided to switched Ethernet based systems. Switched Ethernet, although initially designed for general purpose Internet access and file transfers, is becoming widely used in NES-based applications. However, COTS switched Ethernet is insufficient regarding the needs for real-time predictability and for supporting the aforementioned properties due the use of FIFO queues too few priority levels and for stream-level management capabilities. In this dissertation we propose a protocol to overcome those limitations, namely the Flexible Time-Triggered communication over Switched Ethernet (FTT-SE). The protocol is based on the FTT paradigm that generically defines a protocol architecture suitable to enforce real-time determinism on a communication network supporting the desired flexibility properties. This dissertation addresses the motivation for FTT-SE, describing the protocol as well as its schedulability analysis. It additionally covers the resource distribution topic, where several distribution models are proposed to manage the resource capacity among the competing services and while considering the QoS level requirements of each service. A couple of application cases are shown that support the aforementioned thesis

    Journal of Telecommunications and Information Technology, 2003, nr 2

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    The International Conference on Industrial Engineeering and Business Management (ICIEBM)

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