3,486 research outputs found
Bloggers: A Portrait of the Internet's New Storytellers
Presents findings from a survey that explores how a group of mostly youthful writers and creators are using the new medium of blogging to express their creativity by documenting and sharing their personal experiences
Digital Food Marketing to Children and Adolescents: Problematic Practices and Policy Interventions
Examines trends in digital marketing to youth that uses "immersive" techniques, social media, behavioral profiling, location targeting and mobile marketing, and neuroscience methods. Recommends principles for regulating inappropriate advertising to youth
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Innovating Pedagogy 2015: Open University Innovation Report 4
This series of reports explores new forms of teaching, learning and assessment for an interactive world, to guide teachers and policy makers in productive innovation. This fourth report proposes ten innovations that are already in currency but have not yet had a profound influence on education. To produce it, a group of academics at the Institute of Educational Technology in The Open University collaborated with researchers from the Center for Technology in Learning at SRI International. We proposed a long list of new educational terms, theories, and practices. We then pared these down to ten that have the potential to provoke major shifts in educational practice, particularly in post-school education. Lastly, we drew on published and unpublished writings to compile the ten sketches of new pedagogies that might transform education. These are summarised below in an approximate order of immediacy and timescale to widespread implementation
Access to recorded interviews: A research agenda
Recorded interviews form a rich basis for scholarly inquiry. Examples include oral histories, community memory projects, and interviews conducted for broadcast media. Emerging technologies offer the potential to radically transform the way in which recorded interviews are made accessible, but this vision will demand substantial investments from a broad range of research communities. This article reviews the present state of practice for making recorded interviews available and the state-of-the-art for key component technologies. A large number of important research issues are identified, and from that set of issues, a coherent research agenda is proposed
Edge Video Analytics: A Survey on Applications, Systems and Enabling Techniques
Video, as a key driver in the global explosion of digital information, can
create tremendous benefits for human society. Governments and enterprises are
deploying innumerable cameras for a variety of applications, e.g., law
enforcement, emergency management, traffic control, and security surveillance,
all facilitated by video analytics (VA). This trend is spurred by the rapid
advancement of deep learning (DL), which enables more precise models for object
classification, detection, and tracking. Meanwhile, with the proliferation of
Internet-connected devices, massive amounts of data are generated daily,
overwhelming the cloud. Edge computing, an emerging paradigm that moves
workloads and services from the network core to the network edge, has been
widely recognized as a promising solution. The resulting new intersection, edge
video analytics (EVA), begins to attract widespread attention. Nevertheless,
only a few loosely-related surveys exist on this topic. The basic concepts of
EVA (e.g., definition, architectures) were not fully elucidated due to the
rapid development of this domain. To fill these gaps, we provide a
comprehensive survey of the recent efforts on EVA. In this paper, we first
review the fundamentals of edge computing, followed by an overview of VA. The
EVA system and its enabling techniques are discussed next. In addition, we
introduce prevalent frameworks and datasets to aid future researchers in the
development of EVA systems. Finally, we discuss existing challenges and foresee
future research directions. We believe this survey will help readers comprehend
the relationship between VA and edge computing, and spark new ideas on EVA.Comment: 31 pages, 13 figure
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