4,668 research outputs found

    Summary of the First Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE1)

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    Challenges related to development, deployment, and maintenance of reusable software for science are becoming a growing concern. Many scientists’ research increasingly depends on the quality and availability of software upon which their works are built. To highlight some of these issues and share experiences, the First Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE1) was held in November 2013 in conjunction with the SC13 Conference. The workshop featured keynote presentations and a large number (54) of solicited extended abstracts that were grouped into three themes and presented via panels. A set of collaborative notes of the presentations and discussion was taken during the workshop. Unique perspectives were captured about issues such as comprehensive documentation, development and deployment practices, software licenses and career paths for developers. Attribution systems that account for evidence of software contribution and impact were also discussed. These include mechanisms such as Digital Object Identifiers, publication of “software papers”, and the use of online systems, for example source code repositories like GitHub. This paper summarizes the issues and shared experiences that were discussed, including cross-cutting issues and use cases. It joins a nascent literature seeking to understand what drives software work in science, and how it is impacted by the reward systems of science. These incentives can determine the extent to which developers are motivated to build software for the long-term, for the use of others, and whether to work collaboratively or separately. It also explores community building, leadership, and dynamics in relation to successful scientific software

    Report on the Second Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE2)

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    This technical report records and discusses the Second Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE2). The report includes a description of the alternative, experimental submission and review process, two workshop keynote presentations, a series of lightning talks, a discussion on sustainability, and five discussions from the topic areas of exploring sustainability; software development experiences; credit & incentives; reproducibility & reuse & sharing; and code testing & code review. For each topic, the report includes a list of tangible actions that were proposed and that would lead to potential change. The workshop recognized that reliance on scientific software is pervasive in all areas of world-leading research today. The workshop participants then proceeded to explore different perspectives on the concept of sustainability. Key enablers and barriers of sustainable scientific software were identified from their experiences. In addition, recommendations with new requirements such as software credit files and software prize frameworks were outlined for improving practices in sustainable software engineering. There was also broad consensus that formal training in software development or engineering was rare among the practitioners. Significant strides need to be made in building a sense of community via training in software and technical practices, on increasing their size and scope, and on better integrating them directly into graduate education programs. Finally, journals can define and publish policies to improve reproducibility, whereas reviewers can insist that authors provide sufficient information and access to data and software to allow them reproduce the results in the paper. Hence a list of criteria is compiled for journals to provide to reviewers so as to make it easier to review software submitted for publication as a “Software Paper.

    Externalities and Enterprise Software: Helping and Hindering Legal Compliance

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    Enterprise software helps organizations comply with laws and regulations, yet software itself creates negative externalities that can undermine rights and laws. Software developers are an important regulatory force, yet many know little about how law and software interact. This work examines developer understanding of legal concepts and examples of the software code and law relationship: payroll, Sarbanes Oxley Act, web accessibility, and data protection

    Using Free/Libre Open Source Software Projects as E-learning Tools

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    Free/Libre Open Source Software (FLOSS) projects can be considered as learning environments in which heterogeneous communities get together to exchange knowledge through discussion and put it into practice through actual contributions to software development, revision and testing. This has encouraged tertiary educators to attempt the inclusion of participation in FLOSS projects as part of the requirements of Software Engineering courses, and pilot studies have been conducted to test the effectiveness of such an attempt. This paper discusses two pilot studies with reference to several studies concerning the role of learning in FLOSS projects and shows how using FLOSS projects as E-learning tools has a potential to increase the quality of the software product

    An Empirical Study of Open Source Software Usability – The Industrial Perspective

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    Recent years have seen a sharp increase in the use of open source projects by common novice users; Open Source Software (OSS) is thus no longer a reserved arena for software developers and computer gurus. Although user-centered designs are gaining popularity in OSS, usability is still not considered one of the prime objectives in many design scenarios. This paper analyzes industry users’ perception of usability factors, including understandability, learnability, operability, and attractiveness on OSS usability. The research model of this empirical study establishes the relationship between the key usability factors and OSS usability from industrial perspective. In order to conduct the study, a data set of 105 industry users is included. The results of the empirical investigation indicate the significance of the key factors for OSS usability

    How a Diverse Research Ecosystem Has Generated New Rehabilitation Technologies: Review of NIDILRR’s Rehabilitation Engineering Research Centers

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    Over 50 million United States citizens (1 in 6 people in the US) have a developmental, acquired, or degenerative disability. The average US citizen can expect to live 20% of his or her life with a disability. Rehabilitation technologies play a major role in improving the quality of life for people with a disability, yet widespread and highly challenging needs remain. Within the US, a major effort aimed at the creation and evaluation of rehabilitation technology has been the Rehabilitation Engineering Research Centers (RERCs) sponsored by the National Institute on Disability, Independent Living, and Rehabilitation Research. As envisioned at their conception by a panel of the National Academy of Science in 1970, these centers were intended to take a “total approach to rehabilitation”, combining medicine, engineering, and related science, to improve the quality of life of individuals with a disability. Here, we review the scope, achievements, and ongoing projects of an unbiased sample of 19 currently active or recently terminated RERCs. Specifically, for each center, we briefly explain the needs it targets, summarize key historical advances, identify emerging innovations, and consider future directions. Our assessment from this review is that the RERC program indeed involves a multidisciplinary approach, with 36 professional fields involved, although 70% of research and development staff are in engineering fields, 23% in clinical fields, and only 7% in basic science fields; significantly, 11% of the professional staff have a disability related to their research. We observe that the RERC program has substantially diversified the scope of its work since the 1970’s, addressing more types of disabilities using more technologies, and, in particular, often now focusing on information technologies. RERC work also now often views users as integrated into an interdependent society through technologies that both people with and without disabilities co-use (such as the internet, wireless communication, and architecture). In addition, RERC research has evolved to view users as able at improving outcomes through learning, exercise, and plasticity (rather than being static), which can be optimally timed. We provide examples of rehabilitation technology innovation produced by the RERCs that illustrate this increasingly diversifying scope and evolving perspective. We conclude by discussing growth opportunities and possible future directions of the RERC program

    Impact and Challenges of Software in 2025: Collected Papers

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    Today (2014), software is the key ingredient of most products and services. Software generates innovation and progress in many modern industries. Software is an indispensable element of evolution, of quality of life, and of our future. Software development is (slowly) evolving from a craft to an industrial discipline. Software – and the ability to efficiently produce and evolve high-quality software – is the single most important success factor for many highly competitive industries. Software technology, development methods and tools, and applications in more and more areas are rapidly evolving. The impact of software in 2025 in nearly all areas of life, work, relationships, culture, and society is expected to be massive. The question of the future of software is therefore important. However – like all predictions – quite difficult. Some market forces, industrial developments, social needs, and technology trends are visible today. How will they develop and influence the software we will have in 2025?:Impact of Heterogeneous Processor Architectures and Adaptation Technologies on the Software of 2025 (Kay Bierzynski) 9 Facing Future Software Engineering Challenges by Means of Software Product Lines (David Gollasch) 19 Capabilities of Digital Search and Impact on Work and Life in 2025 (Christina Korger) 27 Transparent Components for Software Systems (Paul Peschel) 37 Functionality, Threats and Influence of Ubiquitous Personal Assistants with Regard to the Society (Jonas Rausch) 47 Evolution-driven Changes of Non-Functional Requirements and Their Architecture (Hendrik Schön) 5
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