126 research outputs found

    Domain-specific languages

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    Domain-Specific Languages are used in software engineering in order to enhance quality, flexibility, and timely delivery of software systems, by taking advantage of specific properties of a particular application domain. This survey covers terminology, risks and benefits, examples, design methodologies, and implementation techniques of domain-specific languages as used for the construction and maintenance of software systems. Moreover, it covers an annotated selection of 75 key publications in the area of domain-specific languages

    Language-Driven Engineering An Interdisciplinary Software Development Paradigm

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    We illustrate how purpose-specific, graphical modeling enables application experts with different levels of expertise to collaboratively design and then produce complex applications using their individual, purpose-specific modeling language. Our illustration includes seven graphical Integrated Modeling Environments (IMEs) that support full code generation, as well as four browser-based applications that were modeled and then fully automatically generated and produced using DIME, our most complex graphical IME. While the seven IMEs were chosen to illustrate the types of languages we support with our Language-Driven Engineering (LDE) approach, the four DIME products were chosen to give an impression of the power of our LDE-generated IMEs. In fact, Equinocs, Springer Nature's future editorial system for proceedings, is also being fully automatically generated and then deployed at their Dordrecht site using a deployment pipeline generated with Rig, one of the IMEs presented. Our technology is open source and the products presented are currently in use.Comment: 43 pages, 30 figure

    Modeling of motion primitive architectures using domain-specific languages

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    Nordmann A. Modeling of motion primitive architectures using domain-specific languages. Bielefeld: Universität Bielefeld; 2016

    Model-driven engineering for mobile robotic systems: a systematic mapping study

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    Mobile robots operate in various environments (e.g. aquatic, aerial, or terrestrial), they come in many diverse shapes and they are increasingly becoming parts of our lives. The successful engineering of mobile robotics systems demands the interdisciplinary collaboration of experts from different domains, such as mechanical and electrical engineering, artificial intelligence, and systems engineering. Research and industry have tried to tackle this heterogeneity by proposing a multitude of model-driven solutions to engineer the software of mobile robotics systems. However, there is no systematic study of the state of the art in model-driven engineering (MDE) for mobile robotics systems that could guide research or practitioners in finding model-driven solutions and tools to efficiently engineer mobile robotics systems. The paper is contributing to this direction by providing a map of software engineering research in MDE that investigates (1) which types of robots are supported by existing MDE approaches, (2) the types and characteristics of MRSs that are engineered using MDE approaches, (3) a description of how MDE approaches support the engineering of MRSs, (4) how existing MDE approaches are validated, and (5) how tools support existing MDE approaches. We also provide a replication package to assess, extend, and/or replicate the study. The results of this work and the highlighted challenges can guide researchers and practitioners from robotics and software engineering through the research landscape

    Engineering Language-Parametric End-User Programming Environments for DSLs

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    Human-computer communication can be achieved through different interfaces such as Graphical User Interfaces (GUIs), Tangible User Interfaces (TUIs), command-line interfaces, and programming languages. In this thesis, we used some of these inter- faces; however, we focused on programming languages which are artificial languages consisting of instructions written by humans and executed by computers. In order to create these programs, humans use specialized tools called programming environments that offer a set of utilities that ease human-computer communication. When creating programs, users must learn the language’s syntax and get acquainted with the pro- gramming environment. Unfortunately, programming languages usually offer a single user interface or syntax, which is not ideal considering different types of users with varied backgrounds and expertise will use it. Given the increasing number of people performing any kind of programming activity, it is important to offer different inter- faces depending on the programming task and the background of the users. However, from the language engineering point of view, offering multiple user interfaces for the same language is expensive, and if we specifically consider Domain-Specific Languages (DSLs), it is even more expensive given their audience and development teams’ size. Therefore, we study how to engineer different user interfaces for DSLs in a practical way.This thesis presents different mechanisms to engineer different language-parametric programming environments for end-users. These mechanisms rely heavily on reusing existing language components for existing languages or helping language engineers define these interfaces for new languages. We mainly studied four technological spaces, namely, Grammarware, Computational Notebooks, Block-based environments, and Projec- tional editors. We present three different language-parametric interfaces for interacting with DSLs, namely computational notebooks, projectional editors, and block-based editors. These interfaces offer different user experiences and rely upon different technological spaces. Different notations are associated with different technological spaces; for in- stance, grammarware is associated with text files, while block-based environments are associated with Blockly and JavaScript files. Therefore, to provide different notations for their languages, we have to "space travel" so that language engineers can select the most appropriate technological space and interface for their target audience. To support this, we defined grammarware as a common starting point to allow traveling to different technological spaces (e.g., computational notebooks space, projectional editors space, or block-based space). Based on this idea, we developed three tools that allowed language engineers to generate different interfaces for their DSLs based on a grammar definition of the language. Our results show that it is possible to generate these different user interfaces and decrease the effort required to create these. However, additional research is required to improve the usability of the generated interfaces and make the generation of these interfaces more flexible so that users’ data can be used as part of the generated interfaces

    Modularity and reuse of domain-specific languages:an exploration with MetaMod

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    ClaferMPS: Modeling and Optimizing Automotive Electric/Electronic Architectures Using Domain-Specific Languages

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    Modern automotive electric/electronic (E/E) architectures are growing to the point where architects can no longer manually predict the effects of their design decisions. Thus, in addition to applying an architecture reference model to decompose their architectures, they also require tools for synthesizing and evaluating candidate architectures during the design process. Clafer is a modeling language, which has been used to model variable multi-layer, multi-perspective automotive system architectures according to an architecture reference model. Clafer tools allow architects to synthesize optimal candidates and evaluate effects of their design decisions. However, since Clafer is a general-purpose structural modeling language, it does not help the architects in building models conforming to the given architecture reference model. In this work, we present ClaferMPS, a set of extensible languages and IDE for modeling E/E architectures using Clafer. First, we present an E/E architecture domain-specific language (DSL) built on top of Clafer, which embodies the reference model and which guides the architects in correctly applying the reference model. We then evaluate the DSL and its implementation by modeling two existing automotive systems, which were originally modeled in plain Clafer. The evaluation showed that by using the DSL, an evaluator obtained correct models by construction because the DSL helped prevent typical errors that are easy to make in plain Clafer. The evaluator was also able to synthesize and evaluate candidate architectures as with plain Clafer. Finally, we demonstrate extensibility capabilities of ClaferMPS. Our implementation is built on top of the JetBrains Meta Programming System, which supports language modularization and composition, multi-stage transformations and projectional editing. As a result, ClaferMPS allows third parties to seamlessly add extensions to both Clafer and the E/E architecture DSL without invasive changes. To illustrate this approach, we consider the Robot Operating System (ROS) communications infrastructure, a case study, which is outside the scope of the existing reference model. We show how the E/E architecture DSL can be adapted to the new domain using MPS language modularization and composition

    Application of Model-driven engineering to multi-agent systems: a language to model behaviors of reactive agents

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    Many users of multi-agent systems (MAS) are very commonly disinclined to model and simulate using current MAS platforms. More specifically, modeling the dynamics of a system (in particular the agents' behaviors) is very often a challenge to MAS users. This issue is more often observed in the domain of socio-ecological systems (SES), because SES domain experts are rarely programmers. Indeed, the majority of MAS platforms were not conceived taking into consideration domain-experts who are non-programmers. Most current MAS tools are not dedicated to SES, or nor do they possess an easily understandable formalism to represent the behaviors of agents. Moreover, because it is platform-dependent, a model realized in a given MAS platform cannot be properly used on another platform due to incompatibility between MAS platforms. To overcome these limitations, we propose a domain-specific language (DSL) to describe the behaviors of reactive agents, regardless of the MAS platform used for simulation. To achieve this result, we used model-driven engineering (MDE), an approach that provides tools to develop DSLs from a meta-model (abstract syntax), textual editors with syntax highlighting (for the concrete syntax) and code generation capabilities (for source-code generation of a model). As a result, we implemented a language and a textual editor that allow SES domain experts to describe behaviors in three different ways that are close to their natural expression: as equations when they are familiar with these, as a sequence of activities close to natural language or as an activity diagram to represent decisions and a sequence of behaviors using a graphic formalism. To demonstrate interoperability, we also developed code generators targeting two different MAS platforms (Cormas and Netlogo). We tested the code generators by implementing two SES models with the developed DSL. The generated code was targeted to both MAS platforms (Cormas and Netlogo), and successfully simulated in one of them. We conclude that the MDE approach provides adequate tools to develop DSL and code generators to facilitate MAS modeling and simulation by non-programmers. Concerning the DSL developed, although the behavioral aspect of MAS simulation is part of the complexity of modeling in MAS, there are still other essential aspects of model and simulation of MAS that are yet to be explored, such as model initialization and points of view on the model simulated worl
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