4,927 research outputs found

    MobiThin management framework: design and evaluation

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    In thin client computing, applications are executed on centralized servers. User input (e.g. keystrokes) is sent to a remote server which processes the event and sends the audiovisual output back to the client. This enables execution of complex applications from thin devices. Adopting virtualization technologies on the thin client server brings several advantages, e.g. dedicated environments for each user and interesting facilities such as migration tools. In this paper, a mobile thin client service offered to a large number of mobile users is designed. Pervasive mobile thin client computing requires an intelligent service management to guarantee a high user experience. Due to the dynamic environment, the service management framework has to monitor the environment and intervene when necessary (e.g. adapt thin client protocol settings, move a session from one server to another). A detailed performance analysis of the implemented prototype is presented. It is shown that the prototype can handle up to 700 requests/s to start the mobile thin client service. The prototype can make a decision for up to 700 monitor reports per second

    Does "thin client" mean "energy efficient"?

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    The thick client –a personal computer with integral disk storage and local processing capability, which also has access to data and other resources via a network connection – is accepted as the model for providing computing resource in most office environments. The Further and Higher Education sector is no exception to that, and therefore most academic and administrative offices are equipped with desktop computers of this form to support users in their day to day tasks. This system structure has a number of advantages: there is a reduced reliance on network resources; users access a system appropriate to their needs, and may customise “their” system to meet their own personal requirements and working patterns. However it also has disadvantages: some are outside the scope of this project, but of most relevance to the green IT agenda is the fact that relatively complex and expensive (in first cost and in running cost) desktop systems and servers are underutilised – especially in respect of processing power. While some savings are achieved through use of “sleep” modes and similar power reducing mechanisms, in most configurations only a small portion of the overall total available processor resource is utilised. This realisation has led to the promotion of an alternative paradigm, the thin client. In a thin client system, the desktop is shorn of most of its local processing and data storage capability, and essentially acts as a terminal to the server, which now takes on responsibility for data storage and processing. The energy benefit is derived through resource sharing: the processor of the server does the work, and because that processor is shared by all users, a number of users are supported by a single system. Therefore – according to proponents of thin client – the total energy required to support a user group is reduced, since a shared physical resource is used more efficiently. These claims are widely reported: indeed there are a number of estimation tools which show these savings can be achieved; however there appears to be little or no actual measured data to confirm this. The community does not appear to have access to measured data comparing thin and thick client systems in operation in the same situation, allowing direct comparisons to be drawn. This is the main goal of this project. One specific question relates to the overall power use, while it would seem to be obvious that the thin client would require less electricity, what of the server? Two other variations are also considered: it is not uncommon for thin client deployments to continue to use their existing PCs as thin client workstations, with or without modification. Also, attempts by PC makers to reduce the power requirements of their products have given rise to a further variation: the incorporation of low power features in otherwise standard PC technology, working as thick clients. This project was devised to conduct actual measurements in use in a typical university environment. We identified a test area: a mixed administrative and academic office location which supported a range of users, and we made a direct replacement of the current thick client systems with thin client equivalents; in addition, we exchanged a number of PCs operating in thin and thick client mode with devices specifically branded as “low power” PCs and measured their power requirements in both thin and thick modes. We measured the energy consumption at each desktop for the duration of our experiments, and also measured the energy draw of the server designated to supporting the thin client setup, giving us the opportunity to determine the power per user of each technology. Our results show a significant difference in power use between the various candidate technologies, and that a configuration of low power PC in thick client mode returned the lowest power use during our study. We were also aware of other factors surrounding a change such as this: we have addressed the technical issues of implementation and management, and the non-technical or human factors of acceptance and use: all are reported within this document. Finally, our project is necessarily limited to a set of experiments carried out in a particular situation, therefore we use estimation methods to draw wider conclusions and make general observations which should allow others to select appropriate thick or thin client solutions in their situation

    Self management of a mobile thin client service

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    Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote servers and the mobile handheld only has to display the graphical updates and send input from the user to the remote execution environment. To guarantee a high user experience in a mobile environment, a Service Management Framework is required to prevent users observing lower Quality of Experience due to changes in the available network, server and client resources. Therefore, the Service Management Framework monitors the environment and the Self Management component intervenes when necessary, e.g. by adapting the thin client protocol settings or moving a user session from one server to another. The design of the Self Management component is presented and the performance is evaluated

    Thin client technology in schools: a summary of research findings

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    Summary of findings from the Thin client technology in schools projec

    Cloud-based desktop services for thin clients

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    Cloud computing and ubiquitous network availability have renewed people's interest in the thin client concept. By executing applications in virtual desktops on cloud servers, users can access any application from any location with any device. For this to be a successful alternative to traditional offline applications, however, researchers must overcome important challenges. The thin client protocol must display audiovisual output fluidly, and the server executing the virtual desktop should have sufficient resources and ideally be close to the user's current location to limit network delay. From a service provider viewpoint, cost reduction is also an important issue

    A Comparison of Thin-Client Computing Architectures

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    Thin-client computing offers the promise of easier-to-maintain computational services with reduced total cost of ownership. The recent and growing popularity of thin-client systems makes it important to develop techniques for analyzing and comparing their performance, to assess the general feasibility of the thin-client computing model, and to determine the factors that govern the performance of these architectures. To assess the viability of the thin-client computing model, we measured the performance of five popular thin-client platforms running over a wide range of network access bandwidths. Our results show that current thin-client solutions generally work well in a LAN environment, but their performance degrades significantly when they are used in today's broadband environments. We also find that the efficiency of the thin-client protocols varies widely. In some cases, the efficiency of the thin client protocol for web applications is within a factor of two of standard web protocols, while others are 30 times more inefficient. We analyze the differences in the various approaches and explain the impact of the underlying remote display protocols on overall performance

    Reducing power consumption of mobile thin client devices

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    A Discussion of Thin Client Technology for Computer Labs

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    Computer literacy is not negotiable for any professional in an increasingly computerised environment. Educational institutions should be equipped to provide this new basic training for modern life. Accordingly, computer labs are an essential medium for education in almost any field. Computer labs are one of the most popular IT infrastructures for technical training in primary and secondary schools, universities and other educational institutions all over the world. Unfortunately, a computer lab is expensive, in terms of both initial purchase and annual maintenance costs, and especially when we want to run the latest software. Hence, research efforts addressing computer lab efficiency, performance or cost reduction would have a worldwide repercussion. In response to this concern, this paper presents a survey on thin client technology for computer labs in educational environments. Besides setting out the advantages and drawbacks of this technology, we aim to refute false prejudices against thin clients, identifying a set of educational scenarios where thin clients are a better choice and others requiring traditional solutions

    Thin client power efficiency

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    Currently there is a high awareness for energy consumption due to global energy production limits and environmental concerns. As the energy fraction currently consumed by ICT related equipment is substantial (about 8% of electricity production worldwide in the use phase) and the growth rate in this particular sector is spectacular, also in the ICT sector adequate solutions are needed to allow sustainable growth. In this paper an analytical modal for the power consumption of thin clients is presented. It is compared to the power consumption of a desktop PC in order to estimate the power efficiency gain that can be achieved by implementing the thin client paradigm. The paper concludes with an experimental study on currently available equipment, to translate the generic conclusions into their current implications and trade-offs
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