180 research outputs found

    An Expressive Language and Efficient Execution System for Software Agents

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    Software agents can be used to automate many of the tedious, time-consuming information processing tasks that humans currently have to complete manually. However, to do so, agent plans must be capable of representing the myriad of actions and control flows required to perform those tasks. In addition, since these tasks can require integrating multiple sources of remote information ? typically, a slow, I/O-bound process ? it is desirable to make execution as efficient as possible. To address both of these needs, we present a flexible software agent plan language and a highly parallel execution system that enable the efficient execution of expressive agent plans. The plan language allows complex tasks to be more easily expressed by providing a variety of operators for flexibly processing the data as well as supporting subplans (for modularity) and recursion (for indeterminate looping). The executor is based on a streaming dataflow model of execution to maximize the amount of operator and data parallelism possible at runtime. We have implemented both the language and executor in a system called THESEUS. Our results from testing THESEUS show that streaming dataflow execution can yield significant speedups over both traditional serial (von Neumann) as well as non-streaming dataflow-style execution that existing software and robot agent execution systems currently support. In addition, we show how plans written in the language we present can represent certain types of subtasks that cannot be accomplished using the languages supported by network query engines. Finally, we demonstrate that the increased expressivity of our plan language does not hamper performance; specifically, we show how data can be integrated from multiple remote sources just as efficiently using our architecture as is possible with a state-of-the-art streaming-dataflow network query engine

    Approximate Assertional Reasoning Over Expressive Ontologies

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    In this thesis, approximate reasoning methods for scalable assertional reasoning are provided whose computational properties can be established in a well-understood way, namely in terms of soundness and completeness, and whose quality can be analyzed in terms of statistical measurements, namely recall and precision. The basic idea of these approximate reasoning methods is to speed up reasoning by trading off the quality of reasoning results against increased speed

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    AI Film Aesthetics: A Construction of a New Media Identity for AI Films

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    Recognized as the fourth industrial revolution, Artificial Intelligence is poised to take the film industry by storm. While the current applications of it help streamline production practices, its escalating employment in the generation of film scripts and visuals complicates notions and functions of authorship and new media aesthetics. This thesis examines the unique junction of Cinema and Artificial Intelligence, where experimentation is not only celebrated, but also necessary in order to re-evaluate the conditions of new media. By analyzing the ways in which three films co-written by Oscar Sharp, Ross Goodwin and an AI negotiate with Foucault’s theory of the author function and the aesthetics and existing circumstances of new media, this thesis begins to construct an identity for an emergent form of cinema, the AI film

    Attribute-Level Versioning: A Relational Mechanism for Version Storage and Retrieval

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    Data analysts today have at their disposal a seemingly endless supply of data and repositories hence, datasets from which to draw. New datasets become available daily thus making the choice of which dataset to use difficult. Furthermore, traditional data analysis has been conducted using structured data repositories such as relational database management systems (RDBMS). These systems, by their nature and design, prohibit duplication for indexed collections forcing analysts to choose one value for each of the available attributes for an item in the collection. Often analysts discover two or more datasets with information about the same entity. When combining this data and transforming it into a form that is usable in an RDBMS, analysts are forced to deconflict the collisions and choose a single value for each duplicated attribute containing differing values. This deconfliction is the source of a considerable amount of guesswork and speculation on the part of the analyst in the absence of professional intuition. One must consider what is lost by discarding those alternative values. Are there relationships between the conflicting datasets that have meaning? Is each dataset presenting a different and valid view of the entity or are the alternate values erroneous? If so, which values are erroneous? Is there a historical significance of the variances? The analysis of modern datasets requires the use of specialized algorithms and storage and retrieval mechanisms to identify, deconflict, and assimilate variances of attributes for each entity encountered. These variances, or versions of attribute values, contribute meaning to the evolution and analysis of the entity and its relationship to other entities. A new, distinct storage and retrieval mechanism will enable analysts to efficiently store, analyze, and retrieve the attribute versions without unnecessary complexity or additional alterations of the original or derived dataset schemas. This paper presents technologies and innovations that assist data analysts in discovering meaning within their data and preserving all of the original data for every entity in the RDBMS

    Signal Classes: A Mechanism for Building Synchronous and Persistent Signal Networks

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    IDEF5 Ontology Description Capture Method: Concept Paper

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    The results of research towards an ontology capture method referred to as IDEF5 are presented. Viewed simply as the study of what exists in a domain, ontology is an activity that can be understood to be at work across the full range of human inquiry prompted by the persistent effort to understand the world in which it has found itself - and which it has helped to shape. In the contest of information management, ontology is the task of extracting the structure of a given engineering, manufacturing, business, or logistical domain and storing it in an usable representational medium. A key to effective integration is a system ontology that can be accessed and modified across domains and which captures common features of the overall system relevant to the goals of the disparate domains. If the focus is on information integration, then the strongest motivation for ontology comes from the need to support data sharing and function interoperability. In the correct architecture, an enterprise ontology base would allow th e construction of an integrated environment in which legacy systems appear to be open architecture integrated resources. If the focus is on system/software development, then support for the rapid acquisition of reliable systems is perhaps the strongest motivation for ontology. Finally, ontological analysis was demonstrated to be an effective first step in the construction of robust knowledge based systems

    Vereinheitlichte Anfrageverarbeitung in heterogenen und verteilten Multimediadatenbanken

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    Multimedia retrieval is an essential part of today's world. This situation is observable in industrial domains, e.g., medical imaging, as well as in the private sector, visible by activities in manifold Social Media platforms. This trend led to the creation of a huge environment of multimedia information retrieval services offering multimedia resources for almost any user requests. Indeed, the encompassed data is in general retrievable by (proprietary) APIs and query languages, but unfortunately a unified access is not given due to arising interoperability issues between those services. In this regard, this thesis focuses on two application scenarios, namely a medical retrieval system supporting a radiologist's workflow, as well as an interoperable image retrieval service interconnecting diverse data silos. The scientific contribution of this dissertation is split in three different parts: the first part of this thesis improves the metadata interoperability issue. Here, major contributions to a community-driven, international standardization have been proposed leading to the specification of an API and ontology to enable a unified annotation and retrieval of media resources. The second part issues a metasearch engine especially designed for unified retrieval in distributed and heterogeneous multimedia retrieval environments. This metasearch engine is capable of being operated in a federated as well as autonomous manner inside the aforementioned application scenarios. The remaining third part ensures an efficient retrieval due to the integration of optimization techniques for multimedia retrieval in the overall query execution process of the metasearch engine.Egal ob im industriellen Bereich oder auch im Social Media - multimediale Daten nehmen eine immer zentralere Rolle ein. Aus diesem fortlaufendem Entwicklungsprozess entwickelten sich umfangreiche Informationssysteme, die Daten für zahlreiche Bedürfnisse anbieten. Allerdings ist ein einheitlicher Zugriff auf jene verteilte und heterogene Landschaft von Informationssystemen in der Praxis nicht gewährleistet. Und dies, obwohl die Datenbestände meist über Schnittstellen abrufbar sind. Im Detail widmet sich diese Arbeit mit der Bearbeitung zweier Anwendungsszenarien. Erstens, einem medizinischen System zur Diagnoseunterstützung und zweitens einer interoperablen, verteilten Bildersuche. Der wissenschaftliche Teil der vorliegenden Dissertation gliedert sich in drei Teile: Teil eins befasst sich mit dem Problem der Interoperabilität zwischen verschiedenen Metadatenformaten. In diesem Bereich wurden maßgebliche Beiträge für ein internationales Standardisierungsverfahren entwickelt. Ziel war es, einer Ontologie, sowie einer Programmierschnittstelle einen vereinheitlichten Zugriff auf multimediale Informationen zu ermöglichen. In Teil zwei wird eine externe Metasuchmaschine vorgestellt, die eine einheitliche Anfrageverarbeitung in heterogenen und verteilten Multimediadatenbanken ermöglicht. In den Anwendungsszenarien wird zum einen auf eine föderative, als auch autonome Anfrageverarbeitung eingegangen. Abschließend werden in Teil drei Techniken zur Optimierung von verteilten multimedialen Anfragen präsentiert
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