2,801 research outputs found

    Serial-batch scheduling – the special case of laser-cutting machines

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    The dissertation deals with a problem in the field of short-term production planning, namely the scheduling of laser-cutting machines. The object of decision is the grouping of production orders (batching) and the sequencing of these order groups on one or more machines (scheduling). This problem is also known in the literature as "batch scheduling problem" and belongs to the class of combinatorial optimization problems due to the interdependencies between the batching and the scheduling decisions. The concepts and methods used are mainly from production planning, operations research and machine learning

    On-line planning and scheduling: an application to controlling modular printers

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    We present a case study of artificial intelligence techniques applied to the control of production printing equipment. Like many other real-world applications, this complex domain requires high-speed autonomous decision-making and robust continual operation. To our knowledge, this work represents the first successful industrial application of embedded domain-independent temporal planning. Our system handles execution failures and multi-objective preferences. At its heart is an on-line algorithm that combines techniques from state-space planning and partial-order scheduling. We suggest that this general architecture may prove useful in other applications as more intelligent systems operate in continual, on-line settings. Our system has been used to drive several commercial prototypes and has enabled a new product architecture for our industrial partner. When compared with state-of-the-art off-line planners, our system is hundreds of times faster and often finds better plans. Our experience demonstrates that domain-independent AI planning based on heuristic search can flexibly handle time, resources, replanning, and multiple objectives in a high-speed practical application without requiring hand-coded control knowledge

    A dynamic order acceptance and scheduling approach for additive manufacturing on-demand production

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    This is the final version. Available on open access from Springer Verlag via the DOI in this recordAdditive manufacturing (AM), also known as 3D printing, has been called a disruptive technology as it enables the direct production of physical objects from digital designs and allows private and industrial users to design and produce their own goods enhancing the idea of the rise of the “prosumer”. It has been predicted that, by 2030, a significant number of small and medium enterprises will share industry-specific AM production resources to achieve higher machine utilization. The decision-making on the order acceptance and scheduling (OAS) in AM production, particularly with powder bed fusion (PBF) systems, will play a crucial role in dealing with on-demand production orders. This paper introduces the dynamic OAS problem in on-demand production with PBF systems and aims to provide an approach for manufacturers to make decisions simultaneously on the acceptance and scheduling of dynamic incoming orders to maximize the average profit-per-unit-time during the whole makespan. This problem is strongly NP hard and extremely complicated where multiple interactional subproblems, including bin packing, batch processing, dynamic scheduling, and decision-making, need to be taken into account simultaneously. Therefore, a strategy-based metaheuristic decision-making approach is proposed to solve the problem and the performance of different strategy sets is investigated through a comprehensive experimental study. The experimental results indicated that it is practicable to obtain promising profitability with the proposed metaheuristic approach by applying a properly designed decision-making strategy.National High Technology Research and Development Program of Chin

    Patterns of Scalable Bayesian Inference

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    Datasets are growing not just in size but in complexity, creating a demand for rich models and quantification of uncertainty. Bayesian methods are an excellent fit for this demand, but scaling Bayesian inference is a challenge. In response to this challenge, there has been considerable recent work based on varying assumptions about model structure, underlying computational resources, and the importance of asymptotic correctness. As a result, there is a zoo of ideas with few clear overarching principles. In this paper, we seek to identify unifying principles, patterns, and intuitions for scaling Bayesian inference. We review existing work on utilizing modern computing resources with both MCMC and variational approximation techniques. From this taxonomy of ideas, we characterize the general principles that have proven successful for designing scalable inference procedures and comment on the path forward

    Selfish grids: Game-theoretic modeling and NAS/PSA benchmark evaluation

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    Selfish behaviors of individual machines in a Grid can potentially damage the performance of the system as a whole. However, scrutinizing the Grid by taking into account the noncooperativeness of machines is a largely unexplored research problem. In this paper, we first present a new hierarchical game-theoretic model of the Grid that matches well with the physical administrative structure in real-life situations. We then focus on the impact of selfishness in intrasite job execution mechanisms. Based on our novel utility functions, we analytically derive the Nash equilibrium and optimal strategies for the general case. To study the effects of different strategies, we have also performed extensive simulations by using a well-known practical scheduling algorithm over the NAS (Numerical Aerodynamic Simulation) and the PSA (Parameter Sweep Application) workloads. We have studied the overall job execution performance of the Grid system under a wide range of parameters. Specifically, we find that the Optimal selfish strategy significantly outperforms the Nash selfish strategy. Our performance evaluation results can serve as a valuable reference for designing appropriate strategies in a practical Grid. © 2007 IEEE.published_or_final_versio

    A Game-Theoretic Approach for Runtime Capacity Allocation in MapReduce

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    Nowadays many companies have available large amounts of raw, unstructured data. Among Big Data enabling technologies, a central place is held by the MapReduce framework and, in particular, by its open source implementation, Apache Hadoop. For cost effectiveness considerations, a common approach entails sharing server clusters among multiple users. The underlying infrastructure should provide every user with a fair share of computational resources, ensuring that Service Level Agreements (SLAs) are met and avoiding wastes. In this paper we consider two mathematical programming problems that model the optimal allocation of computational resources in a Hadoop 2.x cluster with the aim to develop new capacity allocation techniques that guarantee better performance in shared data centers. Our goal is to get a substantial reduction of power consumption while respecting the deadlines stated in the SLAs and avoiding penalties associated with job rejections. The core of this approach is a distributed algorithm for runtime capacity allocation, based on Game Theory models and techniques, that mimics the MapReduce dynamics by means of interacting players, namely the central Resource Manager and Class Managers

    Enabling the “Easy Button” for Broad, Parallel Optimization of Functions Evaluated by Simulation

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    Java Optimization by Simulation (JOBS) is presented: an open-source, object-oriented Java library designed to enable the study, research, and use of optimization for models evaluated by simulation. JOBS includes several novel design features that make it easy for a simulation modeler, without extensive expertise in optimization or parallel computation, to define an optimization model with deterministic and/or stochastic constraints, choose one or more metaheuristics to solve it and run, using massively parallel function evaluation to reduce wall-clock times. JOBS is supported by a new language independent, application programming interface (API) for remote simulation model evaluation and a serverless computing environment to provide massively parallel function evaluation, on demand. Dynamic loop scheduling methods are evaluated in the serverless environment with the opportunity for significant resource contention for master node computing power and network bandwidth. JOBS implements several population-based and single-solution improvement metaheuristics (solvers) for real, discrete, and mixed problems. The object-oriented design is extendible with classes that drastically reduce the amount of code required to implement a new solver and encourage re-use of solvers as building blocks for creating new multi-stage solvers or memetic algorithms

    Montage: a grid portal and software toolkit for science-grade astronomical image mosaicking

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    Montage is a portable software toolkit for constructing custom, science-grade mosaics by composing multiple astronomical images. The mosaics constructed by Montage preserve the astrometry (position) and photometry (intensity) of the sources in the input images. The mosaic to be constructed is specified by the user in terms of a set of parameters, including dataset and wavelength to be used, location and size on the sky, coordinate system and projection, and spatial sampling rate. Many astronomical datasets are massive, and are stored in distributed archives that are, in most cases, remote with respect to the available computational resources. Montage can be run on both single- and multi-processor computers, including clusters and grids. Standard grid tools are used to run Montage in the case where the data or computers used to construct a mosaic are located remotely on the Internet. This paper describes the architecture, algorithms, and usage of Montage as both a software toolkit and as a grid portal. Timing results are provided to show how Montage performance scales with number of processors on a cluster computer. In addition, we compare the performance of two methods of running Montage in parallel on a grid.Comment: 16 pages, 11 figure

    Advances and Novel Approaches in Discrete Optimization

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    Discrete optimization is an important area of Applied Mathematics with a broad spectrum of applications in many fields. This book results from a Special Issue in the journal Mathematics entitled ‘Advances and Novel Approaches in Discrete Optimization’. It contains 17 articles covering a broad spectrum of subjects which have been selected from 43 submitted papers after a thorough refereeing process. Among other topics, it includes seven articles dealing with scheduling problems, e.g., online scheduling, batching, dual and inverse scheduling problems, or uncertain scheduling problems. Other subjects are graphs and applications, evacuation planning, the max-cut problem, capacitated lot-sizing, and packing algorithms
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