418 research outputs found

    Exploring AI supported Citizen Argumentation on Urban Participation Platforms

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    The paradigm shift in urban planning toward citizen participation originates from the Smart City concept, as politicians and scientists argue that citizens should be included in the design of their environment. This led to the development of urban participation platforms and was enhanced by the COVID-19 pandemic as on-site participation was unavailable. Past projects showed that urban participation platforms can reach thousands of citizens, but it became apparent that citizens' contributions vary widely and are sometimes not understandable and comprehensible which limits their value for urban projects. Therefore, we examined how an AI-based feedback system can increase citizens’ argumentation on urban platforms. For this, an explorative comparison of two prototypes was conducted by applying Argumentation Theory and Mayring's qualitative content analysis to empirically analyze collected data. The findings highlight that the developed AI-based feedback system supports citizens and leads to more argumentative and comprehensible argumentations on urban participation platforms

    Enhancing Volunteered Geographical Information (VGI) Visualization with Open Source Web-Based Software

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    Recent advances in information technology such as Web mapping and location-aware mobile devices have enabled non-experts to create, use and share volumes of spatial data in an increasingly accessible fashion. Such user-generated spatial data is usually referred to as Volunteered Geographic Information (VGI). Two of the fundamental challenges associated with the exploitation of VGI relate to information overload and extraction of meaning. In order to deal with these challenges and improve the utility of VGI, this thesis investigates the potential of several interactive geovisualization techniques including filtering, dynamic spatial aggregation, linking and brushing, and tag-based visualizations. As a preliminary work to explore and structure the new research field of VGI, a framework of the different types of VGI is elaborated and followed by a review of the challenges and current solutions related to the utilization of VGI. Based on this review, a web-based prototype is developed to serve as a platform for the evaluation of selected geovisualization techniques. The prototype is then used in a series of workshops with rich citizen-generated data related to place-based community assets. The results of the case study show that the implemented geovisualization techniques enable users to find relevant subsets of information and to gain new insights on the data. Based on the potential shown by these results, future research directions are suggested

    Developing a GIS-integrated Tool to Obtain Citizens’ Input in On-site Participation—Learnings from Participatory Urban Planning of a Large City

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    Informal participation procedures are used by authorities to obtain citizen input and to ease formal plan approval procedures and decision-making at an early stage of urban planning projects. Participation in spatial planning is no longer conceivable without geo-referenced contributions. Hence, digital tools such as geographic information systems (GIS) and multi-touch tables (MTT) are increasingly being used to complement traditional tools. These technologies offer advantages such as visual presentations based on spatial and planning data that can help to simplify and illustrate complex issues. However, the integration of GIS and MTT in on-site participation is challenging, since media disruptions and missing tool capabilities impede the collection of citizens’ input and subsequent processing. We address these challenges by eliciting requirements and prototypically developing a GIS-integrated tool that enables citizens to comment via GIS and MTT in a context-related and intuitive way using mobile devices at participatory planning events

    The C-word: how critical cartography, critical GIS and critical data studies can repoliticise disaster-related maps

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    Purpose: Mapping and Geographic Information Systems (GIS) are widely used in disaster research and practice. While, in some cases, these practices incorporate methods inspired by critical cartography and critical GIS, they rarely engage with the theoretical discussions that animate those fields.Design/methodology/approach: In this commentary, the author considers three such discussions, and draws out their relevance for disaster studies: the turn towards processual cartographies, political economy analysis of datafication and calls for theorising computing of and from the South.Findings: The review highlights how these discussions can contribute to the work of scholars engaged in mapping for disaster risk management and research. First, it can counter the taken-for-granted nature of disaster-related maps, and encourage debate about how such maps are produced, used and circulated. Second, it can foster a reflexive attitude towards the urge to quantify and map disasters. Third, it can help to rethink the role of digital technologies with respect to ongoing conversations on the need to decolonise disaster studies.Originality/value: The paper aims to familiarise disaster studies scholars with literature that has received relatively little attention in this field and, by doing so, contribute to a repoliticisation of disaster-related maps

    3D Cadastres Best Practices, Chapter 5: Visualization and New Opportunities

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    This paper proposes a discussion on opportunities offered by 3D visualization to improve the understanding and the analysis of cadastre data. It first introduce the rationale of having 3D visualization functionalities in the context of cadastre applications. Second the publication outline some basic concepts in 3D visualization. This section specially addresses the visualization pipeline as a driven classification schema to understand the steps leading to 3D visualization. In this section is also presented a brief review of current 3D standards and technologies. Next is proposed a summary of progress made in the last years in 3D cadastral visualization. For instance, user’s requirement, data and semiotics, and platforms are highlighted as main actions performed in the development of 3D cadastre visualization. This review could be perceived as an attempt to structure and emphasise the best practices in the domain of 3D cadastre visualization and as an inventory of issues that still need to be tackled. Finally, by providing a review on advances and trends in 3D visualization, the paper initiates a discussion and a critical analysis on the benefit of applying these new developments to cadastre domain. This final section discusses about enhancing 3D techniques as dynamic transparency and cutaway, 3D generalization, 3D visibility model, 3D annotation, 3D data and web platform, augmented reality, immersive virtual environment, 3D gaming, interaction techniques and time

    The scale of VGI in map production: a perspective of European National Mapping Agencies

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    The perspective of European National Mapping Agencies (NMA) on the role of citizen sensing in map production was explored. The NMAs varied greatly in their engagement with the community generating volunteered geographic information (VGI) and in their future plans. From an assessment of NMA standard practices, it was evident that much VGI was acquired with a positional accuracy that, while less than that typically acquired by NMAs, actually exceeded the requirements of the nominal data capture scale used by most NMAs. Opportunities for VGI use in map revision and updating were evident, especially for agencies that use a continuous rather than cyclical updating policy. Some NMAs had also developed systems to engage with citizen sensors and examples are discussed. Only rarely was VGI used to collect data on features beyond the standard set used by the NMAs. The potential role of citizen sensing and so its current scale of use by NMAs is limited by a series of concerns, notably relating to issues of data quality, the nature and motivation of the contributors, legal issues, the sustainability of data source, and employment fears of NMA staff. Possible priorities for future research and development are identified to help ensure that the potential of VGI in mapping is realized

    Making Sense of Document Collections with Map-Based Visualizations

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    As map-based visualizations of documents become more ubiquitous, there is a greater need for them to support intellectual and creative high-level cognitive activities with collections of non-cartographic materials -- documents. This dissertation concerns the conceptualization of map-based visualizations as tools for sensemaking and collection understanding. As such, map-based visualizations would help people use georeferenced documents to develop understanding, gain insight, discover knowledge, and construct meaning. This dissertation explores the role of graphical representations (such as maps, Kohonen maps, pie charts, and other) and interactions with them for developing map-based visualizations capable of facilitating sensemaking activities such as collection understanding. While graphical representations make document collections more perceptually and cognitively accessible, interactions allow users to adapt representations to users’ contextual needs. By interacting with representations of documents or collections and being able to construct representations of their own, people are better able to make sense of information, comprehend complex structures, and integrate new information into their existing mental models. In sum, representations and interactions may reduce cognitive load and consequently expedite the overall time necessary for completion of sensemaking activities, which typically take much time to accomplish. The dissertation proceeds in three phases. The first phase develops a conceptual framework for translating ontological properties of collections to representations and for supporting visual tasks by means of graphical representations. The second phase concerns the cognitive benefits of interaction. It conceptualizes how interactions can help people during complex sensemaking activities. Although the interactions are explained on the example of a prototype built with Google Maps, they are independent iv of Google Maps and can be applicable to various other technologies. The third phase evaluates the utility, analytical capabilities and usability of the additional representations when users interact with a visualization prototype – VIsual COLlection EXplorer. The findings suggest that additional representations can enhance understanding of map-based visualizations of library collections: specifically, they can allow users to see trends, gaps, and patterns in ontological properties of collections

    Wildlife Population Monitoring

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    Wildlife management is about finding the balance between conservation of endangered species and mitigating the impacts of overabundant wildlife on humans and the environment. This book deals with the monitoring of fauna, related diseases, and interactions with humans. It is intended to assist and support the professional worker in wildlife management
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