159 research outputs found

    Multi-Sensor Context-Awareness in Mobile Devices and Smart Artefacts

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    The use of context in mobile devices is receiving increasing attention in mobile and ubiquitous computing research. In this article we consider how to augment mobile devices with awareness of their environment and situation as context. Most work to date has been based on integration of generic context sensors, in particular for location and visual context. We propose a different approach based on integration of multiple diverse sensors for awareness of situational context that can not be inferred from location, and targeted at mobile device platforms that typically do not permit processing of visual context. We have investigated multi-sensor context-awareness in a series of projects, and report experience from development of a number of device prototypes. These include development of an awareness module for augmentation of a mobile phone, of the Mediacup exemplifying context-enabled everyday artifacts, and of the Smart-Its platform for aware mobile devices. The prototypes have been explored in various applications to validate the multi-sensor approach to awareness, and to develop new perspectives of how embedded context-awareness can be applied in mobile and ubiquitous computing

    Model-driven methodologies for pervasive information systems development

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    This paper intends to introduce the concept of pervasive information systems (PIS) and the issues that arise from the software development for pervasive information systems. The model driven approach is generally described and its benefits to the software design are identified. Finally, some future directions for the usage of model driven methodologies within the development of PIS are highlighted, presenting some specific problems that nowadays that kind of methodologies have not yet been able to overcome

    Deploying context-aware services: A case study of rapid prototyping

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    In this contribution, a real experience of rapid design and deployment of context-aware services for an exhibition hall is detailed. The prototype has been built on a combination of a commercial system (which has been customized and improved to satisfy the prototype needs) with an in-home developed context acquisition framework. In order to partially overcome device fragmentation issues, we have focused on the development of web-based context-aware applications. The whole system has been deployed from scratch under real constraints of time and environment. The objective has been to test the integration problems of context-aware systems, in order to infer some conclusions on what it is needed to generalize them

    A service-oriented middleware for composing context aware mobile services

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    Recent advances in wireless networks and mobile devices have brought about new scenes for the provision of services to end-users. Besides traditional services, new ones may be provided that transparently adjust and adapt to the user context. The user would have more choice and flexibility if, besides using the services, he could also compose his own services in an ad-hoc way. This paper presents iCas, an architecture to create context-aware services on the fly and discusses its main components. Also an application scenario is briefly described

    Personal Recommendation in Mobile Environment

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    Smart-Its - communication and sensing technology for UbiComp environments

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    More and more Ubiquitous computing scenarios arise where computers are embedded into everyday objects as secondary ariefacts. The need for a generic platform to enhance such artifacts is addressed by the Smart-Its project. TecOs Smart- Its are small-scale embedded computer devices that can be easily attached to everyday objects and simply programmed for a special task. Just like paper Post-Its are able to add some information to an object a Smart-Its could add some computing, perception and communication capability to an object. All this capability was integrated into the tiny Smart-Its board itself that is able to operate without any additional infrastructure. This paper introduces the architecture of the Smart-Its hardware, the design decisions for the hardware itself and presents experiences we made while constructing and operating these devices; some of these experience are also based on the deployment and use of the first 160 Smart-Its devices

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    Collaborative geographic visualization

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    Dissertação apresentada na Faculdade de CiĂȘncias e Tecnologia da Universidade Nova de Lisboa para a obtenção do grau de Mestre em Engenharia do Ambiente, perfil GestĂŁo e Sistemas AmbientaisThe present document is a revision of essential references to take into account when developing ubiquitous Geographical Information Systems (GIS) with collaborative visualization purposes. Its chapters focus, respectively, on general principles of GIS, its multimedia components and ubiquitous practices; geo-referenced information visualization and its graphical components of virtual and augmented reality; collaborative environments, its technological requirements, architectural specificities, and models for collective information management; and some final considerations about the future and challenges of collaborative visualization of GIS in ubiquitous environment

    Composition of context aware mobile services using a semantic context model

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    Context-awareness has been regarded as an important feature for mobile services. However, only a few services are sensible to context and the features that are context-aware are still limited. Composition of Web services has received much interest in business-to-business or enterprise application, but not so much interest in business-to- consumer applications. This paper presents iCas, a novel architecture that enables the creation of context-aware services on the fly, and discusses its main components. We compare our approach with similar systems and point out the main differences and advantages. To explore context-awareness to support service composition, iCas uses SeCoM, a semantic model to represent context. The main parts of this model are explained as well the advantages of using a semantic model to represent context. We also describe the use of our approach in an university campus to provide pedagogical features and assist the socio-pedagogical interaction of various types of users
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