64,110 research outputs found
Can geocomputation save urban simulation? Throw some agents into the mixture, simmer and wait ...
There are indications that the current generation of simulation models in practical,
operational uses has reached the limits of its usefulness under existing specifications.
The relative stasis in operational urban modeling contrasts with simulation efforts in
other disciplines, where techniques, theories, and ideas drawn from computation and
complexity studies are revitalizing the ways in which we conceptualize, understand,
and model real-world phenomena. Many of these concepts and methodologies are
applicable to operational urban systems simulation. Indeed, in many cases, ideas from
computation and complexity studies—often clustered under the collective term of
geocomputation, as they apply to geography—are ideally suited to the simulation of
urban dynamics. However, there exist several obstructions to their successful use in
operational urban geographic simulation, particularly as regards the capacity of these
methodologies to handle top-down dynamics in urban systems.
This paper presents a framework for developing a hybrid model for urban geographic
simulation and discusses some of the imposing barriers against innovation in this
field. The framework infuses approaches derived from geocomputation and
complexity with standard techniques that have been tried and tested in operational
land-use and transport simulation. Macro-scale dynamics that operate from the topdown
are handled by traditional land-use and transport models, while micro-scale
dynamics that work from the bottom-up are delegated to agent-based models and
cellular automata. The two methodologies are fused in a modular fashion using a
system of feedback mechanisms. As a proof-of-concept exercise, a micro-model of
residential location has been developed with a view to hybridization. The model
mixes cellular automata and multi-agent approaches and is formulated so as to
interface with meso-models at a higher scale
A taxonomy of approaches for integrating attack awareness in applications
Software applications are subject to an increasing number of attacks, resulting in data breaches and financial damage. Many solutions have been considered to help mitigate these attacks, such as the integration of attack-awareness techniques. In this paper, we propose a taxonomy illustrating how existing attack awareness techniques can be integrated into applications. This work provides a guide for security researchers and developers, aiding them when choosing the approach which best fits the needs of their application
Organization of Multi-Agent Systems: An Overview
In complex, open, and heterogeneous environments, agents must be able to
reorganize towards the most appropriate organizations to adapt unpredictable
environment changes within Multi-Agent Systems (MAS). Types of reorganization
can be seen from two different levels. The individual agents level
(micro-level) in which an agent changes its behaviors and interactions with
other agents to adapt its local environment. And the organizational level
(macro-level) in which the whole system changes it structure by adding or
removing agents. This chapter is dedicated to overview different aspects of
what is called MAS Organization including its motivations, paradigms, models,
and techniques adopted for statically or dynamically organizing agents in MAS.Comment: 12 page
Ecosystem-Oriented Distributed Evolutionary Computing
We create a novel optimisation technique inspired by natural ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
genes which are distributed in a peer-to-peer network, operating continuously
in time; this process feeds a second optimisation based on evolutionary
computing that operates locally on single peers and is aimed at finding
solutions to satisfy locally relevant constraints. We consider from the domain
of computer science distributed evolutionary computing, with the relevant
theory from the domain of theoretical biology, including the fields of
evolutionary and ecological theory, the topological structure of ecosystems,
and evolutionary processes within distributed environments. We then define
ecosystem- oriented distributed evolutionary computing, imbibed with the
properties of self-organisation, scalability and sustainability from natural
ecosystems, including a novel form of distributed evolu- tionary computing.
Finally, we conclude with a discussion of the apparent compromises resulting
from the hybrid model created, such as the network topology.Comment: 8 pages, 5 figures. arXiv admin note: text overlap with
arXiv:1112.0204, arXiv:0712.4159, arXiv:0712.4153, arXiv:0712.4102,
arXiv:0910.067
Digital Ecosystems: Ecosystem-Oriented Architectures
We view Digital Ecosystems to be the digital counterparts of biological
ecosystems. Here, we are concerned with the creation of these Digital
Ecosystems, exploiting the self-organising properties of biological ecosystems
to evolve high-level software applications. Therefore, we created the Digital
Ecosystem, a novel optimisation technique inspired by biological ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on
evolutionary computing that operates locally on single peers and is aimed at
finding solutions to satisfy locally relevant constraints. The Digital
Ecosystem was then measured experimentally through simulations, with measures
originating from theoretical ecology, evaluating its likeness to biological
ecosystems. This included its responsiveness to requests for applications from
the user base, as a measure of the ecological succession (ecosystem maturity).
Overall, we have advanced the understanding of Digital Ecosystems, creating
Ecosystem-Oriented Architectures where the word ecosystem is more than just a
metaphor.Comment: 39 pages, 26 figures, journa
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