54 research outputs found

    The system architecture of the Pocket Companion

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    In the Moby Dick project we design the architecture of a so-called Pocket Companion. It is a small personal portable computer with wireless communication facilities for every day use. The typical use of the Pocket Companion induces a number of requirements concerning security, performance, energy consumption, communication and size. We have shown that these requirements are interrelated and can only be met optimal with one single architecture. The Pocket Companion architecture consists of a central switch with a security module surrounded by several modules. The Pocket Companion is a personal machine. Communication, and particularly wireless communication, is essential for the system to support electronic transactions. Such a system requires a good security infrastructure not only for safeguarding personal data, but also to allow safe (financial) transactions. The integration of a security module in the Pocket Companion architecture provides the basis for a secure environment.\ud Because battery life is limited and battery weight is an important factor for the size and the weight of the Pocket Companion, energy consumption plays a crucial role in the architecture. An important theme of the architecture is: enough performance for minimal energy consumption

    Spartan Daily, January 31, 1979

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    Volume 72, Issue 2https://scholarworks.sjsu.edu/spartandaily/6430/thumbnail.jp

    The New Hampshire, Vol. 85, No. 34 (Mar. 3, 1995)

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    The student publication of the University of New Hampshire

    Interface Fantasies and Futures: Designing Human-Computer Relations in the Shadow of Memex

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    This dissertation is about how designers, experimental writers, and innovative thinkers have imagined both computer interfaces and the human/machine relations that might emerge through engagement with different kinds of interfaces. Although futuristic thinking about digital media and their interfaces has changed over time, we can isolate some constants that have persisted through almost all mainstream practices of interface design, particularly in American culture. Drawing from a historical trajectory that I associate with Vannevar Bush and his speculative invention, which he called “memex” in a 1945 essay, I name these constants sterilization and compartmentalization. They are two tendencies or values that I identify in mid-20th-century dreams of mastering information spaces by mastering their interfaces. My project shows how individuals and groups have reinforced or resisted these values in the engineering and design of computer interfaces, both speculative and real. The urge to sterilize and compartmentalize computers has directly and indirectly shaped what we expect and demand from our computers (and the things we make with them) today, and these values trace the horizon of what human-computer relations could be possible in the future

    Casco Bay Weekly : 14 April 1994

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    https://digitalcommons.portlandlibrary.com/cbw_1994/1015/thumbnail.jp

    Casco Bay Weekly : 26 May 1994

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    https://digitalcommons.portlandlibrary.com/cbw_1994/1021/thumbnail.jp

    Casco Bay Weekly : 25 April 1996

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    https://digitalcommons.portlandlibrary.com/cbw_1996/1017/thumbnail.jp

    Casco Bay Weekly : 2 June 1994

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    https://digitalcommons.portlandlibrary.com/cbw_1994/1022/thumbnail.jp

    Bowdoin Orient v.137, no.1-25 (2007-2008)

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    https://digitalcommons.bowdoin.edu/bowdoinorient-2000s/1008/thumbnail.jp

    May 1930

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