42 research outputs found

    Boundary graph grammars with dynamic edge relabeling

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    AbstractMost NLC-like graph grammars generate node-labeled graphs. As one of the exceptions, eNCE graph grammars generate graphs with edge labels as well. We investigate this type of graph grammar and show that the use of edge labels (together with the NCE feature) is responsible for some new properties. Especially boundary eNCE (B-eNCE) grammars are considered. First, although eNCE grammars have the context-sensitive feature of “blocking edges,” we show that B-eNCE grammars do not. Second, we show the existence of a Chomsky normal form and a Greibach normal form for B-eNCE grammars. Third, the boundary eNCE languages are characterized in terms of regular tree and string languages. Fourth, we prove that the class of (boundary) eNCE languages properly contains the closure of the class of (boundary) NLC languages under node relabelings. Analogous results are shown for linear eNCE grammars

    Symbol–Relation Grammars: A Formalism for Graphical Languages

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    AbstractA common approach to the formal description of pictorial and visual languages makes use of formal grammars and rewriting mechanisms. The present paper is concerned with the formalism of Symbol–Relation Grammars (SR grammars, for short). Each sentence in an SR language is composed of a set of symbol occurrences representing visual elementary objects, which are related through a set of binary relational items. The main feature of SR grammars is the uniform way they use context-free productions to rewrite symbol occurrences as well as relation items. The clearness and uniformity of the derivation process for SR grammars allow the extension of well-established techniques of syntactic and semantic analysis to the case of SR grammars. The paper provides an accurate analysis of the derivation mechanism and the expressive power of the SR formalism. This is necessary to fully exploit the capabilities of the model. The most meaningful features of SR grammars as well as their generative power are compared with those of well-known graph grammar families. In spite of their structural simplicity, variations of SR grammars have a generative power comparable with that of expressive classes of graph grammars, such as the edNCE and the N-edNCE classes

    Double Greibach operator grammars

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    AbstractEvery context-free grammar can be transformed into one in double Greibach operator form, that satisfies both double Greibach form and operator form. Examination of the expressive power of various well-known subclasses of context-free grammars in double Greibach and/or operator form yields an extended hierarchy of language classes. Basic decision properties such as equivalence can be stated in stronger forms via new classes of languages in this hierarchy

    Modeling Graphs with Vertex Replacement Grammars

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    One of the principal goals of graph modeling is to capture the building blocks of network data in order to study various physical and natural phenomena. Recent work at the intersection of formal language theory and graph theory has explored the use of graph grammars for graph modeling. However, existing graph grammar formalisms, like Hyperedge Replacement Grammars, can only operate on small tree-like graphs. The present work relaxes this restriction by revising a different graph grammar formalism called Vertex Replacement Grammars (VRGs). We show that a variant of the VRG called Clustering-based Node Replacement Grammar (CNRG) can be efficiently extracted from many hierarchical clusterings of a graph. We show that CNRGs encode a succinct model of the graph, yet faithfully preserves the structure of the original graph. In experiments on large real-world datasets, we show that graphs generated from the CNRG model exhibit a diverse range of properties that are similar to those found in the original networks.Comment: Accepted as a regular paper at IEEE ICDM 2019. 15 pages, 9 figure

    Algorithmic Meta-Theorems

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    Algorithmic meta-theorems are general algorithmic results applying to a whole range of problems, rather than just to a single problem alone. They often have a "logical" and a "structural" component, that is they are results of the form: every computational problem that can be formalised in a given logic L can be solved efficiently on every class C of structures satisfying certain conditions. This paper gives a survey of algorithmic meta-theorems obtained in recent years and the methods used to prove them. As many meta-theorems use results from graph minor theory, we give a brief introduction to the theory developed by Robertson and Seymour for their proof of the graph minor theorem and state the main algorithmic consequences of this theory as far as they are needed in the theory of algorithmic meta-theorems

    Matrix Graph Grammars

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    This book objective is to develop an algebraization of graph grammars. Equivalently, we study graph dynamics. From the point of view of a computer scientist, graph grammars are a natural generalization of Chomsky grammars for which a purely algebraic approach does not exist up to now. A Chomsky (or string) grammar is, roughly speaking, a precise description of a formal language (which in essence is a set of strings). On a more discrete mathematical style, it can be said that graph grammars -- Matrix Graph Grammars in particular -- study dynamics of graphs. Ideally, this algebraization would enforce our understanding of grammars in general, providing new analysis techniques and generalizations of concepts, problems and results known so far.Comment: 321 pages, 75 figures. This book has is publisehd by VDM verlag, ISBN 978-363921255

    A Field Guide to Genetic Programming

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    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde

    Logic and Automata

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    Mathematical logic and automata theory are two scientific disciplines with a fundamentally close relationship. The authors of Logic and Automata take the occasion of the sixtieth birthday of Wolfgang Thomas to present a tour d'horizon of automata theory and logic. The twenty papers in this volume cover many different facets of logic and automata theory, emphasizing the connections to other disciplines such as games, algorithms, and semigroup theory, as well as discussing current challenges in the field
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