2,939 research outputs found
An Evolutionary Strategy based on Partial Imitation for Solving Optimization Problems
In this work we introduce an evolutionary strategy to solve combinatorial
optimization tasks, i.e. problems characterized by a discrete search space. In
particular, we focus on the Traveling Salesman Problem (TSP), i.e. a famous
problem whose search space grows exponentially, increasing the number of
cities, up to becoming NP-hard. The solutions of the TSP can be codified by
arrays of cities, and can be evaluated by fitness, computed according to a cost
function (e.g. the length of a path). Our method is based on the evolution of
an agent population by means of an imitative mechanism, we define `partial
imitation'. In particular, agents receive a random solution and then,
interacting among themselves, may imitate the solutions of agents with a higher
fitness. Since the imitation mechanism is only partial, agents copy only one
entry (randomly chosen) of another array (i.e. solution). In doing so, the
population converges towards a shared solution, behaving like a spin system
undergoing a cooling process, i.e. driven towards an ordered phase. We
highlight that the adopted `partial imitation' mechanism allows the population
to generate solutions over time, before reaching the final equilibrium. Results
of numerical simulations show that our method is able to find, in a finite
time, both optimal and suboptimal solutions, depending on the size of the
considered search space.Comment: 18 pages, 6 figure
An immune system based genetic algorithm using permutation-based dualism for dynamic traveling salesman problems
Copyright @ Springer-Verlag Berlin Heidelberg 2009.In recent years, optimization in dynamic environments has attracted a growing interest from the genetic algorithm community due to the importance and practicability in real world applications. This paper proposes a new genetic algorithm, based on the inspiration from biological immune systems, to address dynamic traveling salesman problems. Within the proposed algorithm, a permutation-based dualism is introduced in the course of clone process to promote the population diversity. In addition, a memory-based vaccination scheme is presented to further improve its tracking ability in dynamic environments. The experimental results show that the proposed diversification and memory enhancement methods can greatly improve the adaptability of genetic algorithms for dynamic traveling salesman problems.This work was supported by the Key Program of National Natural Science Foundation (NNSF) of China under Grant No. 70431003 and Grant No. 70671020, the Science Fund for Creative Research Group of NNSF of China under GrantNo. 60521003, the National Science and Technology Support Plan of China under Grant No. 2006BAH02A09 and the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant No. EP/E060722/1
Solving Optimization Problems by the Public Goods Game
This document is the Accepted Manuscript version of the following article: Marco Alberto Javarone, ‘Solving optimization problems by the public goods game’, The European Physical Journal B, 90:17, September 2017. Under embargo. Embargo end date: 18 September 2018. The final, published version is available online at doi: https://doi.org/10.1140/epjb/e2017-80346-6. Published by Springer Berlin Heidelberg.We introduce a method based on the Public Goods Game for solving optimization tasks. In particular, we focus on the Traveling Salesman Problem, i.e. a NP-hard problem whose search space exponentially grows increasing the number of cities. The proposed method considers a population whose agents are provided with a random solution to the given problem. In doing so, agents interact by playing the Public Goods Game using the fitness of their solution as currency of the game. Notably, agents with better solutions provide higher contributions, while those with lower ones tend to imitate the solution of richer agents for increasing their fitness. Numerical simulations show that the proposed method allows to compute exact solutions, and suboptimal ones, in the considered search spaces. As result, beyond to propose a new heuristic for combinatorial optimization problems, our work aims to highlight the potentiality of evolutionary game theory beyond its current horizons.Peer reviewedFinal Accepted Versio
Quantum Annealing and Analog Quantum Computation
We review here the recent success in quantum annealing, i.e., optimization of
the cost or energy functions of complex systems utilizing quantum fluctuations.
The concept is introduced in successive steps through the studies of mapping of
such computationally hard problems to the classical spin glass problems. The
quantum spin glass problems arise with the introduction of quantum
fluctuations, and the annealing behavior of the systems as these fluctuations
are reduced slowly to zero. This provides a general framework for realizing
analog quantum computation.Comment: 22 pages, 7 figs (color online); new References Added. Reviews of
Modern Physics (in press
A memetic ant colony optimization algorithm for the dynamic travelling salesman problem
Copyright @ Springer-Verlag 2010.Ant colony optimization (ACO) has been successfully applied for combinatorial optimization problems, e.g., the travelling salesman problem (TSP), under stationary environments. In this paper, we consider the dynamic TSP (DTSP), where cities are replaced by new ones during the execution of the algorithm. Under such environments, traditional ACO algorithms face a serious challenge: once they converge, they cannot adapt efficiently to environmental changes. To improve the performance of ACO on the DTSP, we investigate a hybridized ACO with local search (LS), called Memetic ACO (M-ACO) algorithm, which is based on the population-based ACO (P-ACO) framework and an adaptive inver-over operator, to solve the DTSP. Moreover, to address premature convergence, we introduce random immigrants to the population of M-ACO when identical ants are stored. The simulation experiments on a series of dynamic environments generated from a set of benchmark TSP instances show that LS is beneficial for ACO algorithms when applied on the DTSP, since it achieves better performance than other traditional ACO and P-ACO algorithms.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/01 and Grant EP/E060722/02
Optimization by Quantum Annealing: Lessons from hard 3-SAT cases
The Path Integral Monte Carlo simulated Quantum Annealing algorithm is
applied to the optimization of a large hard instance of the Random 3-SAT
Problem (N=10000). The dynamical behavior of the quantum and the classical
annealing are compared, showing important qualitative differences in the way of
exploring the complex energy landscape of the combinatorial optimization
problem. At variance with the results obtained for the Ising spin glass and for
the Traveling Salesman Problem, in the present case the linear-schedule Quantum
Annealing performance is definitely worse than Classical Annealing.
Nevertheless, a quantum cooling protocol based on field-cycling and able to
outperform standard classical simulated annealing over short time scales is
introduced.Comment: 10 pages, 6 figures, submitted to PR
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