13 research outputs found

    Building and exploiting context on the web

    Get PDF
    [no abstract

    Interoperability of semantics in news production

    Get PDF

    Community-driven & Work-integrated Creation, Use and Evolution of Ontological Knowledge Structures

    Get PDF

    Adaptive and Reactive Rich Internet Applications

    Get PDF
    In this thesis we present the client-side approach of Adaptive and Reactive Rich Internet Applications as the main result of our research into how to bring in time adaptivity to Rich Internet Applications. Our approach leverages previous work on adaptive hypermedia, event processing and other research disciplines. We present a holistic framework covering the design-time as well as the runtime aspects of Adaptive and Reactive Rich Internet Applications focusing especially on the run-time aspects

    The Object of Platform Studies: Relational Materialities and the Social Platform (the case of the Nintendo Wii)

    Get PDF
    Racing the Beam: The Atari Video Computer System,by Ian Bogost and Nick Montfort, inaugurated thePlatform Studies series at MIT Press in 2009.We’ve coauthored a new book in the series, Codename: Revolution: the Nintendo Wii Video Game Console. Platform studies is a quintessentially Digital Humanities approach, since it’s explicitly focused on the interrelationship of computing and cultural expression. According to the series preface, the goal of platform studies is “to consider the lowest level of computing systems and to understand how these systems relate to culture and creativity.”In practice, this involves paying close attentionto specific hardware and software interactions--to the vertical relationships between a platform’s multilayered materialities (Hayles; Kirschenbaum),from transistors to code to cultural reception. Any given act of platform-studies analysis may focus for example on the relationship between the chipset and the OS, or between the graphics processor and display parameters or game developers’ designs.In computing terms, platform is an abstraction(Bogost and Montfort), a pragmatic frame placed around whatever hardware-and-software configuration is required in order to build or run certain specificapplications (including creative works). The object of platform studies is thus a shifting series of possibility spaces, any number of dynamic thresholds between discrete levels of a system

    ECLAP 2012 Conference on Information Technologies for Performing Arts, Media Access and Entertainment

    Get PDF
    It has been a long history of Information Technology innovations within the Cultural Heritage areas. The Performing arts has also been enforced with a number of new innovations which unveil a range of synergies and possibilities. Most of the technologies and innovations produced for digital libraries, media entertainment and education can be exploited in the field of performing arts, with adaptation and repurposing. Performing arts offer many interesting challenges and opportunities for research and innovations and exploitation of cutting edge research results from interdisciplinary areas. For these reasons, the ECLAP 2012 can be regarded as a continuation of past conferences such as AXMEDIS and WEDELMUSIC (both pressed by IEEE and FUP). ECLAP is an European Commission project to create a social network and media access service for performing arts institutions in Europe, to create the e-library of performing arts, exploiting innovative solutions coming from the ICT

    Supporting Exploratory Search Tasks Through Alternative Representations of Information

    Get PDF
    Information seeking is a fundamental component of many of the complex tasks presented to us, and is often conducted through interactions with automated search systems such as Web search engines. Indeed, the ubiquity of Web search engines makes information so readily available that people now often turn to the Web for all manners of information seeking needs. Furthermore, as the range of online information seeking tasks grows, more complex and open-ended search activities have been identified. One type of complex search activities that is of increasing interest to researchers is exploratory search, where the goal involves "learning" or "investigating", rather than simply "looking-up". Given the massive increase in information availability and the use of online search for tasks beyond simply looking-up, researchers have noted that it becomes increasingly challenging for users to effectively leverage the available online information for complex and open-ended search activities. One of the main limitations of the current document retrieval paradigm offered by modern search engines is that it provides a ranked list of documents as a response to the searcher’s query with no further support for locating and synthesizing relevant information. Therefore, the searcher is left to find and make sense of useful information in a massive information space that lacks any overview or conceptual organization. This thesis explores the impact of alternative representations of search results on user behaviors and outcomes during exploratory search tasks. Our inquiry is inspired by the premise that exploratory search tasks require sensemaking, and that sensemaking involves constructing and interacting with representations of knowledge. As such, in order to provide the searchers with more support in performing exploratory activities, there is a need to move beyond the current document retrieval paradigm by extending the support for locating and externalizing semantic information from textual documents and by providing richer representations of the extracted information coupled with mechanisms for accessing and interacting with the information in ways that support exploration and sensemaking. This dissertation presents a series of discrete research endeavour to explore different aspects of providing information and presenting this information in ways that both extraction and assimilation of relevant information is supported. We first address the problem of extracting information – that is more granular than documents – as a response to a user's query by developing a novel information extraction system to represent documents as a series of entity-relationship tuples. Next, through a series of designing and evaluating alternative representations of search results, we examine how this extracted information can be represented such that it extends the document-based search framework's support for exploratory search tasks. Finally, we assess the ecological validity of this research by exploring error-prone representations of search results and how they impact a searcher's ability to leverage our representations to perform exploratory search tasks. Overall, this research contributes towards designing future search systems by providing insights into the efficacy of alternative representations of search results for supporting exploratory search activities, culminating in a novel hybrid representation called Hierarchical Knowledge Graphs (HKG). To this end we propose and develop a framework that enables a reliable investigation of the impact of different representations and how they are perceived and utilized by information seekers
    corecore