9,223 research outputs found

    Binary Patterns Encoded Convolutional Neural Networks for Texture Recognition and Remote Sensing Scene Classification

    Full text link
    Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The d facto practice when learning these CNN models is to use RGB patches as input with training performed on large amounts of labeled data (ImageNet). In this paper, we show that Binary Patterns encoded CNN models, codenamed TEX-Nets, trained using mapped coded images with explicit texture information provide complementary information to the standard RGB deep models. Additionally, two deep architectures, namely early and late fusion, are investigated to combine the texture and color information. To the best of our knowledge, we are the first to investigate Binary Patterns encoded CNNs and different deep network fusion architectures for texture recognition and remote sensing scene classification. We perform comprehensive experiments on four texture recognition datasets and four remote sensing scene classification benchmarks: UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with 7 categories and the recently introduced large scale aerial image dataset (AID) with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary information to standard RGB deep model of the same network architecture. Our late fusion TEX-Net architecture always improves the overall performance compared to the standard RGB network on both recognition problems. Our final combination outperforms the state-of-the-art without employing fine-tuning or ensemble of RGB network architectures.Comment: To appear in ISPRS Journal of Photogrammetry and Remote Sensin

    Texture Feature Extraction by Using Local Binary Pattern

    Full text link
    Local Binary Pattern (LBP) is a method that used to describe texture characteristics of the surfaces. By applying LBP, texture pattern probability can be summarised into a histogram. LBP values need to be determined for all of the image pixels. Texture regularity might be determined based on the distribution shape of the LBP histogram. The implementation results of LBP on two texture types - synthetic and natural textures - shows that extracted texture feature can be used as input for pattern classification. Euclidean distance method is applied to classify the texture pattern obtained from LBPcomputation

    Measuring concept similarities in multimedia ontologies: analysis and evaluations

    Get PDF
    The recent development of large-scale multimedia concept ontologies has provided a new momentum for research in the semantic analysis of multimedia repositories. Different methods for generic concept detection have been extensively studied, but the question of how to exploit the structure of a multimedia ontology and existing inter-concept relations has not received similar attention. In this paper, we present a clustering-based method for modeling semantic concepts on low-level feature spaces and study the evaluation of the quality of such models with entropy-based methods. We cover a variety of methods for assessing the similarity of different concepts in a multimedia ontology. We study three ontologies and apply the proposed techniques in experiments involving the visual and semantic similarities, manual annotation of video, and concept detection. The results show that modeling inter-concept relations can provide a promising resource for many different application areas in semantic multimedia processing

    Texture Feature Extraction by Using Local Binary Pattern

    Get PDF
    Local Binary Pattern (LBP) is a method that used to describe texture characteristics of the surfaces. By applying LBP, texture pattern probability can be summarised into a histogram. LBP values need to be determined for all of the image pixels. Texture regularity might be determined based on the distribution shape of the LBP histogram. The implementation results of LBP on two texture types - synthetic and natural textures - shows that extracted texture feature can be used as input for pattern classification. Euclidean distance method is applied to classify the texture pattern obtained from LBPcomputation

    Adaptive Segmentation of Knee Radiographs for Selecting the Optimal ROI in Texture Analysis

    Full text link
    The purposes of this study were to investigate: 1) the effect of placement of region-of-interest (ROI) for texture analysis of subchondral bone in knee radiographs, and 2) the ability of several texture descriptors to distinguish between the knees with and without radiographic osteoarthritis (OA). Bilateral posterior-anterior knee radiographs were analyzed from the baseline of OAI and MOST datasets. A fully automatic method to locate the most informative region from subchondral bone using adaptive segmentation was developed. We used an oversegmentation strategy for partitioning knee images into the compact regions that follow natural texture boundaries. LBP, Fractal Dimension (FD), Haralick features, Shannon entropy, and HOG methods were computed within the standard ROI and within the proposed adaptive ROIs. Subsequently, we built logistic regression models to identify and compare the performances of each texture descriptor and each ROI placement method using 5-fold cross validation setting. Importantly, we also investigated the generalizability of our approach by training the models on OAI and testing them on MOST dataset.We used area under the receiver operating characteristic (ROC) curve (AUC) and average precision (AP) obtained from the precision-recall (PR) curve to compare the results. We found that the adaptive ROI improves the classification performance (OA vs. non-OA) over the commonly used standard ROI (up to 9% percent increase in AUC). We also observed that, from all texture parameters, LBP yielded the best performance in all settings with the best AUC of 0.840 [0.825, 0.852] and associated AP of 0.804 [0.786, 0.820]. Compared to the current state-of-the-art approaches, our results suggest that the proposed adaptive ROI approach in texture analysis of subchondral bone can increase the diagnostic performance for detecting the presence of radiographic OA

    Texture descriptors based on adaptive neighborhoods for classification of pigmented skin lesions

    Get PDF
    art. 061104Se proponen diferentes descriptores de textura para la clasificación automática de lesiones cutáneas a partir de imágenes dermoscópicas. Se basan en el análisis de textura de color obtenido de (1) morfología matemática del color (MM) y mapas autoorganizativos de Kohonen (SOM) o (2) patrones binarios locales (LBP), calculados con el uso de barrios adaptativos locales de la imagen. Ninguno de estos dos enfoques necesita un proceso de segmentación anterior. En el primer descriptor propuesto, los barrios adaptativos se utilizan como elementos de estructuración para llevar a cabo operaciones MM adaptables que se combinan aún más mediante el uso de KOhonen SOM; esto se ha comparado con una versión no adaptativa. En la segunda, las vecindades adaptables permiten definir mapas de entidades geométricas, a partir de los cuales se calculan histogramas LBP. Esto también se ha comparado con un enfoque clásico de LBP. Un análisis de las características operativas del receptor de los resultados experimentales muestra que el enfoque adaptativo de LBP basado en la vecindad produce los mejores resultados. Supera a las versiones no adaptativas de los descriptores propuestos y las predicciones visuales de los dermatólogos.S
    corecore