8,871 research outputs found
Video browsing interfaces and applications: a review
We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other
Looking Beyond a Clever Narrative: Visual Context and Attention are Primary Drivers of Affect in Video Advertisements
Emotion evoked by an advertisement plays a key role in influencing brand
recall and eventual consumer choices. Automatic ad affect recognition has
several useful applications. However, the use of content-based feature
representations does not give insights into how affect is modulated by aspects
such as the ad scene setting, salient object attributes and their interactions.
Neither do such approaches inform us on how humans prioritize visual
information for ad understanding. Our work addresses these lacunae by
decomposing video content into detected objects, coarse scene structure, object
statistics and actively attended objects identified via eye-gaze. We measure
the importance of each of these information channels by systematically
incorporating related information into ad affect prediction models. Contrary to
the popular notion that ad affect hinges on the narrative and the clever use of
linguistic and social cues, we find that actively attended objects and the
coarse scene structure better encode affective information as compared to
individual scene objects or conspicuous background elements.Comment: Accepted for publication in the Proceedings of 20th ACM International
Conference on Multimodal Interaction, Boulder, CO, US
Ambient Sound Provides Supervision for Visual Learning
The sound of crashing waves, the roar of fast-moving cars -- sound conveys
important information about the objects in our surroundings. In this work, we
show that ambient sounds can be used as a supervisory signal for learning
visual models. To demonstrate this, we train a convolutional neural network to
predict a statistical summary of the sound associated with a video frame. We
show that, through this process, the network learns a representation that
conveys information about objects and scenes. We evaluate this representation
on several recognition tasks, finding that its performance is comparable to
that of other state-of-the-art unsupervised learning methods. Finally, we show
through visualizations that the network learns units that are selective to
objects that are often associated with characteristic sounds.Comment: ECCV 201
Indexing, browsing and searching of digital video
Video is a communications medium that normally brings together moving pictures with a synchronised audio track into a discrete piece or pieces of information. The size of a “piece ” of video can variously be referred to as a frame, a shot, a scene, a clip, a programme or an episode, and these are distinguished by their lengths and by their composition. We shall return to the definition of each of these in section 4 this chapter. In modern society, video is ver
Evaluating Two-Stream CNN for Video Classification
Videos contain very rich semantic information. Traditional hand-crafted
features are known to be inadequate in analyzing complex video semantics.
Inspired by the huge success of the deep learning methods in analyzing image,
audio and text data, significant efforts are recently being devoted to the
design of deep nets for video analytics. Among the many practical needs,
classifying videos (or video clips) based on their major semantic categories
(e.g., "skiing") is useful in many applications. In this paper, we conduct an
in-depth study to investigate important implementation options that may affect
the performance of deep nets on video classification. Our evaluations are
conducted on top of a recent two-stream convolutional neural network (CNN)
pipeline, which uses both static frames and motion optical flows, and has
demonstrated competitive performance against the state-of-the-art methods. In
order to gain insights and to arrive at a practical guideline, many important
options are studied, including network architectures, model fusion, learning
parameters and the final prediction methods. Based on the evaluations, very
competitive results are attained on two popular video classification
benchmarks. We hope that the discussions and conclusions from this work can
help researchers in related fields to quickly set up a good basis for further
investigations along this very promising direction.Comment: ACM ICMR'1
Temporal Attention-Gated Model for Robust Sequence Classification
Typical techniques for sequence classification are designed for
well-segmented sequences which have been edited to remove noisy or irrelevant
parts. Therefore, such methods cannot be easily applied on noisy sequences
expected in real-world applications. In this paper, we present the Temporal
Attention-Gated Model (TAGM) which integrates ideas from attention models and
gated recurrent networks to better deal with noisy or unsegmented sequences.
Specifically, we extend the concept of attention model to measure the relevance
of each observation (time step) of a sequence. We then use a novel gated
recurrent network to learn the hidden representation for the final prediction.
An important advantage of our approach is interpretability since the temporal
attention weights provide a meaningful value for the salience of each time step
in the sequence. We demonstrate the merits of our TAGM approach, both for
prediction accuracy and interpretability, on three different tasks: spoken
digit recognition, text-based sentiment analysis and visual event recognition.Comment: Accepted by CVPR 201
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