4,874 research outputs found

    Image scoring in ad-hoc networks : an investigation on realistic settings

    Get PDF
    Encouraging cooperation in distributed Multi-Agent Systems (MAS) remains an open problem. Emergent application domains such as Mobile Ad-hoc Networks (MANETs) are characterised by constraints including sparse connectivity and a lack of direct interaction history. Image scoring, a simple model of reputation proposed by Nowak and Sigmund, exhibits low space and time complexity and promotes cooperation through indirect reciprocity, in which an agent can expect cooperation in the future without repeat interactions with the same partners. The low overheads of image scoring make it a promising technique for ad-hoc networking domains. However, the original investigation of Nowak and Sigmund is limited in that it (i) used a simple idealised setting, (ii) did not consider the effects of incomplete information on the mechanism’s efficacy, and (iii) did not consider the impact of the network topology connecting agents. We address these limitations by investigating more realistic values for the number of interactions agents engage in, and show that incomplete information can cause significant errors in decision making. As the proportion of incorrect decisions rises, the efficacy of image scoring falls and selfishness becomes more dominant. We evaluate image scoring on three different connection topologies: (i) completely connected, which closely approximates Nowak and Sigmund’s original setup, (ii) random, with each pair of nodes connected with a constant probability, and (iii) scale-free, which is known to model a number of real world environments including MANETs

    The Evolution of Altruism in Spatially Structured Populations

    Get PDF
    The evolution of altruism in humans is still an unresolved puzzle. Helping other individuals is often kinship-based or reciprocal. Several examples show, however, that altruism goes beyond kinship and reciprocity and people are willing to support unrelated others even when this is at a cost and they receive nothing in exchange. Here we examine the evolution of this "pure" altruism with a focus on altruistic teaching. Teaching is modeled as a knowledge transfer which enhances the survival chances of the recipient, but reduces the reproductive efficiency of the provider. In an agent-based simulation we compare evolutionary success of genotypes that have willingness to teach with those who do not in two different scenarios: random matching of individuals and spatially structured populations. We show that if teaching ability is combined with an ability to learn and individuals encounter each other on a spatial proximity basis, altruistic teaching will attain evolutionary success in the population. Settlement of the population and accumulation of knowledge are emerging side-products of the evolution of altruism. In addition, in large populations our simple model also produces a counterintuitive result that increasing the value of knowledge keeps fewer altruists alive.Altruism, Teaching, Knowledge Transfer, Spatially Structured Social Dilemmas

    Quantifying the relationship between specialisation and reputation in an online platform

    Get PDF
    Online platforms implement digital reputation systems in order to steer individual user behaviour towards outcomes that are deemed desirable on a collective level. At the same time, most online platforms are highly decentralised environments, leaving their users plenty of room to pursue different strategies and diversify behaviour. We provide a statistical characterisation of the user behaviour emerging from the interplay of such competing forces in Stack Overflow, a long-standing knowledge sharing platform. Over the 11 years covered by our analysis, we represent the interactions between users and topics as bipartite networks. We find such networks to display nested structures akin to those observed in ecological systems, demonstrating that the platform's user base consistently self-organises into specialists and generalists, i.e., users who focus on narrow and broad sets of topics, respectively. We relate the emergence of these behaviours to the platform's reputation system with a series of data-driven models, and find specialisation to be statistically associated with a higher ability to post the best answers to a question. We contrast our findings with observations made in top-down environments-such as firms and corporations-where generalist skills are consistently found to be more successful

    Gesture based interface for image annotation

    Get PDF
    Dissertação apresentada para obtenção do Grau de Mestre em Engenharia Informática pela Universidade Nova de Lisboa, Faculdade de Ciências e TecnologiaGiven the complexity of visual information, multimedia content search presents more problems than textual search. This level of complexity is related with the difficulty of doing automatic image and video tagging, using a set of keywords to describe the content. Generally, this annotation is performed manually (e.g., Google Image) and the search is based on pre-defined keywords. However, this task takes time and can be dull. In this dissertation project the objective is to define and implement a game to annotate personal digital photos with a semi-automatic system. The game engine tags images automatically and the player role is to contribute with correct annotations. The application is composed by the following main modules: a module for automatic image annotation, a module that manages the game graphical interface (showing images and tags), a module for the game engine and a module for human interaction. The interaction is made with a pre-defined set of gestures, using a web camera. These gestures will be detected using computer vision techniques interpreted as the user actions. The dissertation also presents a detailed analysis of this application, computational modules and design, as well as a series of usability tests

    The evolution of performance metrics in the RoboCup Rescue Virtual Robot Competition

    Full text link
    corecore