163 research outputs found
Synthesis for LTL and LDL on Finite Traces
In this paper, we study synthesis from logical specifications over finite traces expressed in LTLf and its extension LDLf. Specifically, in this form of synthesis, propositions are partitioned in controllable and uncontrollable ones, and the synthesis task consists of setting the controllable propositions over time so that, in spite of how the value of the uncon- trollable ones changes, the specification is fulfilled. Conditional planning in presence of declarative and procedural trajectory constraints is a special case of this form of synthesis. We characterize the problem computationally as 2EXPTIME-complete and present a sound and complete synthesis technique based on DFA (reachability) games
Parameterized Linear Temporal Logics Meet Costs: Still not Costlier than LTL
We continue the investigation of parameterized extensions of Linear Temporal
Logic (LTL) that retain the attractive algorithmic properties of LTL: a
polynomial space model checking algorithm and a doubly-exponential time
algorithm for solving games. Alur et al. and Kupferman et al. showed that this
is the case for Parametric LTL (PLTL) and PROMPT-LTL respectively, which have
temporal operators equipped with variables that bound their scope in time.
Later, this was also shown to be true for Parametric LDL (PLDL), which extends
PLTL to be able to express all omega-regular properties.
Here, we generalize PLTL to systems with costs, i.e., we do not bound the
scope of operators in time, but bound the scope in terms of the cost
accumulated during time. Again, we show that model checking and solving games
for specifications in PLTL with costs is not harder than the corresponding
problems for LTL. Finally, we discuss PLDL with costs and extensions to
multiple cost functions.Comment: In Proceedings GandALF 2015, arXiv:1509.0685
Parametric Linear Dynamic Logic
We introduce Parametric Linear Dynamic Logic (PLDL), which extends Linear
Dynamic Logic (LDL) by temporal operators equipped with parameters that bound
their scope. LDL was proposed as an extension of Linear Temporal Logic (LTL)
that is able to express all -regular specifications while still
maintaining many of LTL's desirable properties like an intuitive syntax and a
translation into non-deterministic B\"uchi automata of exponential size. But
LDL lacks capabilities to express timing constraints. By adding parameterized
operators to LDL, we obtain a logic that is able to express all
-regular properties and that subsumes parameterized extensions of LTL
like Parametric LTL and PROMPT-LTL. Our main technical contribution is a
translation of PLDL formulas into non-deterministic B\"uchi word automata of
exponential size via alternating automata. This yields a PSPACE model checking
algorithm and a realizability algorithm with doubly-exponential running time.
Furthermore, we give tight upper and lower bounds on optimal parameter values
for both problems. These results show that PLDL model checking and
realizability are not harder than LTL model checking and realizability.Comment: In Proceedings GandALF 2014, arXiv:1408.556
LTLf and LDLf Synthesis under Partial Observability
In this paper, we study synthesis under partial observability for logical specifications over finite traces expressed in LTLf/LDLf. This form of synthesis can be seen as a generalization of planning under partial observability in nondeterministic domains, which is known to be 2EXPTIME-complete. We start by showing that the usual "belief-state construction" used in planning under partial observability works also for general LTLf/LDLf synthesis, though with a jump in computational complexity from 2EXPTIME to 3EXPTIME. Then we show that the belief-state construction can be avoided in favor of a direct automata construction which exploits projection to hide unobservable propositions. This allow us to prove that the problem remains 2EXPTIME-complete. The new synthesis technique proposed is effective and readily implementable
LTLf/LDLf Non-Markovian Rewards
In Markov Decision Processes (MDPs), the reward obtained in a state is Markovian, i.e., depends on the last state and action. This dependency makes it difficult to reward more interesting long-term behaviors, such as always closing a door after it has been opened, or providing coffee only following a request. Extending MDPs to handle non-Markovian reward functions was the subject of two previous lines of work. Both use LTL variants to specify the reward function and then compile the new model back into a Markovian model. Building on recent progress in temporal logics over finite traces, we adopt LDLf for specifying non-Markovian rewards and provide an elegant automata construction for building a Markovian model, which extends that of previous work and offers strong minimality and compositionality guarantees
Visibly Linear Dynamic Logic
We introduce Visibly Linear Dynamic Logic (VLDL), which extends Linear
Temporal Logic (LTL) by temporal operators that are guarded by visibly pushdown
languages over finite words. In VLDL one can, e.g., express that a function
resets a variable to its original value after its execution, even in the
presence of an unbounded number of intermediate recursive calls. We prove that
VLDL describes exactly the -visibly pushdown languages. Thus it is
strictly more expressive than LTL and able to express recursive properties of
programs with unbounded call stacks.
The main technical contribution of this work is a translation of VLDL into
-visibly pushdown automata of exponential size via one-way alternating
jumping automata. This translation yields exponential-time algorithms for
satisfiability, validity, and model checking. We also show that visibly
pushdown games with VLDL winning conditions are solvable in triply-exponential
time. We prove all these problems to be complete for their respective
complexity classes.Comment: 25 Page
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