2,607 research outputs found

    Exploiting partial reconfiguration through PCIe for a microphone array network emulator

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    The current Microelectromechanical Systems (MEMS) technology enables the deployment of relatively low-cost wireless sensor networks composed of MEMS microphone arrays for accurate sound source localization. However, the evaluation and the selection of the most accurate and power-efficient network’s topology are not trivial when considering dynamic MEMS microphone arrays. Although software simulators are usually considered, they consist of high-computational intensive tasks, which require hours to days to be completed. In this paper, we present an FPGA-based platform to emulate a network of microphone arrays. Our platform provides a controlled simulated acoustic environment, able to evaluate the impact of different network configurations such as the number of microphones per array, the network’s topology, or the used detection method. Data fusion techniques, combining the data collected by each node, are used in this platform. The platform is designed to exploit the FPGA’s partial reconfiguration feature to increase the flexibility of the network emulator as well as to increase performance thanks to the use of the PCI-express high-bandwidth interface. On the one hand, the network emulator presents a higher flexibility by partially reconfiguring the nodes’ architecture in runtime. On the other hand, a set of strategies and heuristics to properly use partial reconfiguration allows the acceleration of the emulation by exploiting the execution parallelism. Several experiments are presented to demonstrate some of the capabilities of our platform and the benefits of using partial reconfiguration

    Evolving Large-Scale Data Stream Analytics based on Scalable PANFIS

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    Many distributed machine learning frameworks have recently been built to speed up the large-scale data learning process. However, most distributed machine learning used in these frameworks still uses an offline algorithm model which cannot cope with the data stream problems. In fact, large-scale data are mostly generated by the non-stationary data stream where its pattern evolves over time. To address this problem, we propose a novel Evolving Large-scale Data Stream Analytics framework based on a Scalable Parsimonious Network based on Fuzzy Inference System (Scalable PANFIS), where the PANFIS evolving algorithm is distributed over the worker nodes in the cloud to learn large-scale data stream. Scalable PANFIS framework incorporates the active learning (AL) strategy and two model fusion methods. The AL accelerates the distributed learning process to generate an initial evolving large-scale data stream model (initial model), whereas the two model fusion methods aggregate an initial model to generate the final model. The final model represents the update of current large-scale data knowledge which can be used to infer future data. Extensive experiments on this framework are validated by measuring the accuracy and running time of four combinations of Scalable PANFIS and other Spark-based built in algorithms. The results indicate that Scalable PANFIS with AL improves the training time to be almost two times faster than Scalable PANFIS without AL. The results also show both rule merging and the voting mechanisms yield similar accuracy in general among Scalable PANFIS algorithms and they are generally better than Spark-based algorithms. In terms of running time, the Scalable PANFIS training time outperforms all Spark-based algorithms when classifying numerous benchmark datasets.Comment: 20 pages, 5 figure

    Impliance: A Next Generation Information Management Appliance

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    ably successful in building a large market and adapting to the changes of the last three decades, its impact on the broader market of information management is surprisingly limited. If we were to design an information management system from scratch, based upon today's requirements and hardware capabilities, would it look anything like today's database systems?" In this paper, we introduce Impliance, a next-generation information management system consisting of hardware and software components integrated to form an easy-to-administer appliance that can store, retrieve, and analyze all types of structured, semi-structured, and unstructured information. We first summarize the trends that will shape information management for the foreseeable future. Those trends imply three major requirements for Impliance: (1) to be able to store, manage, and uniformly query all data, not just structured records; (2) to be able to scale out as the volume of this data grows; and (3) to be simple and robust in operation. We then describe four key ideas that are uniquely combined in Impliance to address these requirements, namely the ideas of: (a) integrating software and off-the-shelf hardware into a generic information appliance; (b) automatically discovering, organizing, and managing all data - unstructured as well as structured - in a uniform way; (c) achieving scale-out by exploiting simple, massive parallel processing, and (d) virtualizing compute and storage resources to unify, simplify, and streamline the management of Impliance. Impliance is an ambitious, long-term effort to define simpler, more robust, and more scalable information systems for tomorrow's enterprises.Comment: This article is published under a Creative Commons License Agreement (http://creativecommons.org/licenses/by/2.5/.) You may copy, distribute, display, and perform the work, make derivative works and make commercial use of the work, but, you must attribute the work to the author and CIDR 2007. 3rd Biennial Conference on Innovative Data Systems Research (CIDR) January 710, 2007, Asilomar, California, US

    The AXIOM software layers

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    AXIOM project aims at developing a heterogeneous computing board (SMP-FPGA).The Software Layers developed at the AXIOM project are explained.OmpSs provides an easy way to execute heterogeneous codes in multiple cores. People and objects will soon share the same digital network for information exchange in a world named as the age of the cyber-physical systems. The general expectation is that people and systems will interact in real-time. This poses pressure onto systems design to support increasing demands on computational power, while keeping a low power envelop. Additionally, modular scaling and easy programmability are also important to ensure these systems to become widespread. The whole set of expectations impose scientific and technological challenges that need to be properly addressed.The AXIOM project (Agile, eXtensible, fast I/O Module) will research new hardware/software architectures for cyber-physical systems to meet such expectations. The technical approach aims at solving fundamental problems to enable easy programmability of heterogeneous multi-core multi-board systems. AXIOM proposes the use of the task-based OmpSs programming model, leveraging low-level communication interfaces provided by the hardware. Modular scalability will be possible thanks to a fast interconnect embedded into each module. To this aim, an innovative ARM and FPGA-based board will be designed, with enhanced capabilities for interfacing with the physical world. Its effectiveness will be demonstrated with key scenarios such as Smart Video-Surveillance and Smart Living/Home (domotics).Peer ReviewedPostprint (author's final draft

    An Investigation into the Performance Evaluation of Connected Vehicle Applications: From Real-World Experiment to Parallel Simulation Paradigm

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    A novel system was developed that provides drivers lane merge advisories, using vehicle trajectories obtained through Dedicated Short Range Communication (DSRC). It was successfully tested on a freeway using three vehicles, then targeted for further testing, via simulation. The failure of contemporary simulators to effectively model large, complex urban transportation networks then motivated further research into distributed and parallel traffic simulation. An architecture for a closed-loop, parallel simulator was devised, using a new algorithm that accounts for boundary nodes, traffic signals, intersections, road lengths, traffic density, and counts of lanes; it partitions a sample, Tennessee road network more efficiently than tools like METIS, which increase interprocess communications (IPC) overhead by partitioning more transportation corridors. The simulator uses logarithmic accumulation to synchronize parallel simulations, further reducing IPC. Analyses suggest this eliminates up to one-third of IPC overhead incurred by a linear accumulation model

    Sparse Volumetric Deformation

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    Volume rendering is becoming increasingly popular as applications require realistic solid shape representations with seamless texture mapping and accurate filtering. However rendering sparse volumetric data is difficult because of the limited memory and processing capabilities of current hardware. To address these limitations, the volumetric information can be stored at progressive resolutions in the hierarchical branches of a tree structure, and sampled according to the region of interest. This means that only a partial region of the full dataset is processed, and therefore massive volumetric scenes can be rendered efficiently. The problem with this approach is that it currently only supports static scenes. This is because it is difficult to accurately deform massive amounts of volume elements and reconstruct the scene hierarchy in real-time. Another problem is that deformation operations distort the shape where more than one volume element tries to occupy the same location, and similarly gaps occur where deformation stretches the elements further than one discrete location. It is also challenging to efficiently support sophisticated deformations at hierarchical resolutions, such as character skinning or physically based animation. These types of deformation are expensive and require a control structure (for example a cage or skeleton) that maps to a set of features to accelerate the deformation process. The problems with this technique are that the varying volume hierarchy reflects different feature sizes, and manipulating the features at the original resolution is too expensive; therefore the control structure must also hierarchically capture features according to the varying volumetric resolution. This thesis investigates the area of deforming and rendering massive amounts of dynamic volumetric content. The proposed approach efficiently deforms hierarchical volume elements without introducing artifacts and supports both ray casting and rasterization renderers. This enables light transport to be modeled both accurately and efficiently with applications in the fields of real-time rendering and computer animation. Sophisticated volumetric deformation, including character animation, is also supported in real-time. This is achieved by automatically generating a control skeleton which is mapped to the varying feature resolution of the volume hierarchy. The output deformations are demonstrated in massive dynamic volumetric scenes

    Reconfigurable Video Coding on multicore : an overview of its main objectives

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    International audienceThe current monolithic and lengthy scheme behind the standardization and the design of new video coding standards is becoming inappropriate to satisfy the dynamism and changing needs of the video coding community. Such scheme and specification formalism does not allow the clear commonalities between the different codecs to be shown, at the level of the specification nor at the level of the implementation. Such a problem is one of the main reasons for the typically long interval elapsing between the time a new idea is validated until it is implemented in consumer products as part of a worldwide standard. The analysis of this problem originated a new standard initiative within the International Organization for Standardization (ISO)/ International Electrotechnical Commission (IEC) Moving Pictures Experts Group (MPEG) committee, namely Reconfigurable Video Coding (RVC). The main idea is to develop a video coding standard that overcomes many shortcomings of the current standardization and specification process by updating and progressively incrementing a modular library of components. As the name implies, flexibility and reconfigurability are new attractive features of the RVC standard. Besides allowing for the definition of new codec algorithms, such features, as well as the dataflow-based specification formalism, open the way to define video coding standards that expressly target implementations on platforms with multiple cores. This article provides an overview of the main objectives of the new RVC standard, with an emphasis on the features that enable efficient implementation on platforms with multiple cores. A brief introduction to the methodologies that efficiently map RVC codec specifications to multicore platforms is accompanied with an example of the possible breakthroughs that are expected to occur in the design and deployment of multimedia services on multicore platforms
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