344 research outputs found
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Sandboxed, Online Debugging of Production Bugs for SOA Systems
Short time-to-bug localization is extremely important for any 24x7 service-oriented application. To this end, we introduce a new debugging paradigm called live debugging. There are two goals that any live debugging infrastructure must meet: Firstly, it must offer real-time insight for bug diagnosis and localization, which is paramount when errors happen in user-facing applications. Secondly, live debugging should not impact user-facing performance for normal events. In large distributed applications, bugs which impact only a small percentage of users are common. In such scenarios, debugging a small part of the application should not impact the entire system.
With the above-stated goals in mind, this thesis presents a framework called Parikshan, which leverages user-space containers (OpenVZ) to launch application instances for the express purpose of live debugging. Parikshan is driven by a live-cloning process, which generates a replica (called debug container) of production services, cloned from a production container which continues to provide the real output to the user. The debug container provides a sandbox environment, for safe execution of monitoring/debugging done by the users without any perturbation to the execution environment. As a part of this framework, we have designed customized-network proxies, which replicate inputs from clients to both the production and test-container, as well safely discard all outputs. Together the network duplicator, and the debug container ensure both compute and network isolation of the debugging environment. We believe that this piece of work provides the first of its kind practical real-time debugging of large multi-tier and cloud applications, without requiring any application downtime, and minimal performance impact
Automatic Recall of Lessons Learned for Software Project Managers
Lessons learned (LL) records constitute a software organization’s memory of successes and failures. LL are recorded within the organization repository for future reference to optimize planning, gain experience, and elevate market competitiveness. However, manually searching this repository is a daunting task, so it is often overlooked. This can lead to the repetition of previous mistakes and missing potential opportunities, which, in turn, can negatively affect the organization’s profitability and competitiveness. In this thesis, we present a novel solution that provides an automatic process to recall relevant LL and to push them to project managers. This substantially reduces the amount of time and effort required to manually search the unstructured LL repositories, and therefore, it encourages the utilization of LL. In this study, we exploit existing project artifacts to build the LL search queries on-the-fly, in order to bypass the tedious manual search process. While most of the current LL recall studies rely on case-based reasoning, they have some limitations including the need to reformat the LL repository, which is impractical, and the need for tight user involvement. This makes us the first to employ information retrieval (IR) to address the LL recall. An empirical study has been conducted to build the automatic LL recall solution and evaluate its effectiveness. In our study, we employ three of the most popular IR models to construct a solution that considers multiple classifier configurations. In addition, we have extended this study by examining the impact of the hybridization of LL classifiers on the classifiers’ performance. Furthermore, a real-world dataset of 212 LL records from 30 different software projects has been used for validation. Top-k and MAP, well-known accuracy metrics, have been used as well. The study results confirm the effectiveness of the automatic LL recall solution by a discerning accuracy of about 70%, which was increased to 74% in the case of hybridization. This eliminates the effort needed to manually search the LL repository, which positively encourages project managers to reuse the available LL knowledge – which in turn avoids old pitfalls and unleash hidden business opportunities
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Leveraging the Power of Crowds: Automated Test Report Processing for The Maintenance of Mobile Applications
Crowdsourcing is an emerging distributed problem-solving model combining human and machine computation. It collects intelligence and knowledge from a large and diverse workforce to complete complex tasks. In the software engineering domain, crowdsourced techniques have been adopted to facilitate various tasks, such as design, testing, debugging, development, and so on. Specifically, in crowdsourced testing, crowdsourced workers are given testing tasks to perform and submit their feedback in the form of test reports. One of the key advantages of crowdsourced testing is that it is capable of providing engineers software engineers with domain knowledge and feedback from a large number of real users. Based on diverse software and hardware settings of these users, engineers can bugs that are not caught by traditional quality assurance techniques. Such benefits are particularly ideal for mobile application testing, which needs rapid development-and-deployment iterations and support diverse execution environments. However, crowdsourced testing naturally generates an overwhelming number of crowdsourced test reports, and inspecting such a large number of reports becomes a time-consuming yet inevitable task. This dissertation presents a series of techniques, tools and experiments to assist in crowdsourced report processing. These techniques are designed for improving this task in multiple aspects: 1. prioritizing crowdsourced report to assist engineers in finding as many unique bugs as possible, and as quickly as possible; 2. grouping crowdsourced report to assist engineers in identifying the representative ones in a short time; 3. summarizing the duplicate reports to provide engineers with a concise and accurate understanding of a group of reports; In the first step, I present a text-analysis-based technique to prioritize test reports for manual inspection. This technique leverages two key strategies: (1) a diversity strategy to help developers inspect a wide variety of test reports and to avoid duplicates and wasted effort on falsely classified faulty behavior, and (2) a risk-assessment strategy to help developers identify test reports that may be more likely to be fault-revealing based on past observations.Together, these two strategies form our technique to prioritize test reports in crowdsourced testing. Moreover, in the mobile testing domain, test reports often consist of more screenshots and shorter descriptive text, and thus text-analysis-based techniques may be ineffective or inapplicable. The shortage and ambiguity of natural-language text information and the well-defined screenshots of activity views within mobile applications motivate me to propose a novel technique based on using image understanding for multi-objective test-report prioritization. This technique employs the Spatial Pyramid Matching (SPM) technique to measure the similarity of the screenshots, and apply the natural-language processing technique to measure the distance between the text of test reports. Next, I design and implement CTRAS: a novel approach to leveraging duplicates to enrich the content of bug descriptions and improve the efficiency of inspecting these reports. CTRAS is capable of automatically aggregating duplicates based on both textual information and screenshots, and further summarizes the duplicate test reports into a comprehensive and comprehensible report.I validate all of these techniques on industrial data by collaborating with several companies. The results show my techniques can improve both the efficiency and effectiveness of crowdsourced test report processing. Also, I suggest settings for different usage scenarios and discuss future research directions
Intelligent Software Tooling For Improving Software Development
Software has eaten the world with many of the necessities and quality of life services people use requiring software. Therefore, tools that improve the software development experience can have a significant impact on the world such as generating code and test cases, detecting bugs, question and answering, etc. The success of Deep Learning (DL) over the past decade has shown huge advancements in automation across many domains, including Software Development processes. One of the main reasons behind this success is the availability of large datasets such as open-source code available through GitHub or image datasets of mobile Graphical User Interfaces (GUIs) with RICO and ReDRAW to be trained on. Therefore, the central research question my dissertation explores is: In what ways can the software development process be improved through leveraging DL techniques on the vast amounts of unstructured software engineering artifacts? We coin the approaches that leverage DL to automate or augment various software development task as Intelligent Software Tools. To guide our research of these intelligent software tools, we performed a systematic literature review to understand the current landscape of research on applying DL techniques to software tasks and any gaps that exist. From this literature review, we found code generation to be one of the most studied tasks with other tasks and artifacts such as impact analysis or tasks involving images and videos to be understudied. Therefore, we set out to explore the application of DL to these understudied tasks and artifacts as well as the limitations of DL models under the well studied task code completion, a subfield in code generation. Specifically, we developed a tool for automatically detecting duplicate mobile bug reports from user submitted videos. We used the popular Convolutional Neural Network (CNN) to learn important features from a large collection of mobile screenshots. Using this model, we could then compute similarity between a newly submitted bug report and existing ones to produce a ranked list of duplicate candidates that can be reviewed by a developer. Next, we explored impact analysis, a critical software maintenance task that identifies potential adverse effects of a given code change on the larger software system. To this end, we created Athena, a novel approach to impact analysis that integrates knowledge of a software system through its call-graph along with high-level representations of the code inside the system to improve impact analysis performance. Lastly, we explored the task of code completion, which has seen heavy interest from industry and academia. Specifically, we explored various methods that modify the positional encoding scheme of the Transformer architecture for allowing these models to incorporate longer sequences of tokens when predicting completions than seen during their training as this can significantly improve training times
User-centered Program Analysis Tools
The research and industrial communities have made great strides in developing advanced software defect detection tools based on program analysis. Most of the work in this area has focused on developing novel program analysis algorithms to find bugs more efficiently or accurately, or to find more sophisticated kinds of bugs. However, the focus on algorithms often leads to tools that are complex and difficult to actually use to debug programs.
We believe that we can design better, more useful program analysis tools by taking a user-centered approach. In this dissertation, we present three possible elements of such an approach. First, we improve the user interface by designing Path Projection, a toolkit for visualizing program paths, such as call stacks, that are commonly used to explain errors. We evaluated Path Projection in a user study and found that programmers were able to verify error reports more quickly with similar accuracy, and strongly preferred Path Projection to a standard code viewer.
Second, we make it easier for programmers to combine different algorithms to customize the precision or efficiency of a tool for their target programs. We designed Mix, a framework that allows programmers to apply either type checking, which is fast but imprecise, or symbolic execution, which is precise but slow, to different parts of their programs. Mix keeps its design simple by making no modifications to the constituent analyses. Instead, programmers use Mix annotations to mark blocks of code that should be typed checked or symbolically executed, and Mix automatically combines the results. We evaluated the effectiveness of Mix by implementing a prototype called Mixy for C and using it to check for null pointer errors in vsftpd.
Finally, we integrate program analysis more directly into the debugging process. We designed Expositor, an interactive dynamic program analysis and debugging environment built on top of scripting and time-travel debugging. In Expositor, programmers write program analyses as scripts that analyze entire program executions, using list-like operations such as map and filter to manipulate execution traces. For efficiency, Expositor uses lazy data structures throughout its implementation to compute results on-demand, enabling a more interactive user experience. We developed a prototype of Expositor using GDB and UndoDB, and used it to debug a stack overflow and to unravel a subtle data race in Firefox
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Facilitating software evolution through natural language comments and dialogue
Software projects are continually evolving, as developers incorporate changes to refactor code, support new functionality, and fix bugs. To uphold software quality amidst constant changes and also facilitate prompt implementation of critical changes, it is desirable to have automated tools for supporting and driving software evolution. In this thesis, we explore tasks and data and design machine learning approaches which leverage natural language to serve this purpose.
When developers make code changes, they sometimes fail to update the accompanying natural language comments documenting various aspects of the code, which can lead to confusion and vulnerability to bugs. We present our work on alerting developers of inconsistent comments upon code changes and suggesting updates by learning to correlate comments and code.
When a bug is reported, developers engage in a dialogue to collaboratively understand it and ultimately resolve it. While the solution is likely formulated within the discussion, it is often buried in a large amount of text, making it difficult to comprehend, which delays its implementation through the necessary repository changes. To guide developers in more easily absorbing information relevant towards making these changes and consequently expedite bug resolution, we investigate generating a concise natural language description of the solution by synthesizing relevant content as it emerges in the discussion. We benchmark models for generating solution descriptions and design a classifier for determining when sufficient context for generating an informative description becomes available. We investigate approaches for real-time generation, entailing separately trained and jointly trained classification and generation models. Furthermore, we also study techniques for deriving natural language context from bug report discussions and generated solution descriptions to guide models in generating suggested bug-resolving code changes.Computer Science
Creating Systems and Applying Large-Scale Methods to Improve Student Remediation in Online Tutoring Systems in Real-time and at Scale
A common problem shared amongst online tutoring systems is the time-consuming nature of content creation. It has been estimated that an hour of online instruction can take up to 100-300 hours to create. Several systems have created tools to expedite content creation, such as the Cognitive Tutors Authoring Tool (CTAT) and the ASSISTments builder. Although these tools make content creation more efficient, they all still depend on the efforts of a content creator and/or past historical. These tools do not take full advantage of the power of the crowd. These issues and challenges faced by online tutoring systems provide an ideal environment to implement a solution using crowdsourcing. I created the PeerASSIST system to provide a solution to the challenges faced with tutoring content creation. PeerASSIST crowdsources the work students have done on problems inside the ASSISTments online tutoring system and redistributes that work as a form of tutoring to their peers, who are in need of assistance. Multi-objective multi-armed bandit algorithms are used to distribute student work, which balance exploring which work is good and exploiting the best currently known work. These policies are customized to run in a real-world environment with multiple asynchronous reward functions and an infinite number of actions. Inspired by major companies such as Google, Facebook, and Bing, PeerASSIST is also designed as a platform for simultaneous online experimentation in real-time and at scale. Currently over 600 teachers (grades K-12) are requiring students to show their work. Over 300,000 instances of student work have been collected from over 18,000 students across 28,000 problems. From the student work collected, 2,000 instances have been redistributed to over 550 students who needed help over the past few months. I conducted a randomized controlled experiment to evaluate the effectiveness of PeerASSIST on student performance. Other contributions include representing learning maps as Bayesian networks to model student performance, creating a machine-learning algorithm to derive student incorrect processes from their incorrect answer and the inputs of the problem, and applying Bayesian hypothesis testing to A/B experiments. We showed that learning maps can be simplified without practical loss of accuracy and that time series data is necessary to simplify learning maps if the static data is highly correlated. I also created several interventions to evaluate the effectiveness of the buggy messages generated from the machine-learned incorrect processes. The null results of these experiments demonstrate the difficulty of creating a successful tutoring and suggest that other methods of tutoring content creation (i.e. PeerASSIST) should be explored
Supporting feature-level software maintenance
Software maintenance is the process of modifying a software system to fix defects, improve performance, add new functionality, or adapt the system to a new environment. A maintenance task is often initiated by a bug report or a request for new functionality. Bug reports typically describe problems with incorrect behaviors or functionalities. These behaviors or functionalities are known as features. Even in very well-designed systems, the source code that implements features is often not completely modularized. The delocalized nature of features makes maintaining them challenging. Since maintenance tasks are expressed in terms of features, the goal of this dissertation is to support software maintenance at the feature-level. We focus on two tasks in particular: feature location and impact analysis via feature coupling.;Feature location is the process of identifying the source code that implements a feature, and it is an essential first step to any maintenance task. There are many existing techniques for feature location that incorporate various types of analyses such as static, dynamic, and textual. In this dissertation, we recognize the advantages of leveraging several types of analyses and introduce a new approach to feature location based on combining dynamic analysis, textual analysis, and web mining algorithms applied to software. The use of web mining for feature location is a novel contribution, and we show that our new techniques based on web mining are significantly more effective than the current state of the art.;After using feature location to identify a feature\u27s source code, maintenance can be completed on that feature. Impact analysis should then be performed to revalidate the system and determine which other features may have been affected by the modifications. We define three feature coupling metrics that capture the relationship between features based on structural information, textual information, and their combination. Our novel feature coupling metrics can be used for impact analysis to quantify the strength of coupling between pairs of features. We performed three empirical studies on open-source software systems to assess the feature coupling metrics and established three major results. First, there is a moderate to strong statistically significant correlation between feature coupling and faults. Second, feature coupling can be used to correctly determine about half of the other features that would be affected by a change to a given feature. Finally, we found that the metrics align with developers\u27 opinions about pairs of features that are actually coupled
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