306 research outputs found

    A survey of self organisation in future cellular networks

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    This article surveys the literature over the period of the last decade on the emerging field of self organisation as applied to wireless cellular communication networks. Self organisation has been extensively studied and applied in adhoc networks, wireless sensor networks and autonomic computer networks; however in the context of wireless cellular networks, this is the first attempt to put in perspective the various efforts in form of a tutorial/survey. We provide a comprehensive survey of the existing literature, projects and standards in self organising cellular networks. Additionally, we also aim to present a clear understanding of this active research area, identifying a clear taxonomy and guidelines for design of self organising mechanisms. We compare strength and weakness of existing solutions and highlight the key research areas for further development. This paper serves as a guide and a starting point for anyone willing to delve into research on self organisation in wireless cellular communication networks

    Cloud Computing in VANETs: Architecture, Taxonomy, and Challenges

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    Cloud Computing in VANETs (CC-V) has been investigated into two major themes of research including Vehicular Cloud Computing (VCC) and Vehicle using Cloud (VuC). VCC is the realization of autonomous cloud among vehicles to share their abundant resources. VuC is the efficient usage of conventional cloud by on-road vehicles via a reliable Internet connection. Recently, number of advancements have been made to address the issues and challenges in VCC and VuC. This paper qualitatively reviews CC-V with the emphasis on layered architecture, network component, taxonomy, and future challenges. Specifically, a four-layered architecture for CC-V is proposed including perception, co-ordination, artificial intelligence and smart application layers. Three network component of CC-V namely, vehicle, connection and computation are explored with their cooperative roles. A taxonomy for CC-V is presented considering major themes of research in the area including design of architecture, data dissemination, security, and applications. Related literature on each theme are critically investigated with comparative assessment of recent advances. Finally, some open research challenges are identified as future issues. The challenges are the outcome of the critical and qualitative assessment of literature on CC-V

    A survey of machine learning techniques applied to self organizing cellular networks

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    In this paper, a survey of the literature of the past fifteen years involving Machine Learning (ML) algorithms applied to self organizing cellular networks is performed. In order for future networks to overcome the current limitations and address the issues of current cellular systems, it is clear that more intelligence needs to be deployed, so that a fully autonomous and flexible network can be enabled. This paper focuses on the learning perspective of Self Organizing Networks (SON) solutions and provides, not only an overview of the most common ML techniques encountered in cellular networks, but also manages to classify each paper in terms of its learning solution, while also giving some examples. The authors also classify each paper in terms of its self-organizing use-case and discuss how each proposed solution performed. In addition, a comparison between the most commonly found ML algorithms in terms of certain SON metrics is performed and general guidelines on when to choose each ML algorithm for each SON function are proposed. Lastly, this work also provides future research directions and new paradigms that the use of more robust and intelligent algorithms, together with data gathered by operators, can bring to the cellular networks domain and fully enable the concept of SON in the near future

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Artificial Intelligence Empowered UAVs Data Offloading in Mobile Edge Computing

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    The advances introduced by Unmanned Aerial Vehicles (UAVs) are manifold and have paved the path for the full integration of UAVs, as intelligent objects, into the Internet of Things (IoT). This paper brings artificial intelligence into the UAVs data offloading process in a multi-server Mobile Edge Computing (MEC) environment, by adopting principles and concepts from game theory and reinforcement learning. Initially, the autonomous MEC server selection for partial data offloading is performed by the UAVs, based on the theory of the stochastic learning automata. A non-cooperative game among the UAVs is then formulated to determine the UAVs\u27 data to be offloaded to the selected MEC servers, while the existence of at least one Nash Equilibrium (NE) is proven exploiting the power of submodular games. A best response dynamics framework and two alternative reinforcement learning algorithms are introduced that converge to a NE, and their trade-offs are discussed. The overall framework performance evaluation is achieved via modeling and simulation, in terms of its efficiency and effectiveness, under different operation approaches and scenarios

    Internet of Vehicles and Real-Time Optimization Algorithms: Concepts for Vehicle Networking in Smart Cities

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    Achieving sustainable freight transport and citizens’ mobility operations in modern cities are becoming critical issues for many governments. By analyzing big data streams generated through IoT devices, city planners now have the possibility to optimize traffic and mobility patterns. IoT combined with innovative transport concepts as well as emerging mobility modes (e.g., ridesharing and carsharing) constitute a new paradigm in sustainable and optimized traffic operations in smart cities. Still, these are highly dynamic scenarios, which are also subject to a high uncertainty degree. Hence, factors such as real-time optimization and re-optimization of routes, stochastic travel times, and evolving customers’ requirements and traffic status also have to be considered. This paper discusses the main challenges associated with Internet of Vehicles (IoV) and vehicle networking scenarios, identifies the underlying optimization problems that need to be solved in real time, and proposes an approach to combine the use of IoV with parallelization approaches. To this aim, agile optimization and distributed machine learning are envisaged as the best candidate algorithms to develop efficient transport and mobility systems

    A Novel Stochastic Learning Automata Based SON Interference Mitigation Framework for 5G HetNets

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    Long Term Evolution Advanced (LTE-A) Heterogeneous Networks (HetNet) are an important aspect of 5th generation mobile communication systems. They consists of high power macrocells along with low power cells i.e. picocells and femtocells to fill up macrocell coverage gaps. HetNet permit deployment of femtocells by users for added flexibility, but then interference issues between neighbouring cells have to be addressed as all femtocells use the same frequency channels for transmission. To mitigate this problem, LTE-A standard offers two new features, one is carrier aggregation in which Component Carriers (CC) form the basic aggregate units shared among cells and the other is enhanced Inter-Cell Interference Co-ordination (eICIC) through X2 interface. The physical implementation of these features is left open to research. This paper investigates two distinct techniques for orthogonal CC selection through Stochastic Cellular Learning Automata (SCLA) to improve the QoS performance of a femtocell. The first, technique uses SCLA with user feedback, and the second technique uses SCLA with a central publishing server where all cells upload their past used CC vectors. SCLA methods are better suited for Self Organizing Network (SON) as they do not require synchronized cell coordination, have low complexity and have good optimization characteristics. The simulation results show that the techniques enhance the cell edge performance considerably

    A Survey of Self Organisation in Future Cellular Networks

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    Distributed Resource Allocation and Performance Analysis in 5G Wireless Cellular Networks

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    This thesis focuses on the study of Heterogeneous Networks (HetNets), Device-to-device (D2D) communication networks, and unmanned aerial vehicle (UAV) networks in fifth generation wireless communication (5G) systems. HetNets that consist of macro-cells and small-cells have become increasingly popular in current wireless networks and 5G systems to meet the exponentially growing demand for higher data rates. Compared to conventional homogeneous cellular networks, the disparity of transmission power among different types of base stations (BSs), the relatively random deployment of SBSs, and the densifying networks, bring new challenges, such as the imbalanced load between macro and small cells and severe inter-cell interference. In the other hand, with the skyrocketing number of tablets and smart phones, the notion of caching popular content in the storage of BSs and users' devices is proposed to reduce duplicated wireless transmissions. To fulfill multi-fold communication requirements from humans, machine, and things, the 5G systems which include D2D communications, UAV communications, and so on, can improve the network performance. Among them, the performance analyses of these emerging technologies are attracting much attention and should be investigated first. This thesis focuses on these hot issues and emerging technologies in 5G systems, analyzing the network performance and conducting the allocation of available resources, such as serving BSs, spectrum resources, and storage resources. Specifically, three main research focuses are included in the thesis. The first focus of this thesis is the impact of the BS idle mode capacity (IMC) on the network performance of multi-tier and dense HCNs with both line-of-sight (LoS) and non-line-of-sight (NLoS) transmissions. I consider a more practical set-up with a finite number of UEs in the analysis. Moreover, the SBSs apply a positive power bias in the cell association procedure, so that macrocell UEs are actively encouraged to use the more lightly loaded SBSs. In addition, to address the severe interference that these cell range expanded UEs may suffer, the MBSs apply enhanced inter-cell interference coordination (eICIC), in the form of almost blank subframe (ABS) mechanism. For this model, I derive the coverage probability and the rate of a typical UE in the whole network or a certain tier. The impact of the IMC on the performance of the network is shown to be significant. In particular, it is important to note that there will be a surplus of BSs when the BS density exceeds the UE density, and thus a large number of BSs switch off. As a result, the overall coverage probability, as well as the area spectral efficiency (ASE), will continuously increase with the BS density, addressing the network outage that occurs when all BSs are active and the interference becomes LoS dominated. Finally, the optimal ABS factors are investigated in different BS density regions. One of major findings is that MBSs should give up all resources in favor of the SBSs when the small cell networks go ultra-dense. This reinforces the need for orthogonal deployments, shedding new light on the design and deployment of the future 5G dense HCNs. The second focus of this thesis is the content caching in D2D communication networks. In practical deployment, D2D content caching has its own problem that is not all of the user devices are willing to share the content with others due to numerous concerns such as security, battery life, and social relationship. To solve this problem, I consider the factor of social relationship in the deployment of D2D content caching. First, I apply stochastic geometry theory to derive an analytical expression of downloading performance for the D2D caching network. Specifically, a social relationship model with respect to the physical distance is adopted in the analysis to obtain the average downloading delay performance using random and deterministic caching strategies. Second, to achieve a better performance in more practical and specific scenarios, I develop a socially aware distributed caching strategy based on a decentralized learning automaton, to optimize the cache placement operation in D2D networks. Different from the existing caching schemes, the proposed algorithm not only considers the file request probability and the closeness of devices as measured by their physical distance, but also takes into account the social relationship between D2D users. The simulation results show that the proposed algorithm can converge quickly and outperforms the random and deterministic caching strategies. With these results, the work sheds insights on the design of D2D caching in the practical deployment of 5G networks. The third focus of this thesis is the performance analysis for practical UAV-enabled networks. By considering both LoS and NLoS transmissions between aerial BSs and ground users, the coverage probability and the ASE are derived. Considering that there is no consensus on the path loss model for studying UAVs in the literature, in this focus, three path loss models, i.e., high-altitude model, low-altitude model, and ultra-low-altitude model, are investigated and compared. Moreover, the lower bound of the network performance is obtained assuming that UAVs are hovering randomly according to homogeneous Poisson point process (HPPP), while the upper bound is derived assuming that UAVs can instantaneously move to the positions directly overhead ground users. From the analytical and simulation results for a practical UAV height of 50 meters, I find that the network performance of the high-altitude model and the low-altitude model exhibit similar trends, while that of the ultra-low-altitude model deviates significantly from the above two models. In addition, the optimal density of UAVs to maximize the coverage probability performance has also been investigated
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