11 research outputs found

    Specifying Value in GRL for Guiding BPMN Activities Prioritization

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    In a value-based requirements engineering approach, the stakeholders’ value propositions must be considered ahead in order to prioritize which requirements will be developed first to drive the software development activities. Early requirements approaches like the Goal- Oriented Requirements Language (GRL) focuses on modeling goals, tasks, contributions, and dependencies in order to satisfy the stakeholders’ needs, but do not provide a mechanism to specify value according to stakeholders’ value propositions. Moreover, in software development, after specifying value propositions, there is a need to align goal elements into business process elements in order to prioritize which business process activity is going to be developed next. Thus, we propose a new approach (value@GRL) to improve GRL and prioritize Business Process Model and Notation (BPMN) activities. Value@GRL provides guidelines for specifying value in GRL models according to the stakeholders’ needs and prioritization mechanisms to define BPMN activities\u27 order in an incremental software development

    Assessing the effectiveness of goal-oriented modeling languages: A family of experiments

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    [EN] Context Several goal-oriented languages focus on modeling stakeholders' objectives, interests or wishes. However, these languages can be used for various purposes (e.g., exploring system solutions or evaluating alternatives), and there are few guidelines on how to use these models downstream to the software requirements and design artifacts. Moreover, little attention has been paid to the empirical evaluation of this kind of languages. In a previous work, we proposed value@GRL as a specialization of the Goal Requirements Language (GRL) to specify stakeholders' goals when dealing with early requirements in the context of incremental software development. Objective: This paper compares the value@GRL language with the i* language, with respect to the quality of goal models, the participants' modeling time and productivity when creating the models, and their perceptions regarding ease of use and usefulness. Method: A family of experiments was carried out with 184 students and practitioners in which the participants were asked to specify a goal model using each of the languages. The participants also filled in a questionnaire that allowed us to assess their perceptions. Results: The results of the individual experiments and the meta-analysis indicate that the quality of goal models obtained with value@GRL is higher than that of i*, but that the participants required less time to create the goal models when using i*. The results also show that the participants perceived value@GRL to be easier to use and more useful than i* in at least two experiments of the family. Conclusions: value@GRL makes it possible to obtain goal models with good quality when compared to i*, which is one of the most frequently used goal-oriented modeling languages. It can, therefore, be considered as a promising emerging approach in this area. Several insights emerged from the study and opportunities for improving both languages are outlined.This work was supported by the Spanish Ministry of Science, Innovation and Universities (Adapt@Cloud project, grant number TIN2017-84550-R) and the Programa de Ayudas de Investigación y Desarrollo (PAID-01-17) from the Universitat Politècnica de València.Abrahao Gonzales, SM.; Insfran, E.; González-Ladrón-De-Guevara, F.; Fernández-Diego, M.; Cano-Genoves, C.; Pereira De Oliveira, R. (2019). Assessing the effectiveness of goal-oriented modeling languages: A family of experiments. Information and Software Technology. 116:1-24. https://doi.org/10.1016/j.infsof.2019.08.003S12411

    Extensión y mejora de un método de especificación de valor para la derivación y priorización de procesos de negocio

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    Nowadays, a great number of applications are developed incrementally, giving rise to the need to prioritize the elements that will be included in each increment. For this purpose, a method for the specification of value in business processes has been proposed by the ISSI research group at the UPV. This method not only help to prioritize the elements of each increment with respect to its value, but can also be used for the generation of business process models. This Master Final Work (TFM) has two objectives: on the one hand, it intends to carry out an extension and improvement of the method with respect to the prioritization of business processes based on the value and to define the mappings for the transformation between the value model and the business processes. On the other hand, to perform the empirical validation of the modeling language developed Value@GRL in comparison to the objective modeling language of i*. This work will be developed in the context of the Value@Cloud project.Hoy en día gran cantidad de aplicaciones se desarrollan de forma incremental, dando lugar a la necesidad de priorizar los elementos que se incluirán en cada incremento. Para tal propósito, en el grupo de investigación ISSI de la UPV se ha propuesto un método para la especificación de valor en procesos de negocio el cual no sólo ayuda a priorizar los elementos de cada incremento con respecto a su valor, sino que también puede ser utilizado para la generación de modelos de procesos de negocio. Este TFM tiene dos objetivos: por un lado, se pretende realizar una extensión y mejora del método con respecto a la priorización de procesos de negocio basado en el valor y definir los mapeos para la transformación entre el modelo de valor y los procesos de negocio. Por otro lado, realizar la validación empírica del lenguaje de modelado desarrollado Value@GRL en comparación con el lenguaje de modelado de objetivos de i*. Este trabajo se desarrollará en el contexto del proyecto de [email protected] Genovés, C. (2017). Extensión y mejora de un método de especificación de valor para la derivación y priorización de procesos de negocio. http://hdl.handle.net/10251/86111TFG

    A Value-Driven Framework for Software Architecture

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    Software that is not aligned with the business values of the organization for which it was developed does not entirely fulfill its raison d’etre. Business values represent what is important in a company, or organization, and should influence the overall software system behavior, contributing to the overall success of the organization. However, approaches to derive a software architecture considering the business values exchanged between an organization and its market players are lacking. Our quest is to address this problem and investigate how to derive value-centered architectural models systematically. We used the Technology Research method to address this PhD research question. This methodological approach proposes three steps: problem analysis, innovation, and validation. The problem analysis was performed using systematic studies of the literature to obtain full coverage on the main themes of this work, particularly, business value modeling, software architecture methods, and software architecture derivation methods. Next, the innovation step was accomplished by creating a framework for the derivation of a software reference architecture model considering an organization’s business values. The resulting framework is composed of three core modules: Business Value Modeling, Agile Reference Architecture Modeling, and Goal-Driven SOA Architecture Modeling. While the Business value modeling module focuses on building a stakeholder-centric business specification, the Agile Reference Architecture Modeling and the Goal-Driven SOA Architecture Modeling modules concentrate on generating a software reference architecture aligned with the business value specification. Finally, the validation part of our framework is achieved through proof-of-concept prototypes for three new domain specific languages, case studies, and quasi-experiments, including a family of controlled experiments. The findings from our research show that the complexity and lack of rigor in the existing approaches to represent business values can be addressed by an early requirements specification method that represents the value exchanges of a business. Also, by using sophisticated model-driven engineering techniques (e.g., metamodels, model transformations, and model transformation languages), it was possible to obtain source generators to derive a software architecture model based on early requirements value models, while assuring traceability throughout the architectural derivation process. In conclusion, despite using sophisticated techniques, the derivation process of a software reference architecture is helped by simple to use methods supported by black box transformations and guidelines that facilitate the activities for the less experienced software architects. The experimental validation process used confirmed that our framework is feasible and perceived as easy to use and useful, also indicating that the participants of the experiments intend to use it in the future

    General framework for service engineering analysis and design

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    The research produced a General Service Engineering Framework (GSEF), a process guideline for building a service system which covers both the business and informatics aspects. The framework also defines service engineering ontologi, which collects and specifies components of service engineering and its internal relations

    Requirements engineering: foundation for software quality

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    Quality Goal Oriented Architectural Design and Traceability for Evolvable Software Systems

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    Softwaresysteme werden heute z.B. aufgrund sich ändernder Geschäftsprozesse oder Technologien mit häufigen Veränderungen konfrontiert. Die Software und speziell ihre Architektur muss diese Änderungen zur dauerhaften Nutzbarkeit ermöglichen.Während der Software-Evolution können Änderungen zu einer Verschlechterung der Architektur führen, der Architekturerosion. Dies erschwert oder verhindert weitere Änderungen wegen Inkonsistenz oder fehlendem Programmverstehen. Zur Erosionsvermeidung müssen Qualitätsziele wie Weiterentwickelbarkeit, Performanz oder Usability sowie die Nachvollziehbarkeit von Architekturentwurfsentscheidungen berücksichtigt werden. Dies wird jedoch oft vernachlässigt.Existierende Entwurfsmethoden unterstützen den Übergang von Qualitätzielen zu geeigneten Architekturlösungen nur unzureichend aufgrund einer Lücke zwischen Methoden des Requirements Engineering und des Architekturentwurfs. Insbesondere gilt dies für Weiterentwickelbarkeit und die Nachvollziehbarkeit von Entwurfsentscheidungen durch explizite Modellabhängigkeiten.Diese Arbeit präsentiert ein neues Konzept, genannt Goal Solution Scheme, das Qualitätsziele über Architekturprinzipien auf Lösungsinstrumente durch explizite Abhängigkeiten abbildet. Es hilft somit, Architekturlösungen entsprechend ihrem Einfluss auf Qualitätsziele auszuwählen. Das Schema wird speziell hinsichtlich Weiterentwickelbarkeit diskutiert und ist in ein zielorientiertes Vorgehen eingebettet, das etablierte Methoden und Konzepte des Requirements Engineering und Architekturentwurfs verbessert und integriert. Dies wird ergänzt durch ein Traceability-Konzept, welches einen regelbasierten Ansatz mit Techniken des Information Retrieval verbindet. Dies ermöglicht eine (halb-) automatische Erstellung von Traceability Links mit spezifischen Linktypen und Attributen für eine reichhaltige Semantik sowie mit hoher Genauigkeit und Trefferquote.Die Realisierbarkeit des Ansatzes wird an einer Fallstudie einer Software für mobile Serviceroboter gezeigt. Das Werkzeug EMFTrace wurde als eine erweiterbare Plattform basierend auf Eclipse-Technologie implementiert, um die Anwendbarkeit der Konzepte zu zeigen. Es integriert Entwurfsmodelle von externen CASE-Tools mittels XML-Technologie in einem gemeinsamen Modell-Repository, wendet Regeln zur Linkerstellung an und bietet Validierungsfunktionen für Regeln und Links.Today software systems are frequently faced with demands for changes, for example, due to changing business processes or technologies. The software and especially its architecture has to cope with those frequent changes to permanently remain usable.During software evolution changes can lead to a deterioration of the structure of software architectures called architectural erosion, which hampers or even inhibits further changes because of inconsistencies or lacking program comprehension. To support changes and avoid erosion, especially quality goals, such as evolvability, performance, or usability, and the traceability of design decisions have to be considered during architectural design. This however often is neglected.Existing design methods do not sufficiently support the transition from the quality goals to appropriate architectural solutions because there is still a gap between requirements engineering and architectural design methods. Particularly support is lacking for the goal evolvability and for the traceability of design decisions by explicit model dependencies.This thesis presents a new concept called Goal Solution Scheme, which provides a mapping from goals via architectural principles to solution instruments by explicit dependencies. Thus it helps to select appropriate architectural solutions according to their influence on quality goals. The scheme is discussed especially regarding evolvability, and it is embedded in a goal-oriented architectural design method, which enhances and integrates established methods and concepts from requirements engineering as well as architectural design. This is supplemented by a traceability concept, which combines a rule-based approach with information retrieval techniques for a (semi-) automated establishment of links with specific link types and attributes for rich semantics and a high precision and recall.The feasibility of the design approach has been evaluated in a case study of a software platform for mobile robots. A prototype tool suite called EMFTrace was implemented as an extensible platform based on Eclipse technology to show the practicability of the thesis' concept. It integrates design models from external CASE tools in a joint model repository by means of XML technology, applies rules for link establishment, and provides validation capabilities for rules and links

    Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband

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    Erschienen bei: universi - Universitätsverlag Siegen. - ISBN: 978-3-96182-063-4Aus dem Inhalt: Track 1: Produktion & Cyber-Physische Systeme Requirements and a Meta Model for Exchanging Additive Manufacturing Capacities Service Systems, Smart Service Systems and Cyber- Physical Systems—What’s the difference? Towards a Unified Terminology Developing an Industrial IoT Platform – Trade-off between Horizontal and Vertical Approaches Machine Learning und Complex Event Processing: Effiziente Echtzeitauswertung am Beispiel Smart Factory Sensor retrofit for a coffee machine as condition monitoring and predictive maintenance use case Stakeholder-Analyse zum Einsatz IIoT-basierter Frischeinformationen in der Lebensmittelindustrie Towards a Framework for Predictive Maintenance Strategies in Mechanical Engineering - A Method-Oriented Literature Analysis Development of a matching platform for the requirement-oriented selection of cyber physical systems for SMEs Track 2: Logistic Analytics An Empirical Study of Customers’ Behavioral Intention to Use Ridepooling Services – An Extension of the Technology Acceptance Model Modeling Delay Propagation and Transmission in Railway Networks What is the impact of company specific adjustments on the acceptance and diffusion of logistic standards? Robust Route Planning in Intermodal Urban Traffic Track 3: Unternehmensmodellierung & Informationssystemgestaltung (Enterprise Modelling & Information Systems Design) Work System Modeling Method with Different Levels of Specificity and Rigor for Different Stakeholder Purposes Resolving Inconsistencies in Declarative Process Models based on Culpability Measurement Strategic Analysis in the Realm of Enterprise Modeling – On the Example of Blockchain-Based Initiatives for the Electricity Sector Zwischenbetriebliche Integration in der Möbelbranche: Konfigurationen und Einflussfaktoren Novices’ Quality Perceptions and the Acceptance of Process Modeling Grammars Entwicklung einer Definition für Social Business Objects (SBO) zur Modellierung von Unternehmensinformationen Designing a Reference Model for Digital Product Configurators Terminology for Evolving Design Artifacts Business Role-Object Specification: A Language for Behavior-aware Structural Modeling of Business Objects Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications Using Blockchain in Peer-to-Peer Carsharing to Build Trust in the Sharing Economy Testing in Big Data: An Architecture Pattern for a Development Environment for Innovative, Integrated and Robust Applications Track 4: Lern- und Wissensmanagement (e-Learning and Knowledge Management) eGovernment Competences revisited – A Literature Review on necessary Competences in a Digitalized Public Sector Say Hello to Your New Automated Tutor – A Structured Literature Review on Pedagogical Conversational Agents Teaching the Digital Transformation of Business Processes: Design of a Simulation Game for Information Systems Education Conceptualizing Immersion for Individual Learning in Virtual Reality Designing a Flipped Classroom Course – a Process Model The Influence of Risk-Taking on Knowledge Exchange and Combination Gamified Feedback durch Avatare im Mobile Learning Alexa, Can You Help Me Solve That Problem? - Understanding the Value of Smart Personal Assistants as Tutors for Complex Problem Tasks Track 5: Data Science & Business Analytics Matching with Bundle Preferences: Tradeoff between Fairness and Truthfulness Applied image recognition: guidelines for using deep learning models in practice Yield Prognosis for the Agrarian Management of Vineyards using Deep Learning for Object Counting Reading Between the Lines of Qualitative Data – How to Detect Hidden Structure Based on Codes Online Auctions with Dual-Threshold Algorithms: An Experimental Study and Practical Evaluation Design Features of Non-Financial Reward Programs for Online Reviews: Evaluation based on Google Maps Data Topic Embeddings – A New Approach to Classify Very Short Documents Based on Predefined Topics Leveraging Unstructured Image Data for Product Quality Improvement Decision Support for Real Estate Investors: Improving Real Estate Valuation with 3D City Models and Points of Interest Knowledge Discovery from CVs: A Topic Modeling Procedure Online Product Descriptions – Boost for your Sales? Entscheidungsunterstützung durch historienbasierte Dienstreihenfolgeplanung mit Pattern A Semi-Automated Approach for Generating Online Review Templates Machine Learning goes Measure Management: Leveraging Anomaly Detection and Parts Search to Improve Product-Cost Optimization Bedeutung von Predictive Analytics für den theoretischen Erkenntnisgewinn in der IS-Forschung Track 6: Digitale Transformation und Dienstleistungen Heuristic Theorizing in Software Development: Deriving Design Principles for Smart Glasses-based Systems Mirroring E-service for Brick and Mortar Retail: An Assessment and Survey Taxonomy of Digital Platforms: A Platform Architecture Perspective Value of Star Players in the Digital Age Local Shopping Platforms – Harnessing Locational Advantages for the Digital Transformation of Local Retail Outlets: A Content Analysis A Socio-Technical Approach to Manage Analytics-as-a-Service – Results of an Action Design Research Project Characterizing Approaches to Digital Transformation: Development of a Taxonomy of Digital Units Expectations vs. Reality – Benefits of Smart Services in the Field of Tension between Industry and Science Innovation Networks and Digital Innovation: How Organizations Use Innovation Networks in a Digitized Environment Characterising Social Reading Platforms— A Taxonomy-Based Approach to Structure the Field Less Complex than Expected – What Really Drives IT Consulting Value Modularity Canvas – A Framework for Visualizing Potentials of Service Modularity Towards a Conceptualization of Capabilities for Innovating Business Models in the Industrial Internet of Things A Taxonomy of Barriers to Digital Transformation Ambidexterity in Service Innovation Research: A Systematic Literature Review Design and success factors of an online solution for cross-pillar pension information Track 7: IT-Management und -Strategie A Frugal Support Structure for New Software Implementations in SMEs How to Structure a Company-wide Adoption of Big Data Analytics The Changing Roles of Innovation Actors and Organizational Antecedents in the Digital Age Bewertung des Kundennutzens von Chatbots für den Einsatz im Servicedesk Understanding the Benefits of Agile Software Development in Regulated Environments Are Employees Following the Rules? On the Effectiveness of IT Consumerization Policies Agile and Attached: The Impact of Agile Practices on Agile Team Members’ Affective Organisational Commitment The Complexity Trap – Limits of IT Flexibility for Supporting Organizational Agility in Decentralized Organizations Platform Openness: A Systematic Literature Review and Avenues for Future Research Competence, Fashion and the Case of Blockchain The Digital Platform Otto.de: A Case Study of Growth, Complexity, and Generativity Track 8: eHealth & alternde Gesellschaft Security and Privacy of Personal Health Records in Cloud Computing Environments – An Experimental Exploration of the Impact of Storage Solutions and Data Breaches Patientenintegration durch Pfadsysteme Digitalisierung in der Stressprävention – eine qualitative Interviewstudie zu Nutzenpotenzialen User Dynamics in Mental Health Forums – A Sentiment Analysis Perspective Intent and the Use of Wearables in the Workplace – A Model Development Understanding Patient Pathways in the Context of Integrated Health Care Services - Implications from a Scoping Review Understanding the Habitual Use of Wearable Activity Trackers On the Fit in Fitness Apps: Studying the Interaction of Motivational Affordances and Users’ Goal Orientations in Affecting the Benefits Gained Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings Track 9: Krisen- und Kontinuitätsmanagement Potentiale von IKT beim Ausfall kritischer Infrastrukturen: Erwartungen, Informationsgewinnung und Mediennutzung der Zivilbevölkerung in Deutschland Fake News Perception in Germany: A Representative Study of People’s Attitudes and Approaches to Counteract Disinformation Analyzing the Potential of Graphical Building Information for Fire Emergency Responses: Findings from a Controlled Experiment Track 10: Human-Computer Interaction Towards a Taxonomy of Platforms for Conversational Agent Design Measuring Service Encounter Satisfaction with Customer Service Chatbots using Sentiment Analysis Self-Tracking and Gamification: Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment Erfolgsfaktoren von Augmented-Reality-Applikationen: Analyse von Nutzerrezensionen mit dem Review-Mining-Verfahren Designing Dynamic Decision Support for Electronic Requirements Negotiations Who is Stressed by Using ICTs? A Qualitative Comparison Analysis with the Big Five Personality Traits to Understand Technostress Walking the Middle Path: How Medium Trade-Off Exposure Leads to Higher Consumer Satisfaction in Recommender Agents Theory-Based Affordances of Utilitarian, Hedonic and Dual-Purposed Technologies: A Literature Review Eliciting Customer Preferences for Shopping Companion Apps: A Service Quality Approach The Role of Early User Participation in Discovering Software – A Case Study from the Context of Smart Glasses The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games Heart over Heels? An Empirical Analysis of the Relationship between Emotions and Review Helpfulness for Experience and Credence Goods Track 11: Information Security and Information Privacy Unfolding Concerns about Augmented Reality Technologies: A Qualitative Analysis of User Perceptions To (Psychologically) Own Data is to Protect Data: How Psychological Ownership Determines Protective Behavior in a Work and Private Context Understanding Data Protection Regulations from a Data Management Perspective: A Capability-Based Approach to EU-GDPR On the Difficulties of Incentivizing Online Privacy through Transparency: A Qualitative Survey of the German Health Insurance Market What is Your Selfie Worth? A Field Study on Individuals’ Valuation of Personal Data Justification of Mass Surveillance: A Quantitative Study An Exploratory Study of Risk Perception for Data Disclosure to a Network of Firms Track 12: Umweltinformatik und nachhaltiges Wirtschaften Kommunikationsfäden im Nadelöhr – Fachliche Prozessmodellierung der Nachhaltigkeitskommunikation am Kapitalmarkt Potentiale und Herausforderungen der Materialflusskostenrechnung Computing Incentives for User-Based Relocation in Carsharing Sustainability’s Coming Home: Preliminary Design Principles for the Sustainable Smart District Substitution of hazardous chemical substances using Deep Learning and t-SNE A Hierarchy of DSMLs in Support of Product Life-Cycle Assessment A Survey of Smart Energy Services for Private Households Door-to-Door Mobility Integrators as Keystone Organizations of Smart Ecosystems: Resources and Value Co-Creation – A Literature Review Ein Entscheidungsunterstützungssystem zur ökonomischen Bewertung von Mieterstrom auf Basis der Clusteranalyse Discovering Blockchain for Sustainable Product-Service Systems to enhance the Circular Economy Digitale Rückverfolgbarkeit von Lebensmitteln: Eine verbraucherinformatische Studie Umweltbewusstsein durch audiovisuelles Content Marketing? Eine experimentelle Untersuchung zur Konsumentenbewertung nachhaltiger Smartphones Towards Predictive Energy Management in Information Systems: A Research Proposal A Web Browser-Based Application for Processing and Analyzing Material Flow Models using the MFCA Methodology Track 13: Digital Work - Social, mobile, smart On Conversational Agents in Information Systems Research: Analyzing the Past to Guide Future Work The Potential of Augmented Reality for Improving Occupational First Aid Prevent a Vicious Circle! The Role of Organizational IT-Capability in Attracting IT-affine Applicants Good, Bad, or Both? Conceptualization and Measurement of Ambivalent User Attitudes Towards AI A Case Study on Cross-Hierarchical Communication in Digital Work Environments ‘Show Me Your People Skills’ - Employing CEO Branding for Corporate Reputation Management in Social Media A Multiorganisational Study of the Drivers and Barriers of Enterprise Collaboration Systems-Enabled Change The More the Merrier? The Effect of Size of Core Team Subgroups on Success of Open Source Projects The Impact of Anthropomorphic and Functional Chatbot Design Features in Enterprise Collaboration Systems on User Acceptance Digital Feedback for Digital Work? Affordances and Constraints of a Feedback App at InsurCorp The Effect of Marker-less Augmented Reality on Task and Learning Performance Antecedents for Cyberloafing – A Literature Review Internal Crowd Work as a Source of Empowerment - An Empirical Analysis of the Perception of Employees in a Crowdtesting Project Track 14: Geschäftsmodelle und digitales Unternehmertum Dividing the ICO Jungle: Extracting and Evaluating Design Archetypes Capturing Value from Data: Exploring Factors Influencing Revenue Model Design for Data-Driven Services Understanding the Role of Data for Innovating Business Models: A System Dynamics Perspective Business Model Innovation and Stakeholder: Exploring Mechanisms and Outcomes of Value Creation and Destruction Business Models for Internet of Things Platforms: Empirical Development of a Taxonomy and Archetypes Revitalizing established Industrial Companies: State of the Art and Success Principles of Digital Corporate Incubators When 1+1 is Greater than 2: Concurrence of Additional Digital and Established Business Models within Companies Special Track 1: Student Track Investigating Personalized Price Discrimination of Textile-, Electronics- and General Stores in German Online Retail From Facets to a Universal Definition – An Analysis of IoT Usage in Retail Is the Technostress Creators Inventory Still an Up-To-Date Measurement Instrument? Results of a Large-Scale Interview Study Application of Media Synchronicity Theory to Creative Tasks in Virtual Teams Using the Example of Design Thinking TrustyTweet: An Indicator-based Browser-Plugin to Assist Users in Dealing with Fake News on Twitter Application of Process Mining Techniques to Support Maintenance-Related Objectives How Voice Can Change Customer Satisfaction: A Comparative Analysis between E-Commerce and Voice Commerce Business Process Compliance and Blockchain: How Does the Ethereum Blockchain Address Challenges of Business Process Compliance? Improving Business Model Configuration through a Question-based Approach The Influence of Situational Factors and Gamification on Intrinsic Motivation and Learning Evaluation von ITSM-Tools für Integration und Management von Cloud-Diensten am Beispiel von ServiceNow How Software Promotes the Integration of Sustainability in Business Process Management Criteria Catalog for Industrial IoT Platforms from the Perspective of the Machine Tool Industry Special Track 3: Demos & Prototyping Privacy-friendly User Location Tracking with Smart Devices: The BeaT Prototype Application-oriented robotics in nursing homes Augmented Reality for Set-up Processe Mixed Reality for supporting Remote-Meetings Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung Automatically Extracting and Analyzing Customer Needs from Twitter: A “Needmining” Prototype GaNEsHA: Opportunities for Sustainable Transportation in Smart Cities TUCANA: A platform for using local processing power of edge devices for building data-driven services Demonstrator zur Beschreibung und Visualisierung einer kritischen Infrastruktur Entwicklung einer alltagsnahen persuasiven App zur Bewegungsmotivation für ältere Nutzerinnen und Nutzer A browser-based modeling tool for studying the learning of conceptual modeling based on a multi-modal data collection approach Exergames & Dementia: An interactive System for People with Dementia and their Care-Network Workshops Workshop Ethics and Morality in Business Informatics (Workshop Ethik und Moral in der Wirtschaftsinformatik – EMoWI’19) Model-Based Compliance in Information Systems - Foundations, Case Description and Data Set of the MobIS-Challenge for Students and Doctoral Candidates Report of the Workshop on Concepts and Methods of Identifying Digital Potentials in Information Management Control of Systemic Risks in Global Networks - A Grand Challenge to Information Systems Research Die Mitarbeiter von morgen - Kompetenzen künftiger Mitarbeiter im Bereich Business Analytics Digitaler Konsum: Herausforderungen und Chancen der Verbraucherinformati
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