795 research outputs found

    Solving large 0–1 multidimensional knapsack problems by a new simplified binary artificial fish swarm algorithm

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    The artificial fish swarm algorithm has recently been emerged in continuous global optimization. It uses points of a population in space to identify the position of fish in the school. Many real-world optimization problems are described by 0-1 multidimensional knapsack problems that are NP-hard. In the last decades several exact as well as heuristic methods have been proposed for solving these problems. In this paper, a new simpli ed binary version of the artificial fish swarm algorithm is presented, where a point/ fish is represented by a binary string of 0/1 bits. Trial points are created by using crossover and mutation in the different fi sh behavior that are randomly selected by using two user de ned probability values. In order to make the points feasible the presented algorithm uses a random heuristic drop item procedure followed by an add item procedure aiming to increase the profit throughout the adding of more items in the knapsack. A cyclic reinitialization of 50% of the population, and a simple local search that allows the progress of a small percentage of points towards optimality and after that refines the best point in the population greatly improve the quality of the solutions. The presented method is tested on a set of benchmark instances and a comparison with other methods available in literature is shown. The comparison shows that the proposed method can be an alternative method for solving these problems.The authors wish to thank three anonymous referees for their comments and valuable suggestions to improve the paper. The first author acknowledges Ciˆencia 2007 of FCT (Foundation for Science and Technology) Portugal for the fellowship grant C2007-UMINHO-ALGORITMI-04. Financial support from FEDER COMPETE (Operational Programme Thematic Factors of Competitiveness) and FCT under project FCOMP-01-0124-FEDER-022674 is also acknowledged

    Application of Pigeon Inspired Optimization for Multidimensional Knapsack Problem

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    The multidimensional knapsack problem (MKP) is a generalization of the classical knapsack problem, a problem for allocating a resource by selecting a subset of objects that seek for the highest profit while satisfying the capacity of knapsack constraint. The MKP have many practical applications in different areas and classified as a NP-hard problem. An exact method like branch and bound and dynamic programming can solve the problem, but its time computation increases exponentially with the size of the problem. Whereas some approximation method has been developed to produce a near-optimal solution within reasonable computational times. In this paper a pigeon inspired optimization (PIO) is proposed for solving MKP. PIO is one of the metaheuristic algorithms that is classified in population-based swarm intelligent that is developed based on the behavior of the pigeon to find its home although it had gone far away from it home. In this paper, PIO implementation to solve MKP is applied to two different characteristic cases in total 10 cases. The result of the implementation of the two-best combination of parameter values for 10 cases compared to particle swarm optimization, intelligent water drop algorithm and the genetic algorithm gives satisfactory results

    Improved binary artificial fish swarm algorithm for the 0–1 multidimensional knapsack problems

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    The 0–1 multidimensional knapsack problem (MKP) arises in many fields of optimization and is NP-hard. Several exact as well as heuristic methods exist. Recently, an artificial fish swarm algorithm has been developed in continuous global optimization. The algorithm uses a population of points in space to represent the position of fish in the school. In this paper, a binary version of the artificial fish swarm algorithm is proposed for solving the 0–1 MKP. In the proposed method, a point is represented by a binary string of 0/1 bits. Each bit of a trial point is generated by copying the corresponding bit from the current point or from some other specified point, with equal probability. Occasionally, some randomly chosen bits of a selected point are changed from 0 to 1, or 1 to 0, with an user defined probability. The infeasible solutions are made feasible by a decoding algorithm. A simple heuristic add_item is implemented to each feasible point aiming to improve the quality of that solution. A periodic reinitialization of the population greatly improves the quality of the solutions obtained by the algorithm. The proposed method is tested on a set of benchmark instances and a comparison with other methods available in literature is shown. The comparison shows that the proposed method gives a competitive performance when solving this kind of problems.Fundação para a Ciência e a Tecnologia (FCT

    Binary artificial algae algorithm for multidimensional knapsack problems

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    The multidimensional knapsack problem (MKP) is a well-known NP-hard optimization problem. Various meta-heuristic methods are dedicated to solve this problem in literature. Recently a new meta-heuristic algorithm, called artificial algae algorithm (AAA), was presented, which has been successfully applied to solve various continuous optimization problems. However, due to its continuous nature, AAA cannot settle the discrete problem straightforwardly such as MKP. In view of this, this paper proposes a binary artificial algae algorithm (BAAA) to efficiently solve MKP. This algorithm is composed of discrete process, repair operators and elite local search. In discrete process, two logistic functions with different coefficients of curve are studied to achieve good discrete process results. Repair operators are performed to make the solution feasible and increase the efficiency. Finally, elite local search is introduced to improve the quality of solutions. To demonstrate the efficiency of our proposed algorithm, simulations and evaluations are carried out with total of 94 benchmark problems and compared with other bio-inspired state-of-the-art algorithms in the recent years including MBPSO, BPSOTVAC, CBPSOTVAC, GADS, bAFSA, and IbAFSA. The results show the superiority of BAAA to many compared existing algorithms

    Geometric Particle Swarm Optimization for Multi-objective Optimization Using Decomposition

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    Multi-objective evolutionary algorithms (MOEAs) based on decomposition are aggregation-based algorithms which transform a multi-objective optimization problem (MOP) into several single-objective subproblems. Being effective, efficient, and easy to implement, Particle Swarm Optimization (PSO) has become one of the most popular single-objective optimizers for continuous problems, and recently it has been successfully extended to the multi-objective domain. However, no investigation on the application of PSO within a multi-objective decomposition framework exists in the context of combinatorial optimization. This is precisely the focus of the paper. More specifically, we study the incorporation of Geometric Particle Swarm Optimization (GPSO), a discrete generalization of PSO that has proven successful on a number of single-objective combinatorial problems, into a decomposition approach. We conduct experiments on manyobjective 1/0 knapsack problems i.e. problems with more than three objectives functions, substantially harder than multi-objective problems with fewer objectives. The results indicate that the proposed multi-objective GPSO based on decomposition is able to outperform two version of the wellknow MOEA based on decomposition (MOEA/D) and the most recent version of the non-dominated sorting genetic algorithm (NSGA-III), which are state-of-the-art multi-objective evolutionary approaches based on decomposition

    A Binary differential search algorithm for the 0-1 multidimensional knapsack problem

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    The multidimensional knapsack problem (MKP) is known to be NP-hard in operations research and it has a wide range of applications in engineering and management. In this study, we propose a binary differential search method to solve 0-1 MKPs where the stochastic search is guided by a Brownian motion-like random walk. Our proposed method comprises two main operations: discrete solution generation and feasible solution production. Discrete solutions are generated by integrating Brownian motion-like random search with an integer-rounding operation. However, the rounded discrete variables may violate the constraints. Thus, a feasible solution production strategy is used to maintain the feasibility of the rounded discrete variables. To demonstrate the efficiency of our proposed algorithm, we solved various 0-1 MKPs using our proposed algorithm as well as some existing meta-heuristic methods. The numerical results obtained demonstrated that our algorithm performs better than existing meta-heuristic methods. Furthermore, our algorithm has the capacity to solve large-scale 0-1 MKPs

    Submodular memetic approximation for multiobjective parallel test paper generation

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    Parallel test paper generation is a biobjective distributed resource optimization problem, which aims to generate multiple similarly optimal test papers automatically according to multiple user-specified assessment criteria. Generating high-quality parallel test papers is challenging due to its NP-hardness in both of the collective objective functions. In this paper, we propose a submodular memetic approximation algorithm for solving this problem. The proposed algorithm is an adaptive memetic algorithm (MA), which exploits the submodular property of the collective objective functions to design greedy-based approximation algorithms for enhancing steps of the multiobjective MA. Synergizing the intensification of submodular local search mechanism with the diversification of the population-based submodular crossover operator, our algorithm can jointly optimize the total quality maximization objective and the fairness quality maximization objective. Our MA can achieve provable near-optimal solutions in a huge search space of large datasets in efficient polynomial runtime. Performance results on various datasets have shown that our algorithm has drastically outperformed the current techniques in terms of paper quality and runtime efficiency
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