8 research outputs found

    Simulated Annealing Algorithm for the Linear Ordering Problem: The Case of Tanzania Input Output Tables

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    Linear Ordering is a problem of ordering the rows and columns of a matrix such that the sum of the upper triangle values is as large as possible. The problem has many applications including aggregation of individual preferences, weighted ancestry relationships and triangulation of input-output tables in economics. As a result, many researchers have been working on the problem which is known to be NP-hard. Consequently, heuristic algorithms have been developed and implemented on benchmark data or specific real-world applications. Simulated Annealing has seldom been used for this problem. Furthermore, only one attempt has been done on the Tanzanian input output table data. This article presents a Simulated Annealing approach to the problem and compares results with previous work on the same data using Great Deluge algorithm. Three cooling schedules are compared, namely linear, geometric and Lundy & Mees. The results show that Simulated Annealing and Great Deluge provide similar results including execution time and final solution quality. It is concluded that Simulated Annealing is a good algorithm for the Linear Ordering problem given a careful selection of required parameters. Keywords: Combinatorial Optimization; Linear Ordering Problem; Simulated Annealing; Triangulation; Input Output table

    Using the primal-dual interior point algorithm within the branch-price-and-cut method

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    AbstractBranch-price-and-cut has proven to be a powerful method for solving integer programming problems. It combines decomposition techniques with the generation of both columns and valid inequalities and relies on strong bounds to guide the search in the branch-and-bound tree. In this paper, we present how to improve the performance of a branch-price-and-cut method by using the primal-dual interior point algorithm. We discuss in detail how to deal with the challenges of using the interior point algorithm with the core components of the branch-price-and-cut method. The effort to overcome the difficulties pays off in a number of advantageous features offered by the new approach. We present the computational results of solving well-known instances of the vehicle routing problem with time windows, a challenging integer programming problem. The results indicate that the proposed approach delivers the best overall performance when compared with a similar branch-price-and-cut method which is based on the simplex algorithm

    Two-Stage Path Planning Approach for Designing Multiple Spacecraft Reconfiguration Maneuvers

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    The paper presents a two-stage approach for designing optimal reconfiguration maneuvers for multiple spacecraft. These maneuvers involve well-coordinated and highly-coupled motions of the entire fleet of spacecraft while satisfying an arbitrary number of constraints. This problem is particularly difficult because of the nonlinearity of the attitude dynamics, the non-convexity of some of the constraints, and the coupling between the positions and attitudes of all spacecraft. As a result, the trajectory design must be solved as a single 6N DOF problem instead of N separate 6 DOF problems. The first stage of the solution approach quickly provides a feasible initial solution by solving a simplified version without differential constraints using a bi-directional Rapidly-exploring Random Tree (RRT) planner. A transition algorithm then augments this guess with feasible dynamics that are propagated from the beginning to the end of the trajectory. The resulting output is a feasible initial guess to the complete optimal control problem that is discretized in the second stage using a Gauss pseudospectral method (GPM) and solved using an off-the-shelf nonlinear solver. This paper also places emphasis on the importance of the initialization step in pseudospectral methods in order to decrease their computation times and enable the solution of a more complex class of problems. Several examples are presented and discussed

    Interior Point Cutting Plane Methods in Integer Programming

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    This thesis presents novel approaches that use interior point concepts in solving mixed integer programs. Particularly, we use the analytic center cutting plane method to improve three of the main components of the branch-and-bound algorithm: cutting planes, heuristics, and branching. First, we present an interior point branch-and-cut algorithm for structured integer programs based on Benders decomposition. We explore using Benders decomposition in a branch-and-cut framework where the Benders cuts are generated using the analytic center cutting plane method. The algorithm is tested on two classes of problems: the capacitated facility location problem and the multicommodity capacitated fixed charge network design problem. For the capacitated facility location problem, the proposed approach was on average 2.5 times faster than Benders-branch-and-cut and 11 times faster than classical Benders decomposition. For the multicommodity capacitated fixed charge network design problem, the proposed approach was 4 times faster than Benders-branch-and-cut while classical Benders decomposition failed to solve the majority of the tested instances. Second, we present a heuristic algorithm for mixed integer programs based on interior points. As integer solutions are typically in the interior, we use the analytic center cutting plane method to search for integer feasible points within the interior of the feasible set. The algorithm searches along two line segments that connect the weighted analytic center and two extreme points of the linear programming relaxation. Candidate points are rounded and tested for feasibility. Cuts aimed to improve the objective function and restore feasibility are then added to displace the weighted analytic center until a feasible integer solution is found. The algorithm is composed of three phases. In the first, points along the two line segments are rounded gradually to find integer feasible solutions. Then in an attempt to improve the quality of the solutions, the cut related to the bound constraint is updated and a new weighted analytic center is found. Upon failing to find a feasible integer solution, a second phase is started where cuts related to the violated feasibility constraints are added. As a last resort, the algorithm solves a minimum distance problem in a third phase. For all the tested instances, the algorithm finds good quality feasible solutions in the first two phases and the third phase is never called. Finally, we present a new approach to generate good general branching constraints based on the shape of the polyhedron. Our approach is based on approximating the polyhedron using an inscribed ellipsoid. We use Dikin's ellipsoid which we calculate using the analytic center. We propose to use the disjunction that has a minimum width on the ellipsoid. We use the fact that the width of the ellipsoid in a given direction has a closed form solution in order to formulate a quadratic problem whose optimal solution is a thin direction of the ellipsoid. While solving a quadratic problem at each node of the branch-and-bound tree is impractical, we use a local search heuristic for its solution. Computational testing conducted on hard integer problems from MIPLIB and CORAL showed that the proposed approach outperforms classical branching
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