13 research outputs found

    Overcoming Local Minima Through Viscoelastic Fluid-Inspired Swarm Behavior

    Get PDF
    My paper discusses a novel swarm robotic algorithm inspired by the open channel siphon phenomena displayed in certain viscoelastic fluids. This siphoning ability enables the algorithm to mitigate the trapping effects of local minima, which are known to affect physicomimetics-based potential field control methods. Once a robot senses the goal, local communication between robots is used to propagate path-to-goal gradient information through the swarm's communication graph. This information is used to augment each agent's local potential field, reducing the local minima trap and often eliminating it. In this paper real world experiments using the Georgia Tech Miniature Autonomous Blimp (GT-MAB) aerial robotic platforms as well as mass Monte Carlo test simulations conducted in the Simulating Collaborative Robots in Massive Multi-Agent Game Execution (SCRIMMAGE) simulator are presented. Comparisons between the resultant behaviors and potential field based swarm behaviors that both do, and do not incorporate local minima fixes were assessed. These experiments and simulations demonstrate that this method is an effective solution to susceptibility to local minima for potential field approaches for controlling swarms

    GymFG: a framework with a gym interface for FlightGear

    Full text link
    Over the past decades, progress in deployable autonomous flight systems has slowly stagnated. This is reflected in today's production air-crafts, where pilots only enable simple physics-based systems such as autopilot for takeoff, landing, navigation, and terrain/traffic avoidance. Evidently, autonomy has not gained the trust of the community where higher problem complexity and cognitive workload are required. To address trust, we must revisit the process for developing autonomous capabilities: modeling and simulation. Given the prohibitive costs for live tests, we need to prototype and evaluate autonomous aerial agents in a high fidelity flight simulator with autonomous learning capabilities applicable to flight systems: such a open-source development platform is not available. As a result, we have developed GymFG: GymFG couples and extends a high fidelity, open-source flight simulator and a robust agent learning framework to facilitate learning of more complex tasks. Furthermore, we have demonstrated the use of GymFG to train an autonomous aerial agent using Imitation Learning. With GymFG, we can now deploy innovative ideas to address complex problems and build the trust necessary to move prototypes to the real-world.First author draf

    Модуль для організації зв'язку machine-to-machine для БЛА

    Get PDF
    У даній роботі було детально розглянуто способи розробки програмного забезпечення для БЛА. Були розглянуті існуюча схема координації БЛА за допомогою наземної станції, плюси та мінуси данної схеми. За результатами досліджень була побудована схема зв’язку між БЛА без використання наземної станції. Данна схема була запротатипована за допомогою офіційної бібліотекі симуляції БЛА SITL. Програмний продукт був розроблений на мові Lua.In this paper, the developing of existing scheme for coordinating UAVs with the help of a ground station was reviewed. The pros and cons of this scheme were considered. Based on the results of the research, a scheme of communication between UAVs without the use of a ground station was built. This scheme was tested using the official UAV simulation library SITL. The software product was developed in the Lua language

    Barrier Functions and Model Free Safety With Applications to Fixed Wing Collision Avoidance

    Get PDF
    Robotics is now being applied to a diversity of real-world applications and in many areas such as industrial, medical, and mobile robotics, safety is a critical consideration for continued adoption. In this thesis we therefore investigate how to develop algorithms that improve the safety of autonomous systems using both a model-based and model-free framework. To begin, we make a variety of assumptions (e.g., that a model is known, there is a single safety constraint, there are no communication limits, and that the state can be sensed everywhere), and show how to guarantee the safety of the system. The contribution of the initial approach is a generalization of an existing method for creating a barrier function, which is a function similar to a Lyapunov function that can be used to make safety guarantees. We then investigate relaxing these initial assumptions. In some cases, new additional assumptions are required, performance may be reduced, or safety guarantees may no longer be available. We motivate the thesis with collision avoidance for fixed wing aircraft which can be viewed as a pairwise constraint on each pair of aircraft. This introduces the need for considering multiple safety factors simultaneously, and we show that an additional assumption is needed in this case. We then relax the assumption that the vehicles have unlimited communication and find that safety can still be guaranteed. However, it is possible in this case that the overriding safety controller may be more invasive than if more communication is allowed. When we then further relax the assumption that the state can be sensed at all times, safety can still be guaranteed in some specified situations but the system may be more permissive in approaching safety boundaries. We finally remove the assumption of a known model for dynamics. Although removing this assumption means the system is no longer guaranteed to be safe, the benefit is that it allows a safety designer to build a far less invasive override to get more performance out of the system.Ph.D

    Ubiquitous supercomputing : design and development of enabling technologies for multi-robot systems rethinking supercomputing

    Get PDF
    Supercomputing, also known as High Performance Computing (HPC), is almost everywhere (ubiquitous), from the small widget in your phone telling you that today will be a sunny day, up to the next great contribution to the understanding of the origins of the universe.However, there is a field where supercomputing has been only slightly explored - robotics. Other than attempts to optimize complex robotics tasks, the two forces lack an effective alignment and a purposeful long-term contract. With advancements in miniaturization, communications and the appearance of powerful, energy and weight optimized embedded computing boards, a next logical transition corresponds to the creation of clusters of robots, a set of robotic entities that behave similarly as a supercomputer does. Yet, there is key aspect regarding our current understanding of what supercomputing means, or is useful for, that this work aims to redefine. For decades, supercomputing has been solely intended as a computing efficiency mechanism i.e. decreasing the computing time for complex tasks. While such train of thought have led to countless findings, supercomputing is more than that, because in order to provide the capacity of solving most problems quickly, another complete set of features must be provided, a set of features that can also be exploited in contexts such as robotics and that ultimately transform a set of independent entities into a cohesive unit.This thesis aims at rethinking what supercomputing means and to devise strategies to effectively set its inclusion within the robotics realm, contributing therefore to the ubiquity of supercomputing, the first main ideal of this work. With this in mind, a state of the art concerning previous attempts to mix robotics and HPC will be outlined, followed by the proposal of High Performance Robotic Computing (HPRC), a new concept mapping supercomputing to the nuances of multi-robot systems. HPRC can be thought as supercomputing in the edge and while this approach will provide all kind of advantages, in certain applications it might not be enough since interaction with external infrastructures will be required or desired. To facilitate such interaction, this thesis proposes the concept of ubiquitous supercomputing as the union of HPC, HPRC and two more type of entities, computing-less devices (e.g. sensor networks, etc.) and humans.The results of this thesis include the ubiquitous supercomputing ontology and an enabling technology depicted as The ARCHADE. The technology serves as a middleware between a mission and a supercomputing infrastructure and as a framework to facilitate the execution of any type of mission, i.e. precision agriculture, entertainment, inspection and monitoring, etc. Furthermore, the results of the execution of a set of missions are discussed.By integrating supercomputing and robotics, a second ideal is targeted, ubiquitous robotics, i.e. the use of robots in all kind of applications. Correspondingly, a review of existing ubiquitous robotics frameworks is presented and based upon its conclusions, The ARCHADE's design and development have followed the guidelines for current and future solutions. Furthermore, The ARCHADE is based on a rethought supercomputing where performance is not the only feature to be provided by ubiquitous supercomputing systems. However, performance indicators will be discussed, along with those related to other supercomputing features.Supercomputing has been an excellent ally for scientific exploration and not so long ago for commercial activities, leading to all kind of improvements in our lives, in our society and in our future. With the results of this thesis, the joining of two fields, two forces previously disconnected because of their philosophical approaches and their divergent backgrounds, holds enormous potential to open up our imagination for all kind of new applications and for a world where robotics and supercomputing are everywhere.La supercomputación, también conocida como Computación de Alto Rendimiento (HPC por sus siglas en inglés) puede encontrarse en casi cualquier lugar (ubicua), desde el widget en tu teléfono diciéndote que hoy será un día soleado, hasta la siguiente gran contribución al entendimiento de los orígenes del universo. Sin embargo, hay un campo en el que ha sido poco explorada - la robótica. Más allá de intentos de optimizar tareas robóticas complejas, las dos fuerzas carecen de un contrato a largo plazo. Dado los avances en miniaturización, comunicaciones y la aparición de potentes computadores embebidos, optimizados en peso y energía, la siguiente transición corresponde a la creación de un cluster de robots, un conjunto de robots que se comportan de manera similar a un supercomputador. No obstante, hay un aspecto clave, con respecto a la comprensión de la supercomputación, que esta tesis pretende redefinir. Durante décadas, la supercomputación ha sido entendida como un mecanismo de eficiencia computacional, es decir para reducir el tiempo de computación de ciertos problemas extremadamente complejos. Si bien este enfoque ha conducido a innumerables hallazgos, la supercomputación es más que eso, porque para proporcionar la capacidad de resolver todo tipo de problemas rápidamente, se debe proporcionar otro conjunto de características que también pueden ser explotadas en la robótica y que transforman un conjunto de robots en una unidad cohesiva. Esta tesis pretende repensar lo que significa la supercomputación y diseñar estrategias para establecer su inclusión dentro del mundo de la robótica, contribuyendo así a su ubicuidad, el principal ideal de este trabajo. Con esto en mente, se presentará un estado del arte relacionado con intentos anteriores de mezclar robótica y HPC, seguido de la propuesta de Computación Robótica de Alto Rendimiento (HPRC, por sus siglas en inglés), un nuevo concepto, que mapea la supercomputación a los matices específicos de los sistemas multi-robot. HPRC puede pensarse como supercomputación en el borde y si bien este enfoque proporcionará todo tipo de ventajas, ciertas aplicaciones requerirán una interacción con infraestructuras externas. Para facilitar dicha interacción, esta tesis propone el concepto de supercomputación ubicua como la unión de HPC, HPRC y dos tipos más de entidades, dispositivos sin computación embebida y seres humanos. Los resultados de esta tesis incluyen la ontología de la supercomputación ubicua y una tecnología llamada The ARCHADE. La tecnología actúa como middleware entre una misión y una infraestructura de supercomputación y como framework para facilitar la ejecución de cualquier tipo de misión, por ejemplo, agricultura de precisión, inspección y monitoreo, etc. Al integrar la supercomputación y la robótica, se busca un segundo ideal, robótica ubicua, es decir el uso de robots en todo tipo de aplicaciones. Correspondientemente, una revisión de frameworks existentes relacionados serán discutidos. El diseño y desarrollo de The ARCHADE ha seguido las pautas y sugerencias encontradas en dicha revisión. Además, The ARCHADE se basa en una supercomputación repensada donde la eficiencia computacional no es la única característica proporcionada a sistemas basados en la tecnología. Sin embargo, se analizarán indicadores de eficiencia computacional, junto con otros indicadores relacionados con otras características de la supercomputación. La supercomputación ha sido un excelente aliado para la exploración científica, conduciendo a todo tipo de mejoras en nuestras vidas, nuestra sociedad y nuestro futuro. Con los resultados de esta tesis, la unión de dos campos, dos fuerzas previamente desconectadas debido a sus enfoques filosóficos y sus antecedentes divergentes, tiene un enorme potencial para abrir nuestra imaginación hacia todo tipo de aplicaciones nuevas y para un mundo donde la robótica y la supercomputación estén en todos lado

    Ubiquitous supercomputing : design and development of enabling technologies for multi-robot systems rethinking supercomputing

    Get PDF
    Supercomputing, also known as High Performance Computing (HPC), is almost everywhere (ubiquitous), from the small widget in your phone telling you that today will be a sunny day, up to the next great contribution to the understanding of the origins of the universe.However, there is a field where supercomputing has been only slightly explored - robotics. Other than attempts to optimize complex robotics tasks, the two forces lack an effective alignment and a purposeful long-term contract. With advancements in miniaturization, communications and the appearance of powerful, energy and weight optimized embedded computing boards, a next logical transition corresponds to the creation of clusters of robots, a set of robotic entities that behave similarly as a supercomputer does. Yet, there is key aspect regarding our current understanding of what supercomputing means, or is useful for, that this work aims to redefine. For decades, supercomputing has been solely intended as a computing efficiency mechanism i.e. decreasing the computing time for complex tasks. While such train of thought have led to countless findings, supercomputing is more than that, because in order to provide the capacity of solving most problems quickly, another complete set of features must be provided, a set of features that can also be exploited in contexts such as robotics and that ultimately transform a set of independent entities into a cohesive unit.This thesis aims at rethinking what supercomputing means and to devise strategies to effectively set its inclusion within the robotics realm, contributing therefore to the ubiquity of supercomputing, the first main ideal of this work. With this in mind, a state of the art concerning previous attempts to mix robotics and HPC will be outlined, followed by the proposal of High Performance Robotic Computing (HPRC), a new concept mapping supercomputing to the nuances of multi-robot systems. HPRC can be thought as supercomputing in the edge and while this approach will provide all kind of advantages, in certain applications it might not be enough since interaction with external infrastructures will be required or desired. To facilitate such interaction, this thesis proposes the concept of ubiquitous supercomputing as the union of HPC, HPRC and two more type of entities, computing-less devices (e.g. sensor networks, etc.) and humans.The results of this thesis include the ubiquitous supercomputing ontology and an enabling technology depicted as The ARCHADE. The technology serves as a middleware between a mission and a supercomputing infrastructure and as a framework to facilitate the execution of any type of mission, i.e. precision agriculture, entertainment, inspection and monitoring, etc. Furthermore, the results of the execution of a set of missions are discussed.By integrating supercomputing and robotics, a second ideal is targeted, ubiquitous robotics, i.e. the use of robots in all kind of applications. Correspondingly, a review of existing ubiquitous robotics frameworks is presented and based upon its conclusions, The ARCHADE's design and development have followed the guidelines for current and future solutions. Furthermore, The ARCHADE is based on a rethought supercomputing where performance is not the only feature to be provided by ubiquitous supercomputing systems. However, performance indicators will be discussed, along with those related to other supercomputing features.Supercomputing has been an excellent ally for scientific exploration and not so long ago for commercial activities, leading to all kind of improvements in our lives, in our society and in our future. With the results of this thesis, the joining of two fields, two forces previously disconnected because of their philosophical approaches and their divergent backgrounds, holds enormous potential to open up our imagination for all kind of new applications and for a world where robotics and supercomputing are everywhere.La supercomputación, también conocida como Computación de Alto Rendimiento (HPC por sus siglas en inglés) puede encontrarse en casi cualquier lugar (ubicua), desde el widget en tu teléfono diciéndote que hoy será un día soleado, hasta la siguiente gran contribución al entendimiento de los orígenes del universo. Sin embargo, hay un campo en el que ha sido poco explorada - la robótica. Más allá de intentos de optimizar tareas robóticas complejas, las dos fuerzas carecen de un contrato a largo plazo. Dado los avances en miniaturización, comunicaciones y la aparición de potentes computadores embebidos, optimizados en peso y energía, la siguiente transición corresponde a la creación de un cluster de robots, un conjunto de robots que se comportan de manera similar a un supercomputador. No obstante, hay un aspecto clave, con respecto a la comprensión de la supercomputación, que esta tesis pretende redefinir. Durante décadas, la supercomputación ha sido entendida como un mecanismo de eficiencia computacional, es decir para reducir el tiempo de computación de ciertos problemas extremadamente complejos. Si bien este enfoque ha conducido a innumerables hallazgos, la supercomputación es más que eso, porque para proporcionar la capacidad de resolver todo tipo de problemas rápidamente, se debe proporcionar otro conjunto de características que también pueden ser explotadas en la robótica y que transforman un conjunto de robots en una unidad cohesiva. Esta tesis pretende repensar lo que significa la supercomputación y diseñar estrategias para establecer su inclusión dentro del mundo de la robótica, contribuyendo así a su ubicuidad, el principal ideal de este trabajo. Con esto en mente, se presentará un estado del arte relacionado con intentos anteriores de mezclar robótica y HPC, seguido de la propuesta de Computación Robótica de Alto Rendimiento (HPRC, por sus siglas en inglés), un nuevo concepto, que mapea la supercomputación a los matices específicos de los sistemas multi-robot. HPRC puede pensarse como supercomputación en el borde y si bien este enfoque proporcionará todo tipo de ventajas, ciertas aplicaciones requerirán una interacción con infraestructuras externas. Para facilitar dicha interacción, esta tesis propone el concepto de supercomputación ubicua como la unión de HPC, HPRC y dos tipos más de entidades, dispositivos sin computación embebida y seres humanos. Los resultados de esta tesis incluyen la ontología de la supercomputación ubicua y una tecnología llamada The ARCHADE. La tecnología actúa como middleware entre una misión y una infraestructura de supercomputación y como framework para facilitar la ejecución de cualquier tipo de misión, por ejemplo, agricultura de precisión, inspección y monitoreo, etc. Al integrar la supercomputación y la robótica, se busca un segundo ideal, robótica ubicua, es decir el uso de robots en todo tipo de aplicaciones. Correspondientemente, una revisión de frameworks existentes relacionados serán discutidos. El diseño y desarrollo de The ARCHADE ha seguido las pautas y sugerencias encontradas en dicha revisión. Además, The ARCHADE se basa en una supercomputación repensada donde la eficiencia computacional no es la única característica proporcionada a sistemas basados en la tecnología. Sin embargo, se analizarán indicadores de eficiencia computacional, junto con otros indicadores relacionados con otras características de la supercomputación. La supercomputación ha sido un excelente aliado para la exploración científica, conduciendo a todo tipo de mejoras en nuestras vidas, nuestra sociedad y nuestro futuro. Con los resultados de esta tesis, la unión de dos campos, dos fuerzas previamente desconectadas debido a sus enfoques filosóficos y sus antecedentes divergentes, tiene un enorme potencial para abrir nuestra imaginación hacia todo tipo de aplicaciones nuevas y para un mundo donde la robótica y la supercomputación estén en todos ladosPostprint (published version

    2019 EURēCA Abstract Book

    Get PDF
    Listing of student participant abstracts
    corecore