135 research outputs found

    Clear and Compress: Computing Persistent Homology in Chunks

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    We present a parallelizable algorithm for computing the persistent homology of a filtered chain complex. Our approach differs from the commonly used reduction algorithm by first computing persistence pairs within local chunks, then simplifying the unpaired columns, and finally applying standard reduction on the simplified matrix. The approach generalizes a technique by G\"unther et al., which uses discrete Morse Theory to compute persistence; we derive the same worst-case complexity bound in a more general context. The algorithm employs several practical optimization techniques which are of independent interest. Our sequential implementation of the algorithm is competitive with state-of-the-art methods, and we improve the performance through parallelized computation.Comment: This result was presented at TopoInVis 2013 (http://www.sci.utah.edu/topoinvis13.html

    Diamond-based models for scientific visualization

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    Hierarchical spatial decompositions are a basic modeling tool in a variety of application domains including scientific visualization, finite element analysis and shape modeling and analysis. A popular class of such approaches is based on the regular simplex bisection operator, which bisects simplices (e.g. line segments, triangles, tetrahedra) along the midpoint of a predetermined edge. Regular simplex bisection produces adaptive simplicial meshes of high geometric quality, while simplifying the extraction of crack-free, or conforming, approximations to the original dataset. Efficient multiresolution representations for such models have been achieved in 2D and 3D by clustering sets of simplices sharing the same bisection edge into structures called diamonds. In this thesis, we introduce several diamond-based approaches for scientific visualization. We first formalize the notion of diamonds in arbitrary dimensions in terms of two related simplicial decompositions of hypercubes. This enables us to enumerate the vertices, simplices, parents and children of a diamond. In particular, we identify the number of simplices involved in conforming updates to be factorial in the dimension and group these into a linear number of subclusters of simplices that are generated simultaneously. The latter form the basis for a compact pointerless representation for conforming meshes generated by regular simplex bisection and for efficiently navigating the topological connectivity of these meshes. Secondly, we introduce the supercube as a high-level primitive on such nested meshes based on the atomic units within the underlying triangulation grid. We propose the use of supercubes to associate information with coherent subsets of the full hierarchy and demonstrate the effectiveness of such a representation for modeling multiresolution terrain and volumetric datasets. Next, we introduce Isodiamond Hierarchies, a general framework for spatial access structures on a hierarchy of diamonds that exploits the implicit hierarchical and geometric relationships of the diamond model. We use an isodiamond hierarchy to encode irregular updates to a multiresolution isosurface or interval volume in terms of regular updates to diamonds. Finally, we consider nested hypercubic meshes, such as quadtrees, octrees and their higher dimensional analogues, through the lens of diamond hierarchies. This allows us to determine the relationships involved in generating balanced hypercubic meshes and to propose a compact pointerless representation of such meshes. We also provide a local diamond-based triangulation algorithm to generate high-quality conforming simplicial meshes

    On Curved Simplicial Elements and Best Quadratic Spline Approximation for Hierarchical Data Representation

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    We present a method for hierarchical data approximation using curved quadratic simplicial elements for domain decomposition. Scientific data defined over two- or three-dimensional domains typically contain boundaries and discontinuities that are to be preserved and approximated well for data analysis and visualization. Curved simplicial elements make possible a better representation of curved geometry, domain boundaries, and discontinuities than simplicial elements with non-curved edges and faces. We use quadratic basis functions and compute best quadratic simplicial spline approximations that are C0C^0-continuous everywhere except where field discontinuities occur whose locations we assume to be given. We adaptively refine a simplicial approximation by identifying and bisecting simplicial elements with largest errors. It is possible to store multiple approximation levels of increasing quality. Our method can be used for hierarchical data processing and visualization

    Topology verification for isosurface extraction

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    Journal ArticleThe broad goals of verifiable visualization rely on correct algorithmic implementations. We extend a framework for verification of isosurfacing implementations to check topological properties. Specifically, we use stratified Morse theory and digital topology to design algorithms which verify topological invariants. Our extended framework reveals unexpected behavior and coding mistakes in popular publicly available isosurface codes

    3D Compression: from A to Zip a first complete example

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    Imagens invadiram a maioria das publicacações e comunicacões contemporâneas. Esta expansão acelerou-se com o desenvolvimento de métodos eficientes de compressão da imagem. Hoje o processo da criação de imagens é baseado nos objetos multidimensionais gerados por CAD, simulações físicas, representações de dados ou soluções de problemas de otimização. Esta variedade das fontes motiva o desenho de esquemas de compressão adaptados a classes específicas de modelos. O lançamento recente do Google Sketch’up com o seu armazém de modelos 3D acelerou a passagem das imagens bidimensionais às tridimensionais. Entretanto, este o tipo de sistemas requer um acesso rápido aos modelos 3D, possivelmente gigantes, que é possível somente usando de esquemas eficientes da compressão. Esse trabalho faz parte de um tutorial ministrado no Sibgrapi 2007.Images invaded most of contemporary publications and communications. This expansion has accelerated with the development of efficient schemes dedicated to image compression. Nowadays, the image creation process relies on multidimensional objects generated from computer aided design, physical simulations, data representation or optimisation problem solutions. This variety of sources motivates the design of compression schemes adapted to specific class of models. The recent launch of Google Sketch’up and its 3D models warehouse has accelerated the shift from two-dimensional images to three-dimensional ones. However, these kind of systems require fast access to eventually huge models, which is possible only through the use of efficient compression schemes. This work is part of a tutorial given at the XXth Brazilian Symposium on Computer Graphics and Image Processing (Sibgrapi 2007)

    Designing Volumetric Truss Structures

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    We present the first algorithm for designing volumetric Michell Trusses. Our method uses a parametrization approach to generate trusses made of structural elements aligned with the primary direction of an object's stress field. Such trusses exhibit high strength-to-weight ratios. We demonstrate the structural robustness of our designs via a posteriori physical simulation. We believe our algorithm serves as an important complement to existing structural optimization tools and as a novel standalone design tool itself

    Automatic construction of boundary parametrizations for geometric multigrid solvers

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    We present an algorithm that constructs parametrizations of boundary and interface surfaces automatically. Starting with high-resolution triangulated surfaces describing the computational domains, we iteratively simplify the surfaces yielding a coarse approximation of the boundaries with the same topological type. While simplifying we construct a function that is defined on the coarse surface and whose image is the original surface. This function allows access to the correct shape and surface normals of the original surface as well as to any kind of data defined on it. Such information can be used by geometric multigrid solvers doing adaptive mesh refinement. Our algorithm runs stable on all types of input surfaces, including those that describe domains consisting of several materials. We have used our method with success in different fields and we discuss examples from structural mechanics and biomechanics
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