390 research outputs found

    Shortcut fusion rules for the derivation of circular and higher-order monadic programs

    Get PDF
    Functional programs often combine separate parts using intermediate data structures for communicating results. Programs so defined are modular, easier to understand and maintain, but suffer from inefficiencies due to the generation of those gluing data structures. To eliminate such redundant data structures, some program transformation techniques have been proposed. One such technique is shortcut fusion, and has been studied in the context of both pure and monadic functional programs. In this paper, we study several shortcut fusion extensions, so that, alternatively, circular or higher-order programs are derived. These extensions are also provided for effect-free programs and monadic ones. Our work results in a set of generic calculation rules, that are widely applicable, and whose correctness is formally established.(undefined

    Watch out for that tree! A tutorial on shortcut deforestation

    Get PDF
    Functional programmers are strong enthusiasts of modular solutions to programming problems. Since software characteristics such as readability or maintainability are often directly proportional to modularity, this programming style naturally contributes to the beauty of functional programs. Unfortunately, in return of this beauty we often sacrifice efficiency: modular programs rely, at runtime, on the creation, use and elimination of intermediate data structures to connect its components. In this tutorial paper, we study an advanced technique that attempts to retain the best of this two worlds: (i) it allows programmers to implement beautiful, modular programs (ii) it shows how to transform such programs, in a way that can be incorporated in a compiler, into programs that do not construct any intermediate structure.- (undefined

    Shortcut fusion rules for the derivation of circular and higher-order programs

    Get PDF
    Functional programs often combine separate parts using intermediate data structures for communicating results. Programs so defined are modular, easier to understand and maintain, but suffer from inefficiencies due to the generation of those gluing data structures. To eliminate such redundant data structures, some program transformation techniques have been proposed. One such technique is shortcut fusion, and has been studied in the context of both pure and monadic functional programs. In this paper, we study several shortcut fusion extensions, so that, alternatively, circular or higher-order programs are derived. These extensions are also provided for effect-free programs and monadic ones. Our work results in a set of generic calculation rules, that are widely applicable, and whose correctness is formally established.Fundação para a Ciência e a Tecnologi

    Multiple intermediate structure deforestation by shortcut fusion

    Get PDF
    Shortcut fusion is a well-known optimization technique for functional programs. Its aim is to transform multi-pass algorithms into single pass ones, achieving deforestation of the intermediate structures that multi-pass algorithms need to construct. Shortcut fusion has already been extended in several ways. It can be applied to monadic programs, maintaining the global effects, and also to obtain circular and higher-order programs. The techniques proposed so far, however, only consider programs defined as the composition of a single producer with a single consumer. In this paper, we analyse shortcut fusion laws to deal with programs consisting of an arbitrary number of function compositions. (C) 2016 Elsevier B.V. All rights reserved.We would like to thank the anonymous reviewers for their detailed and helpful comments. This work was partially funded by ERDF - European Regional Development Fund through the COMPETE Programme (operational programme for competitiveness) and by National Funds through the FCT - Fundacao para a Ciencia e a Tecnologia (Portuguese Foundation for Science and Technology) within projects FCOMP-01-0124-FEDER-020532 and FCOMP-01-0124-FEDER-022701

    Multiple intermediate structure deforestation by shortcut fusion

    Get PDF
    Lecture Notes in Computer Science Volume 8129, 2013.Shortcut fusion is a well-known optimization technique for functional programs. Its aim is to transform multi-pass algorithms into single pass ones, achieving deforestation of the intermediate structures that multi-pass algorithms need to construct. Shortcut fusion has already been extended in several ways. It can be applied to monadic programs, maintaining the global effects, and also to obtain circular and higher-order programs. The techniques proposed so far, however, only consider programs defined as the composition of a single producer with a single consumer. In this paper, we analyse shortcut fusion laws to deal with programs consisting of an arbitrary number of function compositions.FCT -Fundação para a Ciência e a Tecnologia(FCOMP-01-0124-FEDER-022701

    Java stream fusion: Adapting FP mechanisms for an OO setting

    Get PDF
    In this paper, we show how stream fusion, a program transformation technique used in functional programming, can be adapted for an Object-Oriented setting. This makes it possible to have more Stream operators than the ones currently provided by the Java Stream API. The addition of more operators allows for a greater deal of expressiveness. To this extent, we show how these operators are incorporated in the stream setting. Furthermore, we also demonstrate how a specific set of optimizations eliminates overheads and produces equivalent code in the form of for loops. In this way, programmers are relieved from the burden of writing code in such a cumbersome style, thus allowing for a more declarative and intuitive programming approach.This work is financed by the ERDF European Regional Development Fund through the Operational Programme for Competitiveness and Internationalisation - COMPETE 2020 Programme and by National Funds through the Portuguese funding agency, FCT - Fundação para a Ciência e a Tecnologia within project POCI-01-0145-FEDER016718

    Design, implementation and calculation of circular programs

    Get PDF
    Tese de doutoramento em Informática (ramo do Conhecimento Fundamentos da Computação)Circular programming is a powerful technique to express multiple traversal algorithms as a single traversal function in a lazy setting. Such a (virtual) circular program may contain circular definitions, that is, arguments of function calls that are also results of that same calls. Although circular definitions always induce non-termination under a strict evaluation mechanism, they can sometimes be immediately evaluated using a lazy evaluation strategy. The lazy engine is able to compute the right evaluation order, if that order exists. Indeed, using this style of circular programming, the programmer does not have to concern him/herself with the definition and the scheduling of the different traversal functions, since a single (traversal) function has to be defined. Moreover, because there is a single traversal function, the programmer does not have to define intermediate gluing data structures to convey values computed in one traversal and needed in following ones, either. In this Thesis, we present our studies on the design, implementation and calculation of circular programs. We start by developing techniques to transform circular programs into strict ones. Then, we introduce calculation rules to obtain circular programs from strict equivalents, both in the context of pure and monadic programming. Because we use calculation techniques we guarantee that the resulting circular programs are equivalent to the strict ones we start with. In this Thesis, we also perform a series of benchmarks comparing the running performances of circular programs and the programs we are able to derive from circular programs.A utilização de programas circulares na implementação de algoritmos de programação é uma técnica poderosa que permite, num paradigma lazy, implementar soluções que efectuam múltiplas travessias sobre uma ou mais estruturas de dados como um programa que efectua apenas uma travessia sobre uma única estrutura de dados. Num programa (virtualmente) circular podem ocorrer definições circulares, isto é, invocações de funções onde um argumento da invocação é, ao mesmo tempo, um resultado da mesma invocação. Embora este tipo de definições induza não terminação num paradigma estrito, a verdade é que, num paradigma lazy, elas podem ser desde logo executadas utilizando uma estratégia baseada em lazy evaluation: a máquina lazy é capaz de determinar o escalonamento correcto das computações, se ele existir. Na verdade, utilizando este método de programação, o(a) programador(a) não tem de definir nem de escalonar as diferentes travessias, uma vez que apenas uma função necessita de ser implementada. Para além disso, porque existe apenas função, e uma vez que essa função realiza apenas uma travessia, o(a) programador(a) também não é forçado a definir estruturas de dados intermédias para colar as diferentes travessias. Nesta Tese são apresentados os nossos estudos relativos ao desenho, implementação e cálculo de programas circulares. Começamos por desenvolver técnicas de transformação de programas circulares em programas estritos. Depois apresentamos regras de cálculo que permitem obter programas circulares a partir de estritos, equivalentes, tanto no contexto de funções puras como no contexto de funções monádicas. Uma vez que, neste trabalho, utilizamos técnicas de cálculo de programas, é possível garantir a correcção da transformação que propomos. Por fim, realizamos uma bateria de testes que permitem comparar a performance de programas circulares com a dos programas que derivamos a partir deles.Fundacão para a Ciência e Tecnologia (FCT)grant No. SFRH/BD/19186/200

    HERMIT: Mechanized Reasoning during Compilation in the Glasgow Haskell Compiler

    Get PDF
    It is difficult to write programs which are both correct and fast. A promising approach, functional programming, is based on the idea of using pure, mathematical functions to construct programs. With effort, it is possible to establish a connection between a specification written in a functional language, which has been proven correct, and a fast implementation, via program transformation. When practiced in the functional programming community, this style of reasoning is still typically performed by hand, by either modifying the source code or using pen-and-paper. Unfortunately, performing such semi-formal reasoning by directly modifying the source code often obfuscates the program, and pen-and-paper reasoning becomes outdated as the program changes over time. Even so, this semi-formal reasoning prevails because formal reasoning is time-consuming, and requires considerable expertise. Formal reasoning tools often only work for a subset of the target language, or require programs to be implemented in a custom language for reasoning. This dissertation investigates a solution, called HERMIT, which mechanizes reasoning during compilation. HERMIT can be used to prove properties about programs written in the Haskell functional programming language, or transform them to improve their performance. Reasoning in HERMIT proceeds in a style familiar to practitioners of pen-and-paper reasoning, and mechanization allows these techniques to be applied to real-world programs with greater confidence. HERMIT can also re-check recorded reasoning steps on subsequent compilations, enforcing a connection with the program as the program is developed. HERMIT is the first system capable of directly reasoning about the full Haskell language. The design and implementation of HERMIT, motivated both by typical reasoning tasks and HERMIT's place in the Haskell ecosystem, is presented in detail. Three case studies investigate HERMIT's capability to reason in practice. These case studies demonstrate that semi-formal reasoning with HERMIT lowers the barrier to writing programs which are both correct and fast
    corecore