9,086 research outputs found

    Time and information in perceptual adaptation to speech

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    Presubmission manuscript and supplementary files (stimuli, stimulus presentation code, data, data analysis code).Perceptual adaptation to a talker enables listeners to efficiently resolve the many-to-many mapping between variable speech acoustics and abstract linguistic representations. However, models of speech perception have not delved into the variety or the quantity of information necessary for successful adaptation, nor how adaptation unfolds over time. In three experiments using speeded classification of spoken words, we explored how the quantity (duration), quality (phonetic detail), and temporal continuity of talker-specific context contribute to facilitating perceptual adaptation to speech. In single- and mixed-talker conditions, listeners identified phonetically-confusable target words in isolation or preceded by carrier phrases of varying lengths and phonetic content, spoken by the same talker as the target word. Word identification was always slower in mixed-talker conditions than single-talker ones. However, interference from talker variability decreased as the duration of preceding speech increased but was not affected by the amount of preceding talker-specific phonetic information. Furthermore, efficiency gains from adaptation depended on temporal continuity between preceding speech and the target word. These results suggest that perceptual adaptation to speech may be understood via models of auditory streaming, where perceptual continuity of an auditory object (e.g., a talker) facilitates allocation of attentional resources, resulting in more efficient perceptual processing.NIH NIDCD (R03DC014045

    Self-Attention Networks for Connectionist Temporal Classification in Speech Recognition

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    The success of self-attention in NLP has led to recent applications in end-to-end encoder-decoder architectures for speech recognition. Separately, connectionist temporal classification (CTC) has matured as an alignment-free, non-autoregressive approach to sequence transduction, either by itself or in various multitask and decoding frameworks. We propose SAN-CTC, a deep, fully self-attentional network for CTC, and show it is tractable and competitive for end-to-end speech recognition. SAN-CTC trains quickly and outperforms existing CTC models and most encoder-decoder models, with character error rates (CERs) of 4.7% in 1 day on WSJ eval92 and 2.8% in 1 week on LibriSpeech test-clean, with a fixed architecture and one GPU. Similar improvements hold for WERs after LM decoding. We motivate the architecture for speech, evaluate position and downsampling approaches, and explore how label alphabets (character, phoneme, subword) affect attention heads and performance.Comment: Accepted to ICASSP 201

    Resonant Neural Dynamics of Speech Perception

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    What is the neural representation of a speech code as it evolves in time? How do listeners integrate temporally distributed phonemic information across hundreds of milliseconds, even backwards in time, into coherent representations of syllables and words? What sorts of brain mechanisms encode the correct temporal order, despite such backwards effects, during speech perception? How does the brain extract rate-invariant properties of variable-rate speech? This article describes an emerging neural model that suggests answers to these questions, while quantitatively simulating challenging data about audition, speech and word recognition. This model includes bottom-up filtering, horizontal competitive, and top-down attentional interactions between a working memory for short-term storage of phonetic items and a list categorization network for grouping sequences of items. The conscious speech and word recognition code is suggested to be a resonant wave of activation across such a network, and a percept of silence is proposed to be a temporal discontinuity in the rate with which such a resonant wave evolves. Properties of these resonant waves can be traced to the brain mechanisms whereby auditory, speech, and language representations are learned in a stable way through time. Because resonances are proposed to control stable learning, the model is called an Adaptive Resonance Theory, or ART, model.Air Force Office of Scientific Research (F49620-01-1-0397); National Science Foundation (IRI-97-20333); Office of Naval Research (N00014-01-1-0624)

    Habituation and sensitization of protective reflexes: dissociation between cardiac defense and eye-blink startle

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    We examined the habituation and recovery of two protective reflexes, cardiac defense and eye-blink startle, simultaneously elicited by a white noise of 500 ms as a function of the time interval between stimulus presentations. Participants were 90 volunteers (54 women) randomly distributed into 6 inter-trial interval (ITI) conditions. They all received three presentations of the stimulus with a time interval of 30 min between the first and third noise. The timing of the second noise was manipulated in six steps, using a between-group design, in order to increase the ITI between Trials I and 2 and symmetrically decrease the ITI between Trials 2 and 3. Cardiac defense showed fast habituation at the shortest ITI (2.5 min), but reduced habituation and increased recovery at the longest ITI (27.5 min). In contrast, eye-blink startle showed sensitization irrespective of the ITI. This pattern of findings highlights dissociations between protective reflexes when simultaneously examined. The results are discussed in the context of the cascade model of defense reactions. (C) 2009 Elsevier B.V. All rights reserved

    ARSTREAM: A Neural Network Model of Auditory Scene Analysis and Source Segregation

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    Multiple sound sources often contain harmonics that overlap and may be degraded by environmental noise. The auditory system is capable of teasing apart these sources into distinct mental objects, or streams. Such an "auditory scene analysis" enables the brain to solve the cocktail party problem. A neural network model of auditory scene analysis, called the AIRSTREAM model, is presented to propose how the brain accomplishes this feat. The model clarifies how the frequency components that correspond to a give acoustic source may be coherently grouped together into distinct streams based on pitch and spatial cues. The model also clarifies how multiple streams may be distinguishes and seperated by the brain. Streams are formed as spectral-pitch resonances that emerge through feedback interactions between frequency-specific spectral representaion of a sound source and its pitch. First, the model transforms a sound into a spatial pattern of frequency-specific activation across a spectral stream layer. The sound has multiple parallel representations at this layer. A sound's spectral representation activates a bottom-up filter that is sensitive to harmonics of the sound's pitch. The filter activates a pitch category which, in turn, activate a top-down expectation that allows one voice or instrument to be tracked through a noisy multiple source environment. Spectral components are suppressed if they do not match harmonics of the top-down expectation that is read-out by the selected pitch, thereby allowing another stream to capture these components, as in the "old-plus-new-heuristic" of Bregman. Multiple simultaneously occuring spectral-pitch resonances can hereby emerge. These resonance and matching mechanisms are specialized versions of Adaptive Resonance Theory, or ART, which clarifies how pitch representations can self-organize durin learning of harmonic bottom-up filters and top-down expectations. The model also clarifies how spatial location cues can help to disambiguate two sources with similar spectral cures. Data are simulated from psychophysical grouping experiments, such as how a tone sweeping upwards in frequency creates a bounce percept by grouping with a downward sweeping tone due to proximity in frequency, even if noise replaces the tones at their interection point. Illusory auditory percepts are also simulated, such as the auditory continuity illusion of a tone continuing through a noise burst even if the tone is not present during the noise, and the scale illusion of Deutsch whereby downward and upward scales presented alternately to the two ears are regrouped based on frequency proximity, leading to a bounce percept. Since related sorts of resonances have been used to quantitatively simulate psychophysical data about speech perception, the model strengthens the hypothesis the ART-like mechanisms are used at multiple levels of the auditory system. Proposals for developing the model to explain more complex streaming data are also provided.Air Force Office of Scientific Research (F49620-01-1-0397, F49620-92-J-0225); Office of Naval Research (N00014-01-1-0624); Advanced Research Projects Agency (N00014-92-J-4015); British Petroleum (89A-1204); National Science Foundation (IRI-90-00530); American Society of Engineering Educatio

    ARSTREAM: A Neural Network Model of Auditory Scene Analysis and Source Segregation

    Full text link
    Multiple sound sources often contain harmonics that overlap and may be degraded by environmental noise. The auditory system is capable of teasing apart these sources into distinct mental objects, or streams. Such an "auditory scene analysis" enables the brain to solve the cocktail party problem. A neural network model of auditory scene analysis, called the AIRSTREAM model, is presented to propose how the brain accomplishes this feat. The model clarifies how the frequency components that correspond to a give acoustic source may be coherently grouped together into distinct streams based on pitch and spatial cues. The model also clarifies how multiple streams may be distinguishes and seperated by the brain. Streams are formed as spectral-pitch resonances that emerge through feedback interactions between frequency-specific spectral representaion of a sound source and its pitch. First, the model transforms a sound into a spatial pattern of frequency-specific activation across a spectral stream layer. The sound has multiple parallel representations at this layer. A sound's spectral representation activates a bottom-up filter that is sensitive to harmonics of the sound's pitch. The filter activates a pitch category which, in turn, activate a top-down expectation that allows one voice or instrument to be tracked through a noisy multiple source environment. Spectral components are suppressed if they do not match harmonics of the top-down expectation that is read-out by the selected pitch, thereby allowing another stream to capture these components, as in the "old-plus-new-heuristic" of Bregman. Multiple simultaneously occuring spectral-pitch resonances can hereby emerge. These resonance and matching mechanisms are specialized versions of Adaptive Resonance Theory, or ART, which clarifies how pitch representations can self-organize durin learning of harmonic bottom-up filters and top-down expectations. The model also clarifies how spatial location cues can help to disambiguate two sources with similar spectral cures. Data are simulated from psychophysical grouping experiments, such as how a tone sweeping upwards in frequency creates a bounce percept by grouping with a downward sweeping tone due to proximity in frequency, even if noise replaces the tones at their interection point. Illusory auditory percepts are also simulated, such as the auditory continuity illusion of a tone continuing through a noise burst even if the tone is not present during the noise, and the scale illusion of Deutsch whereby downward and upward scales presented alternately to the two ears are regrouped based on frequency proximity, leading to a bounce percept. Since related sorts of resonances have been used to quantitatively simulate psychophysical data about speech perception, the model strengthens the hypothesis the ART-like mechanisms are used at multiple levels of the auditory system. Proposals for developing the model to explain more complex streaming data are also provided.Air Force Office of Scientific Research (F49620-01-1-0397, F49620-92-J-0225); Office of Naval Research (N00014-01-1-0624); Advanced Research Projects Agency (N00014-92-J-4015); British Petroleum (89A-1204); National Science Foundation (IRI-90-00530); American Society of Engineering Educatio

    Self-Supervised Vision-Based Detection of the Active Speaker as Support for Socially-Aware Language Acquisition

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    This paper presents a self-supervised method for visual detection of the active speaker in a multi-person spoken interaction scenario. Active speaker detection is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. The proposed method is intended to complement the acoustic detection of the active speaker, thus improving the system robustness in noisy conditions. The method can detect an arbitrary number of possibly overlapping active speakers based exclusively on visual information about their face. Furthermore, the method does not rely on external annotations, thus complying with cognitive development. Instead, the method uses information from the auditory modality to support learning in the visual domain. This paper reports an extensive evaluation of the proposed method using a large multi-person face-to-face interaction dataset. The results show good performance in a speaker dependent setting. However, in a speaker independent setting the proposed method yields a significantly lower performance. We believe that the proposed method represents an essential component of any artificial cognitive system or robotic platform engaging in social interactions.Comment: 10 pages, IEEE Transactions on Cognitive and Developmental System
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