156 research outputs found

    AS-cast: Lock Down the Traffic of Decentralized Content Indexing at the Edge

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    International audienceAlthough the holy grail to store and manipulate data in Edge infrastructures is yet to be found, state-of-the-art approaches demonstrated the relevance of replication strategies that bring content closer to consumers: The latter enjoy better response time while the volume of data passing through the network decreases overall. Unfortunately, locating the closest replica of a specific content requires indexing every live replica along with its location. Relying on remote services for such a aim enters in contradiction with the properties of Edge infrastructures as locating replicas may effectively take more time than actually downloading content. At the opposite, maintaining such an index at every node would prove overly costly in terms of memory and traffic. In this paper, we propose a decentralized implementation of content indexing called AS-cast. Using AS-cast, every node only indexes its closest replica; and all connected nodes with a similar index compose a partition. AS-cast is (i) efficient, for it uses partitions to lock down the traffic generated by its operations to relevant nodes, yet it (ii) guarantees that every node eventually acknowledges its closest replica despite concurrent operations. Our prototype, implemented on PeerSim, shows that AS-cast scales well in terms of generated messages and termination time. As such, AS-cast can constitute a novel building block for geo-distributed services in need of efficient resource sharing in the vicinity of regions

    AS-cast: Lock Down the Traffic of Decentralized Content Indexing at the Edge

    Get PDF
    International audienceAlthough the holy grail to store and manipulate data in Edge infrastructures is yet to be found, state-of-the-art approaches demonstrated the relevance of replication strategies that bring content closer to consumers: The latter enjoy better response time while the volume of data passing through the network decreases overall. Unfortunately, locating the closest replica of a specific content requires indexing every live replica along with its location. Relying on remote services for such a aim enters in contradiction with the properties of Edge infrastructures as locating replicas may effectively take more time than actually downloading content. At the opposite, maintaining such an index at every node would prove overly costly in terms of memory and traffic. In this paper, we propose a decentralized implementation of content indexing called AS-cast. Using AS-cast, every node only indexes its closest replica; and all connected nodes with a similar index compose a partition. AS-cast is (i) efficient, for it uses partitions to lock down the traffic generated by its operations to relevant nodes, yet it (ii) guarantees that every node eventually acknowledges its closest replica despite concurrent operations. Our prototype, implemented on PeerSim, shows that AS-cast scales well in terms of generated messages and termination time. As such, AS-cast can constitute a novel building block for geo-distributed services in need of efficient resource sharing in the vicinity of regions

    Optimising Structured P2P Networks for Complex Queries

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    With network enabled consumer devices becoming increasingly popular, the number of connected devices and available services is growing considerably - with the number of connected devices es- timated to surpass 15 billion devices by 2015. In this increasingly large and dynamic environment it is important that users have a comprehensive, yet efficient, mechanism to discover services. Many existing wide-area service discovery mechanisms are centralised and do not scale to large numbers of users. Additionally, centralised services suffer from issues such as a single point of failure, high maintenance costs, and difficulty of management. As such, this Thesis seeks a Peer to Peer (P2P) approach. Distributed Hash Tables (DHTs) are well known for their high scalability, financially low barrier of entry, and ability to self manage. They can be used to provide not just a platform on which peers can offer and consume services, but also as a means for users to discover such services. Traditionally DHTs provide a distributed key-value store, with no search functionality. In recent years many P2P systems have been proposed providing support for a sub-set of complex query types, such as keyword search, range queries, and semantic search. This Thesis presents a novel algorithm for performing any type of complex query, from keyword search, to complex regular expressions, to full-text search, over any structured P2P overlay. This is achieved by efficiently broadcasting the search query, allowing each peer to process the query locally, and then efficiently routing responses back to the originating peer. Through experimentation, this technique is shown to be successful when the network is stable, however performance degrades under high levels of network churn. To address the issue of network churn, this Thesis proposes a number of enhancements which can be made to existing P2P overlays in order to improve the performance of both the existing DHT and the proposed algorithm. Through two case studies these enhancements are shown to improve not only the performance of the proposed algorithm under churn, but also the performance of traditional lookup operations in these networks

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Development of a system compliant with the Application-Layer Traffic Optimization Protocol

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    Dissertação de mestrado integrado em Engenharia InformáticaWith the ever-increasing Internet usage that is following the start of the new decade, the need to optimize this world-scale network of computers becomes a big priority in the technological sphere that has the number of users rising, as are the Quality of Service (QoS) demands by applications in domains such as media streaming or virtual reality. In the face of rising traffic and stricter application demands, a better understand ing of how Internet Service Providers (ISPs) should manage their assets is needed. An important concern regards to how applications utilize the underlying network infras tructure over which they reside. Most of these applications act with little regard for ISP preferences, as exemplified by their lack of care in achieving traffic locality during their operation, which would be a preferable feature for network administrators, and that could also improve application performance. However, even a best-effort attempt by applications to cooperate will hardly succeed if ISP policies aren’t clearly commu nicated to them. Therefore, a system to bridge layer interests has much potential in helping achieve a mutually beneficial scenario. The main focus of this thesis is the Application-Layer Traffic Optimization (ALTO) work ing group, which was formed by the Internet Engineering Task Force (IETF) to explore standardizations for network information retrieval. This group specified a request response protocol where authoritative entities provide resources containing network status information and administrative preferences. Sharing of infrastructural insight is done with the intent of enabling a cooperative environment, between the network overlay and underlay, during application operations, to obtain better infrastructural re sourcefulness and the consequential minimization of the associated operational costs. This work gives an overview of the historical network tussle between applications and service providers, presents the ALTO working group’s project as a solution, im plements an extended system built upon their ideas, and finally verifies the developed system’s efficiency, in a simulation, when compared to classical alternatives.Com o acrescido uso da Internet que acompanha o início da nova década, a necessidade de otimizar esta rede global de computadores passa a ser uma grande prioridade na esfera tecnológica que vê o seu número de utilizadores a aumentar, assim como a exigência, por parte das aplicações, de novos padrões de Qualidade de Serviço (QoS), como visto em domínios de transmissão de conteúdo multimédia em tempo real e em experiências de realidade virtual. Face ao aumento de tráfego e aos padrões de exigência aplicacional mais restritos, é necessário melhor compreender como os fornecedores de serviços Internet (ISPs) devem gerir os seus recursos. Um ponto fulcral é como aplicações utilizam os seus recursos da rede, onde muitas destas não têm consideração pelas preferências dos ISPs, como exemplificado pela sua falta de esforço em localizar tráfego, onde o contrário seria preferível por administradores de rede e teria potencial para melhorar o desempenho aplicacional. Uma tentativa de melhor esforço, por parte das aplicações, em resolver este problema, não será bem-sucedida se as preferências administrativas não forem claramente comunicadas. Portanto, um sistema que sirva de ponte de comunicação entre camadas pode potenciar um cenário mutuamente benéfico. O foco principal desta tese é o grupo de trabalho Application-Layer Traffic Optimization (ALTO), que foi formado pelo Internet Engineering Task Force (IETF) para explorar estandardizações para recolha de informação da rede. Este grupo especificou um protocolo onde entidades autoritárias disponibilizam recursos com informação de estado de rede, e preferências administrativas. A partilha de conhecimento infraestrutural é feita para possibilitar um ambiente cooperativo entre redes overlay e underlay, para uma mais eficiente utilização de recursos e a consequente minimização de custos operacionais. É pretendido dar uma visão da histórica disputa entre aplicações e ISPs, assim como apresentar o projeto do grupo de trabalho ALTO como solução, implementar e melhorar sobre as suas ideias, e finalmente verificar a eficiência do sistema numa simulação, quando comparado com alternativas clássicas

    It's about THYME: On the design and implementation of a time-aware reactive storage system for pervasive edge computing environments

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    This work was partially supported by Fundacao para a Ciencia e a Tecnologia (FCT-MCTES) through project DeDuCe (PTDC/CCI-COM/32166/2017), NOVA LINCS UIDB/04516/2020, and grant SFRH/BD/99486/2014; and by the European Union through project LightKone (grant agreement n. 732505).Nowadays, smart mobile devices generate huge amounts of data in all sorts of gatherings. Much of that data has localized and ephemeral interest, but can be of great use if shared among co-located devices. However, mobile devices often experience poor connectivity, leading to availability issues if application storage and logic are fully delegated to a remote cloud infrastructure. In turn, the edge computing paradigm pushes computations and storage beyond the data center, closer to end-user devices where data is generated and consumed, enabling the execution of certain components of edge-enabled systems directly and cooperatively on edge devices. In this article, we address the challenge of supporting reliable and efficient data storage and dissemination among co-located wireless mobile devices without resorting to centralized services or network infrastructures. We propose THYME, a novel time-aware reactive data storage system for pervasive edge computing environments, that exploits synergies between the storage substrate and the publish/subscribe paradigm. We present the design of THYME and elaborate a three-fold evaluation, through an analytical study, and both simulation and real world experimentations, characterizing the scenarios best suited for its use. The evaluation shows that THYME allows the notification and retrieval of relevant data with low overhead and latency, and also with low energy consumption, proving to be a practical solution in a variety of situations.publishersversionpublishe

    SoK: Distributed Computing in ICN

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    Information-Centric Networking (ICN), with its data-oriented operation and generally more powerful forwarding layer, provides an attractive platform for distributed computing. This paper provides a systematic overview and categorization of different distributed computing approaches in ICN encompassing fundamental design principles, frameworks and orchestration, protocols, enablers, and applications. We discuss current pain points in legacy distributed computing, attractive ICN features, and how different systems use them. This paper also provides a discussion of potential future work for distributed computing in ICN.Comment: 10 pages, 3 figures, 1 table. Accepted by ACM ICN 202

    Analysis of the behavior of parallel and distributed applications using network emulation techniques

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    Una gran cantidad de aplicaciones paralelas se encuentran programadas utilizando Message Passing Interface (MPI), que funciona como un standard de facto en el mundo de la computación de alto rendimiento. Por otro lado, los paradigmas de Fog y Edge Computing emergieron como una solución a las limitaciones del modelo de Cloud Computing para servir a una gran cantidad de dispositivos eficientemente. Estos últimos cuentan con un poder de cómputo inutilizado que puede ser explotado para ejecutar aplicaciones paralelas. Nos focalizamos en la siguiente pregunta: ¿Pueden las aplicaciones basadas en MPI aprovechar el incremento en los recursos disponibles distribuidamente por medio del paradigma de Fog/EdgeComputing? En este trabajo presentamos SherlockFog, una herramienta para experimentar con aplicaciones paralelas en configuraciones de red arbitrarias. Proponemos una metodología para estudiar si es factible ejecutar aplicaciones paralelas en entornos Fog/Edge. Estudiamos la indicidencia del empeoramiento de las condiciones de red en diversos benchmarks de la versión paralela MPI de los NAS Parallel Benchmarks en topologías de red fog. Adicionalmente, proponemos una extensión a SherlockFog que hace uso de la herramienta Intel Pin para inyectar instrucciones de manera paramétrica en el código a ser estudiado, imitando procesadores con diferente poder de cómputo. Analizamos el impacto de nodos más lentos en dos benchmarks y mostramos que la incidencia de un único nodo más lento es significativa, pero incorporar nodos adicionales más lentos no acentúa dicha degradación. El efecto de la latencia también es analizado, pero su impacto depende del patrón de comunicación del código evaluado. Finalmente, mostramos que nuestra metodología también es aplicable al estudio de otros tipos de sistemas distribuidos. Utilizando uno de los clientes oficiales de la criptomoneda Ethereum, reemplazamos el algoritmo de minado con un modelo simulado construido en base a las características estadísticas del proceso real, e instrumentamos el cliente para capturar eventos de red de interés. Propusimos escenarios de red de diversos tamaños en los cuales estudiamos la incidencia del tiempo de target en la presencia de forks en la red.Mostramos que, incluso utilizando una plataforma experimental de hardware convencional, es posible utilizar nuestra herramienta para estudiar la dinámica de sistemas basados en blockchain de hasta cientos de nodos.A large number of parallel applications are programmed using Message Passing Interface, which is a de facto standard in High Performance Computing environments. On the other hand, the Fog and Edge Computing paradigms have emerged as a solution to the limitations of the Cloud Computing model to serve a huge amount of connected devices effficiently. These devices have unused computing power that could be exploited to execute parallel applications.We focus on the following question: Can MPI-based applications take advantage of the increasing number of distributed resources available through Fog/Edge Computing Paradigm? In thiswork,we present SherlockFog, a tool to experiment with parallel applications in arbitrary network setups.We propose a methodology to study the feasibility of running parallel applications in Fog or Edge environments. We study the efffect of worsening network conditions for several benchmarks of the MPI version of NAS Parallel Benchmarks on fog-like network topologies. Further,we propose an extension to SherlockFog thatmakes use of the Intel Pin Tool to inject instructions parametrically in the target code, mimicking CPUs with diffferent computing power.We analyze the impact of slower nodes on two benchmarks and showthat the incidence of a single slower node is significant, but slowing more nodes down does not further degrade performance. The latency efffect is also analyzed, but its impact depends on the communication pattern of the target code. Finally,we showthat this methodology is also useful to study other types of distributed systems. Using one of the mainstreamclients of the Ethereumcryptocurrency, we replaced the mining algorithmwith a simulation model built upon the statistical characteristics of the mining process and instrumented the client to capture relevant network events.We propose several network scenarios of increasing size in which we study the incidence of the target time in the presence of forks in the network.We showthat even using a small testbed consisting of just commodity hardware, it is possible to use our platformto study the dynamics of blockchain-based systems up to hundreds of nodes.Fil: Geier, Maximiliano Iván. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina

    Data Storage and Dissemination in Pervasive Edge Computing Environments

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    Nowadays, smart mobile devices generate huge amounts of data in all sorts of gatherings. Much of that data has localized and ephemeral interest, but can be of great use if shared among co-located devices. However, mobile devices often experience poor connectivity, leading to availability issues if application storage and logic are fully delegated to a remote cloud infrastructure. In turn, the edge computing paradigm pushes computations and storage beyond the data center, closer to end-user devices where data is generated and consumed. Hence, enabling the execution of certain components of edge-enabled systems directly and cooperatively on edge devices. This thesis focuses on the design and evaluation of resilient and efficient data storage and dissemination solutions for pervasive edge computing environments, operating with or without access to the network infrastructure. In line with this dichotomy, our goal can be divided into two specific scenarios. The first one is related to the absence of network infrastructure and the provision of a transient data storage and dissemination system for networks of co-located mobile devices. The second one relates with the existence of network infrastructure access and the corresponding edge computing capabilities. First, the thesis presents time-aware reactive storage (TARS), a reactive data storage and dissemination model with intrinsic time-awareness, that exploits synergies between the storage substrate and the publish/subscribe paradigm, and allows queries within a specific time scope. Next, it describes in more detail: i) Thyme, a data storage and dis- semination system for wireless edge environments, implementing TARS; ii) Parsley, a flexible and resilient group-based distributed hash table with preemptive peer relocation and a dynamic data sharding mechanism; and iii) Thyme GardenBed, a framework for data storage and dissemination across multi-region edge networks, that makes use of both device-to-device and edge interactions. The developed solutions present low overheads, while providing adequate response times for interactive usage and low energy consumption, proving to be practical in a variety of situations. They also display good load balancing and fault tolerance properties.Resumo Hoje em dia, os dispositivos móveis inteligentes geram grandes quantidades de dados em todos os tipos de aglomerações de pessoas. Muitos desses dados têm interesse loca- lizado e efêmero, mas podem ser de grande utilidade se partilhados entre dispositivos co-localizados. No entanto, os dispositivos móveis muitas vezes experienciam fraca co- nectividade, levando a problemas de disponibilidade se o armazenamento e a lógica das aplicações forem totalmente delegados numa infraestrutura remota na nuvem. Por sua vez, o paradigma de computação na periferia da rede leva as computações e o armazena- mento para além dos centros de dados, para mais perto dos dispositivos dos utilizadores finais onde os dados são gerados e consumidos. Assim, permitindo a execução de certos componentes de sistemas direta e cooperativamente em dispositivos na periferia da rede. Esta tese foca-se no desenho e avaliação de soluções resilientes e eficientes para arma- zenamento e disseminação de dados em ambientes pervasivos de computação na periferia da rede, operando com ou sem acesso à infraestrutura de rede. Em linha com esta dico- tomia, o nosso objetivo pode ser dividido em dois cenários específicos. O primeiro está relacionado com a ausência de infraestrutura de rede e o fornecimento de um sistema efêmero de armazenamento e disseminação de dados para redes de dispositivos móveis co-localizados. O segundo diz respeito à existência de acesso à infraestrutura de rede e aos recursos de computação na periferia da rede correspondentes. Primeiramente, a tese apresenta armazenamento reativo ciente do tempo (ARCT), um modelo reativo de armazenamento e disseminação de dados com percepção intrínseca do tempo, que explora sinergias entre o substrato de armazenamento e o paradigma pu- blicação/subscrição, e permite consultas num escopo de tempo específico. De seguida, descreve em mais detalhe: i) Thyme, um sistema de armazenamento e disseminação de dados para ambientes sem fios na periferia da rede, que implementa ARCT; ii) Pars- ley, uma tabela de dispersão distribuída flexível e resiliente baseada em grupos, com realocação preventiva de nós e um mecanismo de particionamento dinâmico de dados; e iii) Thyme GardenBed, um sistema para armazenamento e disseminação de dados em redes multi-regionais na periferia da rede, que faz uso de interações entre dispositivos e com a periferia da rede. As soluções desenvolvidas apresentam baixos custos, proporcionando tempos de res- posta adequados para uso interativo e baixo consumo de energia, demonstrando serem práticas nas mais diversas situações. Estas soluções também exibem boas propriedades de balanceamento de carga e tolerância a faltas
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