322 research outputs found

    Subcube embeddability and fault tolerance of augmented hypercubes

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    Hypercube networks have received much attention from both parallel processing and communications areas over the years since they offer a rich interconnection structure with high bandwidth, logarithmic diameter, and high degree of fault tolerance. They are easily partitionable and exhibit a high degree of fault tolerance. Fault-tolerance in hypercube and hypercube-based networks received the attention of several researchers in recent years; The primary idea of this study is to address and analyze the reliability issues in hypercube networks. It is well known that the hypercube can be augmented with one dimension to replace any of the existing dimensions should any dimension fail. In this research, it is shown that it is possible to add i dimensions to the standard hypercube, Qn to tolerate (i - 1) dimension failures, where 0 \u3c i ≤ n. An augmented hypercube, Qn +(n) with n additional dimensions is introduced and compared with two other hypercube networks with the same amount of redundancy. Reliability analysis for the three hypercube networks is done using the combinatorial and Markov modeling. The MTTF values are calculated and compared for all three networks. Comparison between similar size hypercube networks show that the augmented hypercube is more robust than the standard hypercube; As a related problem, we also look at the subcube embeddability. Subcube embeddability of the hypercube can be enhanced by introducing an additional dimension. A set of new dimensions, characterized by the Hamming distance between the pairs of nodes it connects, is introduced using a measure defined as the magnitude of a dimension. An enumeration of subcubes of various sizes is presented for a dimension parameterized by its magnitude. It is shown that the maximum number of subcubes for a Qn can only be attained when the magnitude of dimension is n - 1 or n. It is further shown that the latter two dimensions can optimally increase the number of subcubes among all possible choices

    Edge Computing in the Dark: Leveraging Contextual-Combinatorial Bandit and Coded Computing

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    With recent advancements in edge computing capabilities, there has been a significant increase in utilizing the edge cloud for event-driven and time-sensitive computations. However, large-scale edge computing networks can suffer substantially from unpredictable and unreliable computing resources which can result in high variability of service quality. Thus, it is crucial to design efficient task scheduling policies that guarantee quality of service and the timeliness of computation queries. In this paper, we study the problem of computation offloading over unknown edge cloud networks with a sequence of timely computation jobs. Motivated by the MapReduce computation paradigm, we assume each computation job can be partitioned to smaller Map functions that are processed at the edge, and the Reduce function is computed at the user after the Map results are collected from the edge nodes. We model the service quality (success probability of returning result back to the user within deadline) of each edge device as function of context (collection of factors that affect edge devices). The user decides the computations to offload to each device with the goal of receiving a recoverable set of computation results in the given deadline. Our goal is to design an efficient edge computing policy in the dark without the knowledge of the context or computation capabilities of each device. By leveraging the \emph{coded computing} framework in order to tackle failures or stragglers in computation, we formulate this problem using contextual-combinatorial multi-armed bandits (CC-MAB), and aim to maximize the cumulative expected reward. We propose an online learning policy called \emph{online coded edge computing policy}, which provably achieves asymptotically-optimal performance in terms of regret loss compared with the optimal offline policy for the proposed CC-MAB problem

    Isomorphic Strategy for Processor Allocation in k-Ary n-Cube Systems

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    Due to its topological generality and flexibility, the k-ary n-cube architecture has been actively researched for various applications. However, the processor allocation problem has not been adequately addressed for the k-ary n-cube architecture, even though it has been studied extensively for hypercubes and meshes. The earlier k-ary n-cube allocation schemes based on conventional slice partitioning suffer from internal fragmentation of processors. In contrast, algorithms based on job-based partitioning alleviate the fragmentation problem but require higher time complexity. This paper proposes a new allocation scheme based on isomorphic partitioning, where the processor space is partitioned into higher dimensional isomorphic subcubes. The proposed scheme minimizes the fragmentation problem and is general in the sense that any size request can be supported and the host architecture need not be isomorphic. Extensive simulation study reveals that the proposed scheme significantly outperforms earlier schemes in terms of mean response time for practical size k-ary and n-cube architectures. The simulation results also show that reduction of external fragmentation is more substantial than internal fragmentation with the proposed scheme

    Isomorphic Strategy for Processor Allocation in k-Ary n-Cube Systems

    Get PDF
    Due to its topological generality and flexibility, the k-ary n-cube architecture has been actively researched for various applications. However, the processor allocation problem has not been adequately addressed for the k-ary n-cube architecture, even though it has been studied extensively for hypercubes and meshes. The earlier k-ary n-cube allocation schemes based on conventional slice partitioning suffer from internal fragmentation of processors. In contrast, algorithms based on job-based partitioning alleviate the fragmentation problem but require higher time complexity. This paper proposes a new allocation scheme based on isomorphic partitioning, where the processor space is partitioned into higher dimensional isomorphic subcubes. The proposed scheme minimizes the fragmentation problem and is general in the sense that any size request can be supported and the host architecture need not be isomorphic. Extensive simulation study reveals that the proposed scheme significantly outperforms earlier schemes in terms of mean response time for practical size k-ary and n-cube architectures. The simulation results also show that reduction of external fragmentation is more substantial than internal fragmentation with the proposed scheme

    Precedence-constrained scheduling problems parameterized by partial order width

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    Negatively answering a question posed by Mnich and Wiese (Math. Program. 154(1-2):533-562), we show that P2|prec,pj{1,2}p_j{\in}\{1,2\}|CmaxC_{\max}, the problem of finding a non-preemptive minimum-makespan schedule for precedence-constrained jobs of lengths 1 and 2 on two parallel identical machines, is W[2]-hard parameterized by the width of the partial order giving the precedence constraints. To this end, we show that Shuffle Product, the problem of deciding whether a given word can be obtained by interleaving the letters of kk other given words, is W[2]-hard parameterized by kk, thus additionally answering a question posed by Rizzi and Vialette (CSR 2013). Finally, refining a geometric algorithm due to Servakh (Diskretn. Anal. Issled. Oper. 7(1):75-82), we show that the more general Resource-Constrained Project Scheduling problem is fixed-parameter tractable parameterized by the partial order width combined with the maximum allowed difference between the earliest possible and factual starting time of a job.Comment: 14 pages plus appendi

    Approximation Algorithms for Scheduling Parallel Jobs: Breaking the Approximation Ratio of 2

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    In this paper we study variants of the non-preemptive parallel job scheduling problem in which the number of machines is polynomially bounded in the number of jobs. For this problem we show that a schedule with length at most (1 + ε)OPT can be calculated in polynomial time. Unless P = NP, this is the best possible result (in the sense of approximation ratio), since the problem is strongly NP-hard. For the case, where all jobs must be allotted to a subset of consecutive machines, a schedule with length at most (1.5 + ε)OPT can be calculated in polynomial time. The previously best known results are algorithms with absolute approximation ratio 2. Furthermore, we extend both algorithms to the case of malleable jobs with the same approximation ratios

    Processor allocation strategies for modified hypercubes

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    Parallel processing has been widely accepted to be the future in high speed computing. Among the various parallel architectures proposed/implemented, the hypercube has shown a lot of promise because of its poweful properties, like regular topology, fault tolerance, low diameter, simple routing, and ability to efficiently emulate other architectures. The major drawback of the hypercube network is that it can not be expanded in practice because the number of communication ports for each processor grows as the logarithm of the total number of processors in the system. Therefore, once a hypercube supercomputer of a certain dimensionality has been built, any future expansions can be accomplished only by replacing the VLSI chips. This is an undesirable feature and a lot of work has been under progress to eliminate this stymie, thus providing a platform for easier expansion. Modified hypercubes (MHs) have been proposed as the building blocks of hypercube-based systems supporting incremental growth techniques without introducing extra resources for individual hypercubes. However, processor allocation on MHs proves to be a challenge due to a slight deviation in their topology from that of the standard hypercube network. This thesis addresses the issue of processor allocation on MHs and proposes various strategies which are based, partially or entirely, on table look-up approaches. A study of the various task allocation strategies for standard hypercubes is conducted and their suitability for MHs is evaluated. It is shown that the proposed strategies have a perfect subcube recognition ability and a superior performance. Existing processor allocation strategies for pure hypercube networks are demonstrated to be ineffective for MHs, in the light of their inability to recognize all available subcubes. A comparative analysis that involves the buddy strategy and the new strategies is carried out using simulation results

    Efficient processor management strategies for multicomputer systems

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    Multicomputers are cost-effective alternatives to the conventional supercomputers. Contemporary processor management schemes tend to underutilize the processors and leave many of the processors in the system idle while jobs are waiting for execution;Instead of designing faster processors or interconnection networks, a substantial performance improvement can be obtained by implementing better processor management strategies. This dissertation studies the performance issues related to the processor management schemes and proposes several ways to enhance the multicomputer systems by means of processor management. The proposed schemes incorporate the concepts of size-reduction, non-contiguous allocation, as well as job migration. Job scheduling using a bypass-queue is also studied. All the proposed schemes are proven effective in improving the system performance via extensive simulations. Each proposed scheme has different implementation cost and constraints. In order to take advantage of these schemes, judicious selection of system parameters is important and is discussed
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