55,239 research outputs found

    Distributed Stream Filtering for Database Applications

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    Distributed stream filtering is a mechanism for implementing a new class of real-time applications with distributed processing requirements. These applications require scalable architectures to support the efficient processing and multiplexing of large volumes of continuously generated data. This paper provides an overview of a stream-oriented model for database query processing and presents a supporting implementation. To facilitate distributed stream filtering, we introduce several new query processing operations, including pipelined filtering that efficiently joins and eliminates duplicates from database streams and a new join method, the progressive join, that joins streams of tuples. Finally, recognizing that the stream-oriented model results in performance tradeoffs that differ significantly from those in traditional databases, we present a new query optimization strategy specifically designed for stream-oriented databases

    Distributed Inference and Query Processing for RFID Tracking and Monitoring

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    In this paper, we present the design of a scalable, distributed stream processing system for RFID tracking and monitoring. Since RFID data lacks containment and location information that is key to query processing, we propose to combine location and containment inference with stream query processing in a single architecture, with inference as an enabling mechanism for high-level query processing. We further consider challenges in instantiating such a system in large distributed settings and design techniques for distributed inference and query processing. Our experimental results, using both real-world data and large synthetic traces, demonstrate the accuracy, efficiency, and scalability of our proposed techniques.Comment: VLDB201

    Scalable and adaptable distributed stream processing

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    Ph.DDOCTOR OF PHILOSOPH

    Benchmarking Distributed Stream Data Processing Systems

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    The need for scalable and efficient stream analysis has led to the development of many open-source streaming data processing systems (SDPSs) with highly diverging capabilities and performance characteristics. While first initiatives try to compare the systems for simple workloads, there is a clear gap of detailed analyses of the systems' performance characteristics. In this paper, we propose a framework for benchmarking distributed stream processing engines. We use our suite to evaluate the performance of three widely used SDPSs in detail, namely Apache Storm, Apache Spark, and Apache Flink. Our evaluation focuses in particular on measuring the throughput and latency of windowed operations, which are the basic type of operations in stream analytics. For this benchmark, we design workloads based on real-life, industrial use-cases inspired by the online gaming industry. The contribution of our work is threefold. First, we give a definition of latency and throughput for stateful operators. Second, we carefully separate the system under test and driver, in order to correctly represent the open world model of typical stream processing deployments and can, therefore, measure system performance under realistic conditions. Third, we build the first benchmarking framework to define and test the sustainable performance of streaming systems. Our detailed evaluation highlights the individual characteristics and use-cases of each system.Comment: Published at ICDE 201

    Flexible Filters: Load Balancing through Backpressure for Stream Programs

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    Stream processing is a promising paradigm for programming multi-core systems for high-performance embedded applications. We propose flexible filters as a technique that combines static mapping of the stream program tasks with dynamic load balancing of their execution. The goal is to improve the system-level processing throughput of the program when it is executed on a distributed-memory multi-core system as well as the local (core-level) memory utilization. Our technique is distributed and scalable because it is based on point-to-point handshake signals exchanged between neighboring cores. Load balancing with flexible filters can be applied to stream applications that present large dynamic variations in the computational load of their tasks and the dimension of the stream data tokens. In order to demonstrate the practicality of our technique, we present the performance improvements for the case study of a JPEG encoder running on the IBM Cell multi-core processor

    Parallel and Distributed Stream Processing: Systems Classification and Specific Issues

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    Deploying an infrastructure to execute queries on distributed data streams sources requires to identify a scalable and robust solution able to provide results which can be qualified. Last decade, different Data Stream Management Systems have been designed by exploiting new paradigm and technologies to improve performances of solutions facing specific features of data streams and their growing number. However, some tradeoffs are often achieved between performance of the processing, resources consumption and quality of results. This survey 5 suggests an overview of existing solutions among distributed and parallel systems classified according to criteria able to allow readers to efficiently identify relevant existing Distributed Stream Management Systems according to their needs ans resources

    Asynchronous spiking neurons, the natural key to exploit temporal sparsity

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    Inference of Deep Neural Networks for stream signal (Video/Audio) processing in edge devices is still challenging. Unlike the most state of the art inference engines which are efficient for static signals, our brain is optimized for real-time dynamic signal processing. We believe one important feature of the brain (asynchronous state-full processing) is the key to its excellence in this domain. In this work, we show how asynchronous processing with state-full neurons allows exploitation of the existing sparsity in natural signals. This paper explains three different types of sparsity and proposes an inference algorithm which exploits all types of sparsities in the execution of already trained networks. Our experiments in three different applications (Handwritten digit recognition, Autonomous Steering and Hand-Gesture recognition) show that this model of inference reduces the number of required operations for sparse input data by a factor of one to two orders of magnitudes. Additionally, due to fully asynchronous processing this type of inference can be run on fully distributed and scalable neuromorphic hardware platforms

    Chi: a scalable and programmable control plane for distributed stream processing systems

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    Stream-processing workloads and modern shared cluster environments exhibit high variability and unpredictability. Combined with the large parameter space and the diverse set of user SLOs, this makes modern streaming systems very challenging to statically configure and tune. To address these issues, in this paper we investigate a novel control-plane design, Chi, which supports continuous monitoring and feedback, and enables dynamic re-configuration. Chi leverages the key insight of embedding control-plane messages in the data-plane channels to achieve a low-latency and flexible control plane for stream-processing systems. Chi introduces a new reactive programming model and design mechanisms to asynchronously execute control policies, thus avoiding global synchronization. We show how this allows us to easily implement a wide spectrum of control policies targeting different use cases observed in production. Large-scale experiments using production workloads from a popular cloud provider demonstrate the flexibility and efficiency of our approach

    MOBANA: A distributed stream-based information system for public transit

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    Abstract: Public transit generates a wide range of diverse data, which include static data and high-velocity data streams from sensors. Integrating and processing this big real-time data is a challenge in developing analytical systems for public transit. We here propose MOBANA (MOBility ANAlyzer), a distributed stream-based system, which provides real-time information to a wide range of users for monitoring and analyzing the performance of public transit. To do so, MOBANA integrates the diverse data sources of public transit, and converts them into standard and exchangeable data formats. In order to manage such diverse data, we propose a layered architecture, where each layer handles a specific kind of data. MOBANA is designed to be efficient. e.g., it identifies the real time position of vehicles by adjusting planned position with real-time data as needed, thus dropping network load. MOBANA is implemented by Distributed Stream Processing Engine (DSPE) and Distributed Messaging System (DMS), which pursue scalable, efficient and reliable real-time processing and analytics. MOBANA was deployed as pilot in Pavia, and tested with real data
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