22,317 research outputs found
Progressive refinement rendering of implicit surfaces
The visualisation of implicit surfaces can be an inefficient task when such surfaces are complex and highly detailed. Visualising a surface by first converting it to a
polygon mesh may lead to an excessive polygon count. Visualising a surface by direct ray casting is often a slow procedure. In this paper we present a progressive refinement renderer for implicit surfaces that are Lipschitz continuous. The renderer first displays a low resolution estimate of what the final image is going to be and, as the computation progresses, increases the quality of this estimate at an interactive frame rate. This renderer provides a quick previewing facility that significantly reduces the design cycle of a new and complex implicit surface. The renderer is also capable of completing an image faster than a conventional implicit surface rendering algorithm based on ray casting
Accuracy assessment of Digital Surface Models generated by Semiglobal matching algorithm using Lidar data
To measure the accuracy of Digital Surface Models (DSMs) generated by high resolution satellite images (HRSI) using semi-global matching algorithm in comparison with LIDAR DSMs, two different test areas with different properties and corresponding attributes and magnitudes of errors are considered. Error characteristics are classified as systematic and gross errors and significance of them to measure the accuracy of DSMs are evaluated. In this manner and to avoid the influence of outliers in accuracy assessment robust statistical methods are proposed. According to final values obtained for two test areas it can be concluded that the performance of DSMs generated by stereo matching for mountainous wooden areas in respect to the accuracy of LIDAR DSM are poor. In contrast, in case of residential urban areas the quality of the DSM generated by HRSI is able to follow the accuracy of LIDAR data
Deep Projective 3D Semantic Segmentation
Semantic segmentation of 3D point clouds is a challenging problem with
numerous real-world applications. While deep learning has revolutionized the
field of image semantic segmentation, its impact on point cloud data has been
limited so far. Recent attempts, based on 3D deep learning approaches
(3D-CNNs), have achieved below-expected results. Such methods require
voxelizations of the underlying point cloud data, leading to decreased spatial
resolution and increased memory consumption. Additionally, 3D-CNNs greatly
suffer from the limited availability of annotated datasets.
In this paper, we propose an alternative framework that avoids the
limitations of 3D-CNNs. Instead of directly solving the problem in 3D, we first
project the point cloud onto a set of synthetic 2D-images. These images are
then used as input to a 2D-CNN, designed for semantic segmentation. Finally,
the obtained prediction scores are re-projected to the point cloud to obtain
the segmentation results. We further investigate the impact of multiple
modalities, such as color, depth and surface normals, in a multi-stream network
architecture. Experiments are performed on the recent Semantic3D dataset. Our
approach sets a new state-of-the-art by achieving a relative gain of 7.9 %,
compared to the previous best approach.Comment: Submitted to CAIP 201
Ray casting implicit fractal surfaces with reduced affine arithmetic
A method is presented for ray casting implicit surfaces defined by fractal combinations of procedural noise functions. The method is robust and uses affine arithmetic to bound the variation of the implicit function along a ray. The method is also efficient due to a modification in the affine arithmetic representation that introduces a condensation step at the end of every non-affine operation. We show that our method is able to retain the tight estimation capabilities of affine arithmetic for ray casting implicit surfaces made from procedural noise functions while being faster to compute and more efficient to store
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