1,839 research outputs found

    Adaptive runtime-assisted block prefetching on chip-multiprocessors

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    Memory stalls are a significant source of performance degradation in modern processors. Data prefetching is a widely adopted and well studied technique used to alleviate this problem. Prefetching can be performed by the hardware, or be initiated and controlled by software. Among software controlled prefetching we find a wide variety of schemes, including runtime-directed prefetching and more specifically runtime-directed block prefetching. This paper proposes a hybrid prefetching mechanism that integrates a software driven block prefetcher with existing hardware prefetching techniques. Our runtime-assisted software prefetcher brings large blocks of data on-chip with the support of a low cost hardware engine, and synergizes with existing hardware prefetchers that manage locality at a finer granularity. The runtime system that drives the prefetch engine dynamically selects which cache to prefetch to. Our evaluation on a set of scientific benchmarks obtains a maximum speed up of 32 and 10 % on average compared to a baseline with hardware prefetching only. As a result, we also achieve a reduction of up to 18 and 3 % on average in energy-to-solution.Peer ReviewedPostprint (author's final draft

    Cache-afïŹnity scheduling for fine grain multithreading

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    Cache utilisation is often very poor in multithreaded applications, due to the loss of data access locality incurred by frequent context switching. This problem is compounded on shared memory multiprocessors when dynamic load balancing is introduced and thread migration disrupts cache content. In this paper, we present a technique, which we refer to as ‘batching’, for reducing the negative impact of fine grain multithreading on cache performance. Prototype schedulers running on uniprocessors and shared memory multiprocessors are described, and finally experimental results which illustrate the improvements observed after applying our techniques are presented.peer-reviewe

    A summary of research in system software and concurrency at the University of Malta : multithreading

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    Multithreading has emerged as a leading paradigm for the development of applications with demanding performance requirements. This can be attributed to the benefits that are reaped through the overlapping of I/O with computation and the added bonus of speedup when multiprocessors are employed. However, the use of multithreading brings with it new challenges. Cache utilisation is often very poor in multithreaded applications, due to the loss of data access locality incurred by frequent context switching. This problem is compounded on shared memory multiprocessors when dynamic load balancing is introduced, as thread migration also disrupts cache content. Moreover, contention for shared data within a thread scheduler for shared memory multiprocessors has an adverse effect on efficiency when handling fine grained threads. Over the past few years, the System Software Research Group at the University of Malta has conducted research into the effective design of user-level thread schedulers, identifying several weaknesses in conventional designs and subsequently proposing a radical overhaul of the status quo to overcome these deficiencies. Various results have been published in academic conferences and journals [1–4]; this brief report highlights the principal findings. The related problem of communication and I/O bottlenecks in multithreaded systems and contemporary computer systems in general is discussed elsewhere in these proceedings [5].peer-reviewe

    MARACAS: a real-time multicore VCPU scheduling framework

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    This paper describes a multicore scheduling and load-balancing framework called MARACAS, to address shared cache and memory bus contention. It builds upon prior work centered around the concept of virtual CPU (VCPU) scheduling. Threads are associated with VCPUs that have periodically replenished time budgets. VCPUs are guaranteed to receive their periodic budgets even if they are migrated between cores. A load balancing algorithm ensures VCPUs are mapped to cores to fairly distribute surplus CPU cycles, after ensuring VCPU timing guarantees. MARACAS uses surplus cycles to throttle the execution of threads running on specific cores when memory contention exceeds a certain threshold. This enables threads on other cores to make better progress without interference from co-runners. Our scheduling framework features a novel memory-aware scheduling approach that uses performance counters to derive an average memory request latency. We show that latency-based memory throttling is more effective than rate-based memory access control in reducing bus contention. MARACAS also supports cache-aware scheduling and migration using page recoloring to improve performance isolation amongst VCPUs. Experiments show how MARACAS reduces multicore resource contention, leading to improved task progress.http://www.cs.bu.edu/fac/richwest/papers/rtss_2016.pdfAccepted manuscrip

    A comparison of software and hardware synchronization mechanisms for distributed shared memory multiprocessors

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    technical reportEfficient synchronization is an essential component of parallel computing. The designers of traditional multiprocessors have included hardware support only for simple operations such as compare-and-swap and load-linked/store-conditional, while high level synchronization primitives such as locks, barriers, and condition variables have been implemented in software [9,14,15]. With the advent of directory-based distributed shared memory (DSM) multiprocessors with significant flexibility in their cache controllers [7,12,17], it is worthwhile considering whether this flexibility should be used to support higher level synchronization primitives in hardware. In particular, as part of maintaining data consistency, these architectures maintain lists of processors with a copy of a given cache line, which is most of the hardware needed to implement distributed locks. We studied two software and four hardware implementations of locks and found that hardware implementation can reduce lock acquire and release times by 25-94% compared to well tuned software locks. In terms of macrobenchmark performance, hardware locks reduce application running times by up to 75% on a synthetic benchmark with heavy lock contention and by 3%-6% on a suite of SPLASH-2 benchmarks. In addition, emerging cache coherence protocols promise to increase the time spent synchronizing relative to the time spent accessing shared data, and our study shows that hardware locks can reduce SPLASH-2 execution times by up to 10-13% if the time spent accessing shared data is small. Although the overall performance impact of hardware lock mechanisms varies tremendously depending on the application, the added hardware complexity on a flexible architecture like FLASH [12] or Avalanche [7] is negligible, and thus hardware support for high level synchronization operations should be provided

    An O(1) time complexity software barrier

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    technical reportAs network latency rapidly approaches thousands of processor cycles and multiprocessors systems become larger and larger, the primary factor in determining a barrier algorithm?s performance is the number of serialized network latencies it requires. All existing barrier algorithms require at least O(log N) round trip message latencies to perform a single barrier operation on an N-node shared memory multiprocessor. In addition, existing barrier algorithms are not well tuned in terms of how they interact with modern shared memory systems, which leads to an excessive number of message exchanges to signal barrier completion. The contributions of this paper are threefold. First, we identify and quantitatively analyze the performance deficiencies of conventional barrier implementations when they are executed on real (non-idealized) hardware. Second, we propose a queue-based barrier algorithm that has effectively O(1)time complexity as measured in round trip message latencies. Third, by exploiting a hardware write-update (PUT) mechanism for signaling, we demonstrate how carefully matching the barrier implementation to the way that modern shared memory systems operate can improve performance dramatically. The resulting optimized algorithm only costs one round trip message latency to perform a barrier operation across N processors. Using a cycle-accurate execution-driven simulator of a future-generation SGI multiprocessor, we show that the proposed queue-based barrier outperforms conventional barrier implementations based on load-linked/storeconditional instructions by a factor of 5.43 (on 4 processors) to 93.96 (on 256 processors)
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