452 research outputs found

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    Compiler and Architecture Design for Coarse-Grained Programmable Accelerators

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    abstract: The holy grail of computer hardware across all market segments has been to sustain performance improvement at the same pace as silicon technology scales. As the technology scales and the size of transistors shrinks, the power consumption and energy usage per transistor decrease. On the other hand, the transistor density increases significantly by technology scaling. Due to technology factors, the reduction in power consumption per transistor is not sufficient to offset the increase in power consumption per unit area. Therefore, to improve performance, increasing energy-efficiency must be addressed at all design levels from circuit level to application and algorithm levels. At architectural level, one promising approach is to populate the system with hardware accelerators each optimized for a specific task. One drawback of hardware accelerators is that they are not programmable. Therefore, their utilization can be low as they perform one specific function. Using software programmable accelerators is an alternative approach to achieve high energy-efficiency and programmability. Due to intrinsic characteristics of software accelerators, they can exploit both instruction level parallelism and data level parallelism. Coarse-Grained Reconfigurable Architecture (CGRA) is a software programmable accelerator consists of a number of word-level functional units. Motivated by promising characteristics of software programmable accelerators, the potentials of CGRAs in future computing platforms is studied and an end-to-end CGRA research framework is developed. This framework consists of three different aspects: CGRA architectural design, integration in a computing system, and CGRA compiler. First, the design and implementation of a CGRA and its instruction set is presented. This design is then modeled in a cycle accurate system simulator. The simulation platform enables us to investigate several problems associated with a CGRA when it is deployed as an accelerator in a computing system. Next, the problem of mapping a compute intensive region of a program to CGRAs is formulated. From this formulation, several efficient algorithms are developed which effectively utilize CGRA scarce resources very well to minimize the running time of input applications. Finally, these mapping algorithms are integrated in a compiler framework to construct a compiler for CGRADissertation/ThesisDoctoral Dissertation Computer Science 201

    A Survey and Evaluation of FPGA High-Level Synthesis Tools

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    High-level synthesis (HLS) is increasingly popular for the design of high-performance and energy-efficient heterogeneous systems, shortening time-to-market and addressing today's system complexity. HLS allows designers to work at a higher-level of abstraction by using a software program to specify the hardware functionality. Additionally, HLS is particularly interesting for designing field-programmable gate array circuits, where hardware implementations can be easily refined and replaced in the target device. Recent years have seen much activity in the HLS research community, with a plethora of HLS tool offerings, from both industry and academia. All these tools may have different input languages, perform different internal optimizations, and produce results of different quality, even for the very same input description. Hence, it is challenging to compare their performance and understand which is the best for the hardware to be implemented. We present a comprehensive analysis of recent HLS tools, as well as overview the areas of active interest in the HLS research community. We also present a first-published methodology to evaluate different HLS tools. We use our methodology to compare one commercial and three academic tools on a common set of C benchmarks, aiming at performing an in-depth evaluation in terms of performance and the use of resources

    High-level synthesis of fine-grained weakly consistent C concurrency

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    High-level synthesis (HLS) is the process of automatically compiling high-level programs into a netlist (collection of gates). Given an input program, HLS tools exploit its inherent parallelism and pipelining opportunities to generate efficient customised hardware. C-based programs are the most popular input for HLS tools, but these tools historically only synthesise sequential C programs. As the appeal for software concurrency rises, HLS tools are beginning to synthesise concurrent C programs, such as C/C++ pthreads and OpenCL. Although supporting software concurrency leads to better hardware parallelism, shared memory synchronisation is typically serialised to ensure correct memory behaviour, via locks. Locks are safety resources that ensure exclusive access of shared memory, eliminating data races and providing synchronisation guarantees for programmers.  As an alternative to lock-based synchronisation, the C memory model also defines the possibility of lock-free synchronisation via fine-grained atomic operations (`atomics'). However, most HLS tools either do not support atomics at all or implement atomics using locks. Instead, we treat the synthesis of atomics as a scheduling problem. We show that we can augment the intra-thread memory constraints during memory scheduling of concurrent programs to support atomics. On average, hardware generated by our method is 7.5x faster than the state-of-the-art, for our set of experiments. Our method of synthesising atomics enables several unique possibilities. Chiefly, we are capable of supporting weakly consistent (`weak') atomics, which necessitate fewer ordering constraints compared to sequentially consistent (SC) atomics. However, implementing weak atomics is complex and error-prone and hence we formally verify our methods via automated model checking to ensure our generated hardware is correct. Furthermore, since the C memory model defines memory behaviour globally, we can globally analyse the entire program to generate its memory constraints. Additionally, we can also support loop pipelining by extending our methods to generate inter-iteration memory constraints. On average, weak atomics, global analysis and loop pipelining improve performance by 1.6x, 3.4x and 1.4x respectively, for our set of experiments. Finally, we present a case study of a real-world example via an HLS-based Google PageRank algorithm, whose performance improves by 4.4x via lock-free streaming and work-stealing.Open Acces

    Transformations of High-Level Synthesis Codes for High-Performance Computing

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    Specialized hardware architectures promise a major step in performance and energy efficiency over the traditional load/store devices currently employed in large scale computing systems. The adoption of high-level synthesis (HLS) from languages such as C/C++ and OpenCL has greatly increased programmer productivity when designing for such platforms. While this has enabled a wider audience to target specialized hardware, the optimization principles known from traditional software design are no longer sufficient to implement high-performance codes. Fast and efficient codes for reconfigurable platforms are thus still challenging to design. To alleviate this, we present a set of optimizing transformations for HLS, targeting scalable and efficient architectures for high-performance computing (HPC) applications. Our work provides a toolbox for developers, where we systematically identify classes of transformations, the characteristics of their effect on the HLS code and the resulting hardware (e.g., increases data reuse or resource consumption), and the objectives that each transformation can target (e.g., resolve interface contention, or increase parallelism). We show how these can be used to efficiently exploit pipelining, on-chip distributed fast memory, and on-chip streaming dataflow, allowing for massively parallel architectures. To quantify the effect of our transformations, we use them to optimize a set of throughput-oriented FPGA kernels, demonstrating that our enhancements are sufficient to scale up parallelism within the hardware constraints. With the transformations covered, we hope to establish a common framework for performance engineers, compiler developers, and hardware developers, to tap into the performance potential offered by specialized hardware architectures using HLS

    A time-multiplexed FPGA overlay with linear interconnect

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    Coarse-grained overlays improve FPGA design pro- ductivity by providing fast compilation and software like pro- grammability. Soft processor based overlays with well-defined ISAs are attractive to application developers due to their ease of use. However, these overlays have significant FPGA resource overheads. Time multiplexed (TM) CGRA-like overlays represent an interesting alternative as they are able to change their behavior on a cycle by cycle basis while the compute kernel executes. This reduces the FPGA resource needed, but at the cost of a higher initiation interval (II) and hence reduced throughput. The fully flexible routing network of current CGRA-like overlays results in high FPGA resource usage. However, many application kernels are acyclic and can be implemented using a much simpler linear feed-forward routing network. This paper examines a DSP block based TM overlay with linear interconnect where the overlay architecture takes account of the application kernels’ characteristics and the underlying FPGA architecture, so as to minimize the II and the FPGA resource usage. We examine a number of architectural extensions to the DSP block based functional unit to improve the II, throughput and latency. The results show an average 70% reduction in II, with corresponding improvements in throughput and latency

    Accelerating SPICE Model-Evaluation using FPGAs

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    Single-FPGA spatial implementations can provide an order of magnitude speedup over sequential microprocessor implementations for data-parallel, floating-point computation in SPICE model-evaluation. Model-evaluation is a key component of the SPICE circuit simulator and it is characterized by large irregular floating-point compute graphs. We show how to exploit the parallelism available in these graphs on single-FPGA designs with a low-overhead VLIW-scheduled architecture. Our architecture uses spatial floating-point operators coupled to local high-bandwidth memories and interconnected by a time-shared network. We retime operation inputs in the model-evaluation to allow independent scheduling of computation and communication. With this approach, we demonstrate speedups of 2–18× over a dual-core 3GHz Intel Xeon 5160 when using a Xilinx Virtex 5 LX330T for a variety of SPICE device models

    A Methodology to Design Pipelined Simulated Annealing Kernel Accelerators on Space-Borne Field-Programmable Gate Arrays

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    Increased levels of science objectives expected from spacecraft systems necessitate the ability to carry out fast on-board autonomous mission planning and scheduling. Heterogeneous radiation-hardened Field Programmable Gate Arrays (FPGAs) with embedded multiplier and memory modules are well suited to support the acceleration of scheduling algorithms. A methodology to design circuits specifically to accelerate Simulated Annealing Kernels (SAKs) in event scheduling algorithms is shown. The main contribution of this thesis is the low complexity scoring calculation used for the heuristic mapping algorithm used to balance resource allocation across a coarse-grained pipelined data-path. The methodology was exercised over various kernels with different cost functions and problem sizes. These test cases were benchedmarked for execution time, resource usage, power, and energy on a Xilinx Virtex 4 LX QR 200 FPGA and a BAE RAD 750 microprocessor

    Accelerating Halide on an FPGA by using CIRCT and Calyx as an intermediate step to go from a high-level and software-centric IRs down to RTL

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    Image processing and, more generally, array processing play an essential role in modern life: from applying filters to the images that we upload to social media to running object detection algorithms on self-driving cars. Optimizing these algorithms can be complex and often results in non-portable code. The Halide language provides a simple way to write image and array processing algorithms by separating the algorithm definition (what needs to be executed) from its execution schedule (how it is executed), delivering state-of-the-art performance that exceeds hand-tuned parallel and vectorized code. Due to the inherent parallel nature of these algorithms, FPGAs present an attractive acceleration platform. While previous work has added an RTL code generator to Halide, and utilized other heterogeneous computing languages as an intermediate step, these projects are no longer maintained. MLIR is an attractive solution, allowing the generation of code that can target multiple devices, such as parallelized and vectorized CPU code, OpenMP, and CUDA. CIRCT builds on top of MLIR to convert generic MLIR code to register transfer level (RTL) languages by using Calyx, a new intermediate language (IL) for compiling high-level programs into hardware designs. This thesis presents a novel flow that implements an MLIR code generator for Halide that generates RTL code, adding the necessary wrappers to execute that code on Xilinx FPGA devices. Additionally, it implements a Halide runtime using the Xilinx Runtime (XRT), enabling seamless execution of the generated Halide RTL kernels. While this thesis provides initial support for running Halide kernels and not all features and optimizations are supported, it also details the future work needed to improve the performance of the generated RTL kernels. The proposed flow serves as a foundation for further research and development in the field of hardware acceleration for image and array processing applications using Halide
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