2,142 research outputs found

    Turing learning: : A metric-free approach to inferring behavior and its application to swarms

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    We propose Turing Learning, a novel system identification method for inferring the behavior of natural or artificial systems. Turing Learning simultaneously optimizes two populations of computer programs, one representing models of the behavior of the system under investigation, and the other representing classifiers. By observing the behavior of the system as well as the behaviors produced by the models, two sets of data samples are obtained. The classifiers are rewarded for discriminating between these two sets, that is, for correctly categorizing data samples as either genuine or counterfeit. Conversely, the models are rewarded for 'tricking' the classifiers into categorizing their data samples as genuine. Unlike other methods for system identification, Turing Learning does not require predefined metrics to quantify the difference between the system and its models. We present two case studies with swarms of simulated robots and prove that the underlying behaviors cannot be inferred by a metric-based system identification method. By contrast, Turing Learning infers the behaviors with high accuracy. It also produces a useful by-product - the classifiers - that can be used to detect abnormal behavior in the swarm. Moreover, we show that Turing Learning also successfully infers the behavior of physical robot swarms. The results show that collective behaviors can be directly inferred from motion trajectories of individuals in the swarm, which may have significant implications for the study of animal collectives. Furthermore, Turing Learning could prove useful whenever a behavior is not easily characterizable using metrics, making it suitable for a wide range of applications.Comment: camera-ready versio

    Human Computation and Convergence

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    Humans are the most effective integrators and producers of information, directly and through the use of information-processing inventions. As these inventions become increasingly sophisticated, the substantive role of humans in processing information will tend toward capabilities that derive from our most complex cognitive processes, e.g., abstraction, creativity, and applied world knowledge. Through the advancement of human computation - methods that leverage the respective strengths of humans and machines in distributed information-processing systems - formerly discrete processes will combine synergistically into increasingly integrated and complex information processing systems. These new, collective systems will exhibit an unprecedented degree of predictive accuracy in modeling physical and techno-social processes, and may ultimately coalesce into a single unified predictive organism, with the capacity to address societies most wicked problems and achieve planetary homeostasis.Comment: Pre-publication draft of chapter. 24 pages, 3 figures; added references to page 1 and 3, and corrected typ

    The urban real-time traffic control (URTC) system : a study of designing the controller and its simulation

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    The growth of the number of automobiles on the roads in China has put higher demands on the traffic control system that needs to efficiently reduce the level of congestion occurrence, which increases travel delay, fuel consumption, and air pollution. The traffic control system, urban real-time traffic control system based on multi-agent (MA-URTC) is presented in this thesis. According to the present situation and the traffic's future development in China, the researches on intelligent traffic control strategy and simulation based on agent lays a foundation for the realization of the system. The thesis is organized as follows: The first part focuses on the intersection' real-time signal control strategy. It contains the limitations of current traffic control systems, application of artificial intelligence in the research, how to bring the dynamic traffic flow forecast into effect by combining the neural network with the genetic arithmetic, and traffic signal real-time control strategy based on fuzzy control. The author uses sorne simple simulation results to testify its superiority. We adopt the latest agent technology in designing the logical structure of the MA-URTC system. By exchanging traffic flows information among the relative agents, MA-URTC provides a new concept in urban traffic control. With a global coordination and cooperation on autonomy-based view of the traffic in cities, MA-URTC anticipates the congestion and control traffic flows. It is designed to support the real-time dynamic selection of intelligent traffic control strategy and the real-time communication requirements, together with a sufficient level of fault-tolerance. Due to the complexity and levity of urban traffic, none strategy can be universally applicable. The agent can independently choose the best scheme according to the real-time situation. To develop an advanced traffic simulation system it can be helpful for us to find the best scheme and the best switch-point of different schemes. Thus we can better deal with the different real-time traffic situations. The second part discusses the architecture and function of the intelligent traffic control simulation based on agent. Meanwhile the author discusses the design model of the vehicle-agent, road agent in traffic network and the intersection-agent so that we can better simulate the real-time environment. The vehicle-agent carries out the intelligent simulation based on the characteristics of the drivers in the actual traffic condition to avoid the disadvantage of the traditional traffic simulation system, simple-functioned algorithm of the vehicles model and unfeasible forecasting hypothesis. It improves the practicability of the whole simulation system greatly. The road agent's significance lies in its guidance of the traffic participants. It avoids the urban traffic control that depends on only the traffic signal control at intersection. It gives the traffic participants the most comfortable and direct guidance in traveling. It can also make a real-time and dynamic adjustment on the urban traffic flow, thus greatly lighten the pressure of signal control in intersection area. To sorne extent, the road agent is equal to the pre-caution mechanism. In the future, the construction of urban roads tends to be more intelligent. Therefore, the research on road agent is very important. All kinds of agents in MA-URTC are interconnected through a computer network. In the end, the author discusses the direction of future research. As the whole system is a multi-agent system, the intersection, the road and the vehicle belongs to multi-agent system respectively. So the emphasis should be put on the structure design and communication of all kinds of traffic agents in the system. Meanwhile, as an open and flexible real-time traffic control system, it is also concerned with how to collaborate with other related systems effectively, how to conform the resources and how to make the traffic participants anywhere throughout the city be in the best traffic guidance at all times and places. To actualize the genuine ITS will be our final goal. \ud ______________________________________________________________________________ \ud MOTS-CLÉS DE L’AUTEUR : Artificial Intelligence, Computer simulation, Fuzzy control, Genetic Algorithm, Intelligent traffic control, ITS, Multi-agent, Neural Network, Real-time

    Interaction dynamics and autonomy in cognitive systems

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    The concept of autonomy is of crucial importance for understanding life and cognition. Whereas cellular and organismic autonomy is based in the self-production of the material infrastructure sustaining the existence of living beings as such, we are interested in how biological autonomy can be expanded into forms of autonomous agency, where autonomy as a form of organization is extended into the behaviour of an agent in interaction with its environment (and not its material self-production). In this thesis, we focus on the development of operational models of sensorimotor agency, exploring the construction of a domain of interactions creating a dynamical interface between agent and environment. We present two main contributions to the study of autonomous agency: First, we contribute to the development of a modelling route for testing, comparing and validating hypotheses about neurocognitive autonomy. Through the design and analysis of specific neurodynamical models embedded in robotic agents, we explore how an agent is constituted in a sensorimotor space as an autonomous entity able to adaptively sustain its own organization. Using two simulation models and different dynamical analysis and measurement of complex patterns in their behaviour, we are able to tackle some theoretical obstacles preventing the understanding of sensorimotor autonomy, and to generate new predictions about the nature of autonomous agency in the neurocognitive domain. Second, we explore the extension of sensorimotor forms of autonomy into the social realm. We analyse two cases from an experimental perspective: the constitution of a collective subject in a sensorimotor social interactive task, and the emergence of an autonomous social identity in a large-scale technologically-mediated social system. Through the analysis of coordination mechanisms and emergent complex patterns, we are able to gather experimental evidence indicating that in some cases social autonomy might emerge based on mechanisms of coordinated sensorimotor activity and interaction, constituting forms of collective autonomous agency

    Neural dynamics of social behavior : An evolutionary and mechanistic perspective on communication, cooperation, and competition among situated agents

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    Social behavior can be found on almost every level of life, ranging from microorganisms to human societies. However, explaining the evolutionary emergence of cooperation, communication, or competition still challenges modern biology. The most common approaches to this problem are based on game-theoretic models. The problem is that these models often assume fixed and limited rules and actions that individual agents can choose from, which excludes the dynamical nature of the mechanisms that underlie the behavior of living systems. So far, there exists a lack of convincing modeling approaches to investigate the emergence of social behavior from a mechanistic and evolutionary perspective. Instead of studying animals, the methodology employed in this thesis combines several aspects from alternative approaches to study behavior in a rather novel way. Robotic models are considered as individual agents which are controlled by recurrent neural networks representing non-linear dynamical system. The topology and parameters of these networks are evolved following an open-ended evolution approach, that is, individuals are not evaluated on high-level goals or optimized for specific functions. Instead, agents compete for limited resources to enhance their chance of survival. Further, there is no restriction with respect to how individuals interact with their environment or with each other. As its main objective, this thesis aims at a complementary approach for studying not only the evolution, but also the mechanisms of basic forms of communication. For this purpose it can be shown that a robot does not necessarily have to be as complex as a human, not even as complex as a bacterium. The strength of this approach is that it deals with rather simple, yet complete and situated systems, facing similar real world problems as animals do, such as sensory noise or dynamically changing environments. The experimental part of this thesis is substantiated in a five-part examination. First, self-organized aggregation patterns are discussed. Second, the advantages of evolving decentralized control with respect to behavioral robustness and flexibility is demonstrated. Third, it is shown that only minimalistic local acoustic communication is required to coordinate the behavior of large groups. This is followed by investigations of the evolutionary emergence of communication. Finally, it is shown how already evolved communicative behavior changes during further evolution when a population is confronted with competition about limited environmental resources. All presented experiments entail thorough analysis of the dynamical mechanisms that underlie evolved communication systems, which has not been done so far in the context of cooperative behavior. This framework leads to a better understanding of the relation between intrinsic neurodynamics and observable agent-environment interactions. The results discussed here provide a new perspective on the evolution of cooperation because they deal with aspects largely neglected in traditional approaches, aspects such as embodiment, situatedness, and the dynamical nature of the mechanisms that underlie behavior. For the first time, it can be demonstrated how noise influences specific signaling strategies and that versatile dynamics of very small-scale neural networks embedded in sensory-motor feedback loops give rise to sophisticated forms of communication such as signal coordination, cooperative intraspecific communication, and, most intriguingly, aggressive interspecific signaling. Further, the results demonstrate the development of counteractive niche construction based on a modification of communication strategies which generates an evolutionary feedback resulting in an active reduction of selection pressure, which has not been shown so far. Thus, the novel findings presented here strongly support the complementary nature of robotic experiments to study the evolution and mechanisms of communication and cooperation.</p

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
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