351 research outputs found

    Real-time and fault tolerance in distributed control software

    Get PDF
    Closed loop control systems typically contain multitude of spatially distributed sensors and actuators operated simultaneously. So those systems are parallel and distributed in their essence. But mapping this parallelism onto the given distributed hardware architecture, brings in some additional requirements: safe multithreading, optimal process allocation, real-time scheduling of bus and network resources. Nowadays, fault tolerance methods and fast even online reconfiguration are becoming increasingly important. All those often conflicting requirements, make design and implementation of real-time distributed control systems an extremely difficult task, that requires substantial knowledge in several areas of control and computer science. Although many design methods have been proposed so far, none of them had succeeded to cover all important aspects of the problem at hand. [1] Continuous increase of production in embedded market, makes a simple and natural design methodology for real-time systems needed more then ever

    CSP channels for CAN-bus connected embedded control systems

    Get PDF
    Closed loop control system typically contains multitude of sensors and actuators operated simultaneously. So they are parallel and distributed in its essence. But when mapping this parallelism to software, lot of obstacles concerning multithreading communication and synchronization issues arise. To overcome this problem, the CT kernel/library based on CSP algebra has been developed. This project (TES.5410) is about developing communication extension to the CT library to make it applicable in distributed systems. Since the library is tailored for control systems, properties and requirements of control systems are taken into special consideration. Applicability of existing middleware solutions is examined. A comparison of applicable fieldbus protocols is done in order to determine most suitable ones and CAN fieldbus is chosen to be first fieldbus used. Brief overview of CSP and existing CSP based libraries is given. Middleware architecture is proposed along with few novel ideas

    Design, Implementation, and Evaluation of a Distributed Real-Time Kernel for Distributed Robotics (Dissertation Proposal)

    Get PDF
    Modern robotics applications are becoming more complex due to greater numbers of sensors and actuators. The control of such systems may require multiple processors to meet the computational demands and to support the physical topology of the sensors and actuators. A distributed real-time system is needed to perform the required communication and processing while meeting application-specified timing constraints. We are designing and implementing a real-time kernel for distributed robotics applications. The kernel\u27s salient features are consistent, user-definable scheduling, explicit dynamic timing constraints, and a two-tiered interrupt approach. The kernel wi1l be evaluated by implementing a two-arm robot control example. Its goal is to locate and manipulate cylindrical objects with spillable contents. Using the application and the kernel, we will investigate the effects of time granularity, network type and protocol, and the handling of external events using interrupts versus polling. Our research will enhance understanding of real-time kernels for distributed robotics control

    Investigation of Real-Time Operating Systems: OSEK/VDX and Rubus

    Get PDF
    The aim of this work was to investigate the possibilities and consequences for Haldex Traction of starting to use the OSEK/VDX standard for realtime operating systems. This report contains a summary of the realtime operating system documents produced by OSEK/VDX. OSEK/VDX is a committee that produces standards for realtime operating systems in the European vehicle industry. The report also contains a market evaluation of different OSEK/VDX realtime operating systems. The main differences between OSEK/VDX OS and a realtime operating system named Rubus OS are also discussed. There is a design suggestion of how to change an application that runs under Rubus OS to make it work with an OSEK/VDX OS. Finally a test of changing a small test application's realtime operating system from Rubus OS to the OSEK OS osCAN is presented

    Software development of reconfigurable real-time systems : from specification to implementation

    Get PDF
    This thesis deals with reconfigurable real-time systems solving real-time tasks scheduling problems in a mono-core and multi-core architectures. The main focus in this thesis is on providing guidelines, methods, and tools for the synthesis of feasible reconfigurable real-time systems in a mono-processor and multi-processor architectures. The development of these systems faces various challenges particularly in terms of stability, energy consumption, response and blocking time. To address this problem, we propose in this work a new strategy of i) placement and scheduling of tasks to execute real-time applications on mono-core and multi-core architectures, ii) optimization step based on Mixed integer linear programming (MILP), and iii) guidance tool that assists designers to implement a feasible multi-core reconfigurable real-time from specification level to implementation level. We apply and simulate the contribution to a case study, and compare the proposed results with related works in order to show the originality of this methodology.Echtzeitsysteme laufen unter harten Bedingungen an ihre Ausführungszeit. Die Einhaltung der Echtzeit-Bedingungen bestimmt die Zuverlässigkeit und Genauigkeit dieser Systeme. Neben den Echtzeit-Bedingungen müssen rekonfigurierbare Echtzeitsysteme zusätzliche Rekonfigurations-Bedingungen erfüllen. Diese Arbeit beschäftigt sich mit rekonfigurierbaren Echtzeitsystemen in Mono- und Multicore-Architekturen. An die Entwicklung dieser Systeme sind verschiedene Anforderungen gestellt. Insbesondere muss die Rekonfigurierbarkeit beachtet werden. Dabei sind aber Echtzeit-Bedingungen und Ressourcenbeschränkungen weiterhin zu beachten. Darüber hinaus werden die Kosten für die Entwicklung dieser Systeme insbesondere durch falsche Designentscheidungen in den frühen Phasen der Entwicklung stark beeinträchtigt. Das Hauptziel in dieser Arbeit liegt deshalb auf der Bereitstellung von Handlungsempfehlungen, Methoden und Werkzeugen für die zielgerichtete Entwicklung von realisierbaren rekonfigurierbaren Echtzeitsystemen in Mono- und Multicore-Architekturen. Um diese Herausforderungen zu adressieren wird eine neue Strategie vorgeschlagen, die 1) die Funktionsallokation, 2) die Platzierung und das Scheduling von Tasks, 3) einen Optimierungsschritt auf der Basis von Mixed Integer Linear Programming (MILP) und 4) eine entscheidungsunterstützende Lösung umfasst, die den Designern hilft, eine realisierbare rekonfigurierbare Echtzeitlösung von der Spezifikationsebene bis zur Implementierungsebene zu entwickeln. Die vorgeschlagene Methodik wird auf eine Fallstudie angewendet und mit verwandten Arbeiten vergliche

    ejIP: A TCP/IP Stack for Embedded Java

    Get PDF

    Safety and security of cyber-physical systems

    Get PDF
    The number of embedded controllers in charge of physical systems has rapidly increased over the past years. Embedded controllers are present in every aspect of our lives, from our homes to our vehicles and factories. The complexity of these systems is also more than ever. These systems are expected to deliver many features and high performance without trading off in robustness and assurance. As systems increase in complexity, however, the cost of formally verifying their correctness and eliminating security vulnerabilities can quickly explode. On top of the unintentional bugs and problems, malicious attacks on cyber-physical systems (CPS) can also lead to adverse outcomes on physical plants. Some of the recent attacks on CPS are focused on causing physical damage to the plants or the environment. Such intruders make their way into the system using cyber exploits but then initiate actions that can destabilize and even damage the underlying (physical) systems. Given the reality mentioned above and the reliability standards of the industry, there is a need to embrace new CPS design paradigms where faults and security vulnerabilities are the norms rather than an anomaly. Such imperfections must be assumed to exist in every system and component unless it is formally verified and scanned. Faults and vulnerabilities should be safely handled and the CPS must be able to recover from them at run-time. Our goal in this work is to introduce and investigate a few designs compatible with this paradigm. The architectures and techniques proposed in this dissertation do not rely on the testing and complete system verification. Instead, they enforce safety at the highest level of the system and extend guaranteed safety from a few certified components to the entire system. These solutions are carefully curated to utilize unverified components and provide guaranteed performance

    Software parametrization of feasible reconfigurable real-time systems under energy and dependency constraints

    Get PDF
    Enforcing temporal constraints is necessary to maintain the correctness of a realtime system. However, a real-time system may be enclosed by many factors and constraints that lead to different challenges to overcome. In other words, to achieve the real-time aspects, these systems face various challenges particularly in terms of architecture, reconfiguration property, energy consumption, and dependency constraints. Unfortunately, the characterization of real-time task deadlines is a relatively unexplored problem in the real-time community. Most of the literature seems to consider that the deadlines are somehow provided as hard assumptions, this can generate high costs relative to the development time if these deadlines are violated at runtime. In this context, the main aim of this thesis is to determine the effective temporal properties that will certainly be met at runtime under well-defined constraints. We went to overcome these challenges in a step-wise manner. Each time, we elected a well-defined subset of challenges to be solved. This thesis deals with reconfigurable real-time systems in mono-core and multi-core architectures. First, we propose a new scheduling strategy based on configuring feasible scheduling of software tasks of various types (periodic, sporadic, and aperiodic) and constraints (hard and soft) mono-core architecture. Then, the second contribution deals with reconfigurable real-time systems in mono-core under energy and resource sharing constraints. Finally, the main objective of the multi-core architecture is achieved in a third contribution.Das Erzwingen zeitlicher Beschränkungen ist notwendig,um die Korrektheit eines Echtzeitsystems aufrechtzuerhalten. Ein Echtzeitsystem kann jedoch von vielen Faktoren und Beschränkungen umgeben sein, die zu unterschiedlichen Herausforderungen führen, die es zu bewältigen gilt. Mit anderen Worten, um die zeitlichen Aspekte zu erreichen, können diese Systeme verschiedenen Herausforderungen gegenüberstehen, einschliesslich Architektur, Rekonfigurationseigenschaft, Energie und Abhängigkeitsbeschränkungen. Leider ist die Charakterisierung von Echtzeit-Aufgabenterminen ein relativ unerforschtes Problem in der Echtzeit-Community. Der grösste Teil der Literatur geht davon aus, dass die Fristen (Deadlines) irgendwie als harte Annahmen bereitgestellt werden, was im Verhältnis zur Entwicklungszeit hohe Kosten verursachen kann, wenn diese Fristen zur Laufzeit verletzt werden. In diesem Zusammenhang ist das Hauptziel dieser Arbeit, die effektiven zeitlichen Eigenschaften zu bestimmen, die zur Laufzeit unter wohldefinierten Randbedingungen mit Sicherheit erfüllt werden. Wir haben diese Herausforderungen schrittweise gemeistert. Jedes Mal haben wir eine wohldefinierte Teilmenge von Herausforderungen ausgewählt, die es zu lösen gilt. Zunächst schlagen wir eine neue Scheduling-Strategie vor, die auf der Konfiguration eines durchführbaren Scheduling von Software-Tasks verschiedener Typen (periodisch, sporadisch und aperiodisch) und Beschränkungen (hart und weich) einer Mono-Core-Architektur basiert. Der zweite Beitrag befasst sich dann mit rekonfigurierbaren Echtzeitsystemen in Mono-Core unter Energie und Ressourcenteilungsbeschränkungen. Abschliessend wird in einem dritten Beitrag das Verfahren auf Multi-Core-Architekturen erweitert

    Reconfigurable Timed Discrete-Event Systems

    Full text link
    In this paper, we present the first general solution to the automatic reconfiguration problem of timed discrete-event systems. We extend the recursive forcible backtracking approach which had been already solved the automatic reconfiguration problem of untimed discrete-event systems. In particular, we first solve the timed centralized reconfiguration problem using a specific timed eligibility set. Then, we study the identity between the solutions to an arbitrary timed centralized reconfiguration problem and its corresponding decentralized version. It turns out that the solutions to both cases are identical to each other. So, the solution obtained by the proposed theory is interestingly invariant to systematic distributions.Comment: 2020 24th International Conference on System Theory, Control and Computing (ICSTCC
    • …
    corecore